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Moira Morley

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Everything posted by Moira Morley

  1. Denise Initiative 17 Princess Initiative 23 Moira Initiative 5
  2. Scion Cold Open Hell Isn't Good... It's Hell! Theogony GM Cold Open (posts to Scion)
  3. @Heritage You are technically middle age. Live to be 98! Happy birthday
  4. Gonna give you some time before the split second Denise... reacts.
  5. GM Denise took the card and looked at it, then to Moira. She put it on the table and crossed her arms, "I guess I'll go first since my friend here is 'distracted'," she looked to Princess with a smirk. "I'm kind of a drifter nowadays. My parents kicked me out of the house after I revealed to them that I had different tastes," she sighed, "it's not what it sounds like, I have superpowers and they, well, they didn't. I think they thought I was a Terminus kid or something," she lied. "Now I travel a lot. Meeting new and interesting people." She looked to Princess again. "And I rob banks to give to orphans," she said poking daggers in Princess with her eyes. "I lie," she said with a facetious smirk, "there are no orphans." Princess was listening, but was to busy looking at Moira, "yeah, the bank thing," she giggled, "that's not true." She still had stars in her eyes. "I'm a hero, kinda," flexing an arm upwards, she had a thick athletic build, the type Instagram gym models would kill for. "I protect what's valuable to me. You could be," she said grinning. She finally took her eyes off Moira to look at Denise, "oh right. Uh, yeah. Her too." Denise couldn't stand it anymore, she stood up in a huff, yelling loud enough to quiet the whole restaurant, "@#$%! You!" She pointed at Princess. "The @#$% I have to put up with!" She wiped a tear away, "I don't have to put up with this @#$%anymore," she looked to Moira, "But first, @#$% your new @#$%&!" She motioned towards Moira shooting a purple glob of energy that missed it's mark but grabbed her chair instead, moving it from under her. "This is a @#$%ing stick up. she shouted, anyone moves and I'll throw you the the god@#$% roof!" She looked to Princess, "you too, @#$%&."
  6. Moira greeted Martha with a smile, "tea, right? Sun tea, do you have that?" She looked to Denise, "it's good I hear," trying to extend an olive branch of peace. Denise nodded reluctantly. "Good," Moira happily said, "one for all three of us!" Martha took their orders there, as all three were kind of hungry. Moira, thinking this was an actual southern restaurant ordered two southern fried steaks, not knowing what the delicacy even was! Princess made with a double cheeseburger, Denise ordered a turkey club. The waitress dutifully took down all three orders. And then went back to to the kitchen. "Well, this should be interesting," Moira said, leaning her chair, "if it's not too much, maybe we could learn about each other? Start off, tell me about yourselves, or maybe I'll break the ice." Princess was obviously interested to know about her, but Denise was definitely trying to 'be nice', as Moira sensed the girl's ambivalence. "My name is Moira Morley, I'm a Freedom City native. Recently took a trip to live abroad in Greece for six years. There aren't as many heroes over there as there are here." She saw Denise crack a smirk. Hey it was something! "Also," she pulled a card from her shirt, "if you're ever in the West End during the evening and need drinks," she nodded to Denise, "come on out my way. Morley's pub."
  7. X controller with Y for a head. You could make a whole series of this EDIT: first post of the second page, woo!
  8. Moira was around the area. Her phone was out of power so she actually had to use a bank! It was weird. Before she left, app phones were barely a thing. Now that she was back, Lynn and Gretchen taught her the ways of doing most everything by way of apps. She knew of the beleaguered bank's troubles. Ever since the party kids robbed the place years ago it's like a rite of initiation for some criminals. It should have been an in and out trip. But she had to luck up on such an outing for some jabronis. Of course she was caught out of costume. Squid man - Devil Ray, whatever - was looking pretty boss though. What he lacked in clout, he sure made up with it in style. She sighed and raised her hand, "hey mister, is this gonna take long," she taunted him with a smile. While she might not have been in her heroic persona, she could teach him not to mess with civilians.
  9. Piling out of Kokinos, the motley crew of Hades' minions, Scion sized up each and every one of them. She recalled passive knowledge on each of them, from her time on Olympus. Tales from the Muses and her company with her mother, father, and Olympian friends. "So," she took a head count, "I'm seeing we're a bit lopsided on teams here. Like some kind of jabroni crew is come to challenge me." She quickly girded the ever long costume for battle. "Now," she clapped her hands, "what were we all on about? Coming to take something from me?" She pointed to each and every one of them. "You all. Tell me why you're on this crew and I'll tell you why you shouldn't be." She grinned, "or we can make this physical."
