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Tiffany Korta

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Freedom City Guidebook

Freedom City PBP: A How-To Guide

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  1. Maddie Madrigal The sensible thing would have been to gently sip the drink, to get used to the tastes before delving into the deeper depths of taste sensation. Maddie wasn’t on to go into any challenge half hearted, kinocking back the drink and shivering at the burst of tastes on her tongue. It was like a bing blind and then suddenly seeing everything in minutes details. “Another, please!” more than that and she’d probably have to work off the energy for the rest of the day “I am from a place I believe is called here Terminus, not as exciting as this place called Denver I’m sure!” she felt clever at her attempts to include this new person in her conversations, it was still weird to have to deal with people as equals but she really was trying.
  2. Maddie Madrigal This world was already confusing enough, but no it offered even more choices! If she had not been bought up to be a stoic at all time she might give a wail of despair. Still there was also so much new and exciting things to experience, she just had to take the first steps. “Growing up my mother thought that to be the best warrior I should eat on the gruel that they feed the servants and drones upon.” she explained in a matter of fact way “Though sometime the kitchen staff would allow me to eat some gel cubes, they tasted no better but at least they had a pleasant texture. They had a color not unlike this one, so that is the one I shall try!” She pointed to the green colored liquid not knowing what she was about to experience!
  3. Maddie Madrigal So many people was somewhat overwhelming to someone used to quiet chambers of her home, so Maddie looked for somewhere a little less in the action. Whilst a few were gathered around the merchants booth seemed to be a little less hectic. Making her way to the booth she got out what she figured was the correct amount to pay for the refreshments. “I wish to sample one of your drinks…” her voice was booming, an advantage in the noise and bustle “...but I am new to this place and know any of these flavours! What would you recommend as a suitable refreshment?”
  4. Summer been a little crazy for us all and we've fallen a little behind, so apologies to everyone for our failings. To balance things we're a smidge early for August, please still feel free to post you counts for the month! Dr Archeville Artificer: 1 post = 1PP + 1PP (Mod point) = 2PP Horrowshow: 1 post = 1PP + 1PP (Mod point) = 2PP Heritage Crystal-Gazer: 1 post = 1PP Moonsimply La Puma Negra = 6 posts = 1PP Nerdzul Nightscale: 1 post = 1PP + 1 post = 1PP = 2PP Secondling Legatus: 2 posts = 1PP Spacefurry Chimera: 1 post (GM post) = 1PP + 3 posts = 1 PP = 2PP Paper: 1 post (GM post) = 1PP Predator: 1 post = 1PP + 1 post = 1PP = 2PP GM Post: 1 x 2 post = 2 posts
  5. Maddie Madrigal Maddie knew nothing of the chaos ahead of her as she wandered through the gate of Claremont, waving goodbye to the driver that had bought her from the temporary quarters the league had provided her with. She hoped she hadn’t given the driver too much of what apparently called a “tip”, all the little bit of paper considered currency here all looked the same to her. Really this whole world was strange to her, the sky was the wrong colour and distinctly lacked any floating island. And that was just the first of a thousand sights, sounds, and smells that made this world just seem so… alive. Talking of such things there seemed to be a mass of students around what she figured was probably their trainers. She had no problem seeing what was going on, at almost 6ft Maddie could look over the top of many of the students, but for now, she had no idea what this was all about. Maybe it was some form of training exercise?
  6. Claremont Academy ~9 am, 1st August 2022 Being one of the premium schools for superhero teens in America, if not the world, Claremont had one of the most impressive computer system money and tech heroes could provide. But it wasn’t perfect and today of all day the system had mysteriously crashed, rumours were currently running amok with no theory quite winning out yet. That didn’t help for the students, new and old that had turned up to settle into their new (or old) dorm rooms. With no records available right now two poor interns had been roped in to do an ad-hoc organization of room for now. Smartly they’d also roped in a few of the older students to help guide the new students to what rooms worked for now. Tomorrow things might change, but for now, a general make-do method was doing the rounds of those directing students around.
