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trollthumper

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  1. "All right, then, so I take it you didn't sense whether the building was warded heavily enough to be visible from space," Temperance said. Either that or he didn't catch it, which means we'll need to be vigilant nonetheless. And then there are binding oaths or... God, I've picked up a lot about raw sorcery by osmosis, but in a case like this, I wish we had a learned spellslinger. Temperance rolled her eyes as obviously as she could, then let the shifting water sluice back into her container. "We're not going to kill you." She looked around. "Well, I'm not. We haven't exactly taken a vote yet. But from now on, I recommend keeping your talents to three-card monte. Lot less likely to get your face bitten off by something from beyond the veil."
  2. "So, in all your talents for legerdemain and chicanery," said Temperance, letting the water take on a sharper shape for just a second, "did you ever acquire the talent to sense magic?" There was a good chance that the building had more security than their young mountebank was aware of. Temperance was no sorcerer herself, and would probably be just as blind going in unless she kept her eyes open for where the spirits were trying very hard not to step. But if she knew they were both blind to the possible wards and other traps laid onto the apartments, then they could prepare for the possibility of the unknown. And of course, that's all assuming that this sorceress didn't lay her security system through her tenants. All those eyes and ears... and if she bound them to some oath, then they could be activated against us. I liked The Raid as much as the next girl, but...
  3. angrydurf Ace Danger: 1 GM post + 1 Ref Point = 2 PP Empyrean, Infinity, and Eternity: 20 posts = 2 PP Kanunu: 1 post = 1 PP Ouroboros: 1 GM post = 1 PP Red Lynx: 4 posts = 1 PP Sagrado Corazon: 3 posts = 1 PP Sandman: 1 GM post = 1 PP Savant: 1 GM post = 1 PP GM posts: 2 x 2 = 4 posts Ari Sun Dragon: 25 posts = 3 PP Mag-Might: 2 posts = 1 PP Salmon: 10 GM posts = 2 PP GM: 5 x 2 = 10 posts AvengerAssembled Lady Hours/Wadjet: 3 posts = 1 PP Watchdog/Daystar: 87 posts (inc. 4 GM posts) = 4 PP + 1 Ref Point = 5 PP Fast Forward: 3 posts = 1 PP Sea Devil: 5 posts = 1 PP Woodsman: 4 posts = 1 PP GM: 2 posts x 2 = 4 posts Azuth65 Gauss: 1 post = 1 PP Constantine05 Nephilim: 1 post = 1 PP Cubismo Ms. Thursday: 16 posts = 2 PP Dariusprime Vox: 33 posts = 3 PP + 1 PP (Vignette) = 4 PP Darksider42 Spectre: 8 posts = 1 PP Dr. Archeville Artificer: 12 posts + 2 overflow from Dead Head = 14 posts = 2 PP Dead Head: 2 posts (maxed) Horrorshow: 30 posts = 3 PP + 1 PP (Vignette) = 4 PP Electra Chelone: 15 posts = 2 PP Hologram: 3 posts = 1 PP EternalPhoenix Terrifica: 1 post = 1 PP + 1 PP (Guide Post) = 2 PP Dragoneer: 13 posts = 2 PP Exaccus Facsimile: 4 posts = 1 PP Fox Masque: 4 posts = 1 PP + 1 PP (RefPoint) = 2 PP Grumblefloof Mister Strix: 7 posts + 3 GM posts = 10 posts = 2 PP Octoman: 13 posts = 2 PP Persephone: 7 posts + 3 GM posts = 10 posts = 2 PP + 1 PP (Guide Bonus) = 3 PP GM: 3 x 2 = 6 posts Heritage Crystal-Gazer: 43 posts = 3 PP Grimalkin: 5 posts (maxed out) Miracle Girl: 1 post = 1 PP Torque: 6 posts + 5 posts from Grimalkin = 11 posts = 2 PP KnightDisciple Judex: 3 posts = 1 PP Thunderbird: 8 posts = 1 PP Raven III: 1 PP (Guide Point) Moira Morley Scion: 28 posts = 3 PP Nick Arcana: 1 PP olopi Lady Liberty: 2 posts = 1 PP Rocket Lord Archer II: 3 posts + 7 GM posts = 10 posts = 2 PP Cheval: 8 posts + 17 GM posts = 25 posts = 3 PP + 11 PP (Extracurriculars) = 14 PP Forever Boy: 6 posts + 44 GM posts = 50 posts = 4 PP Justice: 15 posts + 10 GM posts = 25 posts = 3 PP Rebellion: 13 posts + 12 GM posts = 25 posts = 3 PP GM: 46 x 2 = 92 posts Sailor Torpedo Lass: 1 post = 1 PP Semi-Autogyro Gnomon: 14 posts = 2 PP Shofet Corona: 10 posts + 20 GM posts = 30 posts = 3 PP Soliton: 64 posts + 16 GM posts = 80 posts = 4 PP Meta-Naut: 42 posts + 26 GM posts = 68 posts = 4 PP + 4 PP (Extracurriculars) = 8 PP GM: 31 x 2 = 62 posts Tarrakhash Black Mamba: 2 posts = 1 PP Chromium: 11 posts = 1 PP TheAbsurdist Rebound: 15 posts = 2 PP + 1 PP (Ref Point) = 3 PP Zenith: 3 posts = 1 PP Thevshi Velocity: 1 post = 1 PP Veronica Danger: 1 PP (Ref Point) Thunder King Specimen: 5 posts = 1 PP Speed Demon: 2 posts = 1 PP Tiffany Korta The Immutable Betsy Brooks: 3 posts = 1 PP Dr. Thorne: 2 posts = 1 PP Emerald Spider: 2 posts = 1 PP Merge Trois: 6 posts + 4 GM posts = 10 posts = 2 PP + 1 PP (Ref Point) = 3 PP Ms. Bright: 1 post = 1 PP Valkyrja: 3 posts = 1 PP White Lioness: 3 posts = 1 PP GM: 2 x 2 = 4 posts trollthumper Temperance: 1 post = 1 PP Cavalier: 1 PP (Ref Point) Zeitgeist Blue Salvo: 3 posts = 1 PP
