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Found 15 results

  1. GM Claremont Academy October 31 2018 10:13 PM Halloween was almost always hectic night for the heroes of Freedom City, with all kinds of occult madness happening all over the city. Most of Claremont's faculty was off campus dealing with it right this moment. The same used to be true for a lot of Claremont's students but since Headmistress Summer's crackdown on late night teen superheroing most students were spending All Hallow's Eve having parties off campus. Sam Thorn knew all this. In fact, it was one of the reasons why he and the rest of the other students that made up the Hidden Convenant decided to have the ritual tonight. It made sense at the time. The school would be mostly deserted, the wards would weakened without the teachers being around to bolster them, and Halloween was just altogether a great day for late-night summoning. As Sam ran down down an another empty hallway, his hands filled with an ancient tome that felt so heavy in them, and looked for someone, anyone, that could help him he tried to remember that things weren't supposed to be this way. He wasn't supposed to covered in sot and other things we didn't want to even think about. He wasn't supposed to be alone and scared out of his mind. And he was supposed to feel like some presence was getting closer and closer to him no matter how much he ran. "It wasn't supposed to be this way. It wasn't supposed to be this way. It wasn't supposed to be this way..." He kept repeating those words over and over again as he ran. Maybe if said them enough times everything would go back to normal. When he finally spotted a rec room with a light on it Sam immediately barged right in there huffing and coughing as he entered. He didn't know the people in the room but that didn't matter. He needed their help if he was going to save his friends and his soul. "Please! Oh God, please help me!"
  2. GM December 10th, 2018, 4.54 AM Star Island Space Control Center, Atlantic Ocean, USA All around the heroes, the Space Control Center buzzed with activity. People rushing by in uniforms of every shade, shouts, the rattle and roar of machinery, the feel of the floor and air vibrating with the sheer noise passing through them. Above was a clear, chill Atlantic sky, a few stars twinkling despite the blazing lights of the offshore aerospace facility. Over the base's cacophony, a voice cut through. "...And that's where we're at. Thanks to the cooperation of these two, we have a lock on Blackstar's most likely location by tracking the signature of his Shadow Bands. Faster-than-light approach in a Pegasus should let you get close to the base without raising the alarm, and if our readings and the information from his followers is accurate, his castle should be minimally-staffed." To his credit, USAF Col. Randall Austin didn't look enviously at the sleek navy blue spaceplane taxiing into the launch sling. The flickering decade and change had thickened the man a shade around the waistline, and the grey in his hair fair outnumbered the thickets of coarse black, but the last hour and a half of explaining a lot of information clearly and concisely proved his mind was as sharp as ever. "If you can apprehend Blackstar, that would be great. But if you learn how he and his followers are transporting to Earth without the Lighthouse detecting them, that's far more important. Now, are there any questions before takeoff?" Behind his glasses, Randall beamed hopefully.
  3. Freedom Aquarium - 9:00 a.m., Tuesday It is a fine day on the Waterfront. Bright, sunny, and with just a hint of fluffy clouds in a warm blue sky, it was a safe day to leave the umbrella at home. A crowd unusual for a weekday mills about around the shops and ice cream stands, taking advantage of the cool - yet pleasant, for this time of year - weather. Many of these people are already lined up outside the Freedom Aquarium minutes before opening, eager to see a brand new exhibit featuring rare and deep sea specimens from the coasts of Japan and Korea. Most of the fish to be on display have never been featured alive for the general populace before, and a few are new species only discovered some months ago. The ticket booths are already running, trying to get ahead of the forming crowd of eager locals and tourists alike, and failing. As the front doors open a cheer ripples through the crowd, and the line drips forward slowly by steadily. Meanwhile, a few school buses pull into the parking lot nearby, all carrying schoolkids on a unique field trip and their just-as-excited chaperones. As people filter into the aquarium, some make a bee-line straight to the new exhibit, while some meander through the older exhibits, patient to save the best for last. A dark interior of gently winding hallways and dim lamps weave through massive glass cases filled with millions of pounds of water and entire ecosystems of exotic fish and other aquatic flora and fauna. A low hum of banter intertwined with the occasional screech of a small child rises to fill the air, and smartly dressed tour guides enthusiastically start to lead throngs of patrons through the corridors, facts and trivia falling from their lips to land on the ears of an enthralled crowd. Then, starting from the front, and slowly inching its way back all the way out the front doors, travelling