  7. Madelyn "Maddie" Madrigal Power Level: 8/12 (180/180PP) Unspent Power Points: 0 Trade-Offs: -1 Defense / +1 Toughness In Brief: Terminus Princess learning about humanity. Theme: (Optional) A theme song for the character. Alternate Identity: Madrigal Madrigal 2 (Public) Birthplace: Terminus Residence: Claremont Academy Base of Operations: Claremont Academy, Freedom City, Earth-Prime Occupation: Student Affiliations: None Family: Madrigal Martinet (Mother), Mascherata Martinet (Brother) Description: Age: 16 (DoB: 2006, 13th July) Gender: Female Ethnicity: Kordion Height: 5'8" Weight: 165 lbs Eyes: Raven Black Hair: Green (Describe what they look like! Cover their physical appearance, typical clothing and of course their costume if they have one.) History: When it finally seemed that Omega wouldn't be returning to Terminus for a while Madrigal finally decided to follow his instructions to have a child to potentially fulfil an unforeseen destiny. Not having the time to carry a child to term, she was busy training Omegadrone to conquer more dimensions, she had the Second Physician Friendly clone her a child. Despite her very specific instructions, he created a female clone, and though the Third Physician Friendly fixed this oversite she saw the value of having another warrior to fight for Terminus. (Remember we are a relatively family friendly site. Your story should be PG-13 at most. If your character wouldn't fit in an episode of Justice League Unlimited, The Dresden Files, or Buffy the Vampire Slayer, you'll need to rethink it. When in doubt, ask a Staff Member.) Personality & Motivation: (Describe why they do what they do here.) Powers & Tactics: (In-character descriptions of how they do what they do.) Power Descriptions: (Describe the appearance of their powers as applicable: the colour of energy blasts, the shape of portals, the design of a battlesuit. Also give an idea of the Descriptors those powers use: fire, technological, cosmic energy, etc.) Complications: Name: Description Example: Everyone Deserves A Second Chance: The character believes in everyone's better nature, even if it would be more prudent to be wary. Abilities: 16 + 8 + 18 + 6 + 6 + 10 = 64PP Strength: 26 (+8) Dexterity: 18 (+4) Constitution: 28 (+9) Intelligence: 16 (+3) Wisdom: 16 (+3) Charisma: 20 (+5) Combat: 12 + 8 = 20PP Initiative: +8 Attack: +6 Base, +8 Cosmic Rod Defense: +7 (+4 Base, +3 Dodge Focus), +2 Flat-Footed Grapple: +0 Knockback: -7 Saving Throws: 0 + 3 + 4 = 7PP Toughness: +9 (+9 Con, +0 [Impervious 5]) Fortitude: +9 (+9 Con, +0) Reflex: +8 (+4 Dex, +4) Will: +8 (+3 Wis, +5) Skills: 78R = 20PP Acrobatics 6 (+10) Bluff 5 (+10) Climb 2 (+10) Diplomacy 5 (+10) Handle Animal 5 (+10) Intimidate 10 (+15) Knowledge (Arcance Lore) 2 (+5) Knowledge (Behavioral Science) 2 (+5) Knowledge (Technology) +2 (+5) Medicine 2 (+5) Notice 7 (+10) Ride 1 (+5) Search 7 (+10) Sense Motive 7 (+10) Stealth 6 (+10) Survival 7 (+10) Swin 2 (+10) Feats: 15PP All-Out Attack Dodge Focus 3 Fearless Improved Initiative 1 Luck 2 Move-by Action Power Attack Takedown Attack 1 Uncanny Dodge (Auditory) 1 Powers: 6 + 8 + 12 + 4 + 10 + 5 + 10 = 55PP Comprehend 3 (Read All, Speak All, Understand All) [6PP] (Terminus nature) Device 2 (Flight Harness, 10PP Device, Hard to Lose) [8PP] Flight 5 (250 mph, 2,200 ft/rnd) [5PP] Device 4 (Cosmic Rod, 20PP Device, Easy to Lose) [12PP] Damage 8 (Cosmic Energy, range:80ft, Extra: Ranged Feats: Accurate 1, Affects Insubstantial 2, Homing 1) [20PP] Device 1 (Kordian Helmet, 