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Found 6 results

  1. April, 2024 Nighttime. Claremont Academy usually had relatively peaceful nights. While there were plenty of super-powered kids and some of them were trouble makers, the school as a whole had enough activities that they rarely 'acted out', so to speak; between lessons of schooling and lessons of using powers. There were a few exceptions. One of these was Sam Durado, who had more than a little habit of leaving when she got too frustrated with the school. She was never gone long, but it had been a consistent issue, enough that she was starting to get a bit of a reputation for sneaking out at night and going off on her own- and often missing a few morning classes in the way. What Sam had not been expecting was for Michael to be waiting for her. This had devolved into an angry argument outside the dorm that people were very strenuously trying to avoid, not wanting to get between the two best friends having an argument on the dorm; this wasn't a full on fight, after all, it was just an argument. At least it was, until Sam stomped on Michael's foot and flew off while he was still cursing over the underhanded move. "Sam! Come on!" he yelled at her leaving back. "...You gotta be kidding me." he sighed, looking up into the sky. That is the scene that Mizuki and Vueriz ended up wandering into as Michael ran a hand through his hair and let out another swear. "...Oh...hey you two." he mumbled, offering a small wave.
  2. GM The Painted Desert, Arizona March 3rd, 2024 10:00 AM The Painted Desert survival class has been going on for years at Claremont at this point. Rumors have started to spread by now. Most of the time, the chosen students get to spend some time in the Painted Desert, learning how to survive in a hostile environment, seeing some pretty sights. Then there are, of course, the survival classes that go awry. The ones that end up going into a strange mesa that takes them on time travel adventures as they go through the paths. Sure, it sounds outlandish, and after the first or even second trip, it could have been anything, but after the third trip? Well, there is obviously something out in the Painted Desert. The last few years have been calm, at least. Just a normal survival class, nothing happening. Nobody ending up in any mesas or other time periods. Whatever weirdness happens in the Painted Desert is obviously over by now, right? It should just be a regular survival class. Right? That's what the young would be heroes Baltazar Botez, Carmen Alvarez Arrache, Bernadette O’Connell and Vueriz would perhaps think, at least, as the van that has taken them from the airport stops in front of a small house in the middle of nowhere and opens. They have been told where they would go and what they would have to go through. The heat during the day, the massive drops in temperature during the night, having to navigate and survive without using their powers, at least to the extent that they can. A woman with black hair tied into a long braid sits by the house, with a massive backpack sitting next to her. She is wearing a wide brimmed dark grey cowboy hat and tan shorts and t-shirt. "Hey guys, I'm Alexandra Macedon. Welcome to the Painted Desert."
  3. Sunday February 18, 2024 Late afternoon After over a day and a half of fun in the water and sun at the Harrow estate on Wakaya Island, Fiji (in addition to some more serious topics), it was unfortunately time for the Claremont Academy students to return back to Freedom City for the start of the next school week. After about an hour or so of chaos, everyone was eventually gathered back on the large deck at the back of the main house for Lawrence Harrow to teleport them all back to campus. As the group of teens stepped into the temporal portal Lawrence created once again, they initially felt a similar sensation to what they had the day before when transported to the South Pacific. But suddenly, rather than stepping out the other side of the portal back at the Main Quad at Claremont, the teens felt as if something tugged on them, causing each to stumble forward and as the world reformed around them and they were not at Claremont Academy. Lawrence Harrow, Parker Powers, Mizuki Iwasaki, Baltazar Botez, Consuelo Nunez, Ryan Jacobs, Vueriz, and Michael Adon all found themselves in a dead end alleyway between a pair of three story buildings. Out past the open end, they could see and hear a large crowd of people gathered, though none seemed to notice the sudden appearance of the teens. The weather was cool, but much warmer than the February cold they had expected. The teens were still in the clothes they had been wearing, and Vueriz had her skyboard, but all the rest of their bags and other things were nowhere to be seen. Wearing a pair of jeans and a red Arsenal hoody, Lawrence looked about the alleyway, a concerned expression on his face before he seemed to focus on something distant and out of view. "This is not right." He simply stated, a hint of concern evident in his refined British accent.
