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RocketLord

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  1. GM The moment Luke tried to move past the starting tile, it felt like he ran face first into a wall. If he tried to feel, he would find an invisible field that just stopped him from moving past it. Any attempts at moving past it, be it flight, passing through the wall, running at it, teleportation or anything else would just result in them ending up with their face smacking into an invisible wall. Quirk laughed, standing upside down now, looking down at the Claremont students and Spaceman. "What do they teach at that fancy school of yours? You really haven't heard about me?" He sounded both amused and disappointed at once. "I'm Quirk, Dragonboy! And I make the rules, so you better play along!"
  2. Justice The Lawrider tore through the streets. Robin at the front, weaving back and forth between the cars, Gretchen behind her. She was wearing a dark red helmet, and had offered a navy blue one to Gretchen. "I've been hacking into MarsTech's TroubAlert system," she explained, while speeding between two cars only narrowly avoiding them. "It sounds like Ultra Girl's worth a lot of points, so there's a bunch of them that's planning to take her out. The system make her out to be some kind of raid boss or something like that, so they've been tracking her for a while." She turned sharply around a corner. "She's close to Jadetown at the moment. We should get there in a moment."
  3. GM Irrational or not, Ultra Girl was right. She was not alone. She could pick out multiple radio signals below. She had seen them before, it seemed to be the communication system that the Ultio Suits were using. All courtesy of MarsTech, of course. They were moving into position, circling around her far below. Either they were just tracking her, or they were trying to trap her. Something was going on, at the very least.
  4. She notices that there's a group of Ultio Suits following her, picking up their communication signals. You'll see in my IC.
  5. You decide if you know Spaceman or not. He do have a Benefit for Fame, but he might have been before your time.
  6. GM "They're fine, they're fine. See?" An image appeared in the air before them. Mr. Powers stood on top of a building, looking around confused, then the image shifted to the teacher's aide standing in the middle of a crowded street. "See? See? They're not fun people! Why would I care about boring people?" He looked Luke dead in the eye, the smile never leaving his lips. "Oh, you have no idea, Dragonboy! No idea at all! But, let us wait a moment! I think the last contestant is just about to arrive!" When Spaceman appeared from out of nowhere, Quirk clapped his hands together and laughed. "Perfect! This will be great! All the pieces are here!" And then they were all gone. Heroes, students, teens, children, all of them. Before they knew what was happening, they found themselves in a featureless void. Well, featureless, except for the winding path that were visible in front of them, divided into numbered colored squares. Shift, Nightscale and Spaceman stood on a big red square marked with a 0. The students were all standing to the side on a small platform, right next to three giant six sided red dice. "Here's the rules, players! Roll the dice and move your players! First to the victory line wins! But watch out, there's trouble along the way!"
  7. SPACEMAN He should have noticed. Quirk. Of course it was Quirk. But why here, why now? Did Quirk even know that he was back? It didn't matter right this moment. He could figure out the why later, right now, the kids needed him. Parker Powers might not be able to get back in time for whatever Quirk was planning. Parker Powers couldn't do anything to stop someone like Quirk. But Spaceman could. Racing across the city, a blur of black, white and gold appearing and reappearing, until he arrived in the middle of the classroom, white uniform, black cape with stars and the golden armbands, belt and stylized S on his chest. He doubted anyone here would recognize him. Maybe the Claremont kids? It didn't matter. The kids needed him. "Leave them alone, Quirk."
  8. Nevermore II Who were these guys? The big guy moved around, not even being hit by one of Arrow's shots, the others actually took one of Alek's punches without going down and... what did he do? It didn't seem like they had spotted him from up here, but he couldn't just stay on the walkway and let Alek and Arrow deal with these guys. With the crash of the container being thrown, Charlie made his choice. Reaching for his utility belt, he pulled out a small baton that quickly telescoped into a staff. Stretching out his cape with his left hand, he leapt from the walkway and landed behind one of the thugs making their way towards Arrow. "Comin' through!" Not the best battlecry, but he just needed their attention for a moment as he jabbed the staff into the first guy's solar plexus, then pulled it back and swung up, hitting him straight in the jaw and knocking him down. Moving up, he leapt above the falling man and slammed the staff down on the next guy's shoulder, drawing an audible snapping sound. While the thug stumbled, Charlie spun around, slamming the staff into the side of the man's head to knock him down. Finally, he moved forward, pushing the staff into the ground and using it to leap ahead of the big guy, tumbling around while shouting for him, hopefully drawing his attention away from Arrow.
