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TheAbsurdist

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  1. "Yeah, but at school it's making things harder than is needed... But, then I don't understand what's happened to you guys, I just don't want you guys to deal with unneeded crap with everything else being difficult. I'll shut up about it, and I am sorry, I know you both have gotten it from everyone. So lets have us some Shirley Temples and fun!" She dropped it, because... well, they probably hear, pivoting like she might on the balls of her feet and en pointe. As the approached the front door she was marching in step behind Ashley, holding her ID in one hand, and rested the the other on Ash's shoulders to use as a prop to aid in her jumping around. She was mostly goofy when she didn't need to be, as it was also not in her dance season, so she could relax.
  2. "Bye Padre, I'll check in soon, eh?" Benjamin Franklin D'amato said as hauled his bags out of the back of the station wagon. The teen stopped to looked at the taller, older man, the contrast between them was sharp. Benjamin, Benny most commonly, was a bit above average, but broad shouldered, and built like a truck, thick necked, with his hair in a short crew cut that did little to hide his jug ears, though there was an easy sort of drawling smile on his face. A thing that seemed to be his norm. Whereas the man he was referring, Father Nogueira was taller, and whiplash lean, weathered, pockmarked cheeks with a neatly trimmed beard, and slicked back black hair, he seemed decidedly less cheerful than the boy. Glum even. "Father." Nogueira correctly, curtly. "You will remember to check in Benjamin, yes?" "Course Pa... Father Nogueira," came the response, that smile still. Knowing the Padre wasn't one to stand on too much affection, and really they weren't close, close, Benny leaned over to pick up his backpack and then slide it on, followed by the duffel, and the suitcase. The priest nodded to the boy and clapped a hand to his shoulder when he straightened, "Good luck Benjamin." Then he got in the car and left. This wasn't expected, the Father wasn't big on too much emotion especially considering the circumstances. So he nodded, and then trundled with his stuff towards the dorms.
  3. Drawbacks do not have to be included if there are none, so I removed them. For the Psionics array you will want to cite which carries Telepathic and which carries Telekinesis as Effect Descriptors. And the Super Sense.
  4. Discussion in chat regarding Descriptors, and Power Descriptions Also, for the Asthma comp if you can add to that complication "GM can apply a Staggered or Nauseate condition."
  5. "What..." Corinne doesn't answer so much as barbed, but more confusion, as brows lifted and knitted together in artful expression. Then Judy continued, and she settled back in her seat as they crossed her arms over her chest. "Judy, like, really I am apolitical. Because I don't have time to devote energy to think about it at a high level. This is like asking be about upper order math or like, molecular biology. And realistically, I am not, like... a continental European Socialist, or something. But I am probably more left then the rest of kids at Claremont, I dunno, I mean I have a raging anarchist b^^^^ who pops out, but neither of us are very... well read?" She shrugged a little bit. "But... in the arts you are probably gonna work for people who have the money. Especially true for dancers. The impoverished masses probably wont be able to afford a ticket to the Met." When the car stopped, she let herself settle there still a moment, "See, I respect your privacy enough not to pry. I get that, I get not wanting to share something. Or maybe you can't. I don't know, you could be alternate universe Princesses where the Merovingians never lost power and somehow took over the New World.. Or, Aliens, or something. I dunno. But you're both kinda stand offish, and I get that. I know I am, because I don't take kindly to people working my buttons like they're trying to hack on NCIS. But if the outgoing B**** Queen of Claremont doesn't care that you're more religious, or conservative, than she is, then..." She lifted her arms as if beseeching something. "Like, are those points of difference something that matter? I don't even hate Nicole, and she is a colossal jerka**. Just be willing to try something new. And go up to people and be all 'Hi I'm Judy, I'm super nice, and super awesome,' or 'Hi, I'm Ash, if you touch my sister, I will make sure you can lick the back of your own knee.'" Corinne looked at them both in turn, and while Judy might miss it, she was reinforcing to Ash at least just how canny the tall teen was with people "So let's go do as our honky forefathers did, and Jump Around."
  6. Matter Manipulation is not a Descriptor, that would be the Array Power. Also how does Radiation do this? Note: this is what Power Description is for, not just the description of the powers as presented, but a justification for how the power works. Descriptors serve as the mechanical interaction for other Effects/Powers.
  7. She rolled her eyes, and smirked a little at Ash's words, "I dunno, an undercut, and some stuff with leather and studs. Kinda stick out with how you dress like it's a decade or so ago. Buuuuut, this show wont matter. I do like the pink tips, I just wanted to play Fairy Godmother to my little Cinderellas." She giggled a little at her joke, imagining her power running rampant to do that, but really not dwelling too much on it. "Ahm, like pretty to the left. Not like... ahm, complaining about redistricting or nothing. But angrier than 'peace and love'," she stated, not quite admitting that she was trying to shield Judy from some of her leftier leanings, because... well she didn't really feel a need to have a conversation about it with either of them.