  4. Claremont Academy Bayview, Freedom City, New Jersey Wednesday January 3, 2024, 8:10 AM With the start of the second half of the school year, Headmistress Summers had called an assembly for the student body to start the first day back in classes. Once all the students had gathered in the auditorium, the headmistress made her way out onto the stage. She was accompanied by a most unusual individual, a short figure, under four feet tall, with aquamarine blue skin and a long prehensile tail. The figure appeared to be female, and was wearing some sort of breathing mask and dressed in punk style clothing and combat boots. Directing the figure to a spot close to the podium, the Headmistress stepped up behind the podium and began to speak. "Good morning everyone, welcome back. I trust everyone had an enjoyable and safe holidays and New Year's. Before we start classes this morning, I wanted to make a short announcement to introduce everyone to a recent addition to our student body." The Headmistress indicated the small figure that was standing nearby. "Vueriz is a recent arrival, not only to our city, but our planet and galaxy. Many of you likely heard on the news about a recent crash landing near Freedom City, that was Vueriz's arrival. After some debriefing by the Freedom League and AEGIS, she has been remitted to the school's custody. I trust each and every one of you will do all you can to make her feel welcome and help her adjust to her new surroundings and learn about not only our city, but our world." "Now, classes begin in half an hour, so you have some free time until the, but I expect everyone to be on time. Will the members of the sophomore class I spoke with early this morning please gather in the antechamber to meet with Vueriz and help ensure she makes it to her first class. For the rest of you, there will be ample opportunity throughout the day to introduce yourselves." "Dismissed."
  5. Using my open Veteran slot Blue Bolt Power Level: 10 (150/154PP) built as PL8 Unspent Power Points: 4 Trade-Offs: +1 Defense/-1 Toughness In Brief: Young alien supergenius, stranded on Earth after fleeing her home galaxy Theme: I Like It Heavy - Halestorm Rock of Ages - DJ Schmolli Alternate Identity: Vueriz (Public) Birthplace: Planet Zirtimzar in the Varagos System, Unknown Galaxy (To Humans) Residence: Claremont Academy. Occupation: Student Affiliations: Claremont. Family: Vysalla (Mother), Zurangar (Long-Suffering Elder Brother) Description: Age: 16 Gender: Female Ethnicity: Alien (Zirtimzara) Height: 3’11 Weight: 236 lbs Eyes: Blue Hair: Blue and White Vueriz is very obviously an alien, with aquamarine blue skin speckled with spots that light up slightly in the sun to the human eye (They fluoresce under UV light), large fuzzy ears and a long (relative to her) prehensile tail. She has a pear shaped figure, lacking a human's mammary glands but still possessing wide hips, and when her mouth is exposed she has very pointed teeth. She is very short by human standards, standing just shy of four feet tall, but her fluorocarbon based anatomy gives her a surprising level of weight despite her diminutive stature. Ever present on her face is her breathing mask, so that she can survive Earth’s atmosphere, into which she has jury-rigged her Universal Translator. She dresses in punk style, tank tops, combat boots, jeans and spikey bits all making frequent appearances in her outfits, although jackets are not a common accessory as she overheats in Earth’s climate. One thing people will notice is that often she will wear incongruous (and frequently unstylish) red clothes. When she goes out to do heroics she has a specific look however, a low cut pale wisteria shirt, purple jeans, a leather (slightly climate controlled) jacket and red gloves, boots and knee pads (She thinks they’re black.) Around her waist goes a utility belt with her many gadgets magnetised on, and some tech has been attached to her gloves so that she can remote control her board. History: Vueriz is from a distant galaxy, kept relatively peaceful by a ruling committee focused on the perpetuation of logic and reason. This bored her to no end. No more great frontiers to explore, no grand evil empires to fight and certainly no haring off on wild adventures with only a gun at your hip and song in your soul. What’s a self-respecting (and self-proclaimed) rebel supposed to do in the face of all this rubbish? Well Vueriz’ answer was to violate superluminal speed limits across three sectors and get noise complaints from everyone within several kilometres of her at