  9. GM "Hn." The big man moved to the side, somehow sidestepping the arrow that Arrow had shot his way as deftly as he had evaded the snareline that Nevermore had thrown at him. While the two thugs that had accompanied him moved past the containers, one of them swinging a baseball bat at Arrow, but unable to see her in the darkness. The man that Raven had hit shook, trying to regain his footing, but with little luck. He shook his head, trying to regain his composure, while the other man next to him raised a gun to fire at the Raven at close range. Unable to see him properly in the darkness, the shot went wide. Up close like this, the three men in front of the Raven were differently dressed than the others he had taken down so far. They wore Victorian clothes, an ill fit for the two bodyguards, but fitting much better for the slim young man that gave the orders. Even in the darkness, he smiled as he spoke once more. "Little bird, little bird." His words were like shards of ice being jabbed into the Raven. "You have rested for too long. Your city is ours now." Behind the Raven, near Arrow, the large man grabbed a container and threw it directly at the nearest wall. It blew through it, as he stepped forward. He towered above Arrow, his own Victorian dress shirt having the arms torn off, his clothes torn and ripped. Olivia could see the manic look in his eyes, his lips twisted back into a wicked grin. "Found you."
  10. That is, in fact, a miss! Changing names a bit to make it easier to make them out Bodyguard 1 clears the daze. Bodyguard 2 attempts to attack Raven through the Obscure: 22, and he misses Thug 1 and Thug 2 moves towards Arrow's position, between Big Guy and her. Thug 1 reaches her and attempts to attack: 13, that's a miss. Spooky Guy attacks Raven with a perception range attacks. @KnightDisciple give me a DC18 Will save vs. a Paralyze effect And the big guy moves towards the container North of Arrow and throws it aside, clearing space for him to engage the next round. --- Nevermore uses a move action to drop down behind Thug 2 and attack with his Staff, using Takedown Attack 2 to attack Thug 1 if Thug 2 goes down: 24, that's a hit. Thug 2 TOU vs DC23: 13 He's down Nevermore attacking Thug 1: 19 Thug 1 TOU vs DC23: 17 He's down Gonna Surge and do an Acrobatic Bluff vs the Big Guy: 24 Big Guy save vs. Acrobatic Bluff: 21 He's flat-footed, and I'll pass that bonus on to Arrow via Setup. --- Gonna remove the KO'ed enemies with my next post to clear up the initiative order a bit. @KnightDisciple is up after my ICs! 20 - Raven III - 3HP - Unharmed 19 - Arrow IV - 2HP - Unharmed, Discovered 16 - Criminals - 3 visible on walkways, 3x KO - 4 visible among crates and containers, 4x KO (NE, NW, SE, SW) - 3 visible under skylight -- Bodyguard 1 - Bruise (x1) -- Bodyguard 2 - Unharmed -- Spooky Guy - Unharmed - Big Guy East of elevator - Unharmed, Flat-footed vs. Arrow's next attack - Thug 1 - KO - Thug 2- KO 6 - Nevermore II - 3HP - Unharmed (fatigued on his turn) - Darkness obscure effect: 8/10 rounds remaining Note the container just North of the South-East X has been thrown into the wall.
  11. @RedSpine just remember you'd still be in the cave with Macedon, the rest are a bit ahead of you.
  12. GM Ultra Girl was a hero. She was bright, she was all smiles, and yet, her encounter with the Dreamer and MarsTech's Ultio Suits had painted a target on her back. So far, it didn't seem like they really knew anything about her, aside from the fact that she had been branded a troublemaker... and was apparently worth a lot of points. While Robin had been busy recruiting Gretchen, the Ultio users had been busy tracking down Ultra Girl across the city...
  13. GM Moving further down, it didn't take long for Anthony to reach the stairs that led to the bank. The door was closed and locked, of course. There was a small window at eye height. Peeking inside Anthony would be able to see a man dressed in dark grey combat fatigues and body armor moving around a corner, with two men and a woman on the floor next to the wall. He couldn't see more of the bank from here, there was a wall about 15 feet from the door, where you could only go left. A single man, three hostages, and a locked door.