  10. WIP Psionic Super Soldier Feel free to comment Complications All Germans Are Nazis: Not true! But a physically proficient psion? Probably ring mental alarms in some people around these parts. Mother Tongue: She's not 100% fluent in English, in times of stress she will speak her native language Not Exactly Wrong: Erde is working on a super soldier program. They are looking towards the multiverse. Though Earth Prime is probably not their first priority. Unfamiliar Territory: She is unfamiliar with the world. She knows it's not her world. Nothing about the aryan master race is blaring all day. But customs is something she has to learn. Unperson: She doesn't have an identity on this world. Abilities 8 + 8 + 8 + 4 + 4 + 4 = 36pp Strength 18 (+4) Dexterity 18 (+4) Constitution 18 (+4) Intelligence 14 (+2) Wisdom 14 (+2) Charisma 14 (+2) Combat 12 + 10 = 22pp Attack +6 (base), +8 (psychokinetic strike) Grapple +10 Damage +4 (unarmed), +6 (psychokinetic strike) Defence +10 (+5 base, +5 dodge focus; +3 flat-footed) Knockback -2 Initiative +8 Saving Throws 2 + 2 + 4 =8pp Toughness +4 Fortitude 2 (+6) Reflex 2 (+6) Will 4 (+6) Skills 40 = 10pp Acrobatics 6 (+10) Concentration 8 (+10) Knowledge (behavioural sciences) 3 (+5) Language 1 (English, German [native]) Notice 8 (+10) Sense Motive 8 (+10) Stealth 6 (+10) Feats 11pp Acrobatic Bluff Critical Strike Dodge Focus 5 Elusive Target Evasion Power Attack Uncanny Dodge (hearing) Powers 19 = 19pp Psionic Treatment: Array 8 (Power Feats: Alternate Power 3) . . Covert Hypnosis: Mind Control 7 (Extras: Duration [Sustained]; Flaws: Sense-Dependent [hearing]; Power Feats: Insidious, Subtle) . . Discord: Emotion Control 7 (Power Feats: Mind Blank) . . Hallucination: Illusion 7 (auditory, visual; Flaws: Phantasm; Power Feats: Progression 2 [25ft area]) . . Psychokinetic Strike: Damage 2 (Extras: Alternate Save [Will] [6 ranks], Secondary Effect [6 ranks]; Power Feats: Accurate, Mighty) . . Shroud: Obscure 4 (all senses, 50ft radius; Extras: Selective Attack; Flaws: Phantasms) . . Telekinesis: Move Object 7 (Effective Strength 35; Power Feats: Precise, Subtle) Totals: Abilities 36 + Combat 22 + Saving Throws 8 + Skills 10 + Feats 11 + Powers 19 = 106pp
  11. Chainmail Bikini Warrior or Moira tries to build Wonder Woman or Red Sonja, but gets sidetracked and does a Fantasy Loot Hobo... or Fantasy Gadgeteer? Abilities 6 + 6 + 6 + 0 + 4 + 4 =26pp Strength 16 (+3) Dexterity 16 (+3) Constitution 16 (+3) Intelligence 10 (+0) Wisdom 14 (+2) Charisma 14 (+2) Combat 16 + 14 = 30pp Attack +8 (range), +10 (melee) Grapple +13 (+10 melee, +3 strength) Damage +3 (unarmed), +8 (bow), +10 (sword) Defence +7 (+7 base; +4 flat-footed) Knockback -1/-4/-6 (+3 con, +5 protection [bracers], +5 protection [armor]) Initiative +7 Saving Throws 5 + 7 + 4 = 16pp Toughness +13 Fortitude 5 (+8) Reflex 7 (+10) Will 4 (+6) Skills 72 = 18pp Acrobatics 12 (+15) Climb 12 (+15) Handle Animal 8 (+10) Intimidate 8 (+10) Languages 4 (various fantasy languages) Notice 8 (+10) Survival 8 (+10) Stealth 12 (+15) Feats 11pp Accurate Attack Acrobatic Bluff Attack Focus (melee) 2 Hide In Plain Sight Improved Initiative Interpose Power Attack Precise Shot Quick