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GooseInduced

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  1. Flynn wouldn't own to being lost. Why would he be lost? It wasn't like he hadn't given the campus map a cursory glance on his way out the door. He just... didn't pay very close attention to the directory. He had no idea where to go to find out about his room assignment. They didn't exactly have an internet connection at home and it never came in the mail. He wasn't surprised. He swore the mailman would dump the stuff a week at a time so he wouldn't have to come by. It wasn't their house that was trouble, it was the neighborhood. That was the Fens though, not the most welcoming of places. It made the campus feel so much more.... awkward than it probably should have been. It was nice, WAY nicer than the public school he attended before. He didn't see a lick of graffiti or cops skulking and looking for someone with a knife. It was... nice. Really nice. But he didn't have time to muse about the immaculate campus. He had other things to worry about. Hopefully he could find someone willing to point him in the right direction... without looking like an idiot. He only wished the campus was a little smaller. It wasn't that his backpack was heavy, it was the trunk. Sure it had wheels, but the thing was big and heavy and sturdy and had a lock.... It didn't seem very likely to keep his suit safe but it was all he had. As Flynn approached a talkative group of kids he suddenly felt like he wouldn't fit in here. He was just a kid from the Fens. Everything he owns fit into a backpack and a trunk, and most of the trunk was the Gryphon suit.... Some of them were dressed really well and he was just in a hoodie and some jeans, baggy ones as that. Still, he steeled himself, head held high and his bright eyes sharp and ready.... just in case. Though really all he could use to defend himself was words, His dang suit was locked in the trunk. "Where can I find out about housing?"
  2. Its cool! I was going to clean one out but wanted to make sure before I did! Thanks Fox!
  3. Ok tried to clean up the formatting a bit but it fought me the whole way. I have to go to bed and will finish that tomorrow. Should have the correct info in it now though... I think Fox not sure why stealth is on there twice now... did you do that?
  4. Player Name: GooseInduced Character Name: G.R.F.A.N. or Gryphon Power Level: 10 [150/150 pp] Trade-Offs: None Unspent Power Points: 0 Progress To Bronze Status: In Brief: Teenager with out of control powers builds a device to contain them… Then a suit of powered high tech armor. Alternate Identity: Flynn Michael Ramsey Identity: Secret Birthplace: Freedom City Occupation: Student Affiliations: (People and/or groups you work with) Family: Mother: Jackie Mills (Living) , Father: Michael Ramsey (Deceased), Uncle: Tye Mills (Living), Uncle: Aaron Ramsey (Living) Description: Tall and lean, Flynn looks like any average teenager. His skin isn’t as dark as his mothers, but gives his heritage away in its deep tan. His hair is brown and while not unmanageable, the curls are a bit of a hassle and Flynn keeps it tamed in a mane of thin, chin length dreadlocks. Because his skin and hair are such a similar shade, his blue eyes stand out and look almost piercing. He looks much like his mother with her rounded nose and the set of her brow, but he has thin lips like his father and his tall physique. He’s already about six feet tall and not done growing. The armored stealth suit G.R.F.A.N is Flynn’s baby. He constructed most of the suit out of scavenged materials, using his uncle’s car garage and junk yard to make many of the pieces. Despite that the suit looks as polished as any high tech device. Sleek and armored with steel, the suit provides protection against most attacks any crook in Freedom City might dish out. Many of the surfaces have been intentionally scuffed instead of shined to keep with the low profile appearance. Because of its conductive properties Flynn also used a lot of copper in the suit and channels of it are visible in the armor. The helmet is streamlined and aerodynamic; the eyes the glow a bright icy blue, mimicking the stare of a predator. The back of it is tiered, mimicking the look of ruffled feathers. The same design is carried down over his spine, a reinforcement of the suit to protect his spine. It is in this reinforced backing that he stores his staff, able to draw it at a moment’s notice to defend himself and fight. Age: 