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RocketLord

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  1. The STORMCROW Charlie gives Bernie a wide smile, turning so that his front is to her while he walks backwards towards Ghule. "When have I ever disappointed you, aside from the whole disappearing act?" He holds his arms out to the sides as he smiles as Bernie, before he turns around and instead moves to approach Ghule. He nods and grins at Luke, who has moved on to Shift, responds to the bear hug promise or threat with "Wouldn't miss it, buddy," before he reaches Ghule, standing a few few in front of her. "Sooo, yeah. The number." He keeps grinning. He is obviously happy about the situation so far, even if it isn't everyone there yet. "I was trained by some of the world's greatest detectives. A number is one of my easiest tricks, but, that's not really the important bit here. Right now, you are. See, when we crashed Casanova's party, you were an unknown. I didn't know you were there, didn't know you were anything more than the regular people that Casanova bossed around, and then, when everything went to hell, what did you do? You fought like hell to do the right thing and stop the Conqueror Worm. And, y'know, I think that counts for something." He looks around at the rest of them. "So, I looked you up, and you're supposed to be dead, which I guess that's where the whole Zombie Queen bit comes from, right? You wanted to do good, you got killed for it, now you're back, and you've been on your own." He pauses for just a moment. "So, how about joining up with us? You don't need to answer yet or anything, I'm gonna give the grand tour and tell everyone all about it once everyone's here."
  2. The STORMCROW Charlie smirks back at Bernie and Ghule at team split. "I mean, sure, if you want to lose that badly, then I'm game." He is still spinning his blaster on his finger at he talks, not even looking at it. "So, first of all, this is just for fun. Only rewards for victory are bragging rewards. We're out in public, no masks or anything, so no powers, and I'm not gonna use any of my gadgets or tools. That means you, Leon. And I guess it'll be me, Luke, Leon and Pol going up against Bernie, Muirne and Vik, yeah?" He looks around at others. "We're playing for points. If you get hit, you go back to your start zone and gotta work your way out from that again. No spawn camping. Everyone clear?"
  3. Spaceman "Yeah, sure. You're incredibly cool. That's obviously why you did that, Baz," Parker says, as he stands up now that it's clear that Baz is alright, and offers his friend a hand. "But really, man, let me know ahead of time when you need me to pull you out of the water, alright?" With Baz fine, he takes a step to the side and reappears next to Lawrence and Mizuki, where he had dropped off his bags before rushing to get Baz out of the water. Michael, Carmen and Consuelo are there now. "Mizuki, I'll be happy to drag Baz along if you're serious about that swim class."
  4. GM The Conqueror Worm is held, but not quite struggling to break free. He does not seem worried, as much as one can read from his undead features. The machine and the dragon fight him, the would-be-Raven, in many ways the same and so different from the Raven he once fought, gives his orders. The one-that-is-many, the dark child and self-named queen of zombies fight to contain his Puppets, to keep them from swarming the would-be heroes that attempt to bring down the master. They are doing better than the Conqueror Worm had anticipated. The Puppets are dwindling, weakening. He will have to reach out, to find more Puppets. Oh, the Conqueror Worm is not worried. Even as his Puppets begin to weaken, he stays strong. His will stays strong. Unbending. And, perhaps, the one that talks to paper will be the one to solve this riddle of scorpion?
  5. Would be OOC of Parker to not Interpose, even though Consuelo can take a hit better than him atm, so he is going to Interpose, even if Rot can take a hit better than him now. She can yell at him later. TOU save: 13 I'm gonna spend a HP to reroll that: 24 There we go, a Bruise for Parker, and he is not tossed back. Gonna switch the Personal Space Control Array to Super-Strength, and then Spaceman is going to punch Draco, especially while she's weakened: 19 That hopefully hits, given Draco's lowered Defense, so that's DC23 TOU save, and then I use Improved Grab to establish a grapple, with a Grapple Check at 41 If the Grapple succeeds, I'll also apply the Chokehold feat, so a DC10 Fort save vs. Suffocation. I'd like to know if the grapple is established or not before I do my IC.
