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souffle_girl

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  1. That's why I'm not going to play her XD
  2. As much as I like her, though, I have questions about her playability. She has only support powers whose nature is largely GM dependent, and while having high abilities she has no formal combat training. A possible sheet I came up with for her is this: Abilities: 2 + 2 + 2 + 2 + 2 + 6 = 16PP Strength: 12/22 (+6) Dexterity: 12/22 (+6) Constitution: 12/22 (+6) Intelligence: 12/22 (+6) Wisdom: 12/22 (+6) Charisma: 16/28 (+9) Combat: 8 + 8 = 16PP Initiative: +6 Attack: +4 Grapple: +10 Defense: +10 (+4 base, +6 Dodge Focus)(+2 flat-footed) Knockback: -4 Saving Throws: 4 + 4 + 4 = 12PP Toughness: +10 (+6 Con, +4 Defensive Roll); +6 flat-footed Fortitude: +10 (+6 Con, +4) Reflex: +10 (+6 Dex, +4) Will: +10 (+6 Wis, +4) Skills: 24R = 6PP Perform (singing) 6 (+15) Perform (string instruments) 6 (+15) Sense Motive 8 (+14) Feats: 8 PP Defensive Roll 2 Dodge Focus 6 Powers: 62+30 = 92 PP Container 12.4 (Enhanced Body, biological, mutant) [62PP] Enhanced Strength 10 [10PP] Enhanced Constitution 10 [10PP] Enhanced Dexterity 10 [10PP] Enhanced Intelligence 10 [10PP] Enhanced Wisdom 10 [10PP] Enhanced Charisma 12 [12PP] Container 6 (Empathy, biologica, mutant, psychic) [30PP] Mind Reading 10 (Extras: duration [continuous], Area [burst]; Flaws: Permanent, Emotions Only) [20PP] Emotions Control (Extras: Area [Perception - hearing]; Flaws: Limited [Cally's emotions only], Check Required [Perform DC 20]) [10PP] Drawbacks: 0 Totals: Abilities (16) + Combat (16) + Saving Throws (12) + Skills (6) + Feats (8) + Powers (92) = 150/150 Power Points It's useless in combat, even assuming the psychic powers are built correctly. Furthermore, she's low on skills points.
  3. So how do you put in a freshman? I can still age her to 16 and make her a sophomore, if needed
  4. I think I'll collect all my current and future WIP characters in this thread and just get over it. Vendetta is getting really tiring to tweak up, so I might drop her for now and put forward another favorite character of mine. Meet Cally, Claremont sophomore and empathic guitar player extraordinnaire. Cally is once again transgender, like Mechanized, but luckily for her her mutant powers are doing the job of changing her body to match. Once again, I had created her for another setting, one that looks close enough to Claremont to easily adapt her. Player Name: Souffle_Girl Character Name: Calliope (Cally) Power Level: 10 (150/150PP) Trade-Offs: +/-0 Attack / +/-0 Damage, +/-0 Defense / +/-0 Toughness (or "None") Unspent Power Points: 0 Progress To Bronze Status: 0/30 In Brief: Mutant transgender girl. Her powers gave her an overall improved body and the ability to read emotions and project her own feelings through music. Residence: Claremont High Catchphrase: "It's Calliope. Not the instrument, the Muse of Epic Poetry! And that's not the correct greek pronunciation! Nevermind, just call me Cally, OK?" Alternate Identity: Fiorella Persico Identity: Secret Birthplace: Genoa, Italy Occupation: High school student Family: - Gianluca Persico: father. He divorced from his first wife Simonetta and married a younger woman. - Simonetta Ghersi: mother, university professor of Latin and Greek literature. - Claudio Persico: older brother, PhD student in metahuman biology. Claudio is very fond of his younger siblings, and is the one who put them in contact with Claremont High in the first place. His research institute is paying for their tuition in exchange for them partecipating in their brother's research. - Francesco Persico: aka Ariete, twin brother. Another mutant, her has the same "enhanced body" package Cally has, but his psychic powers take the form of a telekinetic forcefield surrounding his skin, making him extremely strong and nearly invulnerable when active. Claremont High freshman. Since when he came into his powers he became kind of a playboy and quite full of himself. Can be very immature at times. - Marzia Persico: younger step-sister (2 years old). Daughter of Gianluca and his new wife, Sabrina. Description: Age: 16 Gender: male to female transsexual Ethnicity: Caucasian Height: 5" 6' Weight: 123 pounds Hair: Light brown, wavy, with golden streaks. Eyes: Golden Cally, as everyone calls her, is a slender and attractive brunette. Her powers locked her in her current body form, so she stays reasonably fit in spite of how much she actually eats or exercises. She usually dresses in a "girl next door" style: light makeup. camisoles, t-shirts, jeans and skirts, and can often be seen carrying a guitar in a bag. As a side quirk, her powers gave her golden eyes that glow when she uses her projective empath power and her hair has whole strands in matching color. Power Descriptions: Cally's powers are very subtle in nature. A good portion of her mutation gave her her current looks and body, which is deceptively strong and resistant. She's also an empath. Cally constantly, passively read the emotions