16. August 13th, 1999 Gender: Male Ethnicity: Caucasian/African American Height: 5”11 Weight: 125 Eyes: Blue Hair: Dark Brown Power Descriptions: G.R.F.A.N. is the acronym for General Radiation Field Absorption Net. It is the working name for the device Flynn designed to keep his powers in check and later grandfathered to represent his cybernetic suit and become his alias as Gryphon. The suit itself is a marvel considering it is made of exclusively scavenged materials. Beyond the suit, Flynn’s powers are very limited. His natural mutation manifests in mental quickness and intelligence. The accident jumpstarted his mutation, turning his nervous system into a hyper efficient conductor of energy. He’s able to passively absorb and store background energy. Though his internal battery has its limit. If he’s ever unable to drain that battery the energy may escape in unintended channels, bursts of emp or static shocks. History: Flynn never knew his dad. He died when his mother was still pregnant. He really knows only two things about him: He was in a gang. He was white. There are a few old pictures of his parents. Their brothers were friends, hung out with the same crowds. Unfortunately they both hung out with the wrong crowds. His mom never approved, but she could never stop him either. The story goes that the three of them had gone out. It was just a ‘routine’ job, nothing major, nothing dangerous. They hadn’t counted on the cops that night, or the stray bullet that would leave his mom on her own. The bullet that ensured her dropping out of school to get any job she could to pay the bills, to take care of her baby. Things never got easy. His mom has always worked two or three jobs to make ends meet. Even then ends never really met. His uncles offered, many times to help either with money or ‘job’ opportunities, but his mom always said no. She wanted no part of that life for her or for Flynn. Especially not after it had taken his father. It was exactly their lifestyle that kept his intelligence in the shadows. No one took the time to see exactly past the label of ‘ADD’. He squeaked by his schooling. He did only what he had to. He had other things to worry about besides school. Like seeing a ‘past due’ power bill sitting on the coffee table or trying to take a shower only to find out there wasn’t any water. It was only as he got older that Flynn’s intelligence really started to bloom. His grades got better, but not because he was trying. He started to realize exactly how much he could remember. The math equations that most kids struggled to learn he had the moment he set eyes on them. Like energy production. It gave him an idea, small at first. Only it grew, the idea of creating an efficient energy source. Nothing huge just… just enough to power a house. He couldn’t let it go. The idea rolled around and around in his head until finally the slacker took action. He put down his skateboard and took his notebook to his uncle’s scrap yard (chop shop). He worked for almost a week straight. He had no idea what he was onto, how close he came to something brilliant. Only the experiment backfired. Nearly blew up his other uncle’s garage and set off a black out that plunged half of Freedom City into darkness. He woke up with a concussion, a few bruises and one wicked headache but nothing a few days of rest wouldn’t cure. Or so he thought. It started small at first. The headache didn’t go away, in fact it got worse. He had trouble sleeping, then eventually stopped sleeping all together. It was like he couldn’t turn off, like his mind was connected to some energy source that wouldn’t let him sleep. It was only when he blew the transformer by his house (Flynn sneezed while touching a lamp) that he realized how accurate that was. Realizing that his experiment was a success, just not in the way he envision, Flynn set out to contain the energy, and eventually to harness it. Needless to say his creation never made it to the science fair. He found another application for it. First he managed to harness the energy, creating a energy/radiation net that would draw the energy from him: G.R.F.A.N. General Radiation Field Absorption Net. A device that in its most crude form was a series of wire electrodes on a vest under his clothing. It absorbs the energy and transfers it to battery packs for later use. At first he put them to use in their house, hooking multiple packs together and hooking them into the home’s power grid. After that, he let his ambition get the best of him. What if power was