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Tiffany Korta

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About Tiffany Korta

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    Listen to Auntie Tiff
  • Birthday 12/29/1982

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  1. Doctor Thorne Complication: Twin Shows: The transformation between Rosa and Liam is for most people completely unnoticed, they don't see the change happen just that one had left and other has taken their place. Supernatural creatures and extraordinary people, including but not restricted to supers, will notice the transition between the two.  Skills: Escape Artist +6, Notice +2, Sleight of Hand +8 [4PP] Feats: Eidetic Memory, Luck +2, Second Chance (Concentration) [4PP] Powers: Add Innate and Subtle 2 to Morph so it's as follows: [+3PP] Morph 4 (Twin Souls, single appearance (Liam Conner), Feats: Metamorph, Innate, Subtle 2) [8PP] Liam Conner Skills: Stealth +4 [1PP] Powers: Add +1 to Super Strength [+1PP] and add the following Morph 4 (Twin Souls, single appearance Feat: Metamorph, Innate, Subtle 2) [8PP]
  2. Zhenshchina-voin Klara had lived long enough that she understood people pretty well, even though Morgan was ancient the same tells still applied down all these years. And something was definitely off with Morgan, more so than her normal grumpiness. “Be careful something off about this,” she whispered to Dreadnaught, though they’d already knew that something weird was going on “We wanted to make sure that you were okay, and you know that in matters like this is something to be done as a tribe, and Dreadnaught here is one of your tribe.” She hoped that they shared some traditions that her own ancient culture followed even now.
  3. The Traveller “Luckily you have one of the best Engineers in the Praetorians!” Sitara wasn’t one to have false modesty about her abilities. After all, she’d spent most of the trip so far getting the ship humming along at the most efficient she could get it “As good as the ship is I don’t suggest getting any closer to the anomaly, something like this will do any kinds of things to subspace. I mean I assume we’re going to take a look inside, rather than sit here and look at the pretty thing?”
  4. Doctor Thorne Rosa understood why they needed to do these things, she had an expert on such things in her head after all, but it didn’t mean she was wasn’t impatient to look into the heart of this mystery. Especially when she could see the books behind Lady Horus on the monitor screen, it said something that when presented with a glowing hero her first instinct was a few books in the background. She wanted to say a few words to “encourage” things along, but she knew he’d need silence to work so she just glared at the guard
  5. Doctor Thorne Rosa generally didn’t generally get directly involved with conflict, she had Liam or other allies to do that for her, but walking out onto the landing and seeing the fighting going on down below she couldn’t help but feel the need to help out a little. “Could we hurry this up please people? We have places to be after all!” Partially in frustration, she recalled a spell causing swirling damaging energies to rise up and form around the thugs just below. She’d not had time to call down more powerful forces but for now, it would help a little.
  6. Another HP to throw an area attack on as many of the minions attacking Judex Damage 5 (25ft Burst Radius, Extra: Area (General Burst), Range) [15PP]
  7. White Lioness Àjàṣorò had been already been preparing to attempt to reach the giant man, she’d gone to the other side of the roof and was ready for a running leap. She saw no reason to stop so she began her run, hoping that either the suit’s properties or more likely Zenith would help her. As she soared through the air she put out her claws, ready to strike the Krampus when she landed. The claws struck a solid blow and as they did she planted her feet on the shoulder of the monstrous human, the suits molecular cohesion plus her own natural balance helped her get a firm footing on the beast.
  8. White Lioness will go all stabby, stabby Attack Roll: 1d20+14 22, if that hits it's DC 21 Toughness Save.
  9. When you submit an edit request, please do not just submit a new code-blocked sheet for us to copy & paste. You must tell us specifically what you're adding/editing. A code-blocked sheet is not required but does make it easier on us. So not to clutter things up too much if you do include the sheet please stick it within spoiler tags. When submitting edits for multiple characters, please make one post per character - it helps with the bookkeeping and make sure that an issue with one character edit doesn't affect another's. Whilst we endeavor to do these as quickly as possible we're only human, so don't be afraid to contact us if we've not gotten to your edit's in a while. Though please go easy on use and if you can limit your edits to only one or two characters at a time.