  8. From the first invasion in the 60s, so approximately. Additionally corrected a small hiccup with Ability score changes. Clarification on the Feature: Singularity. He is the only version of himself in the multiverse.
  9. TheAbsurdist

    Rebound

    Rebound Power Level: 10 (on PL 12 Points, 180/194pp) Unspent Power Points: 14 Trade-Offs: +5 Attack/-5 Damage; +4 Defense/-4 Tough In Brief: Bouncing former sidekick out of time. Catchphrase: “Ya just keep hittin’ me, and I keep comin’ back.” Theme: “End Transmission,” by Fire From the Gods. Alternate Identity: Benjamin Franklin d’Amato; Benny, or B.F. (secret) Birthplace: Freedom City, NJ, USA Residence: Claremont School. Base of Operations: Claremont Occupation: Student, Adventurer Affiliations: Claremont, formerly Hepcat's sidekick on his world.. Family: None Description: DoB: 1948/2003 Apparent Age: Teens Gender: Male Ethnicity: Caucasian Height: 5’11 Weight: 271 Eyes: Murky Green Hair: Dirty Blonde/brown First thing’s first, Benny is a tank. Let’s get that straight. Barrel chested and thick limbed, and looking like the fat bully from most movies. His hair is generally in a crew cut, and he is starting to get the patchy sort of beard on his round face that a teenager would have. The smile comes easily to the jug eared guy, and he seems like pretty much an open book. His costume consists of a Letterman style jacket, over whatever costume he has on, sneakers, and a domino mask. Currently in the Claremont color scheme, much to his chagrin. History: Benny was born to a lower class family in the Fens, but that wasn’t important. It fell apart, and his mother lost track of the kid sometime after his dad died in the Korean War, and he was getting into trouble, or running from trouble. He was big, rough, and ready to scrap at a moment’s notice, even if he was losing a lot more often than his pride liked. Getting knocked down wasn’t something that bothered him, as he could just pick himself, and it was what caught the attention of a local ex-boxer, Mickey Barnes. Benny couldn’t tell you which time it was, but at some point the grizzled veteran pugilist took the kid under his wing; Mickey could tell you, though, it was when the kid ran a three card monty, and demonstrated a staggering hand speed that took the old man by surprise. Eventually he adopted the kid, and teaching him discipline, and fisticuffs in his furious and technical peek-a-boo style, aimed at leveraging his assets to take down bigger opponents that suited pugnacious Benny just fine. Mickey was also a hardass, but gave Benny structure and resources needed at time when it was likely he could go either way. And he flourished, showing a natural athleticism that belied his fire hydrant like stature, able to parlay it immediately to most other sports he tried his hands at. Though he loved boxing. But, that isn’t the ending the story gets, as one day leaving school Mickey had to shove the kid out of the way of a truck whose breaks had fail, with the driver trying to maintain control. In the ensuing accident Mickey was struck by vehicle, and the materials it carried, Fantasto-Plastics experimental polymer compound was dumped onto Benny. This left the older man hospitalized in a coma, and without any seeming effects on him. It also had the younger Benny spiraling towards depression, until… He couldn’t help himself, watching someone get mugged was just not something that Benny could handle. So he got involved, jumping into a fray with guys with weapons, and he didn’t think he stood a chance. It wasn’t until he was hit by a baseball bat that things changed. It sent him against a wall, only for him to bounce right back with him following through with slugging that jerk right in the kisser. This show coincided with Hepcat arriving on the scene, and for him to watch the boy rough up the rest of the muggers, shrugging off their efforts to beat him. In the aftermath he found himself under the tutelage of the other hero, and there was a brief bit of normalcy, even as his prior mentor was still in a coma. But it was a purpose, and he had to admit to he liked punching the baddies, and sticking up for the little guy. Even if he knew the reality wasn’t so simple, but there were enough super powered guys robbing banks, or trying to make T-Rex Nazis. It was a struggle balancing a sense of responsibility to Mickey, the free spirit Hepcat, and trying to do the school thing as this happened. Eventually that didn’t matter. The Terminus came to destroy everything. And there was no conflict in himself about punching them. Not that he understood them beyond just ‘These guys want to end everything,’ and he along with others rallied with the assorted black masks and white hats to push back. Because this was the Fens, and then Fens didn’t back down from nobody. Mickey was still in the hospital, after all. He couldn’t let him down. He couldn’t let Hepcat down. He couldn’t even let his mom down. He could save them. He was a Hero. That’s what drove him to shove Hepcat out of the way of some armored jerk’s energy blast that left a puff of ash and dust where him and an Omegadrone had been. Cut to present day, and the teen and the Omegadrone exploded out in the middle of the Fens in the aftermath of the newest Invasion. It was a dirty scuffle that was lost amid the other dirty scuffles of those days. Though it was not unnoticed, with AEGIS swooping in on it, and snapping up both into custody. That was when it all came