the least of their worries? What if they could get whatever they wanted? They say the road to hell is paved with good intentions and Flynn was bound and determined to take that route. He’d seen power suits made by other heroes: Bright, flashy things that granted flight and super strength. Flynn didn’t want that. He didn’t want to be seen. He wanted something sleek, something fast, something that could get him anywhere. It was probably best that Claremont had their eyes on him since causing the black out. That their people knew what he was up to. That they knew he’d been successful. Flynn was damn lucky they were waiting for him at that bank. He wasn’t trying to rob it necessarily. He just wanted to test out his baby: The Gryphon Stealth Combat Suit. It had worked well enough. He’d gotten all the way to the vault before they could stop him. But all it took was locking him in with the money. He had two options: Jail or Claremont. At least at Claremont they would help supply him with materials. Personality & Motivation: Flynn’s greatest motivation is his mother. He might be a lazy slacker and have ‘better things’ to do than school but if nothing else he loves his mom. The experiment that jump started his mutation was done in the hopes of her not having to work so hard. Over all Flynn is a pretty laid back guy. He’s not quick to rile up or get angry. He loves video games but has never really been able to afford them. His hobbies are his skateboard and the small bit of parkour that one of his friends got him in to. Though lately a large portion of his down time is spent working on the Gryphon suit. He still doesn’t consider himself smart, never has. Though while many would classify him as quick, he isn’t the wisest of the bunch. Powers & Tactics: The Gryphon suit has been designed with a wide array of abilities. A built in HUD keeps him alert and allows him to zoom in on an object up to 10 times. Various visual filters and programs allow him to see in total darkness and the infrared spectrum. He is even capable of tracking individuals by their heat trail. It can even pick up on sounds outside the normal human range of hearing. Combat algorithms and aiming protocols help with accuracy and evading attacks. The suit grants him increased speed, dexterity and strength. The suit has a compartment on the back to store a telescopic staff that Flynn can fight with in close quarters. At a distance, the suits programs work with wrist mounted launchers to shoot a charged “Shuriken” projectile. The suit also features arm mounted grappling hooks that allow him to reach roof tops and other areas with ease. He is also capable of using it to slow his fall and swing to out of reach areas. Though the most impressive feature of the suit falls under its stealth capabilities. Designed to be quiet and the efficient, the suit is able to harness the energy and radiation that Flynn absorbs in a unique way. It is able to distort light waves outward, bending them around the suit and rendering it invisible to the naked eye. It was that property that caused him to build the suit with one idea in mind: Ninja. Complications: Splitting Headache: Flynn needs to discharge his internal “Battery” on a regular basis. Instead of trying to find a ‘normal’ way of channeling his ability, he opted for a more… inventive method. His current set up gives him two days on a battery pack before it becomes full and he has to switch out (With 24/7 wear) Hooking up to and using the suit does help maintain his stores and keep them in check, but just putting the suit on isn’t enough. If he is ever caught unable to change his batteries (Either because of not having any empty ones or not having access to the necessary tools) the first stage is headaches and sleeplessness (two to three days) ZAP: The second stage is static discharges that are uncontrolled and unpredictable. Potentially acting as EMP or interference with energy and electrical sources (Three to four days) ???: (A week or more) After that the potential effects are unknown. Death? Coma? Potentially. He could also turn into pure energy or a walking H bomb… He just really hopes it doesn’t come to that. That Money Thing….: To be blunt, he dosn’t have much, if any extra money. If things came down to it, he’s just out of luck. They are barely scraping by and at least at Claremont he’s less of a financial burden. Gangsters of Freedom: One of his biggest fears in going into the crime fighting business is running into someone he knows. His uncles, cousins, even his