Draw Takedown Attack Powers 12 + 8 + 4 + 9 + 4 + 12 = 49pp Anti-Magic Bracers: Device 3 (hard to lose) . . Immunity 20 (magic effects; Flaws: Duration [Sustained, +0], Limited [half effect]) . . Protection 5 (Flaws: Duration [Sustained, +0]) Armor of Comfort: Device 2 (hard to lose) . . Immunity 5 (environmental effects [all]) . . Protection 5 Boots of Speed: Device 1 (hard to lose) . . Enhanced Feats 1 (Move-by Action) . . Speed 3 (50MPH, 500 feet a round; Power Feats: Alternate Power 1) . . . . Leaping 3 (x10) Farshot Bow: Device 3 (easy to lose) . . Arrows: Damage 5 (Extras: Range [Ranged]; Power Feats: Improved Range 2 [250ft], Mighty 3) Ring of Sustenance: Device 1 (hard to lose) . . Features 1 (you are always clean) . . Immunity 4 (sleep, starvation/thirst, suffocation [all]) Vorpal Sword: Device 4 (easy to lose) . . Blade: Damage 7 (Extras: Penetrating; Power Feats: Improved Critical 4, Mighty, Precise) Totals: Abilities 26 + Combat 30 + Saving Throws 16 + Skills 18 + Feats 11 + Powers 49 = 150pp
  12. Wealthy Thrillseeker Rest in Paradise, babe. Art by Alderwitch Abilities 8 + 8 + 4 + 0 + 4 + 12 = 36pp Strength 18 (+4) Dexterity 18 (+4) Constitution 14 (+2) Intelligence 10 (+0) Wisdom 14 (+2) Charisma 22 (+6) Combat 8 + 10 = 18pp Attack +4 (range), +6 (kinetic force), +12 (melee) Grapple +16 (+12 melee, +4 strength) Damage +4 (unarmed), +6 (kinetic force), +8 (power punch) Defence +8 (+5 base, +3 dodge focus; +3 flat-footed) Knockback -1/-3/-4/-6 (+2 con, +4 force field, +6 defensive roll) Initiative +8 Saving Throws 4 + 8 + 4 = 16pp Toughness +12 Fortitude 4 (+6) Reflex 8 (+12) Will 4 (+6) Skills 52 = 13pp Acrobatics 11 (+15) Bluff 4 (+10, +14 Attractive) Diplomacy 4 (+10, +14 Attractive) Drive 6 (+10) Gather information 4 (+10) Language 3 (English, Enochian, Portuguese, Spanish) Notice 8 (+10) Perform (dance) 4 (+10) Sense Motive 8 (+10) Feats 46pp Acrobatic Bluff All-Out Attack Ambidexterity Assessment Attack Focus (melee) 8 Attractive Benefit 2 (Wealth 2 [believably rich]) Chokehold Connected Contacts Critical Strike Defensive Roll 6 Distract (Bluff) Dodge Focus 3 Elusive Target Endurance Equipment 2 Evasion 1 Improved Disarm 1 Improved Initiative Improved Grab Improved Trip Improved Throw Instant Up Power Attack Redirect Stunning Attack Takedown Attack 1 Uncanny Dodge (hearing) Well-Informed Powers 18 + 3 = 21pp Kinetic Bracers: Device 4 (hard to lose; Power Feats: Restricted 2 [attuned]) . . Deflect: Protection 4 (Flaws: Duration [Sustained, +0]) . . Power Punch: Damage 4 (Extras: Penetrating [8 ranks]; Power Feats: Alternate Power 1, Improved Critical 2, Mighty) . . . . Kinetic Force: Damage 6 (Extras: Range [Ranged]; Power Feats: Accurate) Tech Shades: Device 1 (easy to lose) . . Super-Senses 5 (Direction Sense, Distance Sense, Extended [vision; 100ft], Infravision, Time Sense) Totals: Abilities 36 + Combat 18 + Saving Throws 16 + Skills 13 + Feats 46 + Powers 21 = 150pp
  13. Good news. I may be getting a 9-to-5 salary job. Bad news. Less time for activities. I'll know by Wednesday.
  14. Reboot her, give her a different name and slightly different story. I thought about doing that with The Unicorn. Since she basically did nothing.