past the ticket booths and even into the parking lot, haunting and hushed whispers wash over the atmosphere. Rumors of something gone wrong spread, hands cover mouths, and eyes go wide in confusion and concern. From the newly opened exhibit, several adults retreat, one ushering out two small, confused and irate children. Shortly after, employees close off the new exhibit, its grand opening lasting less than a few minutes. One tells another to call the police not quite quietly enough to avoid a few patrons from overhearing. The whispers ripple through the crowd again, rumors that the tanks featured no fish, no living things... nothing but blood-red water. __________________________________________ Forever Boy If it weren't for his physical build, Pan might have just fit in with the school kids. The Aquarium wasn't much, but on some of the more boring days, you take all the adventure you can get, even the small ones. Besides, sometimes one just needs to relax a little. Never-before-seen fish? Having been on Earth as long as he has, Pan knows that they either won't be half as strange as some of the creatures from Neverworld, or they will be incredible, horrifying monstrosities he could never have dreamed of. Slipping through the crowd to the front, however, the trickster is met with something truly unexpected... no fish at all. In fact, all he can see before employees begin trying to usher him and the others out of the exhibit are a lot of empty tanks with red water in them... save for one tank. In this one tank remains a lone fish. It is small and slight, barely as long as his hand, and its scales glimmer all the colors of the rainbow, and shinier than pixie dust. __________________________________________ Queenie Being an "unmasked" hero has its perks, although Maybelle may not enjoy all of them. She didn't arrive early like some folks, but as soon as a few people recognized her, the crowds parted like the Biblical Red Sea. Locals pulled out cell phones and began snapping photos and taking videos, some folks asked for an autograph. Maybe it was just because when she was cooking, she didn't have much time - or perhaps patience - to deal with autographs. Maybe it was just a novelty to see her outside of the diner. Either way, right now, she is being treated like a celebrity, and shuffled up to the front of the lines. Not that all that did much in the end. All it meant was Maybelle was one of the first to see the new exhibit close down. Two steps inside and all she sees are tanks filled with red... and it doesn't take an expert chef whose fillet thousands of fish to guess what kind of red it is. Only one critter remains... a small, slight dartfish, its body barely as long as her hand, but glimmering like a rainbow. __________________________________________ Delta What a day to pick a clandestine meeting. Delta had been expecting a small crowd... someplace public, sure. But this... this was ridiculous. How was he supposed to blend in? Was his "anonymous informant" having a laugh? It seemed like a lot of trouble to drop coded messages and spend days picking a time and place to meet just to play a stupid prank. Still, his informant was nowhere in sight. Perhaps it had been foolish of Delta to trust a man (or maybe a woman. Delta didn't even know that much!) whose only claim was "I know someone who can tell you more about your past." As the minutes pass, the threat of a trap grows ever more ominous, but that trap never springs. However, a wave of unrest ripples through the crowds of people. Something about the new exhibit... something about everything being dead. A glance over his shoulder reveals what all the other glances have revealed: nothing. No informant. So far, Delta's only lead - if there even was one to begin with - lies with what has happened here at the Aquarium. After all... it might not be a coincidence that he just happened to be lured here at the precise time to witness all this unfold. __________________________________________ Bee Melissa is one of the first in line for the aquarium. Most people were here to see pretty fish. However, unlike most, Melissa is just as interested in the science behind it. The only reason half of the new specimens were on display was because of some fascinating technology. First, deep sea submersibles with the capability of capturing specimens had to be built and installed with a pressure chamber. Without the chamber, any organism from too deep would die from the journey up to the surface, as their internal body pressure became too great for the atmosphere around it. Next, those chambers had to be transported and seamlessly emptied into equally pressurized tanks, the very same tanks the Aquarium had spent millions installing. Through a very careful process and a series of airlocks, the specimens were introduced into their new homes here in Freedom City. Finally, to maintain the ecosystem in the tanks, automated maintenance robots were installed to monitor and clean the tanks as needed. After all, the less need to open the tanks or introduce a human element, the less risk of human error, or mechanical failure resulting in the untimely death of the new residents. All of that effort seemed to be wasted, as Melissa found out as she reached the exhibit. Nothing remains, save for the dark red tendril stains slowly diffusing and mixing with the water.