  6. The Young Guardians will save you! Concept A team of young heroes in the style of the Wolfman/Perez era New Teen Titans, out to make their mark on the world. History The genesis for the Young Guardians team started with the formation of the New Young Freedom team, which was formed by Sebastian Shields (Casanova) at Claremont Academy in 2020, which included Bluebird, Stinger, Chump and Toxin. Raven III's sidekick Nevermore II, had joined the Academy during that year, and, upon realizing that something was off about New Young Freedom, he started organizing a number of students to oppose them, initially gathering Shift, Nightscale, Arrow IV and Howl around him. They quickly learned that New Young Freedom engineered the crimes that they solved through Casanova's mind control abilities and were, at least initially, able to stop them, defeating them in a fight. An attempt by Casanova to force Nightscale's girlfriend Shadowborne to join New Young Freedom let him to join her boyfriend's team instead, and, as the years continued and the two groups continued to clash, the team's lineup continued to change, eventually settling on Nevermore II, Nightscale, Shadowborne, Paper and Multi-Girl, who settled on the team name the Young Guardians. When Sportsmaster I, Princess Poison and Sportsmaster II attacked Nightscale in retaliation for having hurt Stinger, it was revealed that Stinger was really Ms. Scorpion, who had infiltrated Claremont on behalf of the Shadow Academy. The Young Guardians managed to defeat the super villain family, and Ms. Scorpion ran away from Claremont Academy. While most members of New Young Freedom would graduate soon after, the members of the Young Guardians stayed at the school, except for Nevermore II, who disappeared just before the end of the school year in 2022. While the remaining Young Guardians continued to get into trouble, the team lost it's momentum with the disappearance of its leader. In late November 2023, Nevermore II, now calling himself Stormcrow, returned and gathered the team together for one final fight against New Young Freedom. As it turned out, Casanova had been manipulated by both Ms. Scorpion and more sinister forces. Though the Young Guardians, joined by the zombie hero Ghule and a returning Shift, fought against New Young Freedom, Casanova and Ms. Scorpion managed to summon the Conqueror Worm... [this section will be expanded following the end of the thread The Young Guardians Returns!] Following the defeat of the Conqueror Worm, Stormcrow invited the team to their new headquarters in early January 2024, which he had spent sometime constructing with Shift after he returned to Freedom City, following an extended international adventure with Raven III. Their mission would be simple: To be there for each other and everyone that would need them. To be heroes. And, if everything happens as he wants, then one day, they would be the heroes that would cast the shadows that others would stand in. Base of Operations The Young Guardians are based out of the informally named Guardians HQ, a fancy modern mansion that was rapidly built over the course of about six months. The mansion overlooks Freedom City, giving a scenic view of the city, and while it is some distance away from most neighbors, it is still very much part of the city. Each of the members of the Young Guardians has their own room, with plenty to spare for future members. The mansion has it own power system, library, training facilities, infirmary, a garage and much more, including a hangar that houses the Guardian Jet, which launches through the secret water fall overlooking the outdoor pool. All of the mansion's features as well as the Guardian Jet can be found on Stormcrow's character sheet. Membership Ghule - Viktorya “Vik” Steinman Multi-Girl - Bernadette O’Connell Nightscale - Luke Landers Paper - Leon Moore Shadowborne - Muirne Sceadusangere Shift - Pol Rothstein-Frasier Stormcrow - Charles 'Charlie' Arthur Pratten Various Trivia The team was originally conceived as a new iteration of Young Freedom. When it was decided that it would be best for PCs to not be members of a new iteration of Young Freedom, a new iteration of Young Freedom was instead made their initial adversaries. Before the team formally formed in late 2023/early 2024, it's early iterations while the majority of the students attended Claremont went through a number of potential members at times, including, but not limited to, Arrow IV, Howl and Outrider. Three team members have red hair, two of those with origins outside of the United States. Various iterations of the team has, if you squint, had many similarities to various Teen Titans members, whether in origins or power sets, including a Robin expy, a robot, exiled warrior, a shapeshifter and dark, shadow related powers. The team is funded by the Summers Estate and various investments that Charlie has made, both of his own and their suggestions. The line about who owns what is kind of blurred, but Charlie has been promised autonomy. Both Stormcrow (then as Nevermore II) and Shadowborne have spent a short time in a future where the Young Guardians had become a massive succesful super hero team. These short visits to the future was the first appearance of the Stormcrow identity Stormcrow would like to remind all his teammates to remember to use codenames in the field.
