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RocketLord

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  1. Pan shrugged to Max at her desk, as his own little bout of laughter died out. Half the class was gone, Ms. Hancock seemed absolutely livid. "Perhaps they were right in their protest?" He shot a challenging glance up at Ms. Hancock. "Is that how an ethics teacher should handle dissent, Ms. Hancock? By oppression, by silencing the voices that dare to speak up?" Oh, the challenge in his eyes was, if possible, even more obvious now. His words cut through the point, even from his slouched position at his desk, leaned forward with his head resting on his arms. The others, Eira and her little group, might have been content to walk out, to follow these rules, but he had other plans, it seemed. Start a little discussion, maybe. Well, maybe. Or maybe he was just pushing the teacher's buttons. "Come now, Ms. Hancock. Tell me, what should we do when someone has another opinion, when someone wishes to express themselves? What is the ethical thing to do? Should we follow your example and silence those that we disagree with, without discussion, without any kind of chance to explain themselves or their position? Is that ethical?"
  2. Fail by 9, that's a Bruise and a Daze, meaning you can't act on your next turn. Still, do an IC of what happens after Darksider's posts.
  3. GM Armstrong smirked from his location and turned a dial, get the right reaction from a big guy like this. The large armored figure made a growling sound, not really saying anything, but clearly annoyed at Spectre. Still, with the dirt and earth raining down on him from the other side, his target was clear. Rushing forward, through dirt and dust, he threw a punch aimed directly at the Knight's guts.
  4. The bad guy runs to Knight of Earth and does a punch: 24 That's a hit, @Wyverntamer: Give me a DC27 TOU save. Then @Darksider42 is up 20 - Villain - Unharmed 18 - Spectre - 1HP - Unharmed 8 - Knight of Earth - 4HP - Bruise (x1), Daze
  5. Specimen, Rebound, Watchdog and Daystar are leaving, with Rebound, Watchdog and Daystar reaching the cave and Specimen hanging back a bit. @secondling, you're up. Visual Obscure near Church, 20 rounds, full fade 29 - Forever Boy - 4HP - Unharmed24 - Specimen - 3HP - Unharmed22 - Übermensch - Unharmed18 - Rebound - 2HP - Unharmed17 - Watchdog - 1HP - Bruise (x3) - 3 assorted explosives used11 - Daystar - Bruise (x1)2 - Legatus - 0HP - Bruise (x1)
  6. GM The blonde superman stared at Legatus, his face contracting into a disapproving frown. "Weak." He spoke perfect English, though with a clear German accent. "You cannot be the Centurion. Then, what are you? A sidekick? His cousin? His son?" Everything turned to golden mist around him. He quickly looked around, briefly waving his hands through the mists, like he was testing them. "Trickery? No matter." Still turned towards Legatus, he slammed his hands together. The force created was, frankly, amazing. The shockwave exploded from his hands, with both Legatus and Rebound being caught in the wave.
  7. That's enough to get you to the cave. Übermensch doesn't just accept this, he creates a Shockwave aimed at Legatus, since he knows where he is. Since positions are a bit up in the air right now, rolling 25% chance for him catching Forever Boy, Rebound, Watchdog and Daystar too, since they're all . For each of them, in that order, a roll of 1-5 means they get hit by the Shockwave: 16 3 11 7, And per TK's edit, he might get caught in it: 5 or less gets him hit: 12 Rebound gets hit too. @TheAbsurdist, @secondling: Its a DC26 Reflex Save to reduce the following DC31 TOU save to DC23. Give me a reflex first, then a TOU. Then, @TheAbsurdist, you're up. Visual Obscure near Church, 20 rounds, full fade 29 - Forever Boy - 4HP - Unharmed24 - Specimen - 3HP - Unharmed22 - Übermensch - Unharmed18 - Rebound - 4HP - Unharmed17 - Watchdog - 1HP - Bruise (x3) - 3 assorted explosives used11 - Daystar - Bruise (x1)2 - Legatus - 1HP - Bruise (x1)
  8. Forever Boy Too fast, too strong. Felix still stood, but Macedon's reaction said it all, even with Pan's limited knowledge of historic villains. Run, yes, that seemed good. Everything about this one just screamed danger. The others, the Übersoldaten, they had been confident, but not like this. Not the way this one attacked without a word, striking at Felix and coming from out of nowhere. Fine, fine. Run away. He could help with that. "Everyone!" Arms out to the sides, he paused for half a second once he had their attention, then he slammed his hands together, golden dust exploding from the impact, all over the area. Ashley, Judy, Felix, Adam, Benny and even Macedon began to glow with a slight golden shine, Pixie Dust slowly falling from their bodies as they began to float. "Think happy thoughts!" Then he opened his hands up, quickly blowing air in between them. A storm of golden mists blew out from his hands, quickly covering the area around them, even as it left everyone but Übermensch able to still see everything.
