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  1. GM Afternoon, September 25th Millennium Mall, Midtown Freedom City It was raining, hard. Like so many other teens, young adults and older, Muirne, Luke, Leon and Charlie had found their way to Millennium Mall to have something to do now that classes were out for the week. Something somewhere dry, hopefully. Bernadette, for her part, happened to be in the mall at the same time. Maybe just a single her, maybe several, or maybe it all depended on the moment. As one would expect on a day like this, the mall was absolutely packed. People everywhere, in stores, in the food court, well... everywhere. The PA system routinely mentioned events like clean up to the toilets on the 2nd floor, a missing child near a toy store, lost phones and the like.
  2. GM Afternoon, Feburary 21st, 2021 The 7th day of the 7th week, in the 3rd 7th year of the 21st millenium Oxford Street, London The teleporter between the British embassy in Freedom City and Haven made it easy enough for Muirne to come visit the rest of the Vanguard, but that didn't mean that she always had the time. Things were busy at Claremont, after all. Between classes, time travel adventures, training and the random super heroics and super villain attacks, she was busy, so when she let Vanguard know that she was going to visit, Mette managed to bring Dee and Karla along for a shopping trip, just the four of them. They had reached Oxford Street, had gone through shops and had now just left Laksamania after finishing lunch. The sky was clear. And something seemed to glitter in the sky, reflections of what came below, every now and again. One would have to be incredibly lucky to look up in time to see the distorted reflections of London above. But no one seemed to notice or care. The sky was clear.
  3. Claremont Academy, Freedom CIty 10am 15th March 2021 As you entered the secretaries room of the Headmasters Office, to which you’d just been mysteriously summoned, a strange an unusual sound was drifting from the imposing room, that of laughter. Even stranger on being waved in it was the Headmistress herself that was laughing, a sound you’d never thought you’d hear in all your days. “Ah Mr Landers, Mz Sceadusangere, please come in I have someone I wish to show around.” She gestured to the relaxed looking woman in the chair opposite her.
  4. @RocketLord@Nerdzul GM Saturday the 20th of February, 2021 Supernatural goings on were not uncommon in Freedom City, and neither were gangs. The combination was a bit more rare though, especially when the supernatural goings were demons fighting alongside gangsters. With their fiendish assistance the Cardinal Rats rapidly pushed the other gangs out, driving them off of their ground by bullet and by claw. It didn't take long to draw attention from outside. As one of the latest in a line of Ravens, Charlie kept his ears to the ground, making it hardly surprising when he heard of the situation in Southside. For Luke Landers the matter was brought to his attention via a more personal avenue as earlier that day one of his old friends had called him about this new gang running them off their turf backed up by shrieking fiends. As these thugs and their demonic posse ran amok in the neighbourhood the question was simple. What were the heroes going to do about it?
  5. Freedom City, New Jersey Saturday November 20, 2020 With Claremont being closed the upcoming week of Thanksgiving, Murine had invited Luke to join her for part of the week in England to meet her guardians. In order for Luke to be back to Freedom City in time for Thanksgiving, the plan was for the two to travel to England at the start of the weekend and come back on Tuesday. Murine had not been terribly specific about how they would be traveling to England, so it was not too surprising that the pair caught a Lyft from the Claremont campus early Saturday morning. What was a bit more unexpected was that the Lyft did not take them to Southside, where Jordan International Airport was located, but instead took them downtown to the British consulate in City Center. Murine's ID badge had them quickly through security and into the consulate, where a member of the consulate staff was waiting for them. Despite it being early in the morning on a Saturday, the man was immaculately dressed in a finely tailored suit. The British diplomate was polite and friendly as he led the pair of teens through the consulate, taking them down into the basement of the building. After going down several levels, the diplomate had led them through a corridor where several armed Royal Marine Commandos had been stationed and into a somewhat small concrete room with a high ceiling. In the center of the room was a large steel archway that was clearly some sort of high tech machine. The diplomate moved over to what appeared to be some sort of control panel to one side of the archway and removed a keycard from around his neck which he inserted into the panel. The man spent a few moments operating several of the controls and the archway began to hum as it powered up. As the humming continued to increase in volume and electricity began to arc across the surface of the metal, a hollow "THUMP" echoed within the room as the archway pulsed with energy and what appeared almost to be a silvery pool of energy sprung into existence within the archway. With Murine leading him forward, Luke felt a slight tug as he entered the strange silvery energy and instead of stepping through the archway to the other side of the subbasement room in the Freedom City British consulate, he and Murine were stepping past a similar archway that sat in rather different room. London, England Undisclosed Location Under the Thames Saturday November 20, 2020 2:14 PM local time While this new room was generally the same size and shape, it was not made solely of concrete. Instead, along the walls were several columns of arched metal that appeared both structural and decorative. There was a similar control panel as had been back at the consulate sat off to one side of this archway. The only visible exit from this room was on the wall the two teens had been facing as they had come through the portal, an open doorway that seemed to lead into a much larger space beyond. Moments after the two arrived, a mechanical sounding voice filled the air. "Greetings Murine Scaedusangere, aka Shadowborne." "Secondary individual identified, Luke Landers, aka Nightscale. Secondary individual's clearance preapproved. Welcome Luke Landers." "Synapse is waiting in the Central Hub."
  6. Lincoln, Freedom City, New Jersey Friday October 1, 2021 (10:23 PM) A cool night breeze blew over the dark empty street corner of a rundown section of Lincoln. Along the block there were a few occupied storefronts, an all-night convenience store, a liquor store and a currently closed pawn shop. But the majority of the storefronts were empty and dark. Above many of the storefronts were low-income apartments, several in equally bad shape as the storefronts. Perched on the third story roof of one of the buildings was a small group of teenagers. Nevermore II had been looking into reports of a local street gang that was causing a considerable amount of trouble for the police. Based on the reports, it sounded as if the gang had gotten ahold of a cache of Foundry tech that had been left behind when Talos had established Rurland. Based on the few reports thus far, it sounded as if the gang had at least a few energy weapons and some personal forcefields among the cache. Of course it was always possible that the gang had access to more Foundry tech. Normally this might have been something Charlie continued to investigate on his own, or perhaps brought Callie in to help as well. But recently Headmistress Summers had been encouraging him to try to include the other members of his intermural team from school in some of his investigations. So, he had brought the other members of Grey Team with him tonight. A couple blocks down the street from where the members of Grey Team were gathered was a dilapidated four story tenement building. Many of the windows of the building were broken out and boarded up and graffiti covered much of the first level exterior. From information Charlie had been able to gather, the gang was using the abandoned building as a base of operations.