  4. OOC thread for this thread. Our heroes from No Better Time to Start take the fight to Blackstar. @Thevshi @Supercape @Exaccus @RocketLord
  5. OOC for this. The assumption is the PCs are all returning from a Halloween party and are now relaxing together in a rec room when Sam shows up, but if you have another reason why'd you'd be hanging out there go for it and explain it in IC.
  6. 20 questions HellQ Reputation Table Guidebook Page Neverworld Guidebook Page
  7. The De Leon Househould West Vallee, Emerald City, Oregon Thursday, November 22, 2018; 7:30PM "Bless us, O Lord, and these, Thy gifts, which we are to receive from Thy bounty. Through Christ, our Lord. Amen." Around the table, the family performed the sign of the cross, ending the prayer, and with the sound of cutlery they began to serve Thanksgiving dinner. They were a family of five, the parents first-generation immigrants from Mexico. A mother and a father, three girls, the youngest of which was Nicole's age (who couldn't keep from batting her eyelashes at Pan) and the oldest of whom was in her mid-twenties. The wife, Elizabeth or Eli for short, was a matronly woman who had aged well in her late-forties, bronze of skin and her hair dyed a reddish-brown. She was, to hear it told by Nicole, someone who had raised her and saved her and someone the teenager owed a debt to. Rafa, the husband, seemed to have blood leading directly to a Spanish conquistador. Trisha, Kate, and Abby from oldest to youngest, from the most formally dressed to the least, from the one most resembling her father to the mother. They shared a round table just large enough to accommodate the five of them comfortably but with Nicole and Pan visiting, the table was cramp, all jostling elbows and clanging plates. Nicole and Pan were beside each other, Eli to Pan's right and Abby to Nicole's left. A white tablecloth covered the table. There was the traditional turkey dinner, laid out on the center as the main course, but plenty of breadstuffing and a few more homecooked Mexican dishes to go with it. Nicole wore a pink undershirt. She had taken off her sweater, in a white and blue striped pattern, which hung from the back of her wheelchair. Emerald City was a chilly place to be, with snow and clouds concealing the sun. Rain had just fallen a day before, lowering the city's temperature even more. But it was cozy inside the dining room and the house in general. It wasn't the biggest house, or even big, but it was cozy and homey, with old mementos and pictures doting the walls and tables. Well-worn sofas in the living room waited for them just a few feet away as an electric fireplace heated the house. Nicole had come in for the Thanksgiving holidays flying first-class by commercial airplane and by pity or some other mushy feeling invited Pan along. He flew couch. They had briefly met before his time at Claremont, back when he had reverted to his old trickster ways and Nicole in her armor was looking to vent her frustrations on the first opportunity that reared its head. It didn't end well for either of them and it left a bad taste in Nicole's mouth. So maybe this was an apology of sorts to the sophomore who had no family to be with during Thanksgiving. "So, Pan," Eli finally said, putting down her utensils. "Nicole never told us she was anyone. How did you two meet and where did a handsome young man like you come from? You aren't from around here are you?" Nicole, for her part, was in the middle of chewing on turkey as the question was asked. And she blinked in confusion before the realization dawned on her, her cheeks growing red, thinking that Pan had no idea what Eli meant. "N-n-no, no, no," she said with her mouth full, which made what she said sound more like, "M-mm-mhph-mwo." "Whymft." And she began chewing her food vigorously. The others around table meanwhile waited for Pan's answer.
  8. RocketLord

    Roommates

    September 4, 2018 (Takes place after School Daze and Out For A Spin) After finishing Danica's tour, Pan had decided that it was finally time for him to actually find his room. He had a roommate that he was supposed to meet. As he walked through the hallways to find his room, his thoughts began to drift to a certain revelation earlier that day. Someone in this world had written a book called Peter Pan, and it had someone like him and someone very much like the Hooked Man. Pan wasn't sure why, but the thought of the book's existence disturbed him. Pan pushed the thoughts away. That was for later, not for now. For now, he had someone new to meet. His roommate. One Micah Roebuck. Great! Another new friend. At least he hoped so, otherwise it could be a long year in the same room together, but Pan was confident that he'd be able to win his roommate over if that was the case. So, showtime! With his back of few belongings slung over his shoulder, Pan pushed the door open and got ready to greet Micah if he was in the room.