  14. Everyone with Knowledge [History] or Knowledge [Popular Culture] give me a DC15 skill check to reveal the spoiler.
  15. GM "What the hell?" With only Zach left behind, Macedon had finally stirred and noticed that most of the students were gone. "Wake up!" he shouted, his voice echoing through the caves and reaching the group that had split away. "Get up, get whatever you need and follow me." The old man moved far quicker than one would expect anyone at his age to move, quickly strapping on his belt and a holster with a revolver, then pulling out a flashlight and starting to move into the cave once Zach was ready. "Help us." Muirne could hear the voice, calling out to hear. It sounded almost like a child. "Help us." Muirne was further ahead. Somehow, no matter how fast Callie, Luke and Charlie moved, they just couldn't catch up. The path was winding, twisting and turning. Nothing seemed to break the darkness, even those that could normally see in the dark was blind as bats. On and on the path went. Before long, everyone else started to hear the voice as well. "Help us." The single voice, calling out for help from inside the darkness. And then, suddenly: Light. Muirne was the first to reach the end of the cave, an exit into a bright day. She could see grass and trees. If she left the cave, she would notice a city all around them, one that seemed strangely familiar, and yet different. In the distance, she could hear the sounds of battle. It wouldn't be long before the second group caught up and reached the mouth of the cave, while Macedon and Zach were still in the dark.
  16. Nevermore II "So, what're we doing?" Charlie had heard them, first Muirne, then Luke and Callie... all leaving one by one, while Macedon slept, or at least seemed to sleep. So of course he had snuck up behind them, after making sure he still had his gear under his clothes, at least. He frowned, looking ahead. "Did something spook her, the way she geared up?" Or maybe she just wanted to be ready?
  17. Justice They ate each other? Oh come on. Robin frowned, taking some big steps around the massive mouth that even Froggy seemed like she didn't want to get too close to. "Do all all big magic things turn out like this? Every thing you discover being more horrible than the last?" Her voice wasn't shaking. No, not at all. This wasn't freaking her out at all. She reached for her belt, but removed her hand again. She was almost ready to escape back to Z-Space, but she couldn't really do that, could she? They had to press on and find this Vhoka. She moved closer to Ouroboros. He at least seemed to know what was happening here. "How do we deal with the leader if Vhoka is possessing him? I'm pretty sure that just beating him up won't help, right?" After an answer or not, she moved past Aquaria and deeper into the temple. She could at least try to block any hits coming their way, plus, she could see in the dark.
  18. GM The transformed Captain yelped, shaking his head after the blow, like he was trying to clear his mind for a moment. Then his lips pulled back into another snarl, while he looked around, trying to find his prey. His snout moved slightly, as he picked up Miracle Girl's scent. The scent of the one that had just hit him. With a howl, he threw himself at her, wildly swinging his claws, with little thought or plan beyond tearing the attacker apart.
  19. Captain Thundewrolf attacks Miracle Girl with a swipe from his claws: 18 That's a hit, give me a DC28 TOU save @Heritage @Brown Dynamite is up. Starting next round, the heroes acting between the NPC turns can act in whatever order you like. So after Spectacle's post, @EternalPhoenix and @Brown Dynamite can in the order they like for Terrifica and Sureshock. 32 - Terrifica - 4HP - Unharmed 31 - Sureshock - 2HP - Unharmed 21 - Werewolves - x? - Unharmed 19 - Captain Thunderwolf - Blinded, Deafened (Fort save vs. DC22 to remove at Initiative 32, after Terrifica's action) 16 - Facsimile - 3HP - Unharmed 15 - Miracle Girl - 2HP - Pending 11 - Captain Thunderwolf - see above 4 - The Spectacle - Unharmed
  20. "There, there, there... and there. And look, some are walking away over there." Pan was pointing out their fellow time travellers, or at least their groups, with his free hand, while still holding Eira close to him with his other. "It is curious, do everyone that rides travel? Or is it just this group? I think I saw others getting off the ride back in our time." "We know what brought us to this time, so it should be easy enough to return, but I suppose we should round up everyone first, no? Someone else might actually know some lottery numbers, and I quite like the world as it is in our own time." He squeezed Eira at the end of the sentence, just to make his point. "How about a neat little paper trick to lead the stragglers back here?"
  21. "Yes, yes. Off to the headmistress with us. We will buy you some time, my friend! Best of luck!" His hand holding Eira's tight, he shifted direction slightly from Micah's, parting before anyone would see them arriving together. No, it would just be him and Eira returning to Claremont all on their own, drawing more attention than they would usually need to. Yes, that would be good. That, and still just being close to Eira.
  22. That's a hit. TOU: 24, that's a bruise for Cap. Captain Thunderwolf is up after the IC, followed by the Spectacle. 32 - Terrifica - 4HP - Unharmed 31 - Sureshock - 2HP - Unharmed 21 - Werewolves - x? - Unharmed 19 - Captain Thunderwolf - Blinded, Deafened (Fort save vs. DC22 to remove at Initiative 32, after Terrifica's action) 16 - Facsimile - 3HP - Unharmed 15 - Miracle Girl - 2HP - Unharmed 11 - Captain Thunderwolf - see above 4 - The Spectacle - Unharmed
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