  9. Time for Pan to work some magic. I stunt the following power off the Tricks array and use a Move Action to activate it, giving all the PCs Flight 6: - Flight 6 (Extras: Affects Others, Area [General Burst], Feats: Progression [Area] 1, Selective) (60 ft. radius) (500 MPH / 4400 ft./rnd) {26/26} And spend a Hero Point to get rid of the Fatigue. Then I use Obscure to give everyone that gets to move after Übermensch a chance to not be hit. Visual Obscure near Church, 20 rounds, full fade 29 - Forever Boy - 4HP - Unharmed24 - Specimen - 3HP - Unharmed22 - Übermensch - Unharmed18 - Rebound - 4HP - Unharmed17 - Watchdog - 1HP - Bruise (x3) - 3 assorted explosives used11 - Daystar - Bruise (x1)2 - Legatus - 1HP - Bruise (x1)
  10. GM The monster trashed against the container. The air flow was starting to be affected, even if it wasn't entirely blocked yet. At least it seemed like Emerald Spider was on to something. It roared again, pulling back to slam against the container once more, when the small portal opened behind it. It didn't even see the electric pellet coming before it was hit in the back, the electric shock coursing through its body. Outside, Emerald Spider and Justice could hear another roar, just as angry as the one before it.
  11. Justice Wait, wait, bad guy trapped, pounding on the thing. So, what to do? Really just what should she do? ES sounded like she didn't have any idea aside from trying to keep him in there, and really, that was a great idea, but maybe, just maybe, trying to attack it somehow? But how were they gonna attack it while trapping it inside that thing? That was... yeah, she wasn't sure how she was gonna do that. Then... "I got it!" Oh, yes. Yes, yes, yes! This was gonna be awesome! A quick look through the utility belt, a pair of goggles. Experimental x-ray goggles, the best kind of x-ray goggles. Put on top of the armor, and... yes, it worked! She could see everything the bad guy was up to in there. Then, adjusting her belt a bit and... yes, yes, this should work. One hand on her belt, the other on her gun, taking aim at the container and... maybe this would work. Pulling the trigger, the pellet flew towards the container. A small pinkish purple portal opened, the pellet disappearing into it. Another portal opened inside the container for a second, the bellet flying out towards the monster.
