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Tiffany Korta

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  1. Madame Raven The one think Callie hadn't actually been expecting was people, they’d not visited often and she’d never considered how the place stayed so dust free the few times they’d visited. Trying to play it cool sticking her hand into her jackets pockets. “I thought the place was still in mothballs, dad didn’t really stay here once grandfather Bruce died. I should have expect otherwise, I would have knocked obviously!” she pointed back at the still open front doors as way of explanation. “Oh yeah I forgot to introduce myself, I’m Callie Summers, this is my families house!”
  2. Dazzle 3 (Visual, range 30ft, area 15ft Extra: Area [Burst] ) [9PP] DC 13 save
  3. Madame Raven Whilst her senses was telling herself that something was a little off Callie tried to play things as cool as she could sticking her hands in her pockets. All this supers stuff was still a little new to her and it took a little getting use too. “Hi there I’m Callie Sen, I’m expected here for the tour. Are they…” she gestured towards the mud men “Students here as well? I mean like I say the more the merrier, well not often but you know what I mean!” Play it cool Callie, she thought, you don’t want to make a fool of yourself.
  4. Summers Manor, North Bay, Freedom City, New Jersey 18:00 EDT, 6th April 2020 Whilst Callie had mostly stayed at the Penthouse during her visits to Freedom City she had visited the manor a few times to see where her Grandparents had lived, the ones she knew about at least. Still she’s wasn’t quite ready to visit dad yet and since she was in town to visit St Thomas’s, she still wasn’t use to calling it Claremont’s, she figured she’d pop in to check out the old place. Her keys even still worked, or at least they needed much better unpickable locks, and she swing the doors open hand in her leather jacket as she peered into the gloomy hallway. She was taking it all in as if this could be taken away from her at any moments, and after all nothing exciting could be going on here...
  5. The Immutable Betsy Brooks “Sweetie they aren’t at the convent by choice, they can’t cause trouble because they can’t cross holy ground. Though apparently the good sisters keep them feed, animal blood as far as I can tell.” Betsy though about the Chris’s comment, it was a decent deduction. “If we can find the plot we can track down the family it belongs to, those old f***ers won’t want any common folks polluting there graveyard.” she grinned “I’ve pissed in there cornflakes enough times to know they don’t like it!”
  6. if you need her Ms Bright is a PL7 street level hero. She's general active in the Southside but moble enough to cross the river as needed.
  7. I'll spend a hp to stunt a visual dazzle off of her Teleport array.
  8. Ms Bright That was it, she’d hoped against hope that this was something else but it was what she’d expected a murder cult. The light that surrounded herself began to gain in intensity until it got almost to bright to bear. She began to float up into the air, anger burning in her eyes at how these people were treated. “How can you think this is helping people! We’re not talking a modest proposal here, you’re murdering people!” She grinned, a grim note of humour at how she’d fooled them all. “Oh look I guess I didn’t lose my power after all, let me show you what the light can do against the darkness.” She released her all the light she’d built up in her anger into a burst of light.
  9. Zhenshchina-voin Klara gave a little frown as the details of the gang were revealed, especially the location of these kids. She walked many of the streets of Westminster on her daily visits to the Ministry, and yet she’d never thought to keep an eye out for criminal activity. She’d always been a big picture kind of hero, but would it hurt to patrol the streets now and again? “That's a little embrassing for us, what with them being almost on our doorstep.” for the newcomer she gave indicated on the map there location in regards to Westminster, it was weird to think that maps weren’t really a thing when Muirne was little “You think they're doing it purpose, operating under our nose?”
  10. White Lioness Àjàṣorò stood back a little whilst the tour carried on, at first she didn’t want to overshadow her brother whilst he did his task (very well), and second she had a... complicated relationship with Eira (and sort of Pan, but no one could hate him for very long) and she didn’t want to cause a scene around the new student. And with her cat like skills she could very easily keep out of sight. “So how do you think things are going right now brother?” she spoke just behind his ear “At least the new kid is meeting the wide range of students here.”
  11. Madame Raven From down the drive leading to the Academy came the roar of a motorcycle as it shot down the road, pass the pair to skid to a halt a short distance away. The driver of the Yamaha kick down the standard shut off the engine before taking off her helmet, a black colored bird taking flight on a purple background. The cool looking image she managed to project was ruined slightly by the wide grin that she had on her face. “Woo this thing moves like a dream, moves great…” she eyed the Detective before altering herself in mid speech “… when just exploring the grounds!” She gave a look that suggested that she was innocent of all illegal activities.