  9. Freedom Oil Station, Broadway 3rd September 2018, 19:30 Robberies in Gas Station were something that, alas, happened in all cities but in a city like Freedom City it was more common for them to be done by more colourful costumed villains. But even in this city, it was an unusual case. Sitting on the counter was a figure around four foot tall, a literal cartoon character, dressed in a typical '20's flapper and apparently in black and white. "Come on Beth the fuzz'll be here soon!" her accent was a broad stereotypical Chicago drawl The other, a blonde compared to the others dark bob cut, was trying to stuff notes into a bag which was not easy when your only four foot tall!
  10. October 2018 Claremont Academy Library Down in the third floor basement stacks, Judy Smith shone her flashlight around. "Wow, they really do have a lot of issues of American Heritage here," she said, not sounding terribly enthused upon finding row after row of the old magazines on their metal shelves. "But Ah guess Ah found the December 1957 issue, so that's one more!" She looked to her team and checked off another on their list of 'Scavenger Hunt in the Lights-Out Library!' "At least turning off the lights made it interesting," she commented to her team. "Oh yeah it's real interesting," hissed Ashley Smith, who seemed far less enthusiastic than her sister about the whole thing. She had on her gear for the night-time op; head obscured and voice partially muffled by her Watchdog helmet, her guns concealed beneath her leather jacket and body armor. "Night time in an empty building, where anything could be lurking behind anything!" She was only half in-character here. She'd spent a lot of hours in the Claremont library and had learned that it was full of all sorts of awful stuff. At least they probably weren't going to see that damned ghost this time. "What's next?" Judy asked the others.
  11. GM September 1st, 2018, 4.28PM A.S.T.R.O. Labs The day was winding down, the light was starting to wane, and the people working at one of the premier technological application centers on Earth were starting to think fondly of home. By now the horrors of the Terminus Invasion had already begun to fade from all but the hardest-hit. But the fact remained: while there was a sense that the Terminus might not make such a move again, there were other dangers in the omniverse. So far the day had gone famously. The dimensional conduit prototype, code-named DR(pronounced, naturally, 'door') was in full working order, the odd-looking man from AEGIS hadn't gotten in the way while 'checking for mental leaks', and the representative for the prestigious Danger Foundation had been nothing but helpful with the finer details of avoiding dangerous interaction with the forces she unaccountably referred to as 'magic'. The support staff had been on top of their game today, especially thanks to a newcomer with an ease around the strange materials they worked with that confounded even veterans of the Labs. Regardless, there was only a little clearing up to do and everyone would be off the clock. So it was with a certain regret that one of the walls exploded inward from a shower of dark energy, followed by two odd-looking men in Atom Family Adventure-like uniforms of black, silver and purple with armbands that radiated power. "Hello!" the finned one said merrily "Please leave this to us, Terresi!" "I'm Electrum Eagle. No prey escapes me." The winged one snarled, knocking the room off its feet with a wave of his gauntleted hand, emitting a punishing shockwave that made the nerves scream. "And I'm Platinum Porpoise! Take a seat!" A snap of his webbed fingers and a boyish smile heralded a great seething wave of bluish-purple energy that started flashing across the room, pinning everyone in its path with coils of otherworldly darkness! However, even as they headed for the great arch of the DR, they were unaware that someone had followed them ever since they first materialized in Freedom City...
  12. OOC for this thread. @RocketLord Forever Boy debuts, alongside @Supercape's Echohead, @Exaccus's Facsimile and @Thevshi's Veronica Danger. For the stats of your opponents from Blackstar's Blackguard, consider them to be PL12 versions of this sheet by Troll, with the amendment the powers come from a Hard-To-Lose Device: Electrum Eagle can fly under his own power, and Platinum Porpoise is Immune to Suffocation by all descriptors.
  13. (Continued from School Daze) Danica's wheels hummed cheerfully over the sidewalk as she led the group along at a comfortable walking pace. "Oh yeah, we can visit it anytime during the day, it's just that it's tucked in behind the old chapel and it can be hard to find. I didn't have my wheels then either, so walking around really took a long time!" She led them down the main walking boulevard of the campus, pointing out the administration building and one of the classroom buildings as they passed. "So where are you guys all from?"