  12. Let's count it as layering snares on top of it. Each application adds +1 TOU, which might make it last a bit longer! If you manage to layer a total of 3 Snares on the container before he breaks out, he'll start getting hit by a rank 10 Suffocate effect. Justice grabs some X-Ray goggles from her utility belt and slaps over her armor, adding this power: Super-Senses 4 (Penetrates Concealment, Visual) [4PP] (H.U.D., Computer Analysis, Technology) That's her move action, and for her standard, she shoots in front of herself and starts using indirect to shoot at the bad guy while he's inside the container, which should catch him off guard: 29 Well, hits no matter what! DC21 TOU save for the bad guy: 16 Actually got lucky there! Bruise and a daze, and you're up 16 - Emerald Spider - 2HP - Unharmed 13 - Justice - 1HP - Unharmed 9 - Enemy - Bruise (x2), Trapped in Container (TOU+11) (1 Snare applied)
  13. Opposed roll to Taunt: 18 He's demoralized! And that's a hit. With your Autofire extra at just one target, that's +3 to DC, so a DC28 TOU save for the bad guy: 30 He makes it, no damage. Give me an IC, and I'll follow up with the enemy's actions. 20 - Villain - Unharmed, Shaken (-2ATK/Checks, 1 round) 18 - Spectre - 1HP - Unharmed 8 - Knight of Earth - 4HP - Unharmed
  14. Everyone gets a HP for saving the village! Yay, heroes! And with the little breather out of the way... Initiative: 22 Attack roll: 30 @secondling: Give me a DC36 TOU save. Übermensch is here and we're back in combat. I'll follow up with Forever Boy after I got the result of Legatus' save, in the case that Legatus goes flying. To be clear here: This is a fight that can maybe be won, but the objective should probably be escape. 29 - Forever Boy - 5HP - Unharmed24 - Specimen - 3HP - Unharmed 22 - Übermensch - Unharmed18 - Rebound - 4HP - Unharmed17 - Watchdog - 1HP - Bruise (x3) - 3 assorted explosives used11 - Daystar - Bruise (x1)2 - Legatus - 1HP - Bruise (x1)
  15. GM "Fairy boy's right." Macedon had finally caught up to the heroes outside the church. He was bent over, breathing heavily, but he was there. "The cave's opened up again. I've told everybody to get in there, and we'd better go too. Whatever the Magic Mesa wanted us to do, we've done it, an' its time to leave before we mess up time." He paused as he looked around at the fallen Übersoldaten, and whistled once, raising the tip of his hand. "You stopped the Übersoldaten? Guess you're all gettin' A+ for the class. Now, let's go. Don't wanna get caught here." The young heroes' celeration were shortlived. A whistling sound from above was their only warning. A streak of dark grey was all they would see, then the sound and shockwave from the impact as something struck Legatus. It was like thunder up close, like an explosion. The force, the speed of it all, for a moment he might think that the Centurion had arrived and mistaken him and the others for villains, or maybe Donar had returned to his feet and thrown the hammer, but as everything slowed down, it became clear that it was worse. Much, much worse. The man that had struck Legatus was tall, muscular and blonde. His dark grey uniform sported red gloves and the red and black SS insigna on his chest. Hovering above the ground, cosmic energies crackling around his fists, his eyes cold and calculating. He barely seemed to notice his fallen comrades, he only had eyes for the young American heroes that now surrounded him. Macedon was, for the first time since the students had met him, at a loss for words. His lips felt dry. His heart was beating like he had only experienced once before, the last time he had seen the monster that now stood before them. He could only barely manage to speak his warning to the students. "Übermensch... Everyone run! NOW!"
  16. Forever Boy "It is a rare thing that you can save everyone." Pan's voice was surprisingly somber. "But that does not mean that we should not try. I believe we did the best we could, today." He was hovering a bit above the others, looking like he was focusing, listening. "I can hear the people we saved. They are running towards a cave, to the North. Some old American told them to hide there." He grinned, while he could see Macedon making their way towards them. "At any rate, we were victorious! We defeated the great villains of the past! That should be cause for celebration, should it not?"
  17. Forever Boy All the noise, all the fighting from inside the church. Pan nodded quickly at Adam, then he was gone in a burst of Pixie Dust, flying inside to help... only to see Donar collapsed at the altar. Ashley was bound to him, but he was down, so as quick as he had entered, Pan flew back out, a golden staff forming in his hands. A quick blow to the back of the head, and, finally, Madame Blitz was down. "That was more difficult than expected," he mused for a second, aimed at Adam, or maybe no one in particular. "It seems they stopped everyone inside the church, care to join the rest with me?" With that he was gone, flying back inside. They were hurt, but at least everyone was still standing. Good, good. Stilll... "Is everyone alright? Adam and I got caught up in a bit of trouble, sorry we could not get here sooner."
  18. GM The full force of Legatus' blow collided with Donar's chest as he swooped in. For a second, time seemed to stand still, the Donar was sent flying back towards Daystar, with Watchdog being pulled along for the ride. Legatus' attack might have been effective, but it had unintended consequences, it seemed. Outside the church, Madame Blitz still struggled to remain standing, but she was not going down without a fight. Electricity crackled across her body, even if she seemed to have realized that they were losing. The people of the village continued to run towards the North, guided by Macedon. Gun in hand, he looked towards the church. "Damn kids. What are you waiting for? You can't stay here much longer, something's gonna go wrong."