  7. Reflex: 19 Did not make Reflex: 17 Not made either, so the Puppets are entangled. It's not everyone, but it will make htem easier to hit and reduce their range. Give me an IC @Kaede Kimura, then I'll follow up with a GM post for status, before we're back to Paper. MASTER PLAN 3 ACTIVE: Round 1/6: Everyone gets +3 bonus to attack rolls and skill checks. INSPIRE 5 ACTIVE FOR Shift, Ghule, Multi-Girl, Nightscale and Shadowborne: +5 bonus to attack rolls, saves and checks until Stormcrow's next turn. The Conqueror Worm status: Unharmed, Pinned by Shift (Immobile, No Dodge bonus to defense, Defense -4) Puppets Status: Weakened by 3, Entangled 24 - Paper - 3HP - Unharmed 22 - Stormcrow - 5HP - Unharmed 22 - Ms. Scorpion - Bruise (x1), Staggered, Bound and Helpless (Rank 15 Snare) 22 - Chump - Unharmed, Grappled by Shift (Pinned: No Dodge bonus, Def -4) 20 - The Conqueror Worm - 19 - Shift - 1HP - Unharmed, Grappling the Conqueror Worm 18 - Ghule - 0HP - Bruise (x2), Dazed 18 - Toxin - Unharmed 16 - Casanova - Staggered, Immune to damage at the moment 14 - The Conqueror Worm - 12 - Multi-Girl - 1HP - Unharmed 11 - Nightscale - 4HP - Injury (x1), Bruise (x1) 10 - Shadowborne - 4HP - Unharmed
  8. Friday, January 5th, 2024 On a rooftop in the Fens, on a starlit night, almost without a cloud in the sky GHOST Casper looks at the scene before him. Is it going to be good enough? Will it work? Or will he have to change his plans last minute, figure out some better way to do this? No, no. It will have to do. Sometimes, the simple is best, and it's not like he's been given any indicitation that he needs to pretend to be something he's not. So. A rooftop in a building in the Fens, with a nice overview of the city centre, and a nice look at the stars above. A table with a nice red and white checkered tablecloth, plates, utensils and glasses for both of them and a box to keep the food he brought heated, a bottle of champagne (not too expensive, even with the Freedom League stipend, there's limits, after all) and... Then Casper waits. He is wearing his costume, as usual, but with the little red butterfly he wore at the christmas party. He hasn't told Grim why he has asked her here, so hopefully, it will be a surprise.
  9. Spaceman Stepping through the portal, Parker stares wide eyed around, before focusing on Lawrence. "The last time you asked me to step through one of these it went to Midtown. When did you get this good at it?" Lawrence had said it would be hot, but even then, Parker is still wearing his jeans and a jacket over his t-shirt, though he is already pulling off the jacket. Fiji. He's been here before, but not here. Even for what Parker is used to from his parents, this is really nice. He is about respond to Mizuki when Baz goes running off and then dives into the pool... and is promptly reminded that he can't swim. Parker is gone in a moment, disappeared to above the pool and holding his hand out. "I got you!" he shouts to Baz, and he shifts the distance between Baz and the bottom of the pool, pushing him up and out of the water. Then, the distance between Baz and the pool deck, decreasing it, bringing his friend down, before quickly checking on him. Not that he would even know how to start checking Baz's vitals...
  10. GM "The doctor doesn't fix people," the girl says, looking up at Gamma Buzz as she speaks. She still seems vary of him. "Just turns them into... whatever. I guess that's why he needs this, right?" She holds up the tablet. "I dunno," she says, turning to Timeout. "I saw a couple of weird looking bug-people or something. Dunno why he wanted me." She looks surprised for a moment. "I... I don't think I remember anything before I woke up there a while ago."