5PP Device, Hard to Lose) [4PP] Communication 1 (Mental) [1PP] Sensory Shield 2 (All senses, +4 save vs Dazzle) [4PP] Immunity 10 (Ageing, Life Support) [10PP] (Terminus nature) Impervious Toughness 5 [5PP] (Magical nature) Super-Strength 5 (+25 Str, Heavy Load 14.7 tns) [10PP] (Magical nature) DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 23 Toughness Damage Cosmic Rod Ranged DC 23 Toughness Damage Totals: Abilities (64) + Combat (16) + Saving Throws (9) + Skills (20) + Feats (15) + Powers (55) - Drawbacks (0) = 180/180 Power Points
  8. GM Post As Copycat spoke Persephone face was neutral, looking to all the world like one of the Ancient Greek statue. When she finished there was a pause then her face broke into a smile, like the sun through the clouds on a spring morning. “You gift if greatly appreciated, and far to generous for our humble gathering.” with some grace she handed the gift to an assistance that seemed to appear at her side as she turned. “My family has had some issues with you kind, but I hope that this will in some way make up for past mistakes.” that last part was obviously as much to the rest of the crowd as just Copycat. She gently touched the heroes arm that was like the most sensual massage, if only for a few seconds. “Now if you’ll excuse me I need to mingle with the other guest, I’m sure we’ll meet again after all I need to repay you for the gift...”
  9. GM Post The portal shimmered and out stepped a literal Greek Goddess, the fresh faced goddess of the Spring Persephone. Unlike some of the impressive gown other were wearing she was dressed in a sharp pin-stripped suit, it was however excellent cut and from one of the most popular Italian designers. Her only flourish was a garland of spring flowers, all obviously out of season for this equinox. “My husband is unfortunately detained by important business, so I am here to welcome you all to this Gala.” There was no spectacular effect when she threw her arms out in welcome, but she still had a commanding presence of a goddess of her status. She then spoke an Ancient Greek passage, the promise that all guests would be free of any threats of harm, the sin that led to Lycaon being sent to Tartarus. “Eat, drink and enjoy yourselves with the dawn you will all be able to leave freely without harm.”
  10. Emerald Spider - 1 post (Rollover) = 1PP Madame Raven - 1 post (Rollover) = 1PP Merge Trois - 1 post (Rollover) = 1PP The Immutable Betsy Brooks - 1 post = 1PP Blood and Cherry Blossoms (1) The Scarab III - 1 post (Rollover) = 1PP Valkyrja - 1 post (Rollover) = 1PP Zhenschina-voin - 1 post (Rollover) = 1PP + 1PP (Ref point) = 2PP GM Posts (3 x 2) = 6 posts The Hades Gala, departure (1) The Hades Gala, arrival (1) The Hades Gala (1)
  11. The Immutable Betsy Brooks “Darling no one tells the help anything, they gossip like no ones business and the deities are the worse!” Betsy slinked up to beside Forever Boy getting a little tired of waiting in line “Loved you’re biography by the way, can’t wait for the sequel!” She was dressed in a simple dress that could only be achieved with insane amounts of money, a sweeping red number with the hint of Ancient Greece in it’s styling. Betsy had considered bringing her leather jacket but for once it really wasn’t the time or place, even the sunglasses were for now put away. “Beside we don’t want to piss off Themis, she’s an old skool types of deity not the playful type!” Aegis gave a relieved blink, quite a sight in itself, and tried to return to his duties.
