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RocketLord

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  1. The STORMCROW Looking at Luke, Charlie grins and shrugs. "I told you. It's Raven money. I put the plan together, let him know what I wanted to do, and he agreed to support it. It's ours, no strings attached, but just, y'know, don't go smashing the place up." He stops. "There's a training room for that." Another pause, as he looks at Leon. "I'm gonna veto that name. Hard pass." Charlie looks at Vik with an intrigued expression. "Sure? What's up?"
  2. The STORMCROW "Sorry," Charlie whispers, having snuck up behind Bernie and pulling the trigger, scoring another point from just behind her. It has gone well, so far. Bonding, having fun, hanging out without any big trouble. Of course, that's when the armored AEGIS vehicle crashes through the wall into the building. Charlie stares stares at it for maybe half a second, turns to Bernie. "Everyone, suit up as well as you can. Get to the vehicle. I need to grab my stuff." He is already moving towards his backpack before he has stopped talking, grabbing it and moving somewhere he can get into his suit.
  3. Spaceman 2007. They've time traveled, and it doesn't seem like it was something that Lawrence had planned to do. His eyes glow, like they're brimming with energy. That's the first time Parker has seen him do that, but Parker's attention is drawn elsewhere before he can comment on it. "Nobody knows who you are here, Michael," he says, smiling lightly. "Were you even born at this point?" There is nothing condescending about his tone or anything like that, if anything, it sounds more like Parker is trying to lighten the situation just a little bit. And then... Velocity. So much younger than when Parker and the rest of them saw her at the christmas party. "Consuelo got a point, but I don't know if we should be flying around. How many people with powers were around back... well... now, I guess? Mizuki's got a good point about sticking together, especially with that barrier you say are out there." He looks at Lawrence as he says the last bit. "We should get out of here, before we get into any trouble, but Lawrence? Your eyes were glowing just before."
  4. GHOST "You're the boss," Casper says, holding up his hands. Velocity obviously knows these Praetorians better than he do, and Gaian Knight backs her up, so that's really all that he need here. Still, Casper hasn't had much experience with all this space stuff, and he doesn't like that they're essentially flying blind here. "How long do you think before it gets here, if they don't get tot it?"
  5. ARCHER II A woman on fire. A big guy with a golden aura. Of course the snakes have metas around. What kind of gang doesn't have metas on their payroll by now? Fire's a problem, and who knows what the big guy can do? A golden aura can be anything. Fine. He grabs a bunch of arrows, clicks them into place, and then steps out from his corner, bow raised and just lets loose. The arrows that he shoots all split into others, resulting in a true hail of arrows shooting towards the two metas before he moves back around the opposite corner, out of sight.
  6. Archer moves across the hallway and shoots, then goes behind the opposite corner. I'm gonna go with a Hail of Arrows with Autofire added at the two powered people in the hallway (I'm guessing that's Vicki and Peter?). I think I should be able to catch them in a 60-300 ft. cone AP: Blast 6 (Extras: Targeted Area [Cone]; Feats: Improved Range 2; Flaws: Range [Touch]) {14/14DP} (Descriptors: Hail of Arrows, Piercing Damage Type, Multiple Arrows) Attack: 22 DC21 TOU save, +1 for every 2 above Defense, at max+3.
  7. There's a lot of people grouped all around the Conqueror Worm, so you can't use it without hitting them all too. MASTER PLAN 3 ACTIVE: Round 3/6: Everyone gets +3 bonus to attack rolls and skill checks. INSPIRE 5 ACTIVE FOR Shift, Ghule, Multi-Girl, Nightscale and Paper: +5 bonus to attack rolls, saves and checks until Stormcrow's next turn. The Conqueror Worm status: Unharmed, Pinned by Shift (Immobile, No Dodge bonus to defense, Defense -4), Secondary Effect DC25 TOU save on Init 18 from Toxin, Entangled Puppets Status: Weakened by 6, Entangled 22 - Stormcrow - 2HP - Unharmed 22 - Paper - 1HP - Bruise (x1) 22 - Ms. Scorpion - Bruise (x1), Staggered, Bound and Helpless (Rank 15 Snare) 22 - Chump - Bruise (x1) 20 - The Conqueror Worm - 18 - Ghule - 0HP - Bruise (x2), Dazed 18 - Toxin - Bruise (x1), Dazed 16 - Casanova - Staggered, Immune to damage at the moment, Grappled by Nightscale (Bound and Helpless) 14 - The Conqueror Worm - 12 - Multi-Girl - 1HP - Unharmed 11 - Nightscale - 3HP - Injury (x1), Bruise (x1) 11 - Shift - 1HP - Unharmed, Grappling the Conqueror Worm - Aid +2 from Ghule to next attack roll/defense 10 - Shadowborne - 3HP - Unharmed
  8. GHOST "The Praetorians?" Ghost asks, looking at Velocity for a moment before turning back to the screens. "They are something like a space-Freedom League, right?" Casper is out of his depth here. He has fought aliens before, but that was usually in Freedom or the skies above or something like that. Not dealing with a potentially fraught diplomatic situation in outer space. "Any chance we could ask them about what's going on?"