  7. RocketLord

    Team Talk

    Millenium Mall A summer afternoon in 2021 Charlie had learned a lot during his first year at Claremont. Time travel, juggling life with the rest of the Raven Family and life at the academy, and of course his own unstable little group that he had got together to deal with Casanova and his crew. Last time they'd met? Cas had tried to brainwash Muirne. Something had to be done about it, and well... not like the rest of his friends knew of his relationship with the headmistress. Charlie, Muirne, Leon and Luke were at the Millenium Mall, at a burger joint, sitting around a table. Just hanging out, talking. He hadn't been able to get a hold of everyone, but this should be fine, right? Lowering his burger after a bite, he finally asked the question he'd wanted to ask. "So... y'know that whole New Young Freedom thing that Casanova's got going? How about we start our own team?"
  8. Thevshi

    The Third Act

    Kord Dormitories, Third Floor Claremont Academy, Freedom City, New Jersey Saturday, September 4, 2021 The start of another school year was only a few days away, so unsurprisingly the Claremont Academy campus was abuzz with activity as parents and students descended on the school's dormitories. Amid this activity, a pair of teenage girls with bright red hair made their way from the parking lot toward the Rita Kord Dormitory. At first glance, one might have assumed the two girls were twins, except it was not just their features that were completely identical, they were both dressed in the exact same grey and black plaid skirt and white top. In fact, the only difference between the two was that one was carrying a suitcase and had a backpack over one shoulder, while the other was carrying a box. Bernadette O'Connell glanced back at her duplicate that was carrying the box behind her, letting out a slight sigh at the unintended display of her powers. The teen was glad that her older brothers had stayed up in Boston when her parents had driven her down for the start of the year at her new school, as there had been a few times where the family mini-van had gotten a bit too crowded. Hopefully this new school would help her learn to prevent things like that. Reaching the entrance of the building, the redhead glanced up towards the upper floors a moment before looking back down at the letter from the school that had her room assignment. "Alright, third floor, Room 308." She stated to her duplicate with a slight Irish accent, even though it was entirely unnecessary to communicate that out loud. Her other duplicate that was still back at the car with her parents also knew where the floor was located and could guide them up there when with the remainder of Bernadette's things.
  9. GM Rodney, Suburb of Freedom City Thursday, 13th of May 2021 11:30 AM Once, Rodney was a peaceful town, known best for its fantastic sandwiches and its beautiful bells that rang out the hours. Once, Rodney was a free town, with people going about their daily business, children going to their schools, and the occasional tourist coming to visit the historic churches and official buildings. Once, Rodney was an ordinary town, with fine, law-abiding people and a gentle pace of daily life. Once, all of these things were true, but no longer. A week ago, a man with dark rock skin streaked with gold led a group of armed criminals into. Working together, they took the mayor and the rest of the city council hostage, and the leader, who called himself Ex-Prisoner sealed all the police who resisted his authority in stalagmites of pure obsidian. Since then, he and his gang have begun ruling the streets by night, even pulling in a few of the more corrupt cops as they rampage through the streets. The rare few reporters who managed to get word out of the town were swiftly hunted down and captured - or perhaps even killed. No one seems to know. Rodney needs heroes, desperately. Fortunately for the town, it is right outside Freedom City, home to one of the greatest concentrations of superheroes on Earth. Okay, @Kaede Kimura, @Lone_Star, @Spacefurry, let me know how your characters have heard about Rodney's situation, how they've met up, and so on.
  10. This is the OOC thread for this thread. Welcome aboard, everyone!
  11. GM Claremont Academy March 9th, 2020 Afternoon, after class Aside from Casanova and Stinger's grudges, things seemed to have calmed down considerably since the fight between New Young Freedom and the group of young heroes in October. New Young Freedom had resumed their patrols in December and, so far, they seemed to stay on the straight and narrow path. Well, things between the two groups had been mostly calm. A week or so before, Muirne, Luke's girlfriend, had been teamed with Sebastian for a project. Soon after, she had started talking about how maybe Sebastian wasn't that bad, that Luke and the others should try to give him another chance...
  12. OOC for this. We'll start off with just @Kaede Kimura and @Nerdzul, I'll call in @RedSpine, @Cubismo and @Lone_Star as everyone else gets involved!
  13. GM The Painted Desert, Arizona September 22nd, 2020 14:00 PM Doctor Alexander Macedon stepped out of the van, and into the bright light of the Arizona desert. If his heavy backpack weighed him down in old age, he didn't show. He was an older man, having pushed past 70 some years ago. He would tell anyone that bothered to ask that he was retired, and yet, he was, standing in the Painted Desert once again. Once again, the headmistress had convinced him to take a group of students on a survival class. He could only hope that it went better than the last time. Macedon's hair was thinning and grey, bordering on white. His beard was cut short, barely more than stubble. His left eye was hidden behind an eyepatch, with horn-rimmed glasses resting on the bridge of his nose. He wore khaki pants, a white dress shirt that was already starting to stain from sweat. His boots were heavy, but solid. Dressed for the weather. His well worn cowboy had was held in his hand, lightly fanning his face. He wore a slightly oversized revolver in a holster on the right side of his belt. Turning to the van, he grumbled something, before speaking up. "Alright, hurry up and get out here, kids. We don't want to waste more sunlight than we have to." The students were even younger than the ones in last batch. Fine. He'd deal with that. More of them were just regular people, no powers, just training or tech. He could respect that. He had even allowed them to bring their gear, as long as they carried it themselves. For emergencies, of course. Not just for the regular class. "Rule number one: I give an order, you follow that order. This is a survival class. You're going to learn how to survive if you ever end up in a place like this. No buts, if or maybes. As far as you're concerned, I am in charge."
  14. GM TOMORROW! The mighty beast tore through the hallways, running after the young man clad in red, white, blue and gold armor. The mighty Aliengator ran its claws through the wall as the Freedom Eagle blasted at it. He had reached his goal, a swirling circular portal, large enough to bring an army. He held a hand out towards it, and it came to life, a swirling rainbow portal opening. The Freedom Eagle turned just in time to see the massive humanoid alien alligator come running at him, grasping him and pushing him into the portal, leaving the empty hallways behind. The Sky Above the Millenium Mall April 24th, 4PM, 2021 An otherwise nice and quiet day at the Millenium Mall was interrupted. The sky above the mall crackled with rainbow energies and multicolored lightning. A massive circular portal in all the swirling colors of the rainbow opened, releasing two falling figures. The portal closed immediately. The larger, a large humanoid alligator clad in a white armor that left its arms, tail and face free, was grappling the smaller, clad in red, white, blue and gold. The smaller figure managed to kick himself free, spreading out golden wings to stop his fall, while the monster fell to the ground. Seemingly unharmed, aside from parts of its armor starting to break, the creature stood and roared to the sky. Of course, the winged man was not the only hero at the scene!