  4. Temperance had to admit there was such a thing as overkill, and this was certainly it. And having an icy vise around the man's throat was not going to make spilling the beans any easier. She waved her hand, and the water splashed up into a less hostile form, but still held that unnatural fractal shape that suggested that there was so much that could be done with it. A part of her felt that this was... she didn't want to say "unfair," but it was definitely a lot. She had been doing this for years, and had deliberately crafted her image to be cold and severe. But at this moment, she knew it was for the best if she stood at the back and waited for the moment to apply leverage. Sometimes, the benefit of teamwork is everyone getting in place to hit a different joint with a baseball bat.
  5. Eliza strode forward, glad that she got to trade one mask for another, in oh so many senses. In the gap between the club and the doorway, she willed the water out of her container (the flask, in an effort to match the effort) and had it run up her face, forming a thin yet opaque mask to hide her features. The rest of the water swirled in her hand, ready to go. When King had raised his eyes from the ground, she willed it into a sharp series of crystals. "In case you get the idea to do some more conjuring," she said, "note that I can have this around your throat the second you start speaking Latin. Or I can have it down your throat. Many options. She waved her hand, collapsing the ice into a colloidal state that was fluid enough to suggest motion but sharp enough to suggest unpleasant things. "Now. Start talking. And no Latin."
  6. Temperance had to suppress a wry smile as she saw Dale desperately try to wipe the 80-proof failure from his face. "I'm probably not the best gambit," she said. "I've met my share of guys who rock the style --" And dated one, even if he came at it from... different angles. And a different world. "--but there's an air to this one. The style, the thirst... he likes exotic, but probably not my exotic. I could try to turn on the 'babe in the woods,' but it'd be a rough fit, and he might see through it." While they discussed strategy, she opened her senses to the spiritual tenor of the area. Getting a read on individual spirits in this warehouse might be tricky, especially over the thumping bass and the shifting crowds. But it would give her the first signal if some of the ritual weirdness that they encountered in the basement was about to repeat itself.
  7. Temperance may not have been familiar with the scene... but she recognized the aesthetic of the gathering. It wasn't in the thudding base, or the beef gates out front, or the warehouse that looked it came from any number of supernatural thrillers from the Nineties. It was all around her. It was being "dangerous" by going where you never would. Where the "good people" never were. It was dancing into the wasteland, the outlands, the... ghetto. To feel like you were transgressing, and to feel like the baddest bitch in town - while having plenty of protection in case anyone tried to step. Well, you're in real danger, at least. She knew she was both in place and out of place, given the milieu. So... best to lean into that. She slinked out of the car the best she could possibly slink, trying to move like water with long, purposeful strides towards the door, her eyes piercing out with faux-disdain (not entirely faux, to be honest) towards the bouncers. She wanted to project attitude best she could.
  8. Yeah, it might be possible to do magical guns empowered with the psychic weight of the firearm that manage to incapacitate people through fear (though that still might be a bit... um in the era of the mass shooting, so let's say "force blasts" or whatever). But a full-out mundane assault rifle? Nope.
