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Exaccus

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  1. Mirror knight Power Level: 10 (12) (180/187pp) Unspent Power Points: 7 Trade-Offs: -2 defense/+2 toughness In Brief: An actor with the power to access and manipulate the Mirror dimension. Catchphrase: (Optional): Theme: (Optional): Alternate Identity: Jonathan Rorrim (Secret) Birthplace: Manchester, England Residence: Downtown Freedom city; Theatre District Base of Operations: Earth Occupation: Aspiring Actor Affiliations: Family: Only child, Parents Deceased (Killed) Description Age: 39 (DoB: 12 October, 1981) Apparent Age: Gender: Male Ethnicity: Caucasian Height: 6'2" Weight: 150lbs Eyes: Brown Hair: Dark Brown Tall and of slender build Jonathan keeps a well kept beard and mustache at least when his roles do not require a clean shave, though he keeps the theatrics to his work and "Side gig" he is not above allowing himself the occasional small flamboyance such as broaches or particularly ornate tie pins or belt buckles in his selection of otherwise unremarkable suits, on more casual occasions he can usually be seen in a striped shirt and a pair of black jeans, swapping his smart black shoes for a pair of comfortable canvas sneakers often with some out of place accessory to draw attention and invite curiosity. His hero costume, though made with function in mind primarily also bears a few little touches of his eccentricity, a black morphic molecule undersuit topped with mirrored ballistic glass breastplate, shoulder pads, gauntlets and boots, complete with a featureless helmet of the same material, a purple cape held in place with polished silver clasps and a belt from which several smaller, detachable mirrors hang, each framed with a baroque patterns and bearing various stylized symbols carved or embellished into their surfaces. History Ever Since he was a small child all Jonathan dreamed about was the Stage, the child of middle class parents who dismissed his aspirations as frivolous he remained undaunted, partaking in every school and community play that would have him, be it as a hero, villain, extra or stage hand, absorbing every bit of information and technique he could, determined to stockpile skill and tallent that couldn't be ignored or passed over without a second glance. As he got older and his parents support of his schooling withered away in favor of urging him to find a job with security he gritted his teeth and planted his feet, taking on whatever jobs he could to fund his dream of one day starring in a west end production, dragging himself through workshops, lessons and half a dozen different part time jobs by his bootstraps he even went so far as to emigrate to America in pursuit of his dreams after scrimping and saving what he could to fund the move. All his hardwork and perseverance paid off, he was offered the lead role in MacBeth, even going so far as to attempt to rebuild the bridges he had burned with his parents in his choice to pursue his dream single mindedly what happened that night perhaps escalated his already superstitious nature to where it is today. It couldn’t have been more beautiful at the start, there he was on stage, in the eyes of hundreds of people in the starring role of one of the most famous plays ever written, his parents amongst them their faces softer and more accepting of what they saw than they had ever been before. At the final line of the Final scene of act 1 Disaster struck, bursting forth like rain and lighting from a swollen storm cloud as the world of rapt silence and darkness in the theatre became Dazzling light and deafening roar, before settling into a blur of fire, smoke and screaming. When he next awoke he was in a hospital bed, bleary and weak from the ravages of the wreckage of what was once the Crossroads theatre company, the sole survivor of whatever occured that night. Taking time to grieve his loss and bury his parents in their hometown of kent he found himself in deep melancholy coasting on his meger inheritance and the Insurance payout. All in all it seemed like the end, his dreams beauty had brought pain and disaster into not only his own life but the lives of many others and this sullied grace lead him down a deep well of depression and wine It