  15. OOC for this. @Dr Archeville, @Fox, @Kaede Kimura Give me some initiative rolls, and let me get some intro posts!
  16. In some ways, going to Claremont Academy was like going to any high school. There was plenty of academic work, meals in the cafeteria, sports, dances, all the same drudgery and fun that any teenager could expect from their education. In other ways, though, it was very different. Not all students, for instance, got signed up to do after-school study with members of the Freedom League! Patrol with the Freedom League was something of a pilot program this year. The Claremont students got to experience patrolling the city with experienced heroes who could offer tips and answer questions, and the League members got to serve their community and build ties with the school. It seemed destined to be a winning combination. At least, Stesha certainly hoped it was going to be. Fleur de Joie had been a vocal proponent of the program, and she was eager enough to see it succeed that she volunteered to take the first patrol shift. When she'd gotten the profiles of the students she'd be working with, well, it had been easy to decide who she'd ask to work with her. Tiamat seemed a natural fit, and it would probably be very entertaining to watch her interacting with the kids. Claremont patrols started fairly early, around 9pm, so at 8:45 Stesha was waiting outside the school gymnasium, wearing her costume and browsing through the League's text-tip line to see if anything might be brewing tonight. "Well, here we go," she murmured to Tiamat while they waited for the students. "Ready to teach the next generation?"
  17. Riley's Pub Peterborough, England'; UK. Saturday, March 20th, 20212:01 AM In the heart of rural East England and the center of Peterborough lied Riley's pub. Riley's was the very definition of a seedy pub. Though tough to see from the stained glass windows the lively atmosphere could be heard before one even entered. There were various billiards tables and tvs throughout the property. Though the noise itself made attempting to actually listen to a tv set a failed experiment. The clientele consisted of various roughnecks and known criminals. With hardly a full set a teeth among the lot. To say nothing of the smell. In the center of Riley's was a boxing ring. As Foreshadow explained, before the trio arrived, housed various underground bare knuckle boxing tournaments. The most well known of which was something called the Blood Brawl. Suffice to say, it wasn't exactly Cape territory. Various eyes following the members of the Vanguard as they made their way to the bar in the back. There sat an elderly yet muscular black man. He was missing an eye, half his arm, and an entire leg replaced with a prosthetic. Before Foreshadow invited them to come with him, he had explained they would be meeting this man as a favor. He was Gilles Gordeau the man who trained Foreshadow in Savate. And former kneebreaker for various organized crime families. And all around dangerous thug. Who spent his days now coaching underground bare knuckle boxers for still legally questionable pay. "Bonjour, Gilles. You know pubs should have shut down hours ago right?" Gilles didn't turn to look at the three members of Vanguard and instead dismissively waved his remaining hand. "Eh, I say to come alone. You bring children on to my establishment. Soft. Too soft. This is no babysitting service"
  18. Shadowborne Power Level: 12 (built as PL 8; 179/189PP) Unspent Power Points: 10PP Trade-Offs: None In Brief: Celtic girl with powers linked to the Schattenwelt imprisoned during fight with her nemesis, lost until recently, slowly becoming familiar with the modern world. Alternate Identity: Muirne Sceadusangere (Secret) Birthplace: The Kingdom of Kent, England Residence: London, England / Claremont Academy, Freedom City Occupation: Claremont Student Affiliations: Ministry of Powers, Vanguard Family: None known Description: Age: 1393 (DoB: 21 June, 627CE) Physical Age: 16 Gender: Female Ethnicity: Caucasian, Celtic Height: 4'11" Weight: 105lbs Eyes: Green Hair: Red This girl looks at things that are common place in Freedom City with a mixture of apprehension and wonder. Her large eyes are a bright green and scan the world around her constantly. Her nose curves out slightly, and she has full, expressive lips. Her jaw is chiseled and ends with a slightly pointed chin. Her hair is red and flows over her small shoulders. When she walks the world as a civilian, she wears comfortable clothes that she can move in easily, as well as comfortable shoes for walking in. When she is out as Shadowborne she wears chainmail, although she has taken a more modern inspiration with the black bodysuit and domino mask she wears. The transformation into a shadowbeast is one of monstrous changes, turning from a small human girl into a creature that looks like it has crawled from the deepest nightmares of one afraid of the dark: A mass of shadows that writhes and lashes, staring with glowing green eyes. The transformation back from being a shadowbeast is slow, taking a few hours before Muirne is fully corporeal again, no longer trailing wisps of shadow or having to be careful lest she tries using a shadowy hand for something. Example images: https://imgur.com/a/pQUFY29 History Muirne was born in a quiet village in the Kingdom of Kent, and at a young age began to display her power, transforming into a monster composed of shadows and occasionally transporting herself to a dimension if darkness and cold, slowly she began to gain control over this power. The warriors of the village taught her how to fight, and her village grew proud to be raising a hero like in the legends. Her call to adventure came at 15, when the sorcerer Dougal conquered her village, seeking to claim Kent, England and the world itself. Furious at the cruelty the mage had visited upon he people, Muirne gave herself to the shadows, seeking to destroy him. She tore through his fortress with shadowy claws, spending days hunting his retainers and guards, while he locked himself in the central tower. Finally, after all his men had abandoned the keep, she slunk into the tower, but she did not make it far before he nullified her transformation with his magic. Still, she fought him with spear and shield, before he hit her with some strange spell and everything went dark, the fate of the mage and her people unknown to her. The world began to pass on, Dougal's ambitions had been crushed as his men abandoned him, and lost his chance, leaving to plot his return, his fate unknown. As for Muirne's people, they turned Dougal's keep into a burial ground, the tomb of their saviour, where she stood resolutely for all time. Eventually a team of archaeologists uncovered her, and her spell was broken of means unknown to both the researchers and Muirne. She found herself in a strange new world of technology and heroes. Muirne's unusual return came to the attention of the Ministry of Powers and the UK superteam Vanguard, who took the teenager in to help her adjust to the modern world. After a year of learning modern English and some of the skills necessary to get by in this modern world, she began to step into the world of superheroes in preparation for going to Claremont Academy. Muirne eventually joined the superhero school and has begun to grow accustomed to the modern world, coming into her own as a hero as she learns how to manipulate her powers beyond her earlier strategy of transforming into a Shadowbeast, but as her connection to the Schattenwelt deepened her transformation changed. The well of darkness that was housed on this side of her gateway to the Shattenwelt had developed a personality. A burgeoning intelligence had arisen, observing from behind her eyes, and being formed