any given time (Not to mention the several counts of graffiti and illegal tampering with proprietary technology) and generally disturb the peace the good public servants tried to uphold. This is of course how she discovered that the law is not described as having a long arm for no reason, and that the squeaky clean government was mostly PR. She was scheduled for reeducation for her (admittedly quite extensive, if (mostly) minor) crimes. Working frantically, she kludged together some enhancements for her (illegal) skyboard, and proceeded to briefly become the fastest moving thing in her entire galaxy. Within moments her jury-rigged upgrade was failing, spreading itself across multiple light years of space, but even without it she was still locked inside of a pocket of space which rendered her speed nearly infinite, and would have been stuck in it potentially forever, but as luck would have it, her course set her very close to a large gas giant in an unknown (to her) galaxy, the gravity of the planet she would later learn was known as Jupiter disturbed the bubble of space resulting in it failing, ejecting her to the Earth, where she crash landed near Freedom City. From there, it was a surprisingly short process for her to be filed in as a minor from an unknown alien species and packaged off to Claremont. You’d think these humans dealt with alien teens a lot or something. Personality & Motivation: Vueriz is loud (some would say obnoxious), energetic and cheerful at the opportunity to explore a whole new galaxy of aliens and superheroes, going on adventures and fighting bad guys. If asked she’d admit that she misses her family, but she’s here now so dwelling on it isn’t something she cares to do. She likes her life like she likes her tech, fast, bright and loud, and as much of all of those as possible. It should be no surprise that she was drawn like a moth to a flame to punk, rock, metal and electronic music. She brings this energy to her heroics as well, bad guys can’t seem so scary when the (dashing and super cool, she swears) heroine is still rocking out and having a good time while they’re monologuing. If pressed on why she’s doing it, her surface level answer would just be about how cool it is to be a hero, but deep down she has a burning desire for freedom not just for herself, but for everyone. Now if only she could stop getting noise complaints. Powers & Tactics: Vueriz’ anatomy is naturally superhuman, featuring an incredible resistance to radiation and cold from the natural circumstances of her home world as well as basic toughness from the fluorocarbons that make up her skin and bones.She also has the ability to see higher light bands than humans, able to see UV light and visually detect Radiation from even higher in the electromagnetic spectrum, although she cannot see by X-Rays or Gamma Rays. She also possesses an incredibly powerful brain, already comparable to many of Earth’s greatest super-computers and genius heroes. Unfortunately for her, despite her impressive mental abilities, Blue Bolt doesn’t naturally tend to think things through when it comes to fighting, not having much actual practice doing so, mostly focusing on dodging and shooting when actually forced into an even confrontation. If allowed to dictate the pace of a fight she can however prove quite devious, able to set traps and line up trick shots with her grenades. The majority of her flashier pieces of tech use particle acceleration tech to operate, creating quite spectacular light shows. Her most impressive piece of technology is her skyboard, laced through with tubes carrying high velocity particles. These are both her means of transportation and her primary method of direct attack, ejecting particles to maneuver, firing them at the bad guy, or creating a beam through an electromagnetic tunnel across the front of the crescent shape to create a particle beam blade to attack as she flies past. The particle cannon can be reconfigured on the fly to draw more particles and power, becoming nothing more than a large gun platform at full power. She also uses its many powerful magnets to lock her in place upon it and lift cargo. Upon her utility belt currently hang four items; First is her Meson Driver, a pistol that functions by launching Mesons at relativistic velocities. By scanning the exact distance to the target (Or the wall behind the target if her aim is off) the Meson driver precisely calculates the velocity its unstable projectiles must travel to reach just inside the surface before they decay, releasing the energy into the