  11. Spaceman "Sidekicks?" Parker asks, looking back at Baz with a smile. "Really?" The girl's words gotta sting for Baz, but if she reacts like that, then what is this mysterious doctor doing to people? Parker kind of doubts that he is fixing them, if he's doing that to them.
  12. Spaceman For a moment, Parker actually believes the woman in purple, and then he is sent smashing through the concrete and steel by a powerful blast. That was... that was not what he expected would happen. He had been caught off guard. Either that, or she could somehow affect the forces that he could control too, or... He has no idea, honestly. It doesn't matter. He's not hurt. The building might be, but... He can sense the others around him. Michael, Carmen and Consuelo, all suited up and, three others dressed somewhat like the woman in purple that hit him? And then the girl in purple comes flying in and introduces themselves and wants to start a fight. "Wait!" Parker holds up his right hand as he gets up on one knee, before standing up fully. "We don't have to fight. I'm not about to let you hurt that whale, but we can talk things through. No one has to get hurt, no one has to go to juvie or anywhere else, just... Let's calm down and talk things through, please." He really hopes it will work. If they can get these girls, the Starblights, to come to Claremont as students or at least not be bad guys... it would be much better than having to fight them.
  13. Spaceman's initiative: 5 Oh well. I'll keep up with him acting later. Remember, any ally that steps close enough to Spaceman can get me to Interpose in case of a bad hit.
  14. The STORMCROW Charlie grins at Michael's comment about a consistent villain. "Exactly. Then you end up like Shields, instead of just trying to stop him. If it happens, it happens. If not? Then don't try to force it." Look at him, giving sage advice here, when he's still just learning how to do everything himself. "And, y'know, I should probably tell you something like making sure to not overdo it, and not get into more trouble than you can handle and call for help and all that, but... it's not like that's ever worked for any teen heroes, has it?"
  15. The STORMCROW Charlie is dressed in black panths and a black t-shirt, with a black cap. Colors to blend in nicely and hide his hair. He's obviously prepared, as he checks out the gun that he has chosen for himself, a simple hand gun that isn't anything too fancy. Where would the fun be in that, after all? "Hey, Shift... could you... un-integrate that?" Charlie asks, quickling nodding towards some of the people working at the laser tag arena. "It's cool and all, but we're trying to stay under the radar here, y'know." It's damn cool, but maybe if they set something up back at the mansion like this? Once everyone is there and ready, he lays out the plan. "So! I thought we could all have some fun, if you're game? Do something other than hang out at the mansion and get into big fights. Sooo..." he pauses to spin the gun around on his finger. "We need two teams. Who goes with who?"
  16. GHOST "Nice. Really nice," Ghost says, as they appear from the teleportation pad. He always get such a weird tingling sensation whenever he teleports. Like static electricity all over his skin. He is in full costume. Of course he is. Velocity might have revealed herself to the rest of the whole hero scene, but he doesn't quite feel like he's there. Not yet, at least. Still, the Lighthouse. First time he's here. And it is really nice. Way above his usual stomping grounds, at least. "You can choose where you want to start, kid," he says to Heroditus. Really, it's better to let the kid choose here, and he's honestly fine with either.
  17. Spaceman Maybe splitting up from the rest wasn't Parker's best idea, but at least the bad guys seemed to be splitting up too, and more importantly, this means that he can at least help the whale. Sneaking up on her would be the smartest option, take her down before she knows what is happening, but... No. It doesn't feel right. Instead, he emerges from the ceiling and focuses on decreasing the distance between his molecules. Now in full costume, he folds his arms in front of his chest and calls out to the woman. "Stop that, or I will have to stop you." His voice is calm and even, but he is honestly not sure what is doing.
  18. Space Ranger III "Well then, what are we waiting for?" J'onn asks, looking away from the two Star Knights to focus on the controls instead. No time like the present to get into trouble, he steers the Star Lance down, closer towards the asteroid. "Do you see anything? I've got all power re-routed to shields and speed, but I can switch powers to the blasters if we need it."