  12. The Immutable Betsy Brooks “I hope you bopped them in the nose for that one!” Betsy replied with some seriousness She hopped of the table she’d bee sitting on and began to weave through the throng of cats. “I guess you need to find out sooner than later but my mother was a honest to goddess memeber of the British arisotcay and my father a vampire and worse of all – an American!” she grinned slightly to show her enlarged canines “Despite the scandal of it all my mum choose to raise me herself, loving me in her own very odd way. Of course that mean sending me to one of the finest public schools – that’s a private school it’s one ot those weird British things I’m afraid.” she gave a little shrug “Problem was to everyone there was expected to be the super posh.” she put on a perfect cut glass accent “’Cause to everyone there I sounded like this.” dropping into cockeny “So I rebelled – smoked a few ciggies, seduced a few maidens, broke a few noises, got kicked out of quite a few schools as it happens!”
  13. Dr Archeville Artificer - 1 post = 1PP + 1 (Mod Point) = 2PP Horrorshow = 2 + 7 = 9 posts = 1PP Heritage Crystal-Gazer – 6 + 1 + 2 (Rollover) = 9 posts = 1PP Grimalkin - 1 post [MAXED] Miracle Girl – 1 post [MAXED] Fox Nocturn – 1 post = 1PP +1PP (Ref Point) = 2PP MoonSimply La Puma Negra = 12 posts = 2PP RocketLord Freedom Eagle ∞ - 1 (GM post) = 1PP Ghost – 1 (GM post) = 1PP + 1PP (Ref Point) = 2PP Nevermore II – 1 post = 1PP Rocket – 1 post = 1PP GM Post = 1 x 2 = 2 posts Spacefurry Paper – 1 post = 1PP Chimera – 1 post = 1PP + 1PP (Vignette) = 2PP Predator – 5 + 1 + 4 (GM posts) = 10 posts = 2PP GM Posts - 2 x 2 = 4 posts Tiffany Korta The Immutable Betsy Brooks - 3 posts = 1PP The Scarab III - 1PP (Ref Point)
  14. The Immutable Betsy Brooks - 3 post = 1PP Blood and Cherry Blossoms (3) The Scarab III - 1PP (Ref Point)
  15. Necromanteion of Acheron, Mesopotamos, Greece Through the doorway the sun again streamed down and the sky was a deep blue, with a squint (or with magic) you could make a fain barrier that was here to provide some privacy from any and all forms of aerial spying. Those that had check the reconned could see that everything was as before, and it seemed you were free to wonder the site away from the gala if they wished. The space for the Gala was fenced off with large ionic columns covering a large clear area, looking through the columns you could see an area that was somehow larger than that the columns should cover. Those with the knowledge would know it was a pocket dimension, and out that would allow those covered by the Pact to visit this plane of existence for the party. Despite some rumours to the contrary the pocket dimension was tied to this place and not Hades underworld as some had suspected. Just inside the pillars there were a series of white marble statues, done in classic style by a well known Freedom City artist. They showed some of the most famous of Freedom Cities (and other placed) heroes, head of them all looking down on everyone that entered was of course Centurion. The rest of the place was a fairly traditional entertainment space, with touches of Ancient Greece thrown in, there was two bar on regular and one juice for those who didn’t (or couldn’t drink) and a buffet that was a mix of traditional fair and classic Greek dishes. Serving staff, mostly human it seems, were wondering around offering drinks and snacks. They seemed to have been hired from the nearby town in a once in a lifetime gig! Think were still fairly early and only a few you recognized were milling around in conversation. Most were superheroes or there friends and family, with a smattering of other well known people from a variety of fields. Most of the major guests, including the hosts, weren’t here yet, as was the fashion they would of cause be fashionably late to there own Gala! This is the third of an open social threat a chance for player characters to meet and greet each other and some NPC's. Only one of you characters can be active in a thread at a time, but you can move them through the threads as to have one in each at a time. If you want to spend more time focused on something you are welcome to spin off into another thread, or a vignette or even ten questions! You are free to create and use minor NPC as needed, the more important character will need a Ref's permission. Player characters with suitable job are welcome to work in there civilian roles before going off (or not) to the gala itself.