was in a drunken stupor he first utilized his powers, accidentally reaching into a mirror to grab the reflection of his half empty bottle of red wine and actually managing to do so instead of smashing it and bloodying his knuckles on the shards of shattered silvered glass. He spent the next few days experimenting with his newly discovered ability sobered by the opportunity he had been given, now with this power he could attempt to pursue justice for those who died that dark day. Personality & Motivation: A true Lover of the Arts, Romanticist and feminist; Jonathan rorrim is motivated by his desire to make the world a more beautiful and righteous place where good triumphs over evil no matter how much suffering is required to vanquish the villain. The hardships he has endured have not hardened his heart with scars but made him even more empathic to others suffering. His primary reason for taking up the mantle as a costumed hero is to find justice for those who died on the night of his big debut. Powers & Tactics: Jonathan’s powers are based on his ability to access and manipulate the stuff of the mirror dimension, a pandimensional liminal space that connects all reflective surfaces across eternity and infinity, it is an eagerly morphic plane that readily creates copies of what it is explosed to able to channel energies and matter from these realized reflections at his whims, defract energies across dimensional barriers into focused beams of destructive energy and even materialize quasi-matter he calls “dimensional mirrors”. Hardly the most impressive physical specimen jonathan relies (some would say, depends.) on his powers to make up for his deficiencies, he sees no reason to overpower enemies when he can outwit them, letting weaker attacks simply reflect back unto his agressors, creating near numberless dimensional mirror matter copies of himself to help him evade blows or in more extreme cases allow foes to fruitlessly attempt to battle his Looking glass knight, an indestructible entity made from the very dimensions matter itself, albeit one with no will of its own and puppeteered by Jonathan inserting his own reflection into the silvery construct. Power Descriptions: Jonathans powers mostly involve the manifesting of a silvery quasi-matter that freely shifts between all states of matter on a whim, from a silvery solid or liquid to a scintillating mist. The energies at his command are a prismatic blend of all colours in the visual light spectrum (and even those not in the range of normal human vision.) or mimicked energies and phenomena from across the multiverse Complications: Superstitious: Jonathan Is deeply superstitious particularly about mirrors now that his powers have awoken in him the GM may award a hero point if these beliefs (true or not) force Jonathan to take a less than optimal approach to situations or cause him to waste time or reveal his presence with frivolous “counter curses” for the perceived ill omens he encounters. The Man In the Mirror: For reasons unknown to Jonathan he finds himself occasionally bedevilled by a being from within the mirror dimension that seems driven to cause him as much pain and suffering as it can in a given situation, its appearances as sporadic but always vindictive and highly driven. The GM may award a hero point if the Man in the Mirror manifests either to attack or otherwise thwart or bedevil Jonathan by destroying evidence, stealing items of importance or kidnapping civilians or even taking the occasional sneak attack on him when he is too distracted to properly defend himself near a reflective surface. Not Actually Magic: Despite his chosen Nom de Plume Jonathan’s powers are not actually based on or in the arcane arts at all, his flamboyance and theatrical ways do little to dissuade others from believing the contrary, some magically inclined parties have taken offense to him as a charlatan demeaning their art, way of life and even systems of belief with his unintentional façade. The GM may award him a hero point if he draws the Ire of a villainous spell caster or his reputation sours the disposition of neutral parties or even would be allies, making them require a “show of good faith” if they are even willing to work with him at all. Not a Vampire Either!: To make full use of his