next door neighbors are in with the various groups in freedom. After what happened to his dad, they leave Flynn and his mom out of it well enough. Still, he doesn’t know what he would do if he ever ran into one of them. I Don’t Give A-: Flynn isn’t very good with authority. A product of his environment or just his personality? Who knows? He isn’t fond of being told what to and is known to put his foot right in his mouth when people get ‘bossy’. Hot Blooded. Check it: He is normally pretty laid back, but get him mad and his fuse burns quick. It blinds him and is liable to cause him to make mistakes. Abilities: 2 + 4 + 4 + 4 + 0 + 0 = 14PP Strength: 12 (+1) Suit: 14( +2) Dexterity: 14 (+2) Suit: 20( +5) Constitution: 14 (+2) Intelligence: 14(+2) Enhanced: 18(+4) Wisdom: 10 (+0) Charisma: 10 (+0) Combat: 8 + 8 = 16PP Initiative: +2 Suit: +9 Attack: +4 Base Grapple: +5 Suit: +6 Defense: +10 (+4 Base, Dodge Focus 6) Knockback: -2 Suit: -5 Saving Throws: 6 + 6 + 5 = 17PP Toughness: +4/+10 (+2 Con, +2 Defensive Roll, +6 [Suit]) Fortitude: +8 (+2 Con, +6 base) Reflex: +8/+10 (+2/+5 Dex, +5 base) Will: +6 (+0 Wis, +6 base) Skills: 48/48R = 12PP Acrobatics 5 (+7) (Suit +14)SM Computers 8 (+12) Craft (Electronics): 9 (+13) Escape Artist 0 (+2) (Suit +9)SM Knowledge: Physical Science 8 (+12) Knowledge: Technology 8 (+12) Notice 5 (+5) (Suit +9)SM Search 0 (+8) (Suit +12) Stealth 5 (+7) (Suit +14)SM Feats: 5PP Defensive Roll Eidetic Memory­­ Inventor Luck Quick Change Powers: 7 + 74 + 4 + 1 = 86 Device 2 – Bo Staff (9/10PP Container, High Tech Power Suit; Feats: Subtle (Collapsible, Stores in Armor); Flaws: Easy to lose) [7PP] · Strike 8 (Feats: Mighty) [9] Device 18 - High Tech Power Armor (90/90PP Container, Restricted 2 (Flynn Only: Power Source); Flaws: Hard-To-Lose) [74PP] · ‘Shuriken’: Blast 10 (Feats: Accurate 3) [23] · Communication 4 (Sense type: radio – 1 mile) [4] · Concealment 4 (Concealment from all Visual) [8] · Enhanced Dexterity 6 [6] · Enhanced Strength 2 [2] · Enhanced Feats (Acrobatic Bluff, Attack Specialization 3: Bo Staff, Challenge: Fast Acrobatic Bluff, Dodge focus 6, Evasion 2, Improved Initiative, Quick Draw, Skill Mastery [Acrobatics, Escape Artist, Notice, Stealth], Uncanny Dodge (Ultrahearing) [17PP] · Enhanced Skills: (Acrobatics: 4, Escape Artist: 4, Notice: 4, Search: 4, Stealth: 4) [5pp] · Grappling Line: (Super Movement: Slow Fall, Swinging, Wall Crawling) [6] · Leaping 2 (Jumping distance: x5) [2] · Protection 6 [6] · Quickness 2 (x5 Flaws: Physical only) [1] · Speed 4 (100mph) [4] · Super-Senses ( Darkvision, Extended Vision (Normal) – 100 Ft. , Infravision, Tracking (Infravision), Ultra-Hearing) [6] Enhanced Intelligence 4 (Mutation)[4PP] Quickness 2 (x5 Flaws: Mental only; Mutation) [1PP] DC Block ATTACK RANGE Save EFFECT Unarmed Touch DC 17 Toughness Damage (Staged) Shuriken Ranged DC 25 Toughness Damage (Staged) Bo Staff Touch DC 25 Toughness Damage (Staged) Totals: Abilities (14) + Combat (16) + Saving Throws (17) + Skills (12) + Feats (5) + Powers (86) - Drawbacks (0) = (150/150) Power Points
  5. I will be submitting a guy that will also need a roommate!
  6. yes. I would like her archived. Iwould like to make a new student for the starting semester. I have a solid concept just need to put it on paper :-)
  7. Ok, so maybe a distraction wasn't a half bad idea. Yeah she could heal, and it sounds like Phantasm can't die.... again.... but the others didn't have that advantage. She looked to Phantasm and shrugged. "No offense taken. It's true. Though really it makes me a sorry excuse for a wolf." She laughs a bit, lookin between them as they plot. "I can't see too well in pitch black but cut the power and I could probably still get around. Cutting the power will make a good distraction but it might also make em paranoid."
  8. I would like to retire polarity and put a new Clairmont student together if I can.
  9. Skaere was about to speak again when Wildcat returned. The werewolf turned on the spot, her tall frame straightening as he spoke of what he saw. Her fur was practically standing on end at the idea of a confrontation. She couldn't help her natural instincts. Normally she wasn't exactly confrontational, but since becoming a werewolf she's been a little more keen on the idea. "I'm game. I can take a few shots no problem. One of the perks of my condition." She smiled a toothy grin, looking at the others. "I'm not very stealthy, something I should probably work on but... should I go in guns... well, claws blazing? Shock and awe?"