  9. GM The Painted Desert, Arizona March 3rd, 2024 10:00 AM The Painted Desert survival class has been going on for years at Claremont at this point. Rumors have started to spread by now. Most of the time, the chosen students get to spend some time in the Painted Desert, learning how to survive in a hostile environment, seeing some pretty sights. Then there are, of course, the survival classes that go awry. The ones that end up going into a strange mesa that takes them on time travel adventures as they go through the paths. Sure, it sounds outlandish, and after the first or even second trip, it could have been anything, but after the third trip? Well, there is obviously something out in the Painted Desert. The last few years have been calm, at least. Just a normal survival class, nothing happening. Nobody ending up in any mesas or other time periods. Whatever weirdness happens in the Painted Desert is obviously over by now, right? It should just be a regular survival class. Right? That's what the young would be heroes Baltazar Botez, Carmen Alvarez Arrache, Bernadette O’Connell and Vueriz would perhaps think, at least, as the van that has taken them from the airport stops in front of a small house in the middle of nowhere and opens. They have been told where they would go and what they would have to go through. The heat during the day, the massive drops in temperature during the night, having to navigate and survive without using their powers, at least to the extent that they can. A woman with black hair tied into a long braid sits by the house, with a massive backpack sitting next to her. She is wearing a wide brimmed dark grey cowboy hat and tan shorts and t-shirt. "Hey guys, I'm Alexandra Macedon. Welcome to the Painted Desert."
  10. GM "I got no idea," the girl says with a shrug. Despite the change, there is nothing that any of the three young heroes' senses that can detect that seems to suggest anything happened to do with time. No tachyons, no chronal residue, nothing. She's just grown older, like it was a wholly biological effect. "I kinda like it. Being bigger, y'know. I feel stronger." She feels her muscles on her arms for a moment, with a wide grin. She appears to be around 16 years old now, around the age of the three heroes. "I feel pretty great!" She moves towards the manhole cover and reaches for it and then, with one hand, she tears it out of the ground, sending it crashing into a wall that it bounces off with an ungodly amount of noise. "C'mon!" Then she jumps into the hole.
  11. Spaceman "Hey!" Parker has time to exclaim, before Baz pushes him and Lawrence out of the way to get to the girl and tackle her to the ground. He shrugs it off, Baz means well, but like Lawrence points out, he should maybe wait a moment. "She's taller," Parker says. He is aware that is pointing out the obvious, but he finds it important, for some reason. "What made you think that she's a grenade, Buzz?" he asks. The sudden growth spurt, seeming older. She even sounds older, but how could Baz detect it, then?
  12. GM M:>As amusing as it is to contemplate the nature of heroes and villains, the answer here is simple: MarsTech decides the villains, and their subscribers eradicate them. It seems like M has decided to be more direct, now. M:>Defeat the villain, earn points, get more powerful, rinse and repeat. MarsTech and their allies designate the targets. Political enemies. Former employees. The would be heroes that protect our world. M:>Have no doubt: Ultio 2.0 is the weapon of tyrants.
  13. GM Casanova struggles under the weight of the massive dragon, but he is nowhere near strong enough to actually push Nightscale off him. "Let go!" he finally screams, directing a massive flash of purple-white psychic energy directly at the dragon in an attempt to push him off, to hurt him enough that he will finally let go. As Ghule rushes to Shift's aid, the Puppets swarm. Multi-Girl is still holding them back for now, but despite the heroes' efforts, it is only a matter of time. The Conqueror Worm does not react to the damage that Ghule does in her attempts to help. Not visibly, at least. Does a being such as him even feel pain? Does he even care? He does seem to care about the what the heroes are trying to do, which he can clearly see by now. He pushes against the paper that binds him as Shift holds him down, threatening to break it and the android hero. He falls silent, merely beginning to exert an ever increasing pressure.