of the darkness itself it had control when she transformed into a Shadowbeast. Personality & Motivation: Muirne is nervous around those that she views as figures of authority such as well known and respected superheroes, frequently slipping into her native tongue for honorifics and her old ways when it comes to manners. With those she sees as equals or adversaries she is far more confident, and her rapidly growing grasp of modern English has allowed her to project that confidence and reclaim the skill she'd had at persuading people in her native tongue and expand on it further. Despite her growing grasp of Modern English she frequently speaks in Old English, often as a method to say things that she does not want others to understand, whether because she knows it would be rude or simply wants to air her thoughts without being overheard. She is glad to have met others who are like her, no longer feeling so isolated as she has in the past and is fiercely protective of these companions. Muirne is still curious about this new world she is in, despite her growing familiarity there is still much she does not know, and she can get quite excited learning new things. Power & Tactics: Muirne has a wellspring of power within her from the Schattenwelt that is constantly present within her and replenishes from her link to the Schattenwelt but continues even if it is cut off. She can use this wellspring of power to morph herself into one of the shadowbeasts that stalk the dark reality. She dislikes using the power, especially now, as the darkness within her has now formed it's own intelligence and when she transforms the positions transfer, her becoming the observer while this new intelligence takes the reins. Outside of the transformation she has learned to use her link to project power outside of herself and has even managed to empower objects to make them effective weapons. Coursing the cold, hungry shadows through her body is incredibly painful, but she is willing to do it if it will allow her to help others. The powers she has unlocked doing this are useful for battlefield control and utility, as she is able to obscure and chill large areas, bind enemies in grasping shadows, blind opponents and hide herself and others in shadows. She also has found that she can store things using her link to the Schattenwelt, and has taken to hiding her armour and spear inside of herself given the many times she has found herself in combat without them. One of her more common tactics is hit and run strikes using her ability to travel to the Schattenwelt to simulate teleporting, entering the dimension and moving before shifting out to strike and then repeating for the retreat. Power Descriptions: All of her powers involve her link to the Schattenwelt, be it allowing the shadows to transform her, releasing them upon the world to cause a variety of effects or filling her weapons with their power. Complications Uncontrollable Darkness: Muirne still does not and may never have full control over the power inside of her, especially with it forming into it's own being. Sometimes her attention slips, especially when startled, frightened or highly stressed but it can happen at any time. When it does the power floods through her and she turns into her Shadowbeast form and she loses control. The GM may have Muirne at any point turn into a Shadowbeast. This can cause a variety of issues for her from frightening others, revealing her secret identity or even simply preventing her from interacting with the world as the other personality takes over. Slow Drain: Transforming back from being a Shadowbeast takes many hours as the energy slowly bleeds off. During this time Muirne begins to slowly turn human with a shadowed silhouette and extremities, shedding tiny motes of darkness into the air. Over time as more power bleeds off control returns to her slowly. Muirne does not immediately transform back from being a Shadowbeast or regain control even if she willingly transformed. This can cause similar issues to her involuntary transformations and as the motes begin floating off they can also be used to track her. Scarred by the Arcane: Muirne's life was ruined twice over in her first encounter with mages. Due to this she is deeply uncomfortable around magic and downright terrified of genuine spellcasters. The GM may have Muirne hesitate around magic if the source is unfamiliar to her, losing her action. Around spellcasters she is terrified, and will fail Will saves as she is too busy trying to fight past her fear to muster a mental defence. Dangers of the Schattenwelt: The Schattenwelt is populated with monsters and the realm itself is predatory. They all seek to consume Muirne as she travels through it. While Muirne is in the Schattenwelt she may be attacked by a Shadowbeast, which she will be forced to either fight, delaying her in another reality or flee, potentially leaving the realm before she intended. Disarmed: Muirne's Shadow Weapons are regular objects empowered to be more dangerous with the power of the Schattenwelt. This means that if she has no weapons she cannot use them. Without a weapon or an improvised weapon Muirne cannot use the Shadow Weapons power. Isolated in the Dark: Muirne has spent most of her life isolated in some form or another even with members of her own family as her powers have always set her apart, made her different and frightening. While she never understood it and still got along well with the villagers who taught her and with her siblings the disconnect was always there with everyone except her mother, who died when Muirne was a child. This isolation was worse when she first awoke in the modern day as now she had lost everyone and couldn't even communicate. These experiences have made her deeply afraid of losing those who she has grown closer to. The Fomorian Sorcerer: The Sorcerer that Muirne fought all those years ago is still alive and active near Freedom City. Dougal still craves to increase his power and has had over a thousand years to come into his own as a near peerless Master of the Arcane. He seeks to either control her or kill her as the only one to ever be his equal in power. He knows her secret identity, her relationships with other heroes and he frequently knows where she is. Abilities: 2 + 8 + 8 + 6 + 10 + 12 = 48PP Strength: 12 (+1) Dexterity: 20 (+5) Constitution: 18 (+4) Intelligence: 16 (+3) Wisdom: 20 (+5) Charisma: 22 (+6) Combat: 8 + 6 = 14PP Initiative: +9 (+5 Dex, +4 Improved Initiative) Attack: +4, +8 Melee (+4 Base, +4 Attack Focus) Grapple: +13 (+8 Melee Attack, +5 Dexterity [Grapple Finesse]) Defense: +8 (+3 Base, +5 Dodge Focus), +2 Flat-Footed Knockback Resistance: 5/2 Saving Throws: 0 + 3 + 3 = 6PP Toughness: +8/+8 (+4 Con, +3 Chainmail, +1 Shield) Fortitude: +4 (+4 Con, +0PP) Reflex: +8 (+5 Dex, +3PP) Will: +8 (+5 Wis, +3PP) Skills: 124R = 31PP Acrobatics 11 (+16) Skill Mastery Bluff 6 (+12) Skill Mastery Concentration 8 (+12) Diplomacy 9 (+15) Skill Mastery Gather Information 4 (+10) Handle Animal 4 (+10) Intimidate 8 (+14) Skill Mastery Languages 1 (English, Old English [Native]) Medicine 9 (+14) Skill Mastery Notice 10 (+14) Skill Mastery Perform (Sing) 10 (+16) Perform (Dance) 10 (+16) Search 7 (+10) Sense Motive 9 (+14) Skill Mastery Stealth 13 (+18) Skill Mastery Survival 5 (+10) Feats: 27PP Acrobatic Bluff Assessment Attack Focus (Melee) 4 Distract (Intimidation) Dodge Focus 5 Equipment 2 Grappling Finesse Hide in Plain Sight Improved Initiative 1 Luck 2 Move-by-action Quick Change Skill Mastery 2 (Acrobatics, Bluff, Diplomacy, Intimidate, Medicine, Notice, Sense Motive, Stealth) Startle Takedown Attack Track Uncanny Dodge (Audible) Equipment 2: 4 + 3 + 4 = 10EP Chainmail: Protection 4 [4EP] Shield: Impervious Toughness 3 [3EP] Spear: Adds (Feats: Extended Reach, Improved Critical 2 [18-20]) to Shadowed Weapons [3EP] Powers: 4 + 11 + 28 + 10 + 2 = 55PP All powers have the following descriptors: (Dimensional, Darkness, Schattenwelt) Damage 7 (Shadowed Weapons; Feats: Affects Insubstantial 1; Incurable, Mighty, Variable Descriptor 1 [Bludgeoning, Piercing, Slashing]) [11PP] (Empowerment, Held Object) Morph 1 (Shadowbeast Form; Extras: Duration [Continuous]; Feats: Innate, Metamorph) [4PP] (Transformation) Schattenwelt Drawing Array 11.5 (23PP Array; Feats: Alternate Power 5) [28PP] Base Power: [8 + 7 + 2 + 2 + 4 = 23PP] Additional Descriptor(s): (Partial Transformation) Elongation 4 (Extras: Projection) [8PP] Super-senses 7 (Life Awareness; Descriptor Frequency: Very Common; Sense Type: Mental, Default: None; Extras: Accurate, Ranged; Feats: Uncanny Dodge [Life Awareness]) [7PP] Super-movement 1 (Swinging; Extras: Linked [Speed (+0)]) [2PP] Speed 2 (Extras: Linked [Super-movement (+0)]) [2PP] Super-movement 2 (Permeate, Wall-Crawling) [4PP] Alternate Power: [23 = 23PP] Additional Descriptor(s): (None) Nullify 8 (Light Consumption; All Light Descriptor; Extras: Area [Burst], Duration [Concentration]; Flaws: Range [Touch]; Drawbacks: Noticeable) [23PP] Alternate Power: [23 = 23PP] Additional Descriptor(s): (Grappling, Grasping) Snare 8 (Grasping Shadows; Extras: Area [Shapeable], Regenerating; Feats: Chokehold, Reversible; Flaws: Range [Touch]; Drawbacks: Vulnerability [Light; Frequency: Common; Intensity: Moderate (+50% Effect Rank)] [-3PP]) [23PP] Alternate Power: [21 = 21PP] Additional Descriptor(s): (Blindness, Curse) Dazzle 8 (Devouring Light; Visual Dazzle; Extras: Area [Shapeable]; Feats: Reversible; Flaws: Range [Touch]) [21PP] Alternate Power: [8 + 5 + 4 + 1 = 18PP] Additional Descriptor(s): (Portal, Gateway, Aura, Covering) Concealment 4 (Shadow Covering; All Visual Senses; Extras: Affects Others; Flaws: Passive) [8PP] Dimensional Pocket 1 (Well Storing; Extras: Duration 3 [Continuous, Lasting]; Flaws: Requires Grapple; Feats: Progression 1 [250lbs]) [5PP] Super-movement 1 (Dimensional Movement [Schattenwelt]; Extras: Duration [Continuous]; Linked [Speed (+0)]; Feats: Progression 1 [250lbs]) [4PP] Speed 1 (Extras: Linked [Speed (+0)]) [1PP] Alternate Power: [7 + 7 = 14PP] Additional Descriptor(s): (Cold) Obscure 7 (Schattenwelt Imposition; Visual Senses [250ft. Radius]; Extras: Linked [Environmental Control (+0)]; Flaws: Range 1 [Touch]) [7PP] Environmental Control 7 (Schattenwelt Imposition; Intense Cold; Extras: Linked [Obscure (+0)]; Flaws: Range 1 [Touch]) [7PP] Shadow Channelling Array 4 (8PP Array; Feats: Alternate Power 2) [10PP] Base Power: [8PP] Additional Descriptor(s): (None) Phased Strike 8 Adds (Extras: Penetrating 8) to Shadowed Weapons [8PP] Alternate Power: [8PP] Additional Descriptor(s): (Draining, Consumption) Thirsting Strike 8 Adds (Extras: Vampiric 8) to Shadowed Weapons [8PP] Alternate Power: [8PP] Additional Descriptor(s): (None) Shrouded Strike 8 Adds (Extras: Poison 8) to Shadowed Weapons [8PP] Super-Senses 2 (Darkvision) [2PP] (Adaptation) Drawbacks: -2PP Vulnerability (Silver; Frequency: Uncommon; Intensity: Moderate [+50% Effect Rank]) [-2PP] DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC16 Toughness (Staged) Damage Shadowed Weapons Touch DC23 Toughness (Staged) Damage Light Consumption Touch (Area) DC18 Will Nullify (Light) Grasping Shadows Touch (Area) DC18 Reflex (Staged) Snare Devouring of Light Touch (Area) DC18 Reflex/Fortitude Visual Dazzle Totals: Abilities (48) + Combat (14) + Saving Throws (6) + Skills (31) + Feats (27) + Powers (55) - Drawbacks (2) = 179/189 Power Points
  19. Shadowborne: The HellQ Introduction Who are you? Sum yourself up in one sentence. A girl lost in time with powers drawn from a shadow realm. Do you have any nicknames, street names, titles, or nom de plume? Síþwíf Klara calls me sister, but otherwise not that I know of. What is your full birth name? Muirne Sceadusangere of Kent Where do you live? Chelsea in London right now. How old are you? What year were you born (if applicable)? Well. That’s got two answers,Síþwíf Dee and the Ministry of Powers say that I’m one thousand, three hundred and ninety three, born in the year 627AD. Physically I’m sixteen. Physical Traits What is your gender? If not applicable, please explain. Female How would you describe your heritage? I’m English but from a long time ago. How tall are you? I’m one inch shy of five feet tall. What is your body type? I’m on the thinner side, although my figure is filling out a bit with the different food. Do you have any particular weaknesses, such as allergies or physical disabilities? I don’t have any disabilities, but my powers have some… issues. I sometimes transform uncontrollably, it takes hours to transform back. I am also vulnerable to fire, light and silver. How do you carry yourself? Are you graceful, or heavy on your feet? Can you be stealthy, do you walk with confidence? I would like to say graceful, and I can be stealthy, although when I’m untransformed I’m not super great at it. As to walking with confidence… I suppose? It depends on the situation. Describe your skin, eye, and hair colour. Well, I’m a bit paler than I was before since I’ve been inside more. I’m on the pale side now, and I’m freckly still. I have green eyes and red hair. How do you wear your hair, if applicable? Do you have facial hair? I generally wear it loose. I braid it if it keeps getting in my face. Do you consider yourself attractive? Do others? I don’t really think of it, although everyone in my village said I was. Do you have any scars, tattoos, piercings, or birthmarks? I have a few scars, no tattoos, piercing or birthmarks though. Do you resemble anyone famous? I really think I’m the worst person to ask that. I have no clue. Do you have a dominant hand? I am left-handed. What kind of clothing do you wear? I generally wear a wide variety of clothes, helped along by the variety of people who have given me clothes. Currently, I don’t have my own style Do you wear makeup? No, I have practised a little bit, but not much. What is your vocal range? Is your voice distinctive in some way? Someone called my singing voice a ‘Soprano’, but I’m not really sure what that means. Do you have any distinctive habits, nervous tics, or mannerisms? Where did they come from, and what causes them? Do other people notice and remark on these habits? Do they annoy you or other people? I’ve taken to humming and singing when I’m alone, but haven’t done it around people much. History Where do you come from? A village in the Kingdom of Kent Have you made any major moves, or do you live in your hometown? I live in London now, and my village doesn’t exist anymore. You could say that’s a fairly major move. Do you feel loyal to your country of citizenship? Do you consider yourself patriotic? How do you feel about the government of your country? It’s too early to really judge whether I have any opinions like that. How do you feel about the place you come from? It was my home, and I dearly miss it, but there’s nothing I can do to get it back. Where is your home town? What was/is it like? It was in the Kingdom of Kent, which I suppose is just Kent now. It wasn’t an easy life, and there wasn’t the constant activity of London, but it was nice. Growing up, were most of the people you knew similar to you or were you somehow a minority? How did that affect you? No one else was like me in my village, I was the only one with powers. It… it was hard at times. No one could help me with any issues I had with them and to a degree, everyone was scared of me. So it got pretty lonely. Is there something you've always been really good at or really bad at? How has that affected your life? I’ve always been pretty good at singing and dancing, and