  19. That does hit, and yes, the Drain Tou won't work with the Fort Immunity. TOU save: 28, that's blocked @Nerdzul, give me an IC, and then @Kaede Kimura is next. MASTER PLAN 3 ACTIVE: Round 1/6: Everyone gets +3 bonus to attack rolls and skill checks. INSPIRE 5 ACTIVE FOR Shift, Ghule, Multi-Girl, Nightscale and Shadowborne: +5 bonus to attack rolls, saves and checks until Stormcrow's next turn. The Conqueror Worm status: Unharmed, Pinned by Shift (Immobile, No Dodge bonus to defense, Defense -4) Puppets Status: Weakened by 3. 24 - Paper - 3HP - Unharmed 22 - Stormcrow - 5HP - Unharmed 22 - Ms. Scorpion - Bruise (x1), Staggered, Bound and Helpless (Rank 15 Snare) 22 - Chump - Unharmed, Grappled by Shift (Pinned: No Dodge bonus, Def -4) 20 - The Conqueror Worm - 19 - Shift - 1HP - Unharmed, Grappling the Conqueror Worm 18 - Ghule - 0HP - Bruise (x2), Dazed 18 - Toxin - Unharmed 16 - Casanova - Staggered, Immune to damage at the moment 14 - The Conqueror Worm - 12 - Multi-Girl - 1HP - Unharmed 11 - Nightscale - 4HP - Injury (x1), Bruise (x1) -> 10 - Shadowborne - 4HP - Unharmed
  20. A Saturday in the middle of January, 2024 A nice and cold day with a clear sky, in one of the nicer neighborhoods in Bayview Charlie had promised to be in touch after the Young Guardians had dealt with the Conqueror Worm. That had not gone entirely as planned, but then again, he hadn't really planned on revealing he was back until he found out what was happening to Muirne. And hey, they had found Ghule like that, so... win/win, right? So, Charlie had kept in touch. Texting, letting the others know something was coming up, and then, a few days ago, he asked everyone else to come meet up here. Shift of course already knew. She had been helping him set all this up, after all... and it was finally ready. He is standing in front of the door of the stately mansion, wearing a thick winter jacket, though he keeps it open. He honestly can't wait to see what the others have to say about all this. Sure, they might not all have forgiven him for just disappearing like he did, but this will hopefully help. "Soooo... I know the others aren't here yet, but what do you think of the place?" he asks Bernie, turning to look at her with a grin. He hadn't told her exactly what it was for yet. He wants to surprise her too.
  21. That is exactly a hit with 19, rolling TOU: 14 Taking another hit and failing by 15 with multiple being taken out means their attack DC is lowered by 2, for a total of 3. @Nerdzul is up! MASTER PLAN 3 ACTIVE: Round 1/6: Everyone gets +3 bonus to attack rolls and skill checks. INSPIRE 5 ACTIVE FOR Shift, Ghule, Multi-Girl, Nightscale and Shadowborne: +5 bonus to attack rolls, saves and checks until Stormcrow's next turn. The Conqueror Worm status: Unharmed, Pinned by Shift (Immobile, No Dodge bonus to defense, Defense -4) Puppets Status: Weakened by 3. 24 - Paper - 3HP - Unharmed 22 - Stormcrow - 5HP - Unharmed 22 - Ms. Scorpion - Bruise (x1), Staggered, Bound and Helpless (Rank 15 Snare) 22 - Chump - Unharmed, Grappled by Shift (Pinned: No Dodge bonus, Def -4) 20 - The Conqueror Worm - 19 - Shift - 1HP - Unharmed, Grappling the Conqueror Worm 18 - Ghule - 0HP - Bruise (x2), Dazed 18 - Toxin - Unharmed 16 - Casanova - Staggered, Immune to damage at the moment 14 - The Conqueror Worm - 12 - Multi-Girl - 1HP - Unharmed -> 11 - Nightscale - 4HP - Injury (x1), Bruise (x1) 10 - Shadowborne - 4HP - Unharmed
  22. The STORMCROW "Yeah, Bernie told me about that. Can't say I've had the pleasure of meeting Quirk, but I've looked him up. Seems like he's been more active lately." Quirk is not someone that Charlie would like to face, if he can help it. Impossible to plan for, you just have to play along until he's satisfied. "But Quirk sounds more like a short term problem. You unite, deal with him once, then you're done, right? Something ongoing helps, some kind of mission, right?" Casanova, though? That was something more. Charlie grows more serious, at least for a moment. "Casanova's name is Sebastian Shields, he used to be a student at Claremont that started the year before me, and he really wanted the spotlight. Started a team with some other students and went around fighting crime. Only thing was, Casanova got mind control power, so he got people to do the crimes they stopped." Charlie pauses. That's probably the extent of what he should share. "So, he went out and caused more trouble after leaving Claremont. Once I got back in town, I got everyone together again and we stopped him."