of everyone around her. She can "tune down" the voulme of them, but she's otherwise unable to sort between her own feelings and other people's, nor to find out which emotions come from who. She can also use her powers in a projective manner. When Cally plays music or sings, people tend to feel the same way she does and her eyes glow. Once again, this power works on everyone who can hear Cally directly, and is strictly dependant on hearing. History: Born in Genoa from an ancient literature professor and a businessman, Fabrizio has aways been the kid that didn't fit in. Despite being smart and good looking, he was reserved and preferred classic books and playing music to social interaction and sports. He always felt awkward around people, especially boys, despite growing up with an identical twin brother, Francesco. Some time ago, the two brothers suddenly manifested mutant powers on the same day, but their powers took a dramatically different turn: while Francesco displayed super-strength and resilience and started to become beefier and better looking, Fabrizio slowly started to change into a girl, and showed to have psychic powers. Their older brother Claudio, a PhD student in a research center that studies mutants, suggested the hypothesis that the two of them were actually changing into an idealized version of themselves, as the change made Fabrizio, now Fiorella, realize the real reason she felt out of place was she was transgender and wanted to be a woman in the first place, something she could never pinpoint before. Cally is quite good at playing guitar, and often carries one around. Of course, since the day she got her powers, her performance got a mutant boost as well. Personality & Motivation: Cally is introverted, shy, and she tends to reflect and daydream a lot. With people she's close to, she's friendly and caring. Cally didn't tell anyone in the school she used to be a boy, and doesn't plan to. In the past she's been teased a lot about it, and she doesn't want to live through the same humiliation; in fact one of the main reasons she wanted to leave her hometown was intolerance and bullying. She also likes girls, and she's not sure if she wants to make her sexual orientation public or not. Cally loves reading, especially classical literature; playing music and playing videogames. She likes all kinds of music except modern techno and disco (she doesn't consider it music at all!). She only likes being in the spotlight when playing music or singing, but is otherwise quite shy. She also doesn't like people too full of themselves or who tend to pick on their more unlucky fellows. Cally is still very young and doesn't really have an idea of what to do with her life. The whole superhero business is something she's not culturally accustomed to, coming from a low-supers country where superpowers are heavily regulated. This thends to put her at odds with her more heroic and adventurous peers. In spite of this, she can and will stand up for someone who's actively discriminated, having suffered herself from prejudice and intolerance. Powers & Tactics: Cally is not much of a fighter, and her natural reaction to aggression is to calm everyone in the area down using her empathic powers. Failing that, she's still tugher than a normal human in one on one combat, but she can't stand by any mean against a dedicated brick. Should a selective way of applying her powers be found, Cally can potentially become an invaluable team support character.
  5. I finally managed to scan a page of a comic featuring the characters I ppicture Trailblazer as looking like. Myriam Leclair is one of the main characters in the italian fantasy comic Jonathan Steele. She's the human incarnation of the Queen of Fairies, and as such she has a fairy form with a ton of magical powers. The last comic of the first series, the one these tables come from, is a "fifteen years later" story where we're presented with Jonathan and Myriam's twin children. It looks like the girl twin, Lauren, took after her mother, and has a fairy form too. I picture Trailblazer in fairy form as looking a lot like her. For your reference: in the second panel Jonathan and his son are quite surprised at seeing Lauren like this, and the boy had never seen his mother in fairy form either. In the third panel, Lauren is wondering why she's suddenly glowing like a light bulb, and in the second page Myriam summons her magic sword and and tells her daughter to "do what I do and we'll eliminate this horror from the face of Earth"
  6. When the dinosaur's tail came swinging at her, Mechanized tried to avoid the strike but her armor was just too bulky. The HUD flashed up like a christmas tree when the end of the blow connected with her armor's right arm with a loud thud, and for a brief moment the arm lost power. "Memo. Don't go punching dinosaurs in the face again!" she mumbled, frantically fumbling around the controls until the suit was up and working again, but by then she had lost her chance to strike back. "I guess I'll have to look for an alternate tactics."