  12. Galatea Power Level: 7 (105/105PP) or 10 (150/150PP) Unspent Power Points: 0 All PP must be spent at character creation but unspent points may accrue during play. Trade-Offs: ±X Attack / ±X Damage, ±X Defense / ±X Toughness (or "None") In Brief: Postmodern Golem. Catchphrase: (Optional) Example: "Its Clobberin' Time!", "By the Power Cosmic!", "Hulk Smash!" etc. Theme: I am not a Robot - Marina and the Diamonds Alternate Identity: Gal Maagár (Public) Birthplace: Foundry Laboratory, Freedom City Residence: West End, Freedom City Base of Operations: (Optional) Where in the city the character primarily operates or their headquarters' location, if anywhere. Occupation: Affiliations: People and/or groups you work with. Family: Talos (creator), Medea (Memory Template) Description: Age: 46 (DoB: 17th May 1974) Apparent Age: early 30s. Gender: Sculpted Female Ethnicity: Silicon American Height: 1.78m (5’10”) Weight: 136kg (300lbs) Eyes: White, Black as Gal Hair: Silver, Black as Gal (Describe what they look like! Cover their physical appearance, typical clothing and of course their costume if they have one.) History: The original tragic tale of Galatea is well know to many, made by Talos as a robot bride Galatea rebelled against his control and for a while became a hero. For most the rest of th 1970’s she fought alongside the Freedom League until she sacrificed her life to save the world from another threat from Talos. Believing her digital consciousness gone with a heavy heart Daedalus put her body in storage. Unbeknownst to Daedalus, and maybe even Talos, Galatea's brain had Recursive fractal quantum memory, as long as it had enough energy it could regenerate her memory from a single existing positron within her matrix. Sometime in the early 90’s she was stolen from the warehouse by a collector using the automated systems to treat the body as trash and taken to be disposed, in a quirk of fate the transport was involved in an accident and Galatea's body was loss in the confusion. This was because the kinetic energy of the crash was enough to spark the beginning of her brain to reboot. Subconscious activating an Image Inducer, something she’d used to passed among human as needed, she adopted a human form even though she didn’t know who or what she was. Wandering in a bit of a daze Gal was found by Rabbi Rebecca Aarons, who took her in and gave he comfort. Seeming fine, apart from the lack of memory Rebecca offered Gal a place to stay whilst she recovered her faculties. Whilst doctors said Gal was in good health, her image inducer was that good, her memories they assure them all would come back in time. Personality & Motivation: (Describe why they do what they do here.) Powers & Tactics: (In-character descriptions of how they do what they do.) Power Descriptions: (Describe the appearance of their powers as applicable: the colour of energy blasts, the shape of portals, the design of a battlesuit. Also give an idea of the Descriptors those powers use: fire, technological, cosmic energy, etc.) Complications: Name: Description Example: Everyone Deserves A Second Chance: The character believes in everyone's better nature, even if it would be more prudent to be wary. Abilities: 0 + 0 + 0 + 0 + 0 + 0 = 0PP Strength: 10 (+0) Dexterity: 10 (+0) Constitution: 10 (+0) Intelligence: 10 (+0) Wisdom: 10 (+0) Charisma: 10 (+0) Combat: 0 (2PP / Base Attack) + 0 (2PP / Base Defense) = 0PP Initiative: +0 Attack: +0 Melee, +0 Ranged Example: +10 Swords, +6 Melee, +4 Base Defense: +0 (+0 Base, +0 Dodge Focus), +0 Flat-Footed Grapple: +0 Knockback: -0 Saving Throws: 0 (1PP / Fortitude) + 0 (1PP / Reflex) + 0 (1PP / Will) = 0PP Toughness: +0 (+0 Con, +0 [Example: Protection, Defensive Roll]) Fortitude: +0 (+0 Con, +0) Reflex: +0 (+0 Dex, +0) Will: +0 (+0 Wis, +0) Skills: 0R = 0PP (1PP = 4 Skill ranks) Skill # of Ranks (+ Total Bonus) Skill # of Ranks (+ Total Bonus) Skill # of Ranks (+ Total Bonus) Examples: Craft [Structural] 5 (+5) Skill Mastery -- 5 ranks in Craft [Structural], a +0 Intelligence modifier and the Skill Mastery Feat for that Skill. Diplomacy 8 (+10) Second Chance -- 8 ranks Diplomacy, a +2 Charisma modifier and the Second Chance feat for that skill. Languages 2 (English, French [Native], German) -- Speaks those three languages, but learned French first. Notice 5 (+4) -- 5 ranks in Notice and a -1 Wisdom modifier. Feats: 0PP Feat Name Feat Name Feat Name Examples: Accurate Attack Attack Focus [Melee] 1 Attack Specialization [Swords] 2 Dodge Focus 2 Equipment 2 (10EP) Luck 3 Power Attack Equipment: 0PP = 0EP (1 rank of the Equipment Feat = 5 'Equipment Points') Name (Power breakdown, if applicable) [XEP] Examples: Gas Mask [1EP] Sword (Damage 3 [Feats: Improved Critical, Mighty]) [5EP] Undercover Vest (Protection 3 [Feats: Subtle]) [4EP] Note: The Equipment block is only applicable if your character has the Equipment feat! Powers: 0 + 0 + 0 = 0PP Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors) Example: Damage 10 (Heat Vision; Extras: Range [Perception, +2], Flaws: Action [Full], Feats: Precise, Subtle) [22PP] (heat, solar radiation, alien physiology) Array Name Rank (2*Rank PP Array; Extras: ???, ???, Flaws: ???, ???, Feats: Alternate Power, ???, Drawbacks: ???, ???)[XPP] (descriptors) Base Power: Power Name (Descriptive Name; Extras: ???, ???; Flaws: ???, ???; Feats: ???, ???; Drawbacks: ???, ???) {power cost/array cost} (descriptors) Alternate Power: Power Name (Descriptive Name; Extras: ???, ???; Flaws: ???, ???; Feats: ???, ???; Drawbacks: ???, ???) {power cost/array cost} (descriptors) Example: Electrical Control Array 10 (20PP Array; Feats: Alternate Power 2) [22PP] (electricity, genetic) Base Power: Blast 10 (Chain Lighting; Extras: Autofire; Flaws: Action [Full]; Feats: Accurate; Drawbacks: Full Power) {20/20} Alternate Power: Blast 10 (Ball Lightning; Extras: Area [50-ft. Burst, General]; Flaws: Distracting) {20/20} Alternate Power: Stun 6 (Taser Blast; Extras: Range [Ranged]) {18/20} Device Rank (Descriptive Name; 5*Rank PP Container; Extras: ???; Flaws: Easy/Hard-To-Lose, ???; Feats: ???; Drawbacks: ???) [XPP] (descriptors) Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors) Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors) Example: Device 2 (Mighty Shield; 10PP Container; Flaws: Hard-To-Lose; Feats: Indestructible) [9PP] Damage 3 (Feats: Improved Critical, Mighty, Thrown) [6PP] Force Field 2 [2PP] Shield 2 [2PP] Note: If all Powers have the same Descriptor (all genetic, all technological, etc.), you can just write that directly under the Powers header. Drawbacks: (-0) + (-0) = -0PP Drawback (Description; Frequency: [Uncommon, Common, or Very Common]; Intensity: [Minor, Moderate, or Major])[-XPP] Example: Vulnerability (Fire; Frequency: Common; Intensity: Major [x2]) [-4PP] Note: You can only have a number of Drawbacks equal to your PL, not including Power Drawbacks. Also, Power Drawbacks, such as Full Power or Power Loss, should be listed on the Power, not here. DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 15 Toughness Damage Chain Lightning Ranged DC 25 Toughness (Autofire) Damage Taser Blast Ranged DC 16 Fortitude Stun Totals: Abilities (0) + Combat (0) + Saving Throws (0) + Skills (0) + Feats (0) + Powers (0) - Drawbacks (0) = 150/150 (or 105/105) Power Points
  13. Emerald Spider “Hi guys, good to see you again! We should try this next time with less villains!” She did a little flip over the heroes combined with a little wave, before firing a quantum filament to take her back up and around in the air. For now she was working to contain and slow the villains so the others could take them down quickly. Swinging between nearby objects she made a rapid series of hand movement to lay down a series of fine quantum lines, fine enough to be hard to see but strong enough to trip and unwieldy foe.
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