  15. Creepy Biokinetic. With tentacles. And powers that are definitely not PG-13 or if you cant work with that, do a PL7 or PL10 version of my Street Saint
  16. Tiger or Safest Picture I Could Find Abilities 12 + 6 + 12 + 4 + 4 + 6 = 44pp Strength 30 (+10) Dexterity 16 (+3) Constitution 26 (+8) Intelligence 14 (+2) Wisdom (+2) Charisma 16 (+3) Combat 6 + 14 = 20pp Attack +2 (+3 base, -1 size), +6 (melee), +8 (claws) Grapple +20 (+6 melee, +10 strength, +4 size) Damage +10 (unarmed), +12 (claws) Defence +8 (+7 base, +2 dodge focus, -1 size; +4 flat-footed) Knockback -10 (-6 toughness, -4 size) Initiative +7 Saving Throws 0 + 7 + 4 = 11pp Toughness +12 Fortitude 0 (+8) Reflex 7 (+10) Will 4 (+6) Skills 75/76 = 19pp Acrobatics 12 (+15) Handle Animal 7 (+10) Intimidate 12 (+17) Search 8 (+10) Sense Motive 8 (+10) Stealth 11 (+10) Survival 8 (+10) Swim 9 (+15) Feats 20pp Acrobatic Bluff Animal Empathy Attack Focus (melee) 4 Attack Specialization (claws) Dodge Focus 2 Endurance Evasion 2 Hide In Plain Sight Improved Grab Improved Grapple Improved Initiative Move-by Action Skill Mastery (Acrobatics, Stealth, Survival, Swim) Startle Uncanny Dodge (hearing) Powers 4 + 3 + 3 + 13 + 5 + 4 = 32pp Climbing Claws: Super-Movement 2 (Wall-Crawling 2 [full speed]) Feline Pounces: Array 1 (Power Feats: Alternate Power 1) . . Leaping 2 (x5) . . Speed 2 (25MPH, 250 feet a round) Feline Senses: Super-Senses 3 (low-lightvision, scent, tracking [scent]) Large: Growth 4 (Extras: Duration [Continuous]; Flaws: Permanent; Power Feats: Innate) Scratching Claws: Damage 2 (Power Feats: Improved Critical 2, Mighty) Tough: Protection 4 Totals: Abilities 44 + Combat 20 + Saving Throws 11 + Skills 19 + Feats 20 + Powers 32 = 146pp
  17. For my June posts i forgot to note Hell Isn't Good... It's Hell!
  18. Street Saint or Waging Peace! or Doing The Best With What You Have This is inspired by the Living Saint in Street Level Archetypes 2. You can bump it up to PL 7 or 10 at your whim. It's meant to be a holy person who eschews violence and promotes peace. To stop carnage before it happens. This one has a kind of holy theme, but you can easily make it a budding Terminus kid or Psion. PS, this was not an easy picture. Not a fan of the one I chose. I just like to have something to visually represent the build at least! Abilities 0 + 4 + 6 + 0 + 8 + 6 = 24pp Strength 10 (+0) Dexterity 14 (+2) Constitution 16 (+3) Intelligence 10 (+0) Wisdom 18 (+4) Charisma 16 (+3) Combat 6 + 14 = 20pp Attack +3 Grapple +3 Damage +0 (unarmed) Defence +7 (+4 flat-footed) Knockback -2 Initiative +2 Saving Throws 0 + 0 + 3 = 3pp Toughness +5 Fortitude 0 (+3) Reflex 0 (+2) Will 3 (+7) Skills 52 = 13pp Concentration 4 (+8) Diplomacy 7 (+10) Gather Information 7 (+10) Knowledge (streetwise) 5 (+5) Knowledge (theology and philosophy) 5 (+5) Medicine 6 (+10) Perform (oratory) 7 (+10) Sense Motive 11 (+15) Feats 18pp Benefit (Status [Holy Person]) Connected Contacts Fascinate (Perform [oratory]) Fearless Inspire 5 Leadership Luck 2 Second Chance (Sense Motive [detecting lies]) Teamwork 3 Ultimate Skill (Diplomacy) Powers 4 + 6 + 2 = 12pp Harmonious Aura: Emotion Control 6 (Extras: Area [Burst, General]; Flaws: Limited [calm], Range 2 [touch]; Power Feats: Subtle) Healing Touch: Healing 6 (Flaws: Distracting, Limited [others only]; Power Feats: Persistent, Regrowth, Stabilize) Spirit-Touched: Protection 2 Totals: Abilities 24 + Combat 20 + Saving Throws 3 + Skills 13 + Feats 18 + Powers 12 = 90pp
  19. Scion wasn't talking much anymore, there was an enthralled gasp as she entered the room. She may have heard some faint whisper in her mind that she was better than all of this. But that didn't matter to her. She was better than all of this! The room formed into a courtyard of marble with columns. It looked like . Several deities, as she remembered them, all kneeling in her presence. It felt 'right' to her, in a weird way. "This is my world, boys," she said with glee, "home of the gods. Olympus." She laughed, "one hell of a turn at Albuquerque, huh?" The soft chant of her birth name - Edone - whispered in the wind. "I mean, why did I even leave this place? It's awesome." Hermes appeared at her side, "we knew you'd come back, Edone. We've been waiting ever since you left. Hephaestus and Eris wish to ask your forgiveness. And Zeus, well, he has your full godly essence ready to transfer back into you. And the king of the gods wishes for you to be his new consort. You're getting an upgrade!" Moira felt a bit light-headed, like there was a low hum of power coming back to her. But it wasn't real. This 'courtyard of the gods' was a farce. Vita Nexus and Spitfire saw the same thing as her, but didn't get the mental ping or the feeling of greatness. This all looked like an illusion to them. Very 'real', but an illusion to be sure.