  14. Forever Boy is the character of new player RocketLord, and since he was just approved, no reason not to have a debut before Claremont gets into the swing of things. I'm looking for 1-2 other PCs who'd be interested in foiling the machinations of two loving, cautious and powerful space-villains come to Earth for reasons of stealing a prototype dimensional conduit from A.S.T.R.O. Labs' Freedom City headquarters. PL is 10-12, any origin or theme. Date is 7th September, 2018, late afternoon, verging on evening. Tone is very light. Very heavy on action.
  15. Forever Boy Power Level: 10 (156/160PP) Unspent Power Points: 4 Trade-Offs: (The Forever Blade) -5 Attack / +5 DC, (Tracker Blast) +2 Attack / -2 DC, (Stun Burst, Fireworks) +4 Attack / - 4 DC, +5 Defense / -5 Toughness In Brief: Super powered trickster from Neverworld, a world of adventure and action. Catchphrase: "Let's go straight on 'til morning!" Theme: Storytime by Nightwish Alternate Identity: Pan Barrie (Secret). Birthplace: Neverworld. Residence: Claremont Academy, Freedom City. Base of Operations: Claremont Academy, Freedom City. Occupation: Student at Claremont Academy. Affiliations: Claremont Academy. Family: None known. Description: Age: Unknown. Claims to be 16. (DoB: 2002, if 16) Apparant age: 16 Gender: Male Ethnicity: Alien, from Neverworld. Appears Caucasian. Height: 5’10’’ Weight: 170 lbs. Eyes: Green. Hair: Dark red. Pan is an attractive young man with dark red hair and green eyes. He has an athletic build, which he doesn’t mind showing with mostly form fitting clothing. Pan prefers green and red clothing, rarely wearing any dark colors. He almost always seem to be smiling. Pan’s costume is relatively simple. A green form fitting suit that leaves his neck, face and lower arms free. His outer legs are red, as are the shoulders, stretching down to his solar plexus. He wears golden and red buckle at the front of the costume, despite it having no belt. To hide his identity as Peter Barrie, Pan wears a green domino mask. History: In Neverworld, adventure and action rule. Swashbuckling heroes chase heinous villains across the seas in flying airships, pixies guide adventures in search of treasures haunted by ghosts in the machine. The Lost Heroes chase the being known only as the Crocodile across the endless ocean, hoping that it will one day fulfil its destiny and defeat The Hooked Man for good. Pan Barrie was born into this world. Raised by pixies, he never knew his parents. Always believing they abandoned him, Pan quickly came to resent most adults. Aided by the pixies, he performed daring heists into the bustling cities of Neverworld to gather food or just play pranks, and Pan became something of a myth: A never aging trickster that would disappear into the night. Eventually, the Lost Heroes happened upon the city that Pan had decided to visit. Hearing the rumors of the mysterious Forever Boy, they set a trap, and managed to capture him. Feeling pity for the boy, they took him in, and through time and effort, Pan came to trust them, joining them in the quest for the Crocodile. Pan spent long travelling with the Lost Heroes, until they met the Hooked Man. A man of monstrous power, the Hooked Man defeated the Lost Heroes one by one, until he finally stood before Pan. With the strike of his blade, the Forever Boy severed the Hooked Man’s hand, which hurled into the waters below. As the Hooked Man prepared to kill Pan in retaliation, the Crocodile rose from the depths. Pan blacked out, and the next thing he knew, he woke up in Freedom City. With no way home, Pan wasted little time in exploring this strange new world. While living on the street and surviving through petty theft, he was eventually discovered while stopping a robbery. Offered the choice of joining the Claremont Academy, Pan eventually accepted. If he could not find a way home to Neverworld, he could at least try to find a new adventure. Personality & Motivation: Pan is a trickster, preferring to solve problems through trickery rather than brute force. He enjoys playing tricks on others, whether they are practical jokes or something more. Pan is utterly fearless, aside from one thing: The fear that he will never return home. He