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RocketLord

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  1. Aw, c'mon. Now Kidd decided to show up! And he was going to do this the only way he really knew how, from the sound of it. So, what now? The Wall wasn't about to let Justice get by him, not if he could help it. Blowfish's goons were shooting at them, just shooting blindly from the looks of it. Still, it was dangerous enough. One stray bullet, and then someone in here could be seriously hurt, and there were a lot of people on these stairs now. So, how would she get by without directly shooting him? Honestly, she had no idea! Robin was not a fan of fighting in quarters this cramped. Especially when moving up the stairs! This was just asking for a someone to fall down. "C'mon Wall! Quit this! We gotta work together here! Just stick to the plan!" It would probably fall on deaf ears, so, she looked around. What could she do? Was there anything that she could use, without having to attack the Wall from behind? Maybe move over him or under him somehow?
  2. GM Nothing was easy, it seemed. They would not be able to figure it out from that button press, at least. The next one did not seem to do much, at least for the moment. Then, an image popped up on the screen. It was a man or woman in an armor, very dark blue with lighter blue details. The helmet, shaped to resemble a wolf's head, with yellow lenses where the eyes would be, appeared directly on the screen. "Well... have you found the..." The voice was heavily modulated. There was an electronic effect to it. "Oh. I suppose you defeated those two idiots."
  3. I've updated the Dreams complication with some examples.
  4. @TheAbsurdist Had completely forgotten those. All descriptors should be fixed now.
  5. @TheAbsurdist Added Mutation and Psionic descriptor to powers for source.
  6. The worst nightmare of both? How curious, that they just so happened to find themselves in the same area of this dreamscape, then! But the language that the Raven phantom spoke at the end made it quite clear that it had some special enmity towards Ashley, at the very least. A cold chill ran down his spine at the growl in the Raven's voice. It sounded too much like the Hooked Man. Did he have an effect on this dream as well, or was it mere coincidence? In any case, he did not like it. Pan's mind raced. The rules of each dream had to be followed. The last one, with Leroy and Mardo, that had been easy. They were scared, but it was a situation that could be easily managed. Beat fear with bravery and laughter. This was something different. Yes, there were fear. The small child that Ashley played watchdog for was crying, scared out of her mind. But this seemed to be Ashley's nightmare too, and she was defiant. The rules were clear, then. A confrontration! Best the source of the terror! "Everyone can fail!" he shouted at the Raven-Thing, but obviously meant towards Ashley as well. He was already in between Ashley and the phantom, but if the fireworks had not been enough, then... "Who cares? Rise up, try again! Be better! Is that not what being a hero is?" His tone was as playful as ever, a confident grin on his lips, despite the situation. A brilliant blade of light and Pixie Dust appeared from Pan's heads, grasped tightly. A quick feint towards the creature's side, one that would never connect, then moving swiftly, he pulled back to strike at the creature's face with a quick stab.
  7. Well, since it goes for them both, I assume the Raven-Thing is up close. Switching Tricks array to Forever Blade. Move-Action Feint to try and get its defenses a bit down: Bluff 1d20+16 = 28 Followed by Forever Blade: 1d20+6 = 25 DC31 Toughness if that connects. And hoping that the Forever Blade's light descriptor might do something fun against the Raven-Thing.