crashing onto the kid. He wasn’t remembered, there was no record of him being Hepcat’s sidekick, no record of him. He never existed, or close enough to it. But here he was. Stuck, currently, as a ward of the local Catholic parrish, under Father Nogueira, himself a former AEGIS agent. Now… well, he had a new world, a fresh start. Sure he got dropped to the canvas, but he’d just get back up. Personality & Motivation: He is a good natured brawler. He loves to fight. Even he knows he can fix the problems with that, but he can stop people from punching down, even for a moment. Benny is the embodiment of Silver Age optimism, he is good natured and forthright. And he doesn’t give up. He doesn’t back down. It’s not what Mickey or Hepcat would have wanted. It led him to being cast adrift to this time, and he’d do it again, because he was never in this for the fame, or the glory. Powers & Tactics: Hands up, protect his chin, get in and mix it up. He uses his boxing to put the baddies on their back for the 10 count. Using his other powers to reposition himself, or spin blows into something advantageous, he strives to be a pure pressure fighter. Power Descriptions: Whether it was the weirdness of the time he was out of time, but on his return he isn’t just a ‘regular boxer’ with powers, after all who knows how long he was punching that Omega Drone, no, he is one of the best boxers on the planet now, regardless of what he is punching. Though his major power is that he might as well be made of some sort of super plastic, able to shrug off any impact. There is no real sign that anything happened, though he seems able to use any hit to bounce around like a mad pinball. Complications: Secret ID: The public doesn’t know who he really is. Not that they currently care, but he does try to hide it. Gains an HP when he has preserve that secret. Everyone Deserves A Second Chance: The character believes in everyone's better nature, even if it would be more prudent to be wary. Earns an HP when he gives someone the benefit of the doubt when he probably shouldn’t. I Can Do This All Day: He wont stop, even when he probably should. Gains an HP in those when his resolve is probably a bit too much, and he should retreat. Let’s Go, Pal: Willing to dust up with the bad guys, anytime, anywhere. And if he sees bullies, or their ilk, he will throw down, even when he shouldn’t. HP when he gets into a fight that is probably avoidable. Abilities: 10 + 14 + 10 + 2 + 4 + 6 = 46 PP Strength 20 (+5) Dexterity 24 (+7) / 30 (+10) w/ Enhanced Dexterity Constitution 20 (+5) Intelligence 12 (+1) Wisdom 14 (+2) Charisma 16 (+3) Combat: 20 + 20 = 40 PP Attack: +15 Melee/ +10 Base Defense: +10/+14 w/ Dodge Focus, +5 Flat-Footed Initiative: +7/+10 Grapple: +20, + Knockback: -2, -6 vs. Physical Saving Throws: 3 + 0 + 5 = 8 PP Toughness: +5 (+5 CON, +1 Protection) Fortitude: +8 (+5 CON, +3) Reflex: +7/10 (+7 DEX, +10 w/Enhanced Dexterity) Will: +7 (+2 WIS, +5) Skills: 60r =15PP Acrobatics 10 (+17/20 w/Enhanced Dexterity) Diplomacy 4 (+7) Escape Artist 8 (+15/18 w/Enhanced Dexterity) Knowledge: History 4 (+5) Knowledge: Physical Sciences 4 (+5) Knowledge: Religion and Theology 2 (+3) Knowledge: Streetwise 4 (+5) Notice 4 (+6) Sense Motive 4 (+6) Search 4 (+5) Sleight of Hand 10 (+17/20 w/Enhanced Dexterity) Swim 2 (+7) Feats: 33 PP Accurate Attack Acrobatic Bluff All-Out Attack Attack Focus (Melee) 5 Challenge (Fast Acrobatic Bluff Feint and Trick) 2 Defensive Attack Dodge Focus 4 Elusive Target Evasion 2 Grappling Finesse Improved Critical (Unarmed) 2 Improved Grab Interpose Leadership Luck 3 Move-by Attack Redirect Stunning Attack Takedown Attack 2 Up The Wall Powers: 20 + 7 + 2 + 1 + 1 + 1 + 5 = 37 PP Boundless Physiology 4 [20 PP Container] Biological, Mutate, Plastic/Polymer Bouncing 3 (375', 187', 87' Move Action; Flaws: Limited [No Protection component], Feats: Ricochet ) [4PP] Immunity 12 (Impact Damage [Falling, Knockback, Slam]; Critical Hits) [12PP] Impervious Toughness 6 (Flaws: Limited to Physical) [3PP] Protection 1 [1PP] Enhanced Dexterity 6 (to 30/+10; Feats: Ultimate Reflex) [7PP] Physical, Prowess 'hyperkinesthesia' Features 2 (Temporal Inertia, Singularity) [2 PP] Temporal, Dimensional Immunity 1 (Fear and Despair; Flaws: Limited Half Strength) [1PP] Memetic, Hope 'I got chutzpah, whaddya got?' Speed 1 (100' Move Action) [1PP] Training, Prowess Leaping 1 (30', 15', 7' Move Action; Feat: Precise) [1PP] Training, Prowess Spatial Awareness 5 (Mental Super-Sense; Accurate, Radius, Ranged, Distance Sense) [5PP] Mental, Prowess 'hyperkinesthesia' TOTALS abilities 46 + combat 40 + saves 8 + skills 15 + feats 34 + powers 37 = 180/194 pts
  10. "Well, I am magic. And, I've had to be decent at styling because I've had to my makeup for dances, which can be really aggravating." She giggled and grinned at Judy, "But the big trick was finding a Christian metalcore show on short notice that wont be serving booze. Well, just a Christian show. Everything else was dance pop, or EDM, and I couldn't really reliably count on those places. There was an indie thing, but... a little too political. And tonight is about fun." She settled back in her chair as she looked at at the back of Ash's head, "Norma Jean and purple for you Ash." She nodded, satisfied with her, "Unless you wanna have a slow fade to ombre, with a whole metal Wednesday Addams look." Those blue eyes fill with mirth, and a little bit more complexity than her Bitch Queen persona might indicate.