  10. Despite our best efforts, I’m sure a few errors have sneaked in here and there if we've missed anything please let us know either here or in Discord so we can fix things right away. Angrydurf Ace Danger: 1 GM Post = 1PP Kanunu: 1 GM Post = 1PP Ouroubos: 1 post = 1PP Red Lynx: 1 post = 1PP + 1PP (Ref Point) = 2PP Sandman: 1 GM Post = 1PP Savant: 1 GM Post = 1PP GM Posts: 2 x 2 posts = 4 posts Azuth65 Gauss: 15 + 6 = 21 posts = 2PP Cubismo Ms Thursday: 1 + 3 + 3 +10 (GM posts) = 17 posts = 2PP Replica: 2 posts = 1PP GM Posts: 5 x 2 posts = 10 posts Exaccus Dreadnought: 4 posts = 1PP Facsimile: 6 + 2 + 2 + 1 +1 = 12 posts = 1PP Oz: 18 posts = 2PP Venomax: 10 posts = 1PP Fox Masque: 1 + 1 + 1 + 2 = 5 posts = 1PP Wraith: 1PP (Ref Point) Grumblefloof Mister Strix: 3 + 2 + 8 + 2 + 10 (GM posts) = 25 posts = 3PP GM Posts: 2 + 3 = 5 x 2 = 10 posts Heritage Crystal-Gazer: 1 + 1 + 5 + 1 + 1 + 1 = 10 posts = 1PP Grimalkin: 1 + 2 + 4 = 7 posts Miracle Girl: 1 + 1 = 2 posts = 1PP Shrike: 7 (Rollover posts) = 1PP Knight Disciple Judex: 2 posts = 1PP Raven III: 1pp (Guide Point) Thunderbird: 1 + 7 = 8 posts = 1PP Nick Nightingale: 1 post = 1PP + 1PP (Ref Point) = 2PP Rocket Lord Dust Devil II: 14 + 36 (GM Posts) = 50 posts = 4PP Forever Boy: 1 + 6 + 6 + 1 + 2 + 1 + 84 (GM Posts) = 100 posts = 5PP + 4PP (Guidebook) + 2PP (HellQ) + 2PP (NPC’s) = 13PP Justice: 2 + 7 + 43 + 46 (GM Posts) = 98 posts = 4PP GM Posts: 7 + 7 + 42 + 8 + 18 + 1 = 83 x 2 = 166 posts Is now Bronze! Supercape Curveball: 25 (GM Posts) = 3PP Diamondlight: 25 (GM Posts) = 3PP Echohead: 2 + 48 (GM posts) = 50 posts = 4PP Lament: 42 + 8 (GM Posts) = 50 posts = 4PP Mr Murk: 100 (GM Posts) = 5PP + 1pp (Guidebook) + 1PP (Guide Point) = 7PP Rev: 6 + 1 = 7 + 18 (GM Posts) = 25 posts = 3PP Ronin: 8 + 17 (GM Posts) = 25 posts = 3PP Sgt Shark: 7 + 18 (GM Posts) = 25 posts = 3PP Snakebite: 18 + 32 (GM Posts) = 50 posts = 4PP Starshot: 4 posts GM Posts: 16 + 7 + 39 + 44 + 16 + 4 + 4 + 9 + 10 + 6 = 155 x 2 = 310 posts Tarrakhash Black Mamba: 4 posts = 1PP Chromium: 1 + 5 = 6 posts = 1PP Delta: 1 + 1 + 5 + 38 + 1 = 46 posts = 3PP Thevshi Squire Kath’lana: 25 (GM posts) = 3PP Synapse: 4 + 2 = 6 posts Tsunami: 3 posts Velocity: 1 + 2 + 2 = 5 posts Veronica Danger: 2 + 2 + 3 + 14 (Rollover) + 1 (GM Posts) = 23 posts = 2PP + 1PP (Ref Point) = 3PP GM Posts: 4 + 6 + 1 + 2 = 13 x 2 = 26 posts Tiffany Korta Bee: 1 post = 1PP Dr. Thorne: 7 posts + 8 (GM Posts) = 15 posts = 2PP Merge Trois: 2 posts = 1PP Ms Bright: 1 + 1 = 2 posts = 1PP Revenant: 1 post = 1PP The Scarab III: 4 + 3 + 6 (GM Posts) + 2 (Rollover) = 15 posts = 2PP The Traveller: 1 + 2 = 3 posts = 1PP Triakosia: 1 + 1 = 2 posts = 1PP White Lioness: 1 + 1 + 2 = 4 posts = 1PP Zhenschina-voin: 4 posts = 1PP Miss Grue: 1 (Rollover) = 1 post = 1PP + 2PP (Guidebook) + 1PP (Ref Point) = 4PP GM: 4 + 1 + 2 = 7 x 2 = 14 posts Guidebook Entry Zeitgeist Blue Salvo: 7 + 1 + 1 + 3 + 2 + 42 = 56 posts = 4PP GM Posts: 19 + 2 = 21 x 2 = 42 posts Is now Bronze!
  11. White Lioness's Reflex Save: 1d20+12 30, the power of ewww compel's us!
  12. Ms Bright “Well I don’t exactly want to be shot, but I can take a hit or two if needs be!” she drew herself up to her full height, feeling that somehow she should be taller “I can also fly and teleport around if needed, but we should be fine if these bozo’s are as straight forward as they seem.” thinking about it she added “We should move quickly before whoever the buyers turn up, not that we shouldn’t deal with them as well!” Whilst she had been working by herself for a little while she was still a good team player. “When you’re ready let's go for it!”
  13. Zhenshchina-voin Klara didn’t know Morgan as well as Dreadnaught, but she’d known her enough to suspect that something was very wrong and that if they rushed in they might make things worse. “I know some pretty ancient gods and spirits, why don’t you enlighten me?” she sounded confident and in control, but dropped down to a whisper when talking to her college “The church might be containing whatever’s trapped in this place, try not to damage anything!”
  14. The Traveller Sitara considered all the options for a moment before finally speaking “The good news is this doesn’t look like the ships AI, in fact, I think the system might be down because of whatever happened to the ship. Unexplained power burst fit with a jump engine discharge.” She checked the information on the holo on her wrist before adding. “Besides I doubt the wall systems work down here, they expect their Engineers to know where everything is on a ship! So feel free, if trouble starts I’ll be here to help.”
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