  20. Pride. Hubris. I'm actually drawing a blank on how to show this as an obstacle. I mean I know it's 'believing you're better than everyone else', but how does that help the demon feed? She feels a bunch of Pride. He sucks it up. I don't think that's actiony enough! A thing I've thought of: she sees visions of her home in this room. Seeing herself rise to full godhood again. Then surpassing even the mightiest of them, Zeus. On;y to be slapped down somehow. I don't know that will involve you two though!
  21. Moira smirked at the cute little scene. The two woman felt comfortable with each other, at least, and Moira found that very comfortable herself. Moira felt that way around most of her friends. Moira nodded at the observation, "we'll get to common ground. Hopefully." She met Lynn with a close but friendly hug and a kiss on the cheek. "So, landlady Lynn," she said looking in to her possibly new roommate's eyes, "dinner tonight. At our place? I offered it and Gretchen suggested spaghetti. I'm not opposed. I have some friends who I can visit later today." She paused, "come to think of it, this was kind of a short visit. I can stick around for a while," she sighed happily and backed off, "if you want me to."
  22. Scion snickered, "yeah, no direct bonding," then playfully leaned on him. Looking around the hallways took a turn for the weird. it was no longer a cramped poorly lit corridor, but something out of that painting she didn't know the name of. She looked around in wonder, "well, where ever we are, I bet some design student is jealous." She scooted ahead a bit and found herself above the two guys. "Being a god was fun, I guess. Vapid fun. All the fun I could want. Then again, I was the goddess of hedonism." She tried to run back to where she was, but only ended up sideways of Vita Nexus and Spitfire. "Hung around with my mother, Aphrodite, and my father, Ares." She tried again and ended up behind them, "Dionysus and Apollo as friends." Turning around she saw a door. It had her name on it. She was confused. "Despite never being in this place it looks like we have accommodations. Well I do at least!" She jumped at opening the door. Perhaps going at it with a bit of recklessness than she should of, she walked in the room beckoning her two companions. It was an empty room with a purple light hanging from the ceiling. It wasn't cramped, but it was cozy.
  23. "Ever heard of the Kalkotauroi," Scion said after her scan of the halls. "Giant mechanical bulls that breath fire." She looked to Spitfire, "something you'd probably enjoy. And once we get out of here, I'll wash your shirt," she smiled as if it was a cross between a promise and a sly joke. Looking to Vita Nexus she quirked up, "not to be so presumptuous, but do you have any 'traits'? I'm of divine birth and Spitfire here, well, he spits fire." She shrugged, "so, what's your shtick?" She looked both left and right, "as for where to go, I say we stay close." She pointed a way, "and as they say the journey of a thousand steps begins with a single step. Walk with me, talk with me."
  24. Moira remembered Lynn's warning of not spooking Gretchen. Not that she was trying to do that! Kneeling was a bit of subservience to Moira. Giving Gretchen the upper hand. It meant a lot to Moira to do that. Even though she exuded dominance, Moira wanted to show Gretchen she was not above the girl. Though it didn't seem to work. Moira put her hand on the desk and pulled herself up slowly, cautiously, almost serpentine. She wasn't that much taller than Gretchen, but still eye level over her. The step back from Gretchen made it a little less apparent. "Good," she nodded, stepping back a little bit herself, "is that all you wanted to know? I'm pretty sure I can tell you things and you can tell me things." She leaned on a bookshelf, crossing her arms, "what would you like to eat?"
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