  8. U.F.O. Power Level: 10 (185/195PP) Unspent Power Points: 10 Trade-Offs: (Abduction Beam) +4 Attack / -4 DC, -5 Defense / +5 Toughness In Brief: Ancient Praetorian scout drone, returned to service after disappearing during early Communion skirmishes. Catchphrase: "Incoming." Theme: Space Oddity - David Bowie Alternate Identity: Universal Field Operative 777 (Public) Birthplace: A manufacturing plant somewhere in the Delaztri Empire. Occupation: Former Praetorian scout drone; Praetorian. Affiliations: Praetorians. Family: Uncountable similar units, all lost. Description: Age: Unknown (DOB: More than 2000 years ago) Gender: N/A Height: 5'4'' Weight: 330 lbs. Eyes: N/A Hair: N/A U.F.O. looks just as the name would suggest: Like a flying saucer, silver in color at the top and black at the bottom, basically two discs stuck together, with a small "head" at the top. The head contains a black display that runs all the way around it, which changes to show different images, most often showing eyes in various colors, and a pair of silver antenna on top. In this form, U.F.O. will always be flying, as it posses no other form of locomotion. The two plates can split apart, with the lower black part being U.F.O.'s feet, attached to white "boots" and black legs that end in a white lower body, connected to a silver ball that makes up U.F.O.'s body. The silver upper plate and "head" rests on this ball. A pair of thin metallic arms connect to white ball-like objects, on which sits five black fingers, allowing U.F.O. fine manipulation. History: Once upon a time, the Delaztri Empire spanned the Milky Way Galaxy. The mighty Praetorians were their guardians, standing strong in the face of danger and strife, and yet, even the mighty Praetorians could need help, from time to time. Thus, the Delaztri Empire created the Universal Field Operatives, or U.F.O.s for short. Small, expendable scout drones, the U.F.O.s were used to support the Praetorians and the Delaztri Empire at large, be it to scout enemy territories ahead of a Praetorian strike, seek out new civilizations to add to the empire, or simply explore space, charting great star maps for the Delaztri Empire. It would be no big loss if an U.F.O. was lost, whether to combat or the ravages of space. After all, they were robots, remote controlled or running on advanced algorithms, but with no sentience of their own. They could easily be replaced. One such U.F.O. was assigned directly the Praetorians, as were many of its fellow drones. U.F.O. 777 proved to be made from sterner stuff than most others, however. It proved more resourceful, hardier and quicker than similar units. Maybe it was a newer model, and the Praetorians had never been informed. Maybe it was a defect in its building process, which had turned advantageous for this particular unit. Maybe it was simply pure luck. Whatever the case, the U.F.O. unit endured where its fellow units did not, and some of the Praetorians began to show some affection for the unit. As the Communion attacked, the U.F.O. drone were with the Praetorians, aiding to the best of its ability. It fought in several skirmishes until, finally, it was sent on a suicide mission to bring down a Wedge Vessel. While the drone succeeded in its mission, it was believed lost, and the war continued without it. Though heavily damaged, the drone had survived, and the war waged on around it, as its self-repair processes tried to get it back up and running. Scavenging what it could from the derelict Wedge Vessel as it floated through space, the drone finally incorporated Computronium. And so, the first spark of sentience was born, and as it grew, the drone realized its folly, as it began to hear the commands from the Central Intelligence. To avoid being used against the Praetorians, the drone placed itself in an inactive mode. Better to be sleeping than to hurt the Praetorians. For millennia, the U.F.O. drone slept, as the Computronium expanded it. Maybe the Computronium alone was the catalyst, maybe the drone was bathed in the light of strange stars or passed through weird areas of space, but it grew, and it evolved. It slept and it dreamt. Dreamt of the Praetorians, dreamt of it battles. Emotions developed, thoughts grew. Finally, one day, the the signal stopped. The Central Intelligence was shut down, and finally, U.F.O. could awaken once more! No longer a mere drone, but a fully sentient being, U.F.O. set out to explore the universe. For years, U.F.O. wandered space, exploring, learning and growing, until one day, it felt something. Something it had not felt in more than two thousand years: A Praetorian signal, a beacon that beckoned it home. Without question, U.F.O. charted a new course: Straight for the new Praetorian base. Personality & Motivation: U.F.O. is faithful and very protective of the Praetorians. It was built to be in their service, a task it fulfills to this day. While being a sentient being is rather new to him, it has learned from its past experiences from before it gained sentience, and it is far from the newborn child one might expect a newly sentient robot to be. True to its old programming, U.F.O. spends much of its free time exploring a galaxy that has changed much in the millennia that has passed since it entered its inactive state. U.F.O. is easily awed by great feats or sights, but will often downplay its own contribution, some times struggling with no longer being a mere drone, but its own self, which can also lead to him remaining out of discussions, unless directly addressed. It will often try to emulate those that it admire, be it through affecting their manner of speech or attempting to copy the way they stand and move. For some reason, U.F.O. likes making corn circles in his spare time. He claims that it is calming, but is not quite sure where he picked up the habit. Powers & Tactics: U.F.O. is a robot drone built by the Delaztri Empire, who has since gained sentience. Its powers are all built in components, though a number of them have been improved during the time it has spent on its own. All of the powers are technological in nature, and while the standard U.F.O. drones were able to choose what abilities to use either through remote control or advanced algorithms, U.F.O.'s sentience lets it use these abilities faster and more freely. In general, U.F.O. prefers to stay mobile, rapidly moving across a battlefield, always attempting to stay out of reach of its foe, if possible. U.F.O. will rapidly switch its extra power between different systems, whether it is to strengthen its defensive fields, boost engine power or create a stealth field, allowing it to move undetected, all depending on the foe faced. Offensively, U.F.O. tends to play a supporting role to others, if at all possible. If caught in a situation that calls for it, U.F.O. has been known to increase flight to light speed to use hit and run tactics. Power Descriptions: U.F.O. is capable of flight, preferably when folded into its "Flying Saucer" configuration. While able to travel at 50 mph at standard power output, reserve power can be diverted to allow U.F.O. to travel at near light speed, even allowing rapid space travel. The built in language package contains a database of all known languages, as well as software designed to rapidly learn any new spoken or written languages that U.F.O. encounters, allowing it to communicate with just about anyone. As a robot, with a body built from several diffferent alloys, U.F.O. is immune to most effects that would affect biological creatures, such as poison, the need for sleep or food, the ravages of the environment and much more. Curiously, while one would believe him to be completely immune to mental effects, U.F.O. is merely highly resistant to such effects, possibly as a result of his still growing sentience. Using materials around him, or even just if given enough time, U.F.O. can repair most damage to itself, if it is left functional after sustaining damage, at least. U.F.O.'s sensors offers the robot 360 degree vision, at much greater range than normal vision, and allows it to detect and analyze radio waves in its vicinity. Though a standard feature of all U.F.O. drones, U.F.O. has improved the output of its electromagnetic force field greatly, protecting it from much greater damage than previously. By redirecting additional power to its shields, U.F.O. can even make the shields even more effective, as well as provide radiation shielding. Additional uses for U.F.O.'s power reserves include communication via radio or data using its radio senses, as well as a stealth suite of effects that creates a field around U.F.O. that renders it invisible to visual, auditory and radio senses. Finally, U.F.O. is equipped with a number of weapon systems, including light blue laser blasts for attacking foes directly, an "Abduction Beam" in a red color that temporarily captures foes in a pocket dimension and finally a Tractor Beam, which allows U.F.O. to push, throw or grapple foes or other targets from afar using an electromagnetic field. The Tractor Beam is a light green beam that creates a similarly colored field around captured targets. Complications: More Than Machine: While U.F.O. has developed sentience over the last two thousand years while inactive, it is still comparatively inexperienced in social situations, and always willing to try to please others. Lost In Space: U.F.O. spent a lot of time alone after awakening from its inactive mode once the Central Intelligence was defeated, and