most of the people in my village said that I was really good at talking to people, but I did lose that a bit since I’m in what might as well be a different world, language and all. Were there any traumatic experiences in your early years (death of a family member, abandonment, orphaned at an early age)? My mother died giving birth to one of my siblings, and one of my brothers got sick and died. Otherwise when I got my powers ranks up there. I was coming up on five years old, and my body just started changing. It took two days to transform back. A few days after that I popped into the Shattenwelt and nearly got eaten by a Shadowbeast, pretty traumatic as far as things go. Briefly describe a defining moment in your childhood and how it influenced your life. Well, other than my powers, the main one other than that would be when Dougal attacked my village, which I’m not going into detail about, but in the end, it’s why I’m here. What stupid things did you do when you were younger? The big one that stands out was this one time I played with a knife. I was practicing some of the fighting I had been taught, but I wasn’t supposed to be using that knife, so I tried to run away and hide when I heard my father coming back. Then I tripped, and cut myself open. Where did you go to school? How much schooling did you have, and did you enjoy it? I didn’t really have ‘school’, but I did get taught by pretty close to the entire village Do you have any mementos from your childhood? What are they, and why did you keep them? If you have none, why not? I have a few small things tucked away in my apartment. I picked them up after Dougal attacked my village, or had them on me before he attacked. When did you decide to become a hero? Why? Did anyone influence you one way or another in the decision? My entire village influenced me there. I was the only person anyone had heard of with powers, so it was just a natural step to ‘Be a Hero one day’ like the people in the stories. So in the time since I got my powers I was on that path. Is the reason you give people for becoming a hero different than your real reason? If so, why? No, it might be when I meet more people, but even then I’ll try sticking to the truth, just modernize the tale. Do you have any deep, dark secrets in the past that may come back to haunt you? If you count not wanting people to know that I’m nearly 1400 years old as a deep, dark secret? Other than that, my Secret identity? Do you represent yourself as being different from who you really are? Why? I can’t really say. I’ve always acted the way I do to my knowledge, but I might be different than I think. If you do have these secrets, what do you fear would happen if the truth became known? How far would you go to protect those secrets? I just… I don’t want people to treat me differently. Some of the men from the Ministry of Powers treated me like a primitive idiot until Síþwíf Dee set them straight. I don’t really know what my limit would be, but I wouldn’t kill anyone or anything like that. Do you have any sort of criminal record? If so, is it public knowledge? I haven’t really had the chance to get one, so no? Family What are your biological parents' names? My father was Ailill Reódfeax and my mother was Áine Hwitjferjgt. Were you raised by them? If not, please explain and describe who raised you. I was raised by my mother and father until my mother died. The villagers worked to raise all the children. What was their standing in the community? What did/do they do for a living? My father was the village blacksmith, which made him a pillar of the community. Where are your parents now? Dead. Did your family stay in one area or move around a lot? We lived in the village for our whole lives, although we went to Canterbury a few times, but never moved. How did you get along with your parents? How do you get along with them now (if applicable). My father was a hard man, but fair. My mother… I don’t remember an enormous amount, but I remember her being kind. How do your parents view you now, or how would they? I… I like to think they would be proud, but… I failed to stop Dougal, and I think that would affect their opinion. Do you have any siblings? If so how many and what are their names? Describe your relationship with them. I had two brothers, Cadwgan and Iorwerth as well as one sister, Aisling. What was your birth order in the family? I was the oldest, then it was Cadwgan, Aisling and finally Iorwerth. Where are your siblings now (if applicable)? Do they have families of their own? What do they do? They are also dead. Do you stay in touch with them or have you become estranged? Are- are you trying to be funny? Do you love or hate one member of the family in particular? I loved all of my family, although I have to admit my father was hard to live with at points. Is any member of the family special to you in any way (perhaps, as a confidant, mentor, or arch-rival)? I’d have to say my mother, while she was alive. Everyone else was trying to teach me to be a mighty warrior and such, she tried to teach me to be a person. To be kind. Are there any black (or white) sheep in the family (including you)? If so, please explain. ‘Black Sheep’ is a bit harsh, but it would have been me. None of my family could really understand what it was like, having powers and everyone expecting me to be a Hero. Do you have a notorious or celebrated ancestor? If so, please explain, including how it has affected your life. Not that I know of. Do you have a partner and children currently? If so, please describe them. It’s a bit early for that, isn’t it? If you do not have a partner or children, do you want them someday? How firm are you in your opinion on this, and what might change your mind? I think I do, but I can’t say I’m ‘firm’ in that decision. It depends on if I find the right person. What type of person would be your ideal mate? That’s a good question, but I suppose they’d have to be able to accept what I am. Maybe I’ll know when I’m older. Relationships Do you have any close friends? If so, please describe them, and how you came to be close to them. I feel like I’m getting close to the members of Vanguard, and I think how I came to feel this way is rather self-explanatory, they helped me when I needed it most. I would probably not be half as free as I am without them. Do you have a best friend? If so, how did they become your best friend? How close are you to your best friend? I don’t have a best friend, I feel about equally close to all the major people in my life right now. I hope it changes soon. If you were to go missing, who would worry about you? Well, I know the Ministry of Powers would worry, due to that being their job, and I think Síþwíf Dee and Clara and Brega Sloane and Walker would all worry for me. Have you lost any loves? If so, how did it happen, and what did you do? In the romantic sense of the word? No. But otherwise, I’d say I’ve covered the subject. Do you have any bitter enemies? If so, please describe them and their history with you. Dougal, although I suppose that would be had. He attacked my village, killed those who tried to resist and captured the rest. He was awful. If you have enemies, how do you think they might attempt to work against you in the future? Dougal’s dead, but I imagine were he somehow alive through some magic or something and was after me, he’d try to destroy my life. Target my home, the Vanguard, that sort of thing. What is the worst thing someone has done to you? Killed my family and thrown me forward in time. Where do your loyalties lie? In what order? Vanguard, people, England and the Ministry of Powers, in that order. Who or what do you trust the most? Why? Vanguard, the people in it, not the organization itself. If it wasn’t for them I would have never gotten