surface structure, weakening it. It is very slow to fire due to this however, as the internal computer must recalculate constantly, lest the projectile detonate too soon, or too late and cause a great deal more harm than Vueriz intends. Her Aurora Roarer spins in place like a firework, launching charged particles in every direction, creating a localised aurora, fizzing and whistling about her targets, the lightshow overwhelming their senses, blinding them temporarily. The Nervebuzzer ejects vast quantities of electrons at every target within its range, creating large unequal charges throughout their bodies which then equalises with the ground, shocking them all over. The Infrasound Concert by contrast is very simple, it’s a very powerful infrasound emitter, vibrating the internals of those too close, disrupting them. Each of them possesses only a limited amount of power however, only good for five uses before needing recharging (And replacement wires) Finally her mask and gloves are significantly less impressive. The mask is primarily designed to keep the atmosphere of planets she finds herself upon from poisoning her, containing a gas recycler for its internal gas stores, although it also contains an atmospheric testing device, and plays host to her Universal Translator after she combined the two pieces of technology. The gloves are even simpler, they allow Vueriz to remote control her Skyboard when it is close enough, a holographic display appearing over her hands for her to control its internal computers through. Complications: What did you say?: Vueriz’ Universal Translator is almost the genuine article, but suffers from reliability issues, mistranslations and grammatical errors plague it, and sometimes it ceases entirely. The GM can rule that the Universal Translator has run into an error, giving her incorrect info or completely failing, preventing Blue Bolt from speaking with her allies. Which is the red wire!?: Zirtimzara cannot see the red spectrum, seeing red coloured objects as black instead. This can cause problems as red is a very common marker colour on Earth. So red warning labels simply look like black stickers, and a room lit with emergency lighting is just dark to her. The GM can rule the Vueriz misses something or is struggling to see due to the red colouration or red light. Crap! Gimme back my belt!: As Blue Bolt, Vueriz has a utility belt which she stores her Meson Launcher and Bombs on, if she loses it she might be in a bit of a bind. If circumstances result in her utility belt being inaccessible, Blue Bolt cannot switch her Gun & Grenades array. What? Never seen an Alien before?: Vueriz is an alien, obviously so, and can’t blend in with a crowd, as a result Vueriz has no secret identity. This can cause problems in her personal life as people can both recognize her as an extraterrestrial and (after she’s made a name for herself as Blue Bolt) a superhero. Bigots, groupies and villains can all make Vueriz' civilian life difficult. There’s no tap water for me to extract air from here!: Vueriz’ mask may be able to sustain itself for significant amounts of time by recycling the Fluorine she breathes, but it’s not 100% efficient. If a mission takes a while, she may have to delay to find a source. The GM may rule that her mask is running low on Fluorine, requiring her to stop her current activity to replenish it. Alien ‘rebel’: Vueriz is not known for being good at following rules about keeping the peace, and frequently irritates figures of authority, resulting in a reputation already forming around her. Police and other authority figures may recognize Vueriz, and be unhelpful given her tendency to thumb her nose at them. The GM may worsen their attitudes towards her by one. Abilities: 0 + 4 + 4 + 26 + -2 + 2 = 34PP Strength: 10 (+0) Dexterity: 14 (+2) Constitution: 14 (+2) Intelligence: 36 (+13) Wisdom: 8 (-1) Charisma: 12 (+1) Combat: 8 + 6 = 14PP Initiative: +13 (+13 Intelligence [Speed of Thought) Attack: +12 Particle Blades (Base 4, Accurate 4), +4 Melee (Base 4), +4 to +6/+8 Particle Cannon (Base 4, Attack Focus [Ranged] +2 to +4), +6/+8 Ranged (Base 4, Attack Focus [Ranged] +2 to +4) Defense: +9 (+3 Base, +6 Dodge Focus), +2 Flat-Footed Grapple: +4 (+4 Melee Attack) Knockback: -6/-3 Saving Throws: 2 + 6 + 1 = 9PP Toughness: +7 (+2 Con, +5 Protection) Fortitude: +4 (+2 Con, +2) Reflex: +8 (+2 Dex, +6) Will: +0 (-1 Wis, +1) Skills: 104R = 26PP (1PP = 4 Skill ranks) Acrobatics 8 (+10)Skill Mastery Bluff 4 (+5) Y Computers 6 (+19) Craft (Electrical) 13 (+26) Craft (Mechanical) 13 (+26)Skill