  14. Toxin clears her bruise, daze, but doesn't get to do anything else. Casanova mind blasts Nightscale: 31, that's a hit. @Nerdzul give me a DC25 Will Save vs. Damage. Remember the Inspire bonus appliy. The Conqueror Worm attempts to break the grapple. @Heritage give me a grapple roll vs. DC33... which is just about the lowest he could have rolled. Remember that Master Plan and Inspire combined gives you a +8 bonus to your roll, aside from your own bonuses. It is up to you if you want to use the Aid bonus for this or save it. @Thevshi is up next! MASTER PLAN 3 ACTIVE: Round 3/6: Everyone gets +3 bonus to attack rolls and skill checks. INSPIRE 5 ACTIVE FOR Shift, Ghule, Multi-Girl, Nightscale and Paper: +5 bonus to attack rolls, saves and checks until Stormcrow's next turn. The Conqueror Worm status: Unharmed, Pinned by Shift (Immobile, No Dodge bonus to defense, Defense -4), Secondary Effect DC25 TOU save on Init 18 from Toxin, Entangled Puppets Status: Weakened by 6, Entangled 22 - Stormcrow - 2HP - Unharmed 22 - Paper - 1HP - Bruise (x1) 22 - Ms. Scorpion - Bruise (x1), Staggered, Bound and Helpless (Rank 15 Snare) 22 - Chump - Bruise (x1) 20 - The Conqueror Worm - 18 - Ghule - 0HP - Bruise (x2), Dazed 18 - Toxin - Bruise (x1), Dazed 16 - Casanova - Staggered, Immune to damage at the moment, Grappled by Nightscale (Bound and Helpless) 14 - The Conqueror Worm - 12 - Multi-Girl - 1HP - Unharmed 11 - Nightscale - 4HP - Injury (x1), Bruise (x1) 11 - Shift - 1HP - Unharmed, Grappling the Conqueror Worm - Aid +2 from Ghule to next attack roll/defense 10 - Shadowborne - 3HP - Unharmed
  15. Space Ranger III J'onn had been a bit cavalier himself before. Sure, the asteroid is serious, but he also got two Star Knights here backing up him, and they got time to deal with it. It's not like it will hit instantly, they got time. And then the Star Khan drops out of nowhere and lands on the asteroid, looking imposing as hell. While Kath'lana goes into a defensive stance with her energy claws, J'onn has already drawn his ray guns, aiming both at them at the Star Khan, his hands on the triggers. This is not the time to take any chances. "Hey, welcome to Korus System you Khan-esty. I don't suppose you're here to help with this hunk of rock?" This is not the Star Khan that J'onn had read about or seen mentioned. He is younger. Much younger. Wasn't there something about a son that had survived the Incursion? Kinarr or something like that?
  16. Spaceman The vacation had been nice, despite Lawrence's revelations. Staying away from everything, without the whole city around and everything was good. The sky, the weather... Parker had enjoyed it, but of course they had to head home. As they prepare to head through the portal, Parker is wearing a pair of jeans and an open black winter jacket with white fur trim over a black t-shirt. Stepping through Lawrence's portal had been instant the last time. One moment in one place, the next in another, with all the different sensations instantly flooding Parker's senses, feeling everything around him on both ends of the portal, but this time, it is different. There is a tug. Something pulling, and then, they are not at Claremont, and about half are missing. They just disappeared, he can't feel them there anymore, not even through the portal before it closes. It is an unsettling feeling to have someone just disappear like that. Lawrence is confused, Consuelo tries to reassure him and try again, Michael wants the to buddy up and try again, and Ryan just seems confused. "We're in the Freedom City," Parker finally says, looking up towards the sky. "It feels like the Theater District. We've..." He stops. A nagging sensation, something he didn't notice at first. "Look at the kids. They're all in costumes." He stops again. Some of the adults and the nearby teens are dressed up as well. Monsters, super heroes, and... "Lawrence, I don't think you should try again right away. I'm pretty sure it's Halloween right now."
  17. The STORMCROW Charlie smiles. "Don't worry, it's not a big deal to me, but I know some people that takes it really seriou-" he starts, before stopping, looking at something on the inside of his glasses. He freezes for a moment, then grins. "Sounds good to me, but we'll see. Can't make any promises," he says, the grin still on his lips. "But that's my cue. Sounds like something's up, and I need to get a few people together." He moves towards the door, but stops right in front of it. "Right, one last thing: You don't want a hostile thing, but don't be afraid to put your foot down either, if it comes to it. It's not fun, but you might be in a situation where someone is just too disruptive for whatever you're trying to do. Don't let it ruin all your hard work." Then, he's out the door, disappearing into the night.
  18. Spaceman By the time Parker has reached the beach alongside Vueriz, Consuelo is already declaring herself safe. He shakes his head. Maybe starting out like this was not the best place for starting to learn to swim, if they've almost lost Consuelo already and Baz... has leapt into the water again. "I got him." He can see the green shape out there in the water. He can feel the exact distance. At least water doesn't block his senses. Reach out, grab hold of Baz, focus and increase the distance between him and the bottom of the ocean. Baz lifts out of the water and is brought to the beach, where Parker puts him down, quickly kneeling by him again to check how much water he has swallowed this time. "How about letting Mizuki know when you're ready next time, buddy?"
  19. Spaceman Everything is moving too much. Changing too fast. Everything rewinding, everything around them changing. It happens too fast. Parker is almost always aware of everything around him, and now it is being ripped back and forth, like a child's silly putty, changed to suit Quirk's whims. Too much, too fast. He needs to catch his breath. "Has everything stopped changing?" Something familiar about it. He can't put his finger on it. He's not sure what it is. It doesn't matter. The rules have been changed, again.
  20. Archer does his best work with ambushes! Initiative: 21
  21. Galactic Lore: 28 I'll see what I get out of that before doing an IC post
  22. GHOST A spaceship out near Pluto? On Casper's first visit to the Lighthouse. Go figure. That's... that's exactly why he shouldn't go anywhere. That's the kind of thing that happens when he goes anywhere. Of course Casper knows it has nothing to do with him, beyond League business, but still... the timing is impeccable. "Really? Just here to look around?" Ghost asks the Gaian Knight. "What's the odds of that happening?"
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