the chance to start again. Who or what do you despise? Why? Dougal, predictably. I don’t feel like I need to repeat myself again. What qualities do you admire most in other people? Are these qualities you possess? I admire a lot of qualities, kindness, honesty, bravery and so forth, and I’d like to think that I possess these qualities. What qualities do you hate most in other people? Do you have any of those qualities? My honest answer? I hate the cruel and manipulative, and I know that I can be the former. I try not to be though. Do you have a secret identity? If so, who knows it? Do you hide it from people who are close to you? Why? Is that even a question? Yes I have a secret identity. The Ministry of Powers and the members of Vanguard know it. I don’t hide it from the people I am close to, they already know it. Do you work well on teams and in groups? Are you a leader or a follower? I’d like to think I’m good at both, but that remains to be seen, doesn’t it? Are you on a super team? If so, how do you get along with your comrades? Do you trust them, or do you have secrets from them? I work with Vanguard, and I think I get along well with them. As to the last part, if I didn’t trust them, I wouldn’t be a team member would I? Are you a member of any church, fraternal organization, club, committee, political party, or other group? How much time do you spend on that? I am not a member of any such group. Personality & Beliefs Who are your heroes? Vanguard. Did you ever become disillusioned with former heroes or idols? If so, why and what were the circumstances? Not so far. Do you like being a hero? If so, what is the most rewarding part? If not, what makes you keep doing it? I… I like being a hero, for all that I’ve done of it. The most rewarding part is easy- I like to help people. Is there anything that would make you give up hero work, or even switch sides? To give up hero work I’d say, either a big enough betrayal by someone I trust or if it was to protect people. To switch sides is… if for some reason I felt I could help more from the other side but that’s still hero work I suppose… otherwise, I’d say if being a hero or just stepping aside compromised my morals too much. If someone like Dougal was to become a ‘hero’ I couldn’t support that and doing nothing is the same supporting them. What are your short term goals (what would you like to be doing within a year)? Síþwíf Dee talked to me about it. I’m going to be going to a school for heroes, which can hopefully help me control my powers. What are your long term goals (what would you like to be doing twenty years from now)? To be honest, outside of hero work I don’t know. I just don’t know enough to make that decision yet. What is your greatest fear? Why? What do you do when something triggers this fear? Magic. I can’t even watch a movie with magic, it stresses me out too much. I panic and start to shut down, and if it’s too much I try to run. I’m not proud of it, but it’s the truth. Is there anything you would give you life for? The people in Vanguard, and the people who can’t protect themselves. How do you feel about money and material wealth? Do you desire it or disdain it? Are you miserly with what you have, or do you like to share? Is it a mark of success, or a means to an end? I don’t really care all too much about money. I know it’s important and all, but the way this world works is still just a little alien to me, and the way money is treated is part of it. How do you generally treat others? I treat others as I would have them treat me. With respect and honour. Are you a trusting person? Has your trust ever been abused? While I am trusting, thankfully, my trust has not been abused. Are you introverted (shy and withdrawn) or extroverted (outgoing)? Do you have a lot of self-confidence? I wouldn’t describe myself as either, but I can’t really say. Everyone knew everyone in my village and since coming here it’s been a rather different experience. Maybe I’ll figure it out. I do think I have plenty of self-confidence, however. How do you act around attractive, available members of your preferred sex? I’ve never really thought about it. I never thought about the boys in the village as such. What are your most annoying habits? Didn’t we already ask this question? I’d guess my humming and singing, but no one’s commented on it yet. Do you feel contempt for any general category of people? Who are they, and why? I'd say no, not contempt. What is your favorite food? Do you prefer any particular type of food? Do you take the time to enjoy your food, or do you eat as fast as you can? Well, my list of foods tried is rather more limited than most, but so far I'm going to say pumpkin pie, and while I do eat quickly, I enjoy my food. What is your favorite drink (alcoholic or otherwise)? I have had wine and beer a few times, but not since I arrived. I have tried tea and the bubbly drinks, and liked them. I can't say I have a favourite though. What is your favorite treat (dessert)? I think that got answered. Are there any specific foodstuffs that you find disgusting or refuse to eat? I can't say I've found anything disgusting, just things I don't like as much. What is your favorite color? Are there any colors you dislike? I like a variety of colours, but if I had to pick one I'd say… blue. What sort of music do you like? Is there any that you hate? I can't say I hate any specific kind of music, but I do love the music I grew up with. If you have a favorite scent, what is it? I like vanilla. Do you have a favorite animal? Always had a soft spot for dogs and foxes. What is your most treasured possession? Why? I mentioned the things tucked away in my apartment. The main ones are my father's knife, and a pendant of my mother's. Do you enjoy "roughing it", or do you prefer your creature comforts? I suppose I'm fine with that, since that compared to what I have now my whole life was roughing it. Is there a job or a task you would absolutely refuse to do? As in regular task, or hero task? Because if it's the former, no. If the latter, probably not, within reason of course. Do you consider yourself a spiritual person? If so, how do your beliefs affect your life? How important is it to you? Sort of. I was Christian, but I'm not sure anymore. Was your faith influenced or molded by anyone special? It was just expected. I never knew any different. But after everything that's happened I don't know where I stand. If you belong to a religious organization, how often do you attend? Do you have a specific place of worship, or friends within the organization? How much do you agree with the beliefs of your organization? I don't belong to anything like that. Could you kill? Have you killed? I know I could. I even know I was planning on it with Dougal. And… I don't know about the second question. When I went after Dougal I wasn't thinking straight, I might have killed some of his men but I can't remember. What circumstances led to you forming that conviction, or taking that action? He took everything from me. My family dead, my people captured. I just… went mad I suppose. I forgot about being a person and just… well you know. Are there circumstances under which you believe it is permissible to kill? What are they? I- I don't know. I know that I wanted to kill Dougal, but would it have been justified? I don't think I can or should say. How would you react to watching someone kill another person? Would your reaction be different if the killer was a friend or an enemy of yours? That's a tough question it may seem hypocritical but if someone tried to do what I tried under similar circumstances I'd probably try to steer them away from that path. How would you react if something important was stolen from you? I would try to get it back of course. How would you