  16. Acheron River, Mesopotamos, Greece In an instance you’ve gone from the night sky of Freedom City to a bright blue sky of a beautiful Greek day, in what seems to be a relatively rural area of the country. After a few minutes of a relaxing river ride you come across a bend in the river where another dock has been set up for your arrival. At the dock you’re all helped to shore by Nereid’s and again assigned an assistant (the same one as before if you wish). A small crowd is also gathered here, most interested Greek locals, with a smattering of local and European media. They’re held back by what appears to be warriors clad in traditional Ancient Greek Armour watched over by an angry looking woman in very similar garb (Ioke a spirt of onslaught, not someone to mess with!). This is much smaller crowd and no one here to have arranged any interaction with them, though even Ioke won’t stop you if you wish to talk them (though Ioke gives you some pretty withering looks). Your assistant points out the wooded hill that sits above the town, up there sit’s the site of Necromanteion of Acheron, which compared to the glitz and glamour of you leaving Freedom City (or wherever else) is rather underwhelming. Your assistant explains that the road ahead leads up the hill towards the Gala, it’s about a ten minute walk, but if required transport can we put on to get up the hill (or you can fly up directly). It’s quite a pleasant walk with forest on one side, filled today with various creatures and spirits of nature (hopefully to keep you safe), and white washed red roof buildings. The locals seems to be curious about everything going on but seem content to watch at a safe distance. Whatever route you take you all end up at the same point, a path that ends up with a symbolic looking doorway through which you can’t see beyond. Set up just before this is a little lectern where the four eyed Argus Panoptes, dressed much like a maître d', who was checking tickets against a massive list of potential guests (a list that Argus is very much keeping away from guests). It’s mostly academic as it seems no one has tried to sneak into the event, or that they don’t seem to be bothered about any interlopers. If any trouble was to start Argus had someone to help out, the massive three headed dog Cerberus. Though the Ancient Greek Good Boy rather than a ravenous beasts was like a massive puppy enjoying the attention of some of the guests. Though after several thousand years he was well behaved. Once your ticket is cleared you’re allowed to step through the portal into the gala itself… This is the second of an open social threat a chance for player characters to meet and greet each other and some NPC's. Only one of you characters can be active in a thread at a time, but you can move them through the threads as to have one in each at a time. If you want to spend more time focused on something you are welcome to spin off into another thread, or a vignette or even ten questions! You are free to create and use minor NPC as needed, the more important character like the Ioke will need a Ref's permission, you will obviously be interacting with Argus but he’s all business. Cerberus will obviously be available for skritches of all kinds!