  7. I guess she doesn't attack then.
  8. Poor Emily gets hit squarely. Reflex save: 1d20+9=15 Toughness save: 1d20+12=20 But she hits back: To hit in melee: 1d20+9=20
  9. Angie grimaced in disappointment and closed the gate. Standing there like that was extremely embarrassing. This other form was still new to her and while it felt good - her father told her it was supposed to feel good since that was her real body - it was still very uncomfortable in public. Actually... she didn't even have clothes on like this! Not that there was anything to see, which made her freak out even more. Not accounting for her boyfriend, who was taking tons of pictures of the three of them. Sigh. Life as a Fae was complicated. "Ok, then. But really, I'd rather not talk about myself here. I have... uhmm... privacy issues?"
  10. Thev, would you allow a Flight with Limited (Space only)?
  11. And now I have a feeling I'll learn what happens to people that go punching a dinosaur in the face :(
  12. "I know nothing of magic, but I figured you could use some extra muscle and brain. Also, my family has dealt with the Miyamotos before, and I couldn't forgive myself if I didn't lend my help." Emily explained, before turning at the arrival of the other two women. She rolled her eyes at the sight of her collegues, especially at the Glamazon's dramatic entry. So typical of these flying cape types. Well, I hope they can do their job. She nodded a greeting at the two women. "As I was telling Mr Kawena, I'm Mechanized, nice to meet you. Since I don't have specific skills with magic, I think I should talk with the girl's parents. I know the Police already interrogated them, but there's always the chance a clue shows up."
  13. I'm going to ask it again: is there someone willing to pool resources with Vendetta to buy a shared spaceship?
  14. I don't know, I don't really see the Farsight as being able to land on a planet, and orbital docks shouldn't be that uncommon around the galaxy. It's much worse, for a rogueish character, to have to land somewhere, with registration and all that stuff. Not to mention Earth is technically off limits. Finding a ship in orbit, on the other hand, is much harder unless you're actively looking for it. Of course, the option of another character pooling resources to improve the ship is still there. Just because Vendetta and the other one are a pair, it doesn't mean they must always be together.
  15. To hit - Unarmed attack against the ankylosaurus (1d20+9=20) should be enough to hit it. Once the attack is resolved, I'll edit the IC post to account for the results.
  16. "I hardly think anything is normal about this," Mechanized told Corona. "Well, so much for energy weapons; looks like we need to take care of it the old fashioned way. Computer, full power to servos, and let's hope the armor holds!" With that, Mechanized charged straight at the monster, trying to land a two-handed blow on the creature. Her armored fists connected with the softer chin of the beast, that let out a growl. "You felt that, didn't you? And there's more where that came from!"
  17. Yes, she does. I nerfed the suit (Blending) and gave her 8 ranks in each
  18. Angie would be the one giving them a bad time. Because being a cheerleader is too mainstream...
  19. Just wonderful. Stuck with heroes wannabies and Mike is there just staring. Angie tried to stay as polite as possible and hovered closer to the two women. In her fairy form, she was nothing but a glowing, featureless golden silhouette, only a little more defined in her face. Her hair was much longer than normal and it too floated behind her. "Hello. My name is Trailblazer. I see I wasn't here in time to help..." she said, with a strangely distorted voice, "If there's no more danger here, can we please move to a more private place? I can take you there easily." With that, Trailblazer began chanting a spell and the doorway to a shop nearby turned into a blurred portal, then she invited the two women to go through.
  20. Thanks! That also removes the need for atmospheric flight, something I really don't see her spaceship doing. And no flight also means a bunch of spare EPs. She's ready, just tell me if I need to change the spaceship's format.
  21. Can Angie see the car? If she can, she's going to teleport to it and slash a tire open with her sword
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