  23. GM Toxin yells as she throws herself into the mass of Shift that is holding onto the Conqueror Worm, keeping him held down for now, and places a burning hand on his shoulder. Toxins rushes through his body, and... they do nothing. The Conqueror Worm smiles. He pushes back against Shift. "Little thing of metal and lightning. I will wear you as an armor." He is strong, but Shift is built strong as well. He is unnerving, still. Ghule's blow cuts into the masses, taking the mind controlled Puppets down with her blows, but they are never ending, swarming into the building, flailing, kicking, punching, biting and doing anything they can to hurt the heroes that try to keep them away from the Conqueror Worm. And Sebastian Shields looks upon the events that he set in motion with horror in his eyes.
  24. DC30 TOU save: 30 That's just enough to get weaken them, which lowers the DC of the attacks that they make as a horde. Toxin goes for the Conqueror Worm: 13, which actually hits because of Shift's grapple! Unfortunately, she tried to use her Stun attack, and the Conqueror Worm is immune to Fort effects. Casanova does nothing. The Conqueror Worm tries to break the grapple: 34 Well, that was a bad roll, but let's see if @Heritage can't roll higher than that to maintain the grapple, given all the available bonuses. The Puppets are kept away from the Conqueror Worm so far, but everyone that are currently fighting them (that would be everyone but Paper, Ms. Scorpion, Stormcrow, Shift, Casanova, Toxin and Chump) give me a DC19 Reflex Save, followed by a DC24 or DC19 TOU save, depending on whether you make it or not. And then @Thevshi is up! MASTER PLAN 3 ACTIVE: Round 1/6: Everyone gets +3 bonus to attack rolls and skill checks. INSPIRE 5 ACTIVE FOR Shift, Ghule, Multi-Girl, Nightscale and Shadowborne: +5 bonus to attack rolls, saves and checks until Stormcrow's next turn. The Conqueror Worm status: Unharmed, Pinned by Shift (Immobile, No Dodge bonus to defense, Defense -4) Puppets Status: Weakened by 1. 24 - Paper - 3HP - Unharmed 22 - Stormcrow - 5HP - Unharmed 22 - Ms. Scorpion - Bruise (x1), Staggered, Bound and Helpless (Rank 15 Snare) 22 - Chump - Unharmed, Grappled by Shift (Pinned: No Dodge bonus, Def -4) 20 - The Conqueror Worm - 19 - Shift - 1HP - Unharmed, Grappling the Conqueror Worm 18 - Ghule - 0HP - Bruise (x2), Dazed 18 - Toxin - Unharmed 16 - Casanova - Staggered, Immune to damage at the moment 14 - The Conqueror Worm - -> 12 - Multi-Girl - 1HP - Unharmed 11 - Nightscale - 4HP - Injury (x1), Bruise (x1) 10 - Shadowborne - 4HP - Unharmed
  25. GM The kid looks around at the three young heroes, especially staring at Gamma Buzz up on the wall. She seems hesitant. "Ye-yeah," she says, finally mustering up the courage to respond. She glances over at Thesaurus Rex, still frozen in time. "The doctor keeps us all locked up, wants to use us for something... and I think this controls his generator? He got real mad when I broke out and stole this, and then Thesaurus came after me and..." She stops, falling silent. "Did he get you, too? Since you're looking like that?" she asks, looking up at Gamma Buzz.
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