  9. It's an interesting approach... but it does come with its own thorns. Has Gnomon ever experienced dysphoria as a result of their shifts? Or have they come to realize that the shift helped them realize that they are more genderfluid than they thought, but they still like to treat gender identity as a personal binary rather than a spectrum? We're just trying to avoid that thing in early '00s transformation webcomics where gender dysphoria was just something you powered through, while trying to recognize the personal circumstances for the character. Because not everyone who is trans or genderfluid experiences the classically associated bout of dysphoria, but we're just trying to get a good understanding here.
  10. So, one thing I want to clarify is the pronoun situation. Claude is referred to alternatively as "he" and "they" across the course of their life. What is their current gender situation? Is this a Ramna 1/2 situation where Claude has a distinct gender dichotomy that shifts to what they classify as polarities of "he"/"she"? Or is Claude starting to embrace being more fluid and adopting a "they" identity, or some other non-gendered pronoun? As there are elements that suggest the character may be nonbinary or genderfluid at this point, it may be best to clarify the pronoun situation across the course of Claude's life.
  11. Nick Cimitiere Eric remembered the time Jack Faretti had ended up in his apartment. Eric had tried to talk to him about draugr, and Jack had asked pointed questions about necromancy that sounded very much like declarations. And this was the other side of it. Nick Cimitiere knew who Faretti was fairly well, and while they hadn't exactly talked much over the years, he'd gotten a clearer sense of the person looking over Freedom's vampires - and a much clearer sense of his family. He wasn't necessarily in the loop with Phantom, but being practitioners with a foot in the politics of the otherworlds, they had traded a few notes and kicked more than a few asses together. And that was before she'd assumed the mantle of Master Mage. He'd provided some insight in her days settling into the role, but not all that much - just hints on how to pull power moves when talking to Hades. For most of the night, he had drifted around the borders. He'd passed by Dead Head, smiling at seeing the zombie up and about again. He had waved to Aquaria, remembering the trip to Dunwich. And when the proclamation came, he raised his glass. "To Ouroboros! Welcome to the deeper weirdness."
  12. "It works for you," said Temperance. She fetched her own costume, a mixture of Atomweave armor, pea coat, and Doc Martens. "This should work, though I believe several items are not exactly the right color for any sort of Goth club. I don't suppose 'sea Goth' became a thing when I wasn't looking?" She looked over the briefing on their quarry as well, studying the names. "This wasn't exactly my scene," she said - though it was maybe half a lie. Between having a boyfriend who was the phrase "Extremely Online" taken a bit too literally and dealing in the mystic arts as a teenager, she had at least brushed elbows with Gothicness to a certain degree. But still... "But even from the outside, don't these names seem a little too desperately Goth? They do speak to that air of teenage rebirth, but like somebody who hasn't talked to teenagers in... well, a very long time."
  13. There. A plan starting to come together. "Okay," said Cavalier. "Keep the militia in reserve. As you said, they may not do much against the craft, but if he's already invited a bunch of buddies to the party, they'll be good against any landing party that may be coming down the line. That will be if the signals get through the jamming frequency." That just left the matter of the swampland. What would make the device want to go there? Obviously, the Praetorians, but the device would likely decide that chasing opposition wouldn't be worth breaking position, and any attempt to actively lure it by dancing in front of its sensors might result in another round of getting fricasseed. Unless it senses an opportunity... He turned to Sitara. "The Khanate would likely mess the royal breeches if it found out this planet had some sort of A-class munitions. One way or the other. Either that means the colony's managed to point a big freaking gun in their faces, or they might be dumb enough to set it off and press the big instant 'I win' button of quashing planetary rebellion. If we could find a way to mock the signature of such a weapon and 'suddenly' create a holding pen in the depths of the swamp, we might be able to get that thing ready to do a little digging."
  14. This is an interesting set of thematics. Though please stay away from the motorcycles for now. That said... it's a bit early in the morning for me, but Summon and VP are two of the power sets that give Refs here a bit of a headache. Summon is a fair bit of investiture for an army of Minions that will go down if they fail one TOU save, and it effectively adds new parties to the Initiative order. Variable, meanwhile, is very malleable - and the fact that you have a "Enemy Gains This Power" qualifier for this and Summon means that it will fall into the same issue that some parties here have with putting multiple ranks in a power like Nemesis, where the GM now needs to both deal with the adaptations the PC gains and adjust their own NPC to match. I'm not really in the space to offer alternatives right now. This is a good concept; I just want to make sure it works for the GMs who would like to run threads for the character.
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