Mastery Craft (Chemical) 8 (+21) Disable Device 8 (+21) Escape Artist 5 (+7)Skill Mastery Knowledge (Physical Sciences) 5 (+18) Knowledge (Life Sciences) 3 (+16) Knowledge (Technology) 13 (+26) Knowledge (Popular Culture) 2 (+15) Language 0 (Zirtimzaran [Native]) Perform (Percussion Instruments) 3 (+4) Pilot 13 (+15)Skill Mastery Feats: 14PP Luck 2 Attack Focus (Ranged) 2 Dodge Focus 6 Eidetic Memory Inventor 1 Move-by-Action 1 Skill Mastery 1 (Acrobatics, Craft [Mechanical], Escape Artist, Pilot) Powers: 4 + 4 + 2 + 3 + 6 + 17 + 16 + 4 + 1 + 4 = 61PP Super Senses 3 (Radiation Vision; Descriptor Frequency: Common; Sense Type: Visual; Default: Accurate, Acute, Ranged; Extras: Ultravision; Feats: Innate) [4PP] (Biology, Alien, Light, UV, Radiation) Protection 5 (Alien Body; Drawbacks: Noticeable) [4PP] (Biology, Alien) Additional Limbs 1 (Tail; Feats: Innate) [2PP] (Biology, Alien) Quickness 4 (Feats: Innate, Speed of Thought; Flaws: One Type [Mental]) [4PP] (Biology, Alien) Immunity 2 (Environmental Radiation and Cold; Feats: Innate) [3PP] (Biology, Alien, Radiation) Immunity 10 (Radiation Descriptor; Feats: Innate; Flaws: Limited) [6PP] (Biology, Alien, Radiation) Device 5.6 (Skyboard; 28PP Container; Flaws: Easy-to-Lose) [17PP] (Tech, Magnetism, Radiation) Enhanced Feat 2 (Computer Assist; Attack Focus [Ranged] 2, Evasion 1) [3PP] (Computer) Particle Accelerator Array 12 (24PP Array; Feats: Alternate Power 1) [25PP] Base Power: [5 + 3 + 2 + 14 = 24PP] Additional Descriptor(s): (Atomic Particles) Flight 6 (Flaws: Platform; Drawbacks: Doesn't Work Underwater) [5PP] Immovable 3 (Stability Assist [3PP] (Computer) Move Object 2 (Maglock; Flaws: Range [Touch]) [2PP] Damage 4 (Particle Blades; Extras: Targeted Area [Trail]; Feats: Accurate 4, Improved Critical 2) [14PP] Alternate Power: [20 + 1 + 3 = 24PP] Additional Descriptor(s): (Subatomic Particles) Damage 8 (Particle Cannon; Extras: Ranged; Feats: Accurate Attack, Power Attack, Precise, Split Attack) [20PP] Flight 1 (Flaws: Platform; Drawbacks: Doesn't Work Underwater) [1PP] Immovable 3 (Stability Assist [3PP] (Computer) Device 4.2 (Gun & Grenades; 21PP Container; Feats: Multiple Weapons 3; Flaws: Easy-to-Lose) [16PP] (Tech) Gizmos Array 9.5 (19PP Array; Feats: Alternate Power 3; Drawbacks: Distracting) [27PP] Base Power: [19PP] Additional Descriptor(s): (Magnetism, Radiation, Subatomic Particles, Meson) Drain 8 (Meson Driver; Drain Toughness; Extras: Affects Objects, Ranged; Feats: Improved Critical 2, Slow Fade 2; Flaws: Action [Full Action]; Drawbacks: Full Power) [19PP] Alternate Power: [19PP] Additional Descriptor(s): (Magnetism, Radiation, Atomic Particles, Light, Aurora) Dazzle 8 (Aurora Roarer; Visual Dazzle; Extras: Area [Cloud]; Feats: Ricochet, Thrown 1, Triggered 2; Flaws: Unreliable [5 Uses]; Drawbacks: Full Power) [19PP] Alternate Power: [19PP] Additional Descriptor(s): (Sound, Infrasound) Nauseate 8 (Infrasound Concert; Extras: Area [Burst]; Feats: Ricochet, Thrown 1, Triggered 2; Flaws: Unreliable [5 Uses]; Drawbacks: Full Power) [19PP] Alternate Power: [19PP] Additional Descriptor(s): (Magnetism, Subatomic Particles, Electron, Electricity) Stun 8 (Nervebuzzer; Extras: Area [Burst]; Feats: Ricochet, Thrown 1, Triggered 2; Flaws: Unreliable [5 Uses]; Drawbacks: Full Power) [19PP] Device 1 (Breathing Mask; 5PP Container; Flaws: Hard-to-Lose) [4PP] (Technology, Gas, Fluorine) Immunity 2 (Suffocation) [2PP] Comprehend 2 (Universal Translator; Understand All Languages, Speak One Language; Flaws: Duration [Sustained]) [2PP] (Computer) Super-Senses 1 (Atmosphere Tester; Sense Type: Olfactory; Default: Radius, Ranged; Extras: Analytical) [1PP] Device 0.2 (Control Gloves; 1PP Container; Flaws: Hard-to-Lose) [1PP] (Technology, Light, Radio, Hologram) Datalink 2 (Remote Control [100ft. Range]; Flaws: Limited [Skyboard Only]) [1PP] Drawbacks: (-6) + (-2) = -8PP Weakness (Inhaled Oxygen; Frequency: [Uncommon]; Intensity: [Moderate, -1 Constitution Drain], Accelerated Effect [1 Minute]) [-6PP] Vulnerability (Heat; Frequency: Common; Intensity: Minor [+1DC]) [-2PP] DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 10 Toughness Damage Particle Cannon Ranged DC 23 Toughness Damage Meson Driver Ranged DC 18 Fortitude Drain (Toughness) Aurora Roarer Ranged DC 18 Fortitude Dazzle Infrasound Concert Ranged DC 18 Fortitude Nauseate Nervebuzzer Ranged DC 18 Fortitude Stun Totals: Abilities (34) + Combat (14) + Saving Throws (9) + Skills (26) + Feats (14) + Powers (61) - Drawbacks (-8) = 150/154 Power Points
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