react to public humiliation? I suppose that depends. Was it an accident? If so I'd probably get over it. If it was intentional then I'd probably get mad but I wouldn't hurt anyone over it or something. How would you react if a good friend or relative were purposely or accidentally killed? Has it happened to you? If it was an accident I'd grieve. On purpose I'd probably try to get justice. And yes on both counts. What do you consider to be the worst crime someone could commit and why? The worst crime would probably be slavery, especially using powers to enforce it. If your life were to end in 24 hours, what five things would you do in those remaining hours? Five things… I’d probably start by telling everyone what was happening, then spend whatever time I could with them. I don’t really think I have more than that, other than help people where I can. Career & Training Do you have any special training in your hero skills? If so, where and how did you get it? The entire village pitched in to train me as a hero, which was special for my time, less so now I suppose. Who taught you the most about your heroing abilities? What was your relationship with that person? I’m assuming by heroing abilities I assume you mean my powers, in which case no one. No one had any idea how to train me there, so I’m self taught. Do you have any particularly unusual skills? How did you acquire them? I can sing and dance pretty well, which might be considered unusual. I learnt how to sing and dance since we did it during festivals and I really enjoyed it. They also helped for practicing since I learn to control my breathing well to sing and dancing helped keep myself in shape. Do you do something besides hero work for a living? Have you ever done anything else, or do you plan to? I helped around the village, but that was just chores. Síþwíf Dee talked to me about attending a school for Powers, which is what I’m going to be doing soon. What is your preferred combat style? I stick them with my spear. Have you ever received any awards or honours? No. What skill areas would you like most to improve in? Is there anything you can't do that you wish desperately you could? I wish I could stop transforming against my will, otherwise, I just want to get better at my various skills. How do you act around people who are more skilled than you in areas you'd like to improve? Are you jealous, or do you try and learn? I listen to what they are willing to teach. Lifestyle & Hobbies What is a normal day for you? How do you feel when something interrupts this routine? I wake up with the dawn, set an alarm and dance and sing for an hour. Then I shower after that, then have breakfast. Then I study for a few hours with breaks to keep myself sane. I have a light lunch, then practice fighting and practice my other skills. After that, I’ll read or watch something, which helps with my English, until I make myself supper. After that, I’ll wind down by relaxing until I go to bed. I don’t mind interruptions since they are generally important, and it gives me a chance to talk to someone, which can be nice. Do you have any hobbies, or interests outside hero work? What are they, and where did you pick them up? Mainly singing and dancing, although I’ve been studying to catch up with people my age in terms of academics. What do you do for fun? Sing and dance, watch television or read, practicing fighting can be pretty fun at times. Do you have a costume? What does it look like? I wear my armour and a mask. How do you normally dress when not in costume? I’m sure I’ve answered this already, but my style is pretty varied, since I’m still finding what it is. What do you wear to bed most nights? This is getting a bit personal, no? I’m not sure if I’m comfortable… I have to answer it? What if I don’t? Fine. I generally wear a big t-shirt. Do you wear any special jewelry? What is it, and what does it look like? I don’t. I keep all the special things from my old life safe in my apartment. Do you have a special place where you keep your valuables? In a box on my closet. What's your preferred means of local travel? How about long distance? I tend to walk or run short distances, and I don’t generally have a preferred long distance method, since I haven’t really moved around a lot. Miscellaneous Have you ever made a will, or tried to make arrangements for your death? What provisions did you make? I haven’t, although now that you mention it I probably should. If your features were to be destroyed beyond recognition, is there any other way of identifying your body? Not that I know of? What would you like to be remembered for after your death? I would like to be remembered as a Hero, who did everything she could to help people. Do you believe you pose a threat to the public? Why or why not? I can. Were I to lose control of my powers or be mind-controlled I would pose a danger to the public. What do you perceive as your greatest strength? I like to think that I'm well trained, although we'll have to see about that. What do you perceive as your greatest weakness? I don't have the greatest hold on my emotions, and I don't always think things through. As a player, if you could, what advice would you give your character? Speak as if he/she were sitting right here in front of you. Use proper tone so they might heed your advice… You need to slow down and rely on others. You have all the time in the world to get better and people around you who are willing to help you, let them.
  20. Muirne Sceadusangere Gather Information DC 10: Muirne is a teenager from England, she goes to Claremont. She seems unaccustomed to many things that are staples in the modern world and speaks in an odd language. DC 15: The language Muirne speaks is Old English, and she speaks it fluently. DC 20: Muirne is the superhero Shadowborne, and her paper trail only really begins in 2019, and everything has been backdated from it. DC 25: Muirne is nearly 1400 years displaced from the date of her birth after a fight with a mage named Dougal. Shadowborne Gather Information DC 10: Shadowborne is a minor hero who has been seen in both London and Freedom City. DC 15: Shadowborne in costume wears medieval armour and wields a spear and shield, but her powerset is apparently unrelated. She actually turns into a monster made out of shadows. DC 25: Shadowborne actually draws power from an alternate reality called the "Shattenwelt", which is how she turns into her monster form. She is actually from the Kingdom of Kent nearly 1400 years ago. Knowledge (History) DC 25: There are scattered mentions of a hero similar to Shadowborne in history. Maybe she's part of a hero family or a legacy hero. DC 30: In ever more obscure tomes it becomes clear that the hero mentioned is not some previous incarnation but the very same hero.
  21. RocketLord

    Fury Road

    GM The Neighborhood Bodega near Claremont Academy February 1st, 2021 Afternoon, after classes had ended It was time for some of the newer students to take a trip to the neighborhood bodega. Danica thought so, at least. She had rounded up Luke, Leon and Muirne and off they went for cheap junk food! The weather was quite nice, if a bit chilly. It had started snowing a few hours earlier, and was still going, but the snowfall was light and inobtrusive. The group was just exiting the bodega with their bounty in hand when a strange wind blew through the street. It was warm, cutting a path through the falling snow, with a strong smell of ozone and rust along as it went. In a flash, an armored vehicle appeared, driving through the tunnel in the snowfall at full speed, tearing down the road. It was not alone. Seconds later, a pair of Omegadrones appeared in the same manner, flying straight after the vehicle.
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