hides this fear behind bravado and a smile, while trying to find anyone to become his friend, rather than remain alone in this strange, new world. Despite his fears, Pan is determined to enjoy Freedom City as his newest adventure, and to aid his new home however he can, at least until he can find a way back to Neverworld. Powers & Tactics: Pan’s powers are either an innate part of his alien nature, or a use of Pixie Dust taught to him by the pixies of Neverworld. True to his nature as a trickster, Pan prefers to disable his opponents through his various tricks, rendering them unable to fight back against him and his allies, sowing chaos and confusion on his way. While he will taunt and provoke his enemies, he prefers to fight at range. Power Descriptions: Pan's powers come from one of two sources: His alien genetics as a resident of Neverworld, or his usage of Pixie Dust, gifted to him by the Pixies of Neverworld. Any powers with the Pixie Dust descriptor, save for those explicitely told otherwise, tend to have a golden glow and leave behind golden glitter that disappear after a few seconds. Pixie Dust are, opposite to what would be believed from popular culture, explicitely not magical, and appear to be based on manipulating sort of intense light instead. Anyone is able to be empowered by Pixie Dust, if it is given as a gift by the Pixies of Neverworld, though it might cause different effects. The only standard effect for everyone seem to be the ability to fly. Pan is currently able to use his Pixie Dust in a number of ways: - "The Forever Boy": Pan doesn't appear to age, which seems to be an unique reaction to the Pixie Dust. - "Fairy Flight": Pan is able to fly, leaving behind a trail of golden glitter as he does so. - "Endless Forms Most Beautiful": Pan spreads the Pixie Dust, creating illusions capable of fooling all the senses. He is able to shape the sounds, sights, smell, taste and feel of his illusions. One of the few Pixie Dust powers that do not leave behind golden glitter. - "Hide & Seek": Using his illusionary powers, Pan creates an all concealing fog in the area around him. - "The Forever Blade": Pan creates a sword of Pixie Dust in his hand, glowing with the light of the dust. - "Pixie Blast": A Pixie shaped blast of light that homes in on Pan's enemies. - "Fireworks": A flash of light and sound, to leave his enemies dazzled. - "Binding Bands": Pan spreads Pixie Dust that solidifies into glowing bands that hold his target. - "Stun Burst": A flash of light, leaving Pixie Dust that stuns his foe. Pan's alien heritage as a Neverworlder leaves him tougher than a regular human, along with greatly enhanced hearing and a sixth, mental danger sense that warns him of danger moments before it happens. His mind is sharp, even for a Neverworlder, letting him complete mental tasks at incredible speeds, and he is able to understand any written or spoken language. While flying, Pan leaves behind a shimmering golden trail, almost like glowing dust. He is able to create a thick golden fog that can obscure the vision of any he wants. He can manipulate the same golden light into a number of offensive abilities that he calls his Tricks. The Stun Burst is a quick burst of light that can leave his target paralyzed. The Tracker Blast is a golden ball of light that follows Pan’s foes. The Mind Wave mentally confuses enemies around him, leaving no trace but the confusion. Fireworks are, as the name implies, a noisy explosion of light that can leave a target deaf and blind. Finally, the Binding Bands creates a set of glowing kinetic around their target, ensnaring them. Complications: Never is an awfully long time: While usually fearless, Pan has just one fear: That he will never be able to return to Neverworld. Oh, the cleverness of me: Pan is a trickster, and he has trouble not taunting and otherwise aggravating his enemies. To live will be an awfully big adventure: To Pan, a life without adventure would be worse than death. He searches for adventure in any form. Second star to the right and straight on 'til morning: Earth and Freedom City is a strange place, at least to someone from Neveworld. While he is slowly adapting, Pan is not quite used to living in this