  11. Name: Benjamin Franklin d'Amato Codename: Rebound Year: Junior Pronouns: He/him Prospective Roommate: None. Goal: Freedom League, or Aux. Favourite YA Fiction Novel: Red Badge of Courage
  12. So unless I am wrong, the Powers Description section is still one sentence. Also in the Tradeoffs is Micro Munitions a different tradeoff than the Ionic Cannon?
  13. I apologize for two things, the delay in getting back to you, and not being clear. The power descriptions section is pretty barren, can you expand that a bit more?
  14. She smirked a little bit and she shrugs, ""I am not particularly really worried about the judgments, except regarding my dancing. And honestly, people here aren't very... good at providing that, so I am okay." She stuck out her tongue as she giggled over this, and then took a sip of her coffee. "But, but it doesn't mean they can't make my life difficult. Especially when they think I am crazy, or a bitch." She rolled her sparkling blue eyes at this, and she turned her hand, so that her palm was pressed to Monica's. "Now the bad news, we're gonna have to see Phantom."
  15. Here're the guidelines: You can submit an NPC of any PL from 1 to 14, with the standard 15pp/level. It can be a local doctor, a handyman, a gang leader, a businessman with a dark secret, anything -- even an archnemesis for your PC, or your own Rogue's Gallery, or someone you can contact via the Connected feat! NPC submissions have to go through the same approval process as PCs. This means the char sheets should use the same format, they should have solid backgrounds/motivations/personality, should fit within the overall campaign, will need two Ref approvals, and so on. Once an NPC is approved, it will be moved to the NPC forum. NPCs will be assigned one of three "tiers," describing how open they are to use. When you submit an NPC, you must also list which tier it belongs to. The tiers are as follows: Tier 1: Open for anyone to use. Tier 2: Can be used only with permission of the NPC's creator, and the creator has the right to request that they be the one to actually run the NPC. (Most archnemeses should fall into this category.) Tier 3: Reserved for Ref use only. NPCs do not earn power points by being used in games. Players can submit requests for NPC "growth" to the Refs, but doing so will require some very good reasons for the increase. Similarly, NPCs do not have Hero Points. NPCs can get the benefit of a Hero Point via GM Fiat, meaning the PCs facing the NPC gain a Hero Point when the GM "cheats" for the NPC. (To be specific, only the PCs who are directly impacted by the GM Fiat gain the Hero Point; if a GM uses GM Fiat to let an NPC power stunt some effect off a power, only the PCs who are affected by the new effect get the HP, not every PC around.) If you wish, you can submit tweaked or revamped versions of canon FC characters. Such NPCs are always Tier 3; while we recognize that some of the stats in the FC books don't quite match what the character descriptions would indicate, we have more than enough PCs on the site that letting folks play with the canon characters just doesn't make sense. Some NPCs may have fewer restrictions than PCs, and we may use them to test various House Rules.
  16. Okay, thank you for that. I think for the sake of streamlining that some things can be just fit into a Physiology/Spider-y Biology descriptor when it comes to like Enhanced skills. But I think the most specific need is what Tier do you see him, like would he be open for anyone?
  17. Just so I am on the same page, we're imagining the Regrowth Extra on Enhanced Con allowing him to eventually regrow bits on the normal recovery check cadence, yes?
  18. After conversation and edit to sheet from chat: APPROVED
  19. Descriptors. How/Why do his powers function, mechanically. To clarify, there are no descriptors on his power.
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