  17. As arranged when your ready to leave a taxi arrives to take you to the departure point, not only is it remarkable well time whatever company you choose you get a classic old style taxi. The driver, who speak in the broadest Jersey accent, explains that everything been paid for and he (or she) knows a few shortcuts to get you to the spot quickly. And indeed despite the traffic you seem to get there in almost no time at all! Your destination is the docklands all light up with a rather impressive layout for the whole thing. You can see what appear to be giants, probably Cyclopes, keeping back a fairly large crowd. Leading this security is a woman dressed all in black with a large skirt and veiled hat, you can tell it’s probably one of the Gorgons as her snake hair has been (carefully) teased into a ponytail. Your taxi stops a distance away from all this, in a relatively darkened area, and your met by what seems to be you guide to all this, a nymph or satyr, suitable dressed for this kind of night. (those of you that choose to skip the taxi are met by suitable creatures, including Tux wearing harpies for those that fly, who explain similar things). They explain that theatre has been laid out a whole media circus arranged, with photo ops and interviews as you wished, but they then point out a back route darkened and out of shot for those that wish to avoid all that. This leads down to the dock and your transport to the gala. Those of you that still wish to run the gamut of the press are guided to a small gaggle of PR people, who seem to have been picked from the smaller newer superhero PR companies. Your assigned PR agent for the night explains that the red carpet has been split into three groups. The first group are student reports and small independent creators, lots of social media types a few you might recognize for there fairly balanced reporting, no influence types just out for themselves. You then have the local new people, from all the television, radio and newspaper, and finally the national and international reporters. There are even spot where you can instead go and meets the fans who came out to watch this media circus, either in the crowd or places set aside for more intimate meetings. After spending however much you wished dealing with the press and public you go down to the river to see your transport to the gala itself. Down a set of steps, with Tritons and Nereids keeping people safe, is a wooden boat looking like a miniature Ancient Greek Trireme with it sweeping eye festooned prow. At the stern is a tall cowled figure ready to row you to your destination. It was be a good guess that this is Charon, helped by your assistant giving you a obol for the journey, though they insisted it was just a souvenir for the night. Once about a dozen or so of you were seated in the boat a silent Charon pushes the boat off the dock and begin to punt the boat, that after only a few meters disappears for those in Freedom City to appear halfway around the world. This is the first of an open social threat a chance for player characters to meet and greet each other and some NPC's. Only one of you characters can be active in a thread at a time, but you can move them through the threads as to have one in each at a time. If you want to spend more time focused on something you are welcome to spin off into another thread, or a vignette or even ten questions! You are free to create and use minor NPC as needed, the more important character like the Gorgon will need a Ref's permission, Charon however will not speak at all he's just here to do a job! Player characters with suitable job are welcome to work in there civilian roles before going off (or not) to the gala itself.
  18. The Immutable Betsy Brooks Some might have missed it because of her bluster, or just her great hair, but she was actually a good detective. And she could see in Neko’s eye’s that there was more going on than what she was saying. But one problem at a time was her motto, at least right at the moment. “Bollocks, to all that you’ve been hanging around with the spandex crowd to much!” She lent against a nearby table, after gently moving one of the kitty mob out of the way. “A good friend of mine, who lived across the way…” she gestured towards the house “.. and I could use the help of someone with your senses…” she put her hand on top of her head miming cat ears “… and can talk to and understand the locals.” <”Speak Japanese badly”> which indeed she did.
  19. The Immutable Betsy Brooks Betsy had been doing this long enough that she was expecting something like this, but she still felt the need to express her feelings on such thing. “Oh for *** sake!” she moved her hand towards her jacket “It’s okay I don’t plan to go hand to paw with your friends, I had a nasty encounter with a Cat-sìth once.” Showing she carried no weapon, she got out her PI license to show to the young Neko. “I’m a private investigator who deals mostly in preternatural personages… and does everything here have to always be so dramatic?”
  20. Emerald Spider – 1 post (Rollover) = 1PP Merge Trois – 1 post (Rollover) = 1PP The Immutable Betsy Brooks - 2 post = 1PP Blood and Cherry Blossoms (1) The Scarab III – 1 post (GM Post) = 1PP + 1PP (Ref Point) = 2PP Zhenschina-voin – 1 post (GM Post) = 1PP Triakosia [MAXED] The Return of Ku Tu! (2) GM Post (1 x 2) = 2 posts Blood and Cherry Blossoms (1)
  21. The Immutable Betsy Brooks Betsy wasn’t one to beat around the bush when it came to dealing with people, she could be downright rude if the situation arose. But in her line of business you sometime needed someone to cut through the crap and get to the point. But this was a little different, she didn’t want to bulldoze through a community and cause a fuss for nothing. She could be subtle where needed. “Please to meet you, I’m Betsy Brooks.” her accent was one of those cut glass British ones, with just a slight edge behind it “If it’s not to much trouble I’d like to talk to in private about something you might be able to help with?”