  19. That is indeed a hit. TOU: 14 And Donar is out. @Avenger Assembled: Give me a DC15 Reflex save for Watchdog to avoid taking damage. If you fail, give me a DC20 TOU save. Next round. Forever Boy flies inside and finds everything alright, so going back out and attacking Madame Blitz, Accurate Attack for +2ATK/-2DC: 19, that's a hit. TOU vs DC25 for Madame Blitz: 19 Fail by 6, and since she's staggered, that takes her out. Everyone's down, so out of combat, but I'd still like to see AA's save. And I'm just gonna roll the pending saves for Rebound: Reflex: 30, yeah, he made it, no damage. 29 - Forever Boy - 4HP - Unharmed24 - Specimen - 2HP - Unharmed23 - Die Walküre - Bruise (x1) - On frontlines, near Forever Boy and Specimen. In Obscure effect.22 - Sea-Wolf - Unharmed, Bound and Helpless, No dodge bonus - On frontlines, between Forever Boy and Specimen (near the bridge) and the church. Still in Obscure effect20 - Roter Adler - KO18 - Rebound - 3HP - Unharmed17 - Watchdog - 0HP - Bruise (x3), Defense-1 to next turn, Entangled (ATK/DEF-2, DEX-4) - 3 assorted explosives used11 - Daystar - Bruise (x1), Dazed 11 - Die Eule - KO - Inside the Church11 - Madame Blitz - Bruise (x7), Staggered - Outside church, to the East, close to Forever Boy and Specimen11 - Enemy Combatants_____ Tanks: 4 smashed, 1 near Specimen and Forever Boy (1 damaged: Bruise (x1), Injury (x1))_____ Soldiers: 9 KO, 4 near Legatus, 10 near Specimen and Forever Boy7 - Donar - KO, Entangled (ATK/DEF-2, DEX-4) - Inside church2 - Legatus - 0HP - Unharmed
  20. Connor kneeled by the device while the others talked. At least Kronk was right about it being fried. No telling what it could do before it blew, so the frog could easily be lying. Maybe he should try looking into that. Picking it up, he stood back up as Triakosia finished her introduction. "Archer." His announcement of his identity done, he held the device out to Terrifica. "I know a little bit about mechanics, but this thing's way too advanced for me. Guessing you might have a better chance." If she didn't accept it, he would just pull it back and hold it. "If this thing is what brought you here and it doesn't work, then I guess you're stranded here? Probably better to work with the people here then, right?"
  21. GM That was all it took. The earth rising and smashing against all the crooks and they fell, all four disappearing, dissolving into small cubes before simply fading away. "Great job. Taking them all out in one hit, that's great." Armstrong did sound genuinely impressed, while he adjusted a dial and pressed some other buttons. "But let's see how you two deal with someone that's not such a pushover, yeah?" A large, imposing figure faded in, building up from small cubes, before taking on color. A massive, dark grey armored man, standing about 8 feet tall. The armor itself was featureless, aside from a red slit where the man's eyes would be. Immediately, the new enemy set to work, rushing towards Ivy and throwing a punch that went wide. More powerful? Maybe. Better hitter? Not so far.
  22. A new challenger appears. Initiative: 20 The new arrival gets to act first this turn, and he goes straight for Knight of Earth with a Strike: 10 And misses spectacularly. @Darksider42, you're up 20 - Villain - Unharmed 18 - Spectre - 1HP - Unharmed 8 - Knight of Earth - 4HP - Unharmed
  23. GM As the steam rose, the heroes found Sunburn on her knees, tears streaming down her cheeks. She was covered in soot, sobbing loudly. "This is all wrong!" She sounded almost like a child throwing a tantrum. "No, no, no, no." She leaned forward, starting to hammer her first into the pavement. "This was supposed to be easy! This wasn't supposed to happen like this!" She stopped beating at the ground for a moment, just sobbing, before looking up at Kanunu. "Emerald City's not supposed to have any heroes in this world! This place is supposed to be easy! He promised us this would be easy!"
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