powers Jonathan is forced to banish his reflection to avoid it impeding his interactions with the mirror world, this has lead many to believe he may in fact be a vampire, that he can walk around in the day and is unbothered by the usual foils that restrain such creatures leads them to assume he is a particularly powerful vampire and leads would be hunters to jump straight to the beheading and stake through the heart methods of dealing which such creatures, which are oddly as effective at killing and harming humans as vampires. The GM may award a hero point if the rumors of his vampirism leads would be hunters, slayers or even uppity usurpers looking to grow their own abilities to make attempts on his life or if he finds himself drawn into the complicated politics of the so called “night life.” Abilities: 0 + 4 + 4 + 0 + 4 + 8 = 20PP Strength: 10 (+0) Dexterity: 14 (+2) Constitution: 14 (+2) Intelligence: 10 (+0) Wisdom: 14 (+2) Charisma: 18 (+4) Combat: 8 + 6 = 14PP Initiative: +10 Attack: +4 Melee, +4 Ranged Example: +10 Mirror Dimension Nexus Defense: +8 (+3 Base, +5 Dodge Focus), +2 Flat-Footed Grapple: +4 Knockback: -1/-11 (w/Forcefield) Saving Throws: 4 + 6 + 8 = 18PP Toughness: +2/12 (+2 Con, +10 Forcefield) -Impervious: 10 Fortitude: +6 (+2 Con, +4) Reflex: +8 (+2 Dex, +6) Will: +10 (+2 Wis, +8) Skills: 80R = 20PP Acrobatics 8 (+10) Bluff 8 (+12) Diplomacy 6 (+10) Escape Artist 12 (+14)SM Intimidate 6 (+10) Language 4 (native: English, French, Russian, Spanish, Latin) Notice 8 (+10)SM Perform (Acting) 4 (+8) Perform (oratory) 4 (+8) Sense Motive 8 (+10)SM Stealth 12 (+14)SM Feats: 15pp All Out Attack Fast Task (Feint) Dodge Focus 5 Improved Initiative 2 Luck 3 Power Attack Skill mastery 1 (Notice, Sense Motive, Escape Artist, Stealth) Uncanny Dodge (hearing) Powers: 20 + 49 + 24 = 93PP All Powers possess the Mutation Origin Descriptor Forcefield 10 (Dimensional Mirror Field; Extras: Impervious) [20PP] (Dimensional, Mirror) Mirror Dimensional Nexus 21.5 (43PP Array; Feats: Alternate Power 6 )[49PP] (Dimensional,Mirror) Base Power: Blast 10 (Dimensional Refraction Blasts; Extras: Auto-fire, Feats: Accurate 3, Affects Insubstantial 2, Indirect 3, Improved Critical 2 (Dimension refraction blast), Precise,Variable Descriptor 2 (Dimensional)) {43/43} (Variable Descriptor 2: Dimensional) Alternate Power: Damage 10 (Dimensional Refraction Storm; Extras: Auto-fire,Area (shapable; Targeted 10-250 5x5x5 cubes) Feats: Accurate 3, Indirect 3, Precise, Progression 4 (area x 25), Variable descriptor 2 (Dimensional)) {43/43} (Variable Descriptor 2: Dimensional) Alternate Power: Move Object 10 (Looking Glass Knight; Extras: Damaging; Feats: Accurate 3, Affects Insubstantial 2 Indirect 3,Precise, subtle 2 Variable Descriptor 2 (Dimensional) {43/43} (Variable descriptor 2: Dimensional) Alternate Power: Deflect 8 (Mirror Barriers; All Ranged Attacks Extras: Reflect, Redirect) {40/40} (Dimensional Mirror) Alternate Power: Snare 10 (Mirror Prison; Feats: Accurate 3 Extras: Backlash, Regenerating){43/43} (Mirror Dimension) Alternate Power: Paralyze 10 (Reflection Binding; Feats: Progression Area 3 (x10) Extras: Range (ranged), Area (shapeable; 10-100 5x5x5 ft cubes, General)) {43/43} (Mirror Dimension, Reflections) Alternate Power: Teleport 9 (road between reflections; Extras: Accurate, portal ; Flaws: Medium (Reflective Surfaces); Feats: Easy, Change velocity, Subtle 2;) {40/43} (Dimensional, Mirror) Mirror Matrix 10 (20PP Array; Feats: Alternate Power 4 )[24PP] (Dimensional, Mirror) Base Power: Enhanced Extra 20 ( "Mirror Armour"; Adds Reflective 2 (All) to Forcefield 10){20/20} (Dimensional, Mirror) Alternate Power: Immunity 20 ("Energy Defraction" immunity (Electromagnetic Energy and radiation (Very Common Descriptor)Extra: Duration (Sustained)){20/20} (Mirror, Dimensional) Alternate Power: Insubstantial 3 (Energy; Light ; Feats: Subtle; Extra: Linked) Immunity 2 (suffocation (all);Extra: Linked) Flight 1 (10mph 100ft a round; Extra: Linked) Alternate power: Obscure 5 ("Mirror Maze Haze" Affects All sense Types; Extra: Selective Attack Flaw: Range (Touch)) {20/20} Alternate Power: Concealment 10 ("Self reflection"; Concealment from All Senses Except Tactile Extras: Affects others Flaws: Miss chance Only) {20/20} (Dimensional, Mirror) DC Block Attack Effect Range Save Dimensional Refraction Bolt Damage 100ft DC25 Toughness (Staged) +autofire Dimensional Refraction Storm Damage Touch DC25 Toughness (Staged) + Autofire Looking glass Knight Move Obj/damage 100ft DC25 Toughness (staged) Mirror Prison Snare 100ft DC20 Reflex Reflection Binding Paralyze 100ft (10 5x5x5ft cube Area) DC20 reflex and DC20/15 Fortitude Unarmed Damage Touch DC15 Toughness (Staged) Totals: Abilities (20) + Combat (14) + Saving Throws (18) + Skills (20) + Feats (15) + Powers (93)Drawbacks (0) = 180/187