  22. In a place like Freedom City there are many places that design and build costumes for the many heroes that inhabit the city. Tucked away in various parts of the city they all offer an quick, efficent and important private service. And even other, less super filled cities, have a store somewhere. For the upcoming Hades Gala you've been given almost unlimited credit to get yourself a fancy costume for the event. Describe the experience of find the place and interacting with the staff, it can be the same place as others or somewhere new, and more importantly tell us all about the new costume. It's why your there after all! (As a reminder, vignettes follow the same general rules as posts in terms of content, player character limits, and so on. You may have only one vignette per player character. Each vignette should be at least one page (~500 words) in length; if posted in your thread counts at the end of the month, it is worth 1pp for the associated character. An especially long vignette, 1000 words or more, may be worth up to 2pp. An occupying image of the costume is also worth an extra 1pp. Multiple players can collaborate on a single vignette - we recommend Google Docs for this, it's very useful - but the vignette should be about one page per participating player.)
  23. You found the golden envelope at your door after a hard day (or night) patrolling. Cautiously opening it you find an embossed card with a stylised pomegranate, the logo apparently of the Proserpina Foundation. On the card in a fine cursive script is just the following text Hades Gala, 19:00 EEST (Eastern European Summer Time, around 12:00 EST) on 21st June 2022, Necromanteion of Acheron, Mesopotamos, Greece. Also, in the envelope is a card for a rather exclusive local tailor that tends to specialise in a superhero clientele. For decades there have been rumours of an exclusive party held in various places around the world on the Summer Equinox. This year the guests are a selected superheroes of various stripes, personally invited by none other than the Lady Persephone and the (reformed) Lord Hades rulers of the Greek underworld. In honour of this year’s upcoming X-men’s Hellfire Gala, we’re going to have our own little gathering of superheroes (and maybe less heroic Greek superbeings). We’re going to do the gala in two parts: 1) From May we’ll have a vignette where you have a chance to try on, and describe the variation of your costume designed especially for the Gala. This can either be the standard 1,000-2,000 words or an image or any mix of the two. Tailored Fit (May/June Vignette) 2) from June there will be an open threads where your heroes can interact with each other as well as certain famous NPCs with permission. You can also spin-off to other threads or vignettes if some heroes want a more private meeting. The threads are now open: The Hades Gala, departure (Freedom City) The Hades Gala, arrival (Greece) The Hades Gala Also if you wish to cover something that won't quite work in the threads, meeting with NPCs or quiet moments between characters, can be handled as a vignette to be posted here. Be aware bot vignettes will only stay open until July, whilst the threads will stay open as long as people want to keep posting there. Each vignette should be at least one page (~500 words) in length; if posted in your thread counts at the end of the month, it is worth 1pp for the associated character. An especially long vignette, 1000 words or more, may be worth up to 2pp. Multiple players can collaborate on a single vignette - we recommend Google Docs for this, it's very useful - but the vignette should be about one page per participating player.)
  24. The Immutable Betsy Brooks Betsy was examining the roots of the tree when the dulcet tones sounded out from the culture center across the way. Being a sort of expert on such things back at Vibora Bay she often just stumbled on preternatural beings almost daily. Then again this was Freedom City that was packed to the gills with the strange and bizarre. Still a Kaibyō so close to the former home of a jiangshi was at least worth a look, and someone who seems to know the locals mundane and maybe otherwise. She sauntered over to the center, taking time to drop a note in the collection, before siding over to Mr Koshiro, she vaguely recalled a drunken night of karaoke with the man last time she’d visited. “Konnichiwa Koshiro-san...” she was still on the earlier courses of her ArcheTalk Japanese “... could you introduce me to the young lady?” Best to take this slow and steady, didn’t want to cause a scene whilst trying to find her feet here.
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