its databases has perfect memory of the years it spent alone on the derelict Wedge Vessel before that. U.F.O. positively dreads being lost on its own again. Space Invaders: The U.F.O. drones were used in great number by the Delaztri Empire. While seeing U.F.O. might be a source of relief or hope for some species in the galaxy, the opposite can hold true as well. Dreams of Electric Sheep: U.F.O. is still somewhat freaked out by the concept of dreams, and that it actually dreams. Any effects related to dreams will cause U.F.O. great distress, and it will generally have a harder time seeing the difference between the dream and reality than others. Suitably dream like effects, such as illusions, can also make U.F.O. question whether is is dreaming or awake. Former Drone : U.F.O. is a robot, and true to its origin as a drone, it does not look particularly like a living being. Some might not believe that it is a fully sentient being, potentially dismissing it, or worse, considering it expendable. Abilities: (-2) + 6 + (-10) + 6 + 6 + 0 = 6PP Strength: 8 (-1) Dexterity: 16 (+3) Constitution: - (-5) Intelligence: 16 (+3) Wisdom: 16 (+3) Charisma: 10 (+0) Combat: 8 + 4 = 12PP Initiative: +7 (+3 Dex, +4 Improved Initiative) Attack: +4 Base, +10 Weapon Systems Array [+4 Base, +6 Attack Specialization] Defense: +5 (+2 Base, +3 Dodge Focus), +0 Flat-Footed Grapple: +3 (+4 Base Attack, -1 Strength) / +14 (+4 Base Attack, +10 Tractor Beam) Knockback: -0 / -7 (with Force Field) Saving Throws: 0 + 7 + 5 = 12PP Toughness: +15 (+0 Con, +15 Force Field) Fortitude: -- Reflex: +10 (+3 Dex, +7) Will: +8 (+3 Wis, +5) Skills: 40R = 10PP Computers 10 (+13) Knowledge [Galactic Lore] 10 (+13) Notice 5 (+8) Search 5 (+8) Stealth 10 (+13) Feats: 15PP Attack Specialization [Weapon Systems Array] 3 Dodge Focus 3 Environmental Adaption [High Gravity] Environmental Adaption [Low Gravity] Environmental Adaption [Zero Gravity] Evasion 2 Favored Environment [High Altitude] Favored Environment [Space] Improved Initiative 1 Move-By Action Powers: 6 + 6 + 15 + 30 + 5 + 6 + 26 + 6 + 8 + 22 = 130PP Comprehend Rank 3 ("Language Package"; Understand, speak and read all languages) [6PP] (Algorithms, Software, Technology) Flight 3 ("Flying Saucer") (Flight Speed: 50 mph, 440 ft./rnd) [6PP] (Technology) Force Field 15 ("Defensive Shields") [15PP] (Electromagnetic Energy, Technology) Immunity 30 ("Robot Body"; Options: All Fortitude Effects) [30PP] (Non-Biological Lifeform, Technology) Immunity 10 ("Robot Mind"; Options: Mental Effects, Flaws: Limited [Half Effect]) [5PP] (Non-Biological Lifeform) Regeneration 5 ("Self-Repair Functions"; Options: Recovery Bonus 5 (+0), Feats: Regrowth) [6PP] (Technology) Subsystems Array 8.5 (17PP Array; Feats: Alternate Power 4, Dynamic 5) [26PP] (Reserve Power, Technology, Additional descriptors for each) DBP: Impervious Toughness 10 ("All Power To Shields") [10PP] + Immunity 5 ("Radiation Shields"; Options: Damage Type: Radiation) [5PP] {15/17PP} (Electromagnetic Energy) DAP: Concealment 8 ("Stealth Suite"; Options: All Visual Senses, All Audio Senses, All Radio Senses, Feats: Close Range) {17/17PP} (Stealth Field) DAP: Communication 16 ("Radio Communication"; Options: Radio sense, Feats: Subtle) {17/17PP} (Radio) DAP: Datalink 16 ("Data Communication"; Options: Radio sense, Feats: Subtle) {17/17PP} (Data) DAP: Flight 17 ("All Power To Engines"; Flaws: Distracting) (Stacks with Flying Saucer) (Flight Speed: 25,000,000 mph, 200,000,000 ft./rnd, aka near lightspeed) {17/17PP} Super-Movement 3 ("Space Flying Saucer"; Option: Space Travel) [6PP] (Technology) Super-Senses 8 ("Built In Sensors"; Options: Visual Sense Type [Extended 2, Radius 2], Radio Sense [Analytical, Extended 2]) [8PP] (Radio, Sensors, Technology) Weapon Systems Array 10 (20PP Array; Feats: Alternate Power 2) [22PP] (Technology, Additional descriptors for each) BP: Blast 10 ("Laser Beam") {20/20PP} (Laser, Light, Heat, Piercing Damage) AP: Dimension Pocket 6 ("Abduction Beam"; Extras: Range [Ranged], Feats: Accurate 2) {20/20PP} (Dimensional) AP: Telekinesis 10 ("Tractor Beam") {20/20PP} (Electromagnetic, Impact Damage) Drawbacks: (-0) + (-0) = -0PP DC Block Name Range Save Effect Attack bonus Unarmed Touch DC14 Tou (staged) Damage +4 Laser Beam 100 ft. DC25 Tou (staged) Damage +10 Abduction Beam 60 ft. DC16 Ref (staged) / DC16 Will to escape Trapped in Dimensional Pocket +14 Tractor Beam 100 ft. - Grapple initiated +10 (attack) / +14 (Grapple) Totals: Abilities (6) + Combat (12) + Saving Throws (12) + Skills (10) + Feats (15) + Powers (130) - Drawbacks (0) = 185/195 Power Points
  9. @TheAbsurdist: Just to check: Still want to try Drain Energy or Nullify on the pipleline with the rainbow light leaking from it? And if so, which one?