  10. Skaere may be a werewolf, but her sneaking skills weren't that great. She was more the 'break down the front door guns blazing' kind of girl. And by guns she meant claws. Still, she kept an eye, and her keen nose out as Wildcat made his way across the rooftops. From her perch on the fire escape, Skaere could hear the other's speaking above her and hoped up onto the edge just in time for Phantasmo's introduction. "I'd stick with 'Phantasmo'. Has a certain ring to it that suits you." She shrugged, smiling a bit of a wolfy smile. " Are condolences in order? Not sure if... this-" she gestured to him. "-was intentional or.... well, let's just say I definitely know what it's like to wake up.... different." Skaere herself had a slight accent, one someone tuned in might pick up under the animalistic husk that her hybrid form adds to her voice.
  11. Seika was ready to fire another arrow when that display of strength and will tore the communion apart. It was a sight to behold. The drones dropped like dying insects, plummeting into the nothingness beneath them. She didn't even pause to holster her bow. The Kahi'iru turned on a heel, her great legs carrying her as far from the core as they could until- Her body jerked forward, slitted pupils scanning the ship in confusion. "Was it a dream?" She thought aloud and gasped for a breath. She certainly felt like she had been running.
  12. Didn't see the info for the save in there. Sorry. Will save: 1d20+6 20
  13. Ok. Must have gotten it confused with something else. 24 is the listed DC on her sheet. My bad.
  14. I thought the DC was 24 for that arrow?
  15. Seika's arrow flew true and zeroed in on its target. A small, confident smile pulled at her mouth as the canister was about to land and shatter. Only it was batted away by one of the many tendrils. She cursed, loudly, both in her own language and rather fluently in lor. When the communion 'spoke', Seika laughed. "That is said as if insult. Seika is proud of the people. Of what Kahi'iru are." She drew another arrow, this one filled with a viscous gel. She would see how it liked being entrapt. "Of what Sei is. Seika's arrow is guided by the ancestors. Sei will not fail." And with those words she let it fly.
  16. Hmmmmm alright. I'm thinking a snare! Entangled could help ruin it's day! Go gelly arrow attack! Gelly Snare Arrow: 1d20+10 24
  17. So believe or not my work is open tomorrow. So I am working. I will try and post when I get home. My acid arrow did not work correct? Is there any chance of it or is it a lost cause?
  18. Skaere blinked and turned from her search to survey the undead creature before her. his open friendliness was unusual to her. Most shyed away and understandably so. She supposed maybe this zombie had seen weirder. Heck, one could argue that he was the weird one. Still Skaere reached out a hand, careful of her claws as she gave his a firm shake. Now she was gonna smell like dead guy "Skeare." (ski-air) She said the word woth a strange inflection, almost an accent hidden in the tones of her voice. He seemed harmless enough and no small measure of entertaining. "Nice to meet you. I hope you do birthdays." She laughed a bit when the business card was produced. She went to take it but stopped short and shook her head. Gesturing to herself she shrugged. "Can't. No pockets." Skaere sniffed a bit more before turning and laughing. "No. No nothing unusual past the living dead guy." She smiles, wanting him to know she means no offense. "Just stale booze and cheap body spray doing a poor job of masking someone's killer B.O. aside from that... You are fine. Trust me, I have smelled worse. Just keep your uh eyeholes peeled. They have to have left something...." her voice trailed off when her eyes focused on the matchbook in Wildcat's hand. "Hey wait... I know that name." She leans in, oblivious to any discomfort she may be causing him. "Didn't they get shut down a few years ago? Something about a failed health inspection and some cargo. Thought they went bankrupt or something."
  19. Hey guys. Sorry for the delay. My boyfriend just had a death in the family so I am helping him through everything. I will try and post on my lunch tomorrow. Sorry again.
  20. Seika's response was instant, fluid. Her bow was drawn, an arrow knocked. Not just a standard arrow. This one had a clear housing near the head. Inside was a clear liquid as unassuming as water. Though the acid insode was anything but harmless. She wasn't sure if the normal rules applied in this place, this other dimension or whatever they had said. All she knew was that the communion looked like it was made of metal and metal she could handle. Ignoring the tendrils and the chaos that erupted around them, Seika took aim at the giant eye. Her hands were steady as she let the arrow fly, following it with a string of clicks and curses at the giant monstrosity.
  21. Ok so making a roll for an Acid arrow shot right at the communion! Acid Arrow: 1d20+10 20
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