strange world yet. If you cannot teach me to fly, teach me to sing: While he has enrolled in Claremont Academy, Pan’s legal status is somewhat vague, as he is essentially an alien refugee. All children, except one, grow up: At times, Pan can appear naïve, but it is really just down to the differences in morality between Earth and Neverworld. Not everything is as black or white as it was on Neverworld. I don't want to go to school and learn solemn things: It is awfully difficult to sit still when you’re itching for adventure, be it during classes, stakeouts or strategy meetings. I'll hold you in my heart, until I can hold you in my arms: Pan is quick to find friends, and quick to trust them. He is willing to do just about anything for his friends, even if he shouldn't. Hurt his friends, and his revenge will be swift, even if it shouldn't be. Abilities: 4 + 10 + 4 + 4 + 2 + 10 = 34PP Strength: 14 (+2) Dexterity: 20 (+5) Constitution: 14 (+2) Intelligence: 14 (+2) Wisdom: 12 (+1) Charisma: 20 (+5) Combat: 10 + 10 = 20 PP Initiative: +9 (+5 Dexterity, +4 Improved Initiative) Attack: +5 Melee, +10 Ranged (+5 Base, +5 Attack Focus [Ranged]), +12 Tracker Blast (+5 Base, +5 Attack Focus [Ranged], +2 Accurate), +14 Stun Burst, Fireworks (+5 Base, +5 Attack Focus [Ranged], +4 Accurate) Defense: +15 (+5 Base, +10 Dodge Focus), +5 Flat-Footed (+5 Base) Grapple: +7 (+5 Base, + 2 Str) Knockback: -1 (Toughness +3/2) Saving Throws: 5 + 5 + 6 = 18PP Toughness: +5 (+2 Con, +1 Protection, +2 Defensive Roll) Fortitude: +7 (+2 Con, +5) Reflex: +10 (+5 Dex, +5) Will: +7 (+1 Wis, +6) Skills: 24R = 6PP Acrobatics 2 (+7) Bluff 9 (+14) Notice 6 (+7) Sense Motive 3 (+4) Sleight of Hand 2 (+7) Stealth 2 (+7) Feats: 29PP Attack Focus [Ranged] 5 Defensive Roll 1 Distract Dodge Focus 10 Evasion 2 Fearless Improved Initiative 1 Jack-of-All-Trades Move-by Action Quick Change 1 Redirect Taunt Uncanny Dodge 3 [Visual, Auditory, Mental (Danger Sense)] Powers: 6 + 8 + 8 + 1 + 1 + 2 + 24 + 3 = 53 Comprehend Rank 3 ("Universal Understanding"; Understand, speak and read all languages) [6PP] (Alien, Genetic) Flight 4 ("Fairy Flight") (Flight Speed: 100 mph, 880 ft./rnd) [8PP] (Pixie Dust) Illusion Array 3.5 (7 PP Array; Feats: Alternate Power 1) [8 PP] (Pixie Dust, Trained) BP: Illusion 1 ("Endless Forms Most Beautiful"; Affects: All Senses; Extras: Duration 1; Feats: Alternate Power 1, Progression [Area] 2) (Duration: Sustained, Area: 25 ft.) [8PP] AP: Obscure 3 ("Hide & Seek"; Feats: Selective) (Duration: Sustained, Radius: 25 ft.) {7/7] Immunity 1 ("The Forever Boy"; Immunity: Aging) [1PP] (Alien, Pixie Dust) Protection 1 ("Tough") [1PP] (Alien, Genetic) Quickness 4 ("Cleverness of Me"; Flaws: One type [Mental]) (Able to perform mental tasks at x25 normal speed) [2PP] (Alien, Genetic) Tricks Array 10 (20 PP Array; Feats: Alternate Power 4) [24PP] (Pixie Dust, Trained. Additional descriptors on each power) BP: Damage 13 ("The Forever Blade"; Feats: Mighty, Precise; Extras: Penetrating 5) {20/20} (Kinetic, Light, Slashing) AP: Blast 8 ("Pixie Blast"; Extras: Homing; Feats: Accurate 1) {20/20} (Kinetic, Light) AP: Dazzle 6 ("Fireworks"; Affects visual and auditory senses; Feats: Accurate 2) {20/20} (Light, Sound) AP: Snare 10 ("Binding Bands") {20/20} (Kinetic, Light) AP: Stun 6 ("Stun Burst"; Extras: Ranged; Feats: Accurate 2) {20/20} (Light) Super-Senses 3 ("Never Senses"; Accurate Hearing, Danger Sense) [3PP] (Alien, Genetic) Drawbacks: -2PP Vulnerable (Emotion effects; Minor Intensity: +1 to saving throw DC) [-2PP] DC Block Name Range Save Effect Attack bonus Unarmed Touch DC17 Tou (staged) Damage +5 Binding Bands 100 ft. DC20 Fort (staged) Entangled/Bound +10 Fireworks 60 ft. DC16 Ref (Staged) Auditory/Visual Senses Useless +14 Pixie Blast 80 ft. DC23 Tou (staged) Damage +12, Homing (1 attempt) Stun Burst 60 ft. DC16 Fort (staged) Dazed/Stun/Unconscious +14 The Forever Blade Touch DC30 Tou (staged) Damage +5 Endless Forms Most Beautiful Perception DC11 Will (staged) Tricked if disbelieving illusion N/A Totals: Abilities (34) + Combat (20) + Saving Throws (16) + Skills (6) + Feats (29) + Powers (53) - Drawbacks (2) = 156/160 Power Points
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