  10. Blowfish and his goons had the headstart, but Robin was faster. And also faster than the Wall, it seemed, as he lumbered up the stairs. Hopefully faster than Jackson too. She had spotted him following, but he was carrying the camera at the same time, so it might slow him down. Still, the length of his legs alone would make him move faster than a good deal of people. He was, after all, a Wall. Robin tried calling out again. She had to be able to do something to stop him, short of shooting him with the Justice Buster. "C'mon Wall, cut it out! Help me take them down, sure, but you can't go around killing people! You were supposed to be better than that! You said you were forced into being a criminal, right? Help me bring him down, I'm sure that'll make it easier to stay here, right? Don't make me stop you with force!" Just, y'know, not killing people. That really would help. For a brief moment Robin thought about trying get in contact with Kidd, but the way he had talked about shooting Blowfish, that would probably just make this threeway fight into a fourway fight. Not really what she needed right now.
  11. GM The raven made the laughing noise again at Lament's description, and the way he thought about which one to choose. Oh, it was clearly enjoying this more than it should. "I see, I see! Well then... I can only do so much! I am but a guide in these tales, and it is always up to the hero to make the final choice!" It looked around a bit, as if it ws trying to see if anyone was listening to them, then it leaned closer, holding a wing up by its beak, much as one would hold up a hand, before whispering. "Think about the Elf King. Think who he is, what he is! Which of these remind you the most of him, then? And which the least? And would the Grendel's Mother keep his tears in a container that honored the king, or mocked him, hmmm?" Hugin was clearly not aiming to make this too easy.
  12. Forever Boy Pan could not suppress a warm smile as he saw the way that Reina picked a button. It was just adorable, really. Device held out, away form her body in stretched arm, and then one picked at random, with a closed eye. Honestly, it might be the best way to do it, they did not know what the device could do after all, but still! And then the text! So much all at once! Pan was sure he saw something about a distance from initial area, average movement speed and things like that, but extraterrastrial energies! That part stood out to him, shining like a star! It could clearly mean him, after all, he was not exactly from this world, was he now? "Well, if they were tracking something not from the Earth, they were probably after me! Still, I have never seen these two before!" He would have remembered those, would he not?
  13. Rolling for button pressed: 1d6 = 5 So! Which one next?
  14. GM The button made no sound when pressed, but it offered no resistance at all either. Still, the effect was immediate. A number of words began to appear on the screen, running rapidly over it. Pan and Reina only had a quick chance to spot the introduction text, then text rapidly scrolled by. Soon, the entire screen was filled with text overlaid on the map and the tracking device. Few things made much sense, but they would be able to spot at least one piece of information that would help in the purpose of this tool: "Tracking extraterrastrial energies". Not that it helped much, but it was something. Maybe another button would yield a better response?
  15. GM The remains of the tower, the spheres that had been sent to check on the destroyed disk, everything came tumbling down, pulled into the gaping maw of the other place. Really, the scene was quite horrific, as Aquaria had probably intended. With the tower being pulled in as well, the tentacles began pulling on the power line that Asad had begun to follow, until it finally snapped, not far from Asad's current location. It almost immediately began leaking rainbow colored lights into the water, which quickly seemed to be dissipating. If it was indeed a power line, it did not use any mundane power found on the Earth. For a brief moment, there were no reaction to Sea Devil's boast, then, much further down the trench, in the direction of the thick cable, a warm light, shifting in hues from yellow to orange to red and back, began glowing. Warm colors. This light did not move, it seemed.
  16. In case you want some rolls and we're not just in narrative mode: Attack roll for Dazzle effect: 1d20+15 = 34 If it hits: DC17 Reflex save to avoid Visual and Audio dazzle.
  17. Another horrible scene of death and carnage. It looked like a playground, but with bodies everywhere. Pan frowned at the sight. Dream or not, it was not pleasant sight in the least, and if the previous dream had been Leroy and Mardo's nightmares, then who was the owner of this particular horror? He floated through the scene, noting the bodies that surrounded them. Children, teachers, soldiers and colorful heroes. Curious, in its way. Horrible, yet curious. It seemed too real to be the nightmare of a child, did it not? The wounds were too clear, the effects of what had happened to the victims too visceral. At least, unless they had been in warzones or something of the like. And there he found them, in the middle of the carnage. Watchdog, doing her best to live up to her name and keep the little girl that Jack had befriended safe. Despite the scene unfolding around him, Pan could not keep a little smile from his at the sight. The creature that stood before them quickly removed that, however. A dark shadow, a phantom of a hero that Pan recognized from his classes, or in stories from the other heroes. The Raven. The second one, it seemed, in how it at least vaguely resembled a woman. It was towering above them, speaking to them, talking of lies exposed, deception and worlds in collision. And from Ashley's response, clearly it was speaking to her. She fired on its midsection, and Pan dove forward. This was not a scene he knew how to solve with the wave of his hand and an uplifting speech. He would need more. "Watchdog!" He called out, fireworks already burning in his hand, shooting out at the phantom before them. Fight darkness with light, no? "Is that the Raven? What is this place?" He had boasted his affinity for the dreams. Time to actually put that to the test.
  18. Justice would be into participating
  19. Everything was happening so fast. Pan had barely managed to climb to his feet before Krampus opened his kasket. The old was instant and intense, rushing over the area, pushing him back. He could see so many of the others caught in it all around him, ice and cold weighing him down like them. He saw Corinne was caught as well. No, that he could not let go unpunished. This was far from ideal, but it could have been worse, at least, and Pan remained standing, a grin creeping over his lips. The situation was dire, true. He saw Dio falling, but his friends, and even those among the students that he only knew by association, were putting up a fine fight. Micah's heat, Nicole's armor powering through the sky towards Krampus. So many of them working together. It was glorious. Could he do any less? Of course not! Krampus was stunned for the moment, he had to take the shot! "KRAMPUS! Look around! Do you truly believe you can stand against the might of my friends? You come to a school of heroes to punish the naughty! Do you not see your error?" He doubted it would help much, but it was a mere distraction, after all. Pixie Dust had already gathered in his hands, being thrown forward in a pixie-winged ball, spinning through the air towards Krampus. He could only hope that his aim would be true, and that he had enough power to at least cause some reaction in Krampus.
  20. Right, since Pan is entangled anyway, I'll go for a Feint as Move action at Krampus: Bluff 1d20+16 = 21 Not a huge chance of succes, but let's see if I get lucky! Followed up with a Pixie Blast: 1d20+9 = 27 DC26 Toughness if it hits, otherwise it'll come back around for its homing attack on Pan's next turn.
  21. "The Lost World." Didn't sound like a fun place to be. And there were probably no using the Magic Mesa to get out of there, not unless it had a counterpart somewhere, or decided to pull Cassidy out of this place on its own. Neither were likely. This was supposed to be simple. He should just have grabbed one of those robbers and gotten out of there immediately. But couldn't do that, could he? Still, it wasn't Tsunami's fault, and she seemed to know more about what was going on than he did. He had thrown to enough weird places by the Magic Mesa, being in some place called the Lost World shouldn't freak him out too much, should it? "Right. What's the deal with this place, then? You mentioned Atlanteans? They're the ones in charge here?" Two options, two paths out of here. And he knew nothing about this place. "And any clue how we get home?"
  22. GM Hugin was silent, simply staring down at the three trinkets. A pair of cups, and a vial. Its face was unreadable. It was, after all, a raven, and not a human, and birds were notoriously difficult to read. And yet, Lament could not help but feel that he had somehow annoyed the messenger of Odin that stood before him. If the bird could have raised an eyebrow, it would have done so. Instead, it cawed loudly. "Describe them to me! Tell me what they look like to you!" It was apparently not fond of repeating its command.
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