  2. facs felt the familiarity of the distant distorted voices, though he couldn't make out what they were saying the cadence of the speach patterns tugged on his memories vaguely, taking a moment to touch shooting star on the shoulder to get her attention silently and holding up his hand to indicate a proposed stop to them both. touching his forefinger to his earlobe, pulling it away and extending his middle and ring fingers to join it, spread apart and seperate before joining them together and indicating the path straight ahead. he hoped he was being clear about what he meant but this kind of thing really wasn't his forte.
  3. can i tell how many voices and what direction they're in? just for indication purposes.
  4. Facsimile The Southside Sentinels
  5. I'll take 10 for 24 on notice. I'm also attempting to move sneakily so taking 10 on stealth (also 24) if applicable.
  6. Facsimile for his part shrugged silently as he hopped into the hole after starlight, she seemed comfortable taking the lead and whilst he was pretty strong and tough even without absorbing anything he was just shy of being bullet proof. His powers had developed to trade speed for depth and they had never been subtle so for now he opted to wait to see if anything kicked off before making a litteral flash and bang about. Binding the cord of his meteor hammer around his armband tightly gripping the mass of morphic molecules on the end to stiffle any noise its rattling might make he descended into the darkness. Whilst his eyes faltered his mind flared to life, gingerly plucking information from his surroundings as he slowly and steadily paced down the hallway.
  7. having returned to his flesh and blood form upon landing in the warehouse facsimile wasted no time in ignoring the structure for what he saw it to be, a cover operation and thanks to some pointers from archer about where to direct his focus he'd quickly picked up the trail of trace amounts of the blue drug, seems whatever they were transporting it in wasn't entirely sealed, small blessing, quite a stable chemical for what it was if it didn't react with the various atmospheric gasses. "Bit harsh don't you think archer?" he protested with a disarming chuckle. "we just prod fun at each other on occasion is all, i never miss the chance to make a pun, though that one was a bit more risque than i had intended, ment it more as a quick hairdressing appointment ya know? showing up and getting a cut and blowdry. or a show and blow if you will." he explained "keeps me sharp and the bozo's i fight off balance i reckon." "Me and him damn near came to blows when we first met, mostly my fault, I was acting high and mighty because i had a string of success as long as my arm and my wreckin' ball was fresh out the super science oven."
  8. facs guffawed a little, his concentration slipping just enough to bring him out of his focus. "yeah, yeah, I suck real good, too good some would say." witty comebacks would have to wait till his brain was back to its usual self. "definately something up with that warehouse, steel beneath the asphalt, buncha chemicals and take his how you will but something that my brain interprets only as "Blue", not blue coloured, but literally the colour blue ya dig?" he hummed "Not much of a science nerd myself so I couldn't tell you more than the composition of that other gunk, sounds like a secret drug lab basement though. don't think its Max or Zoom." his exposure to max and zoom had been minimal at best, mostly he got called in to do a locker sweep at some highschools where unusual athletic prowess had developed amongst otherwise normal individuals before a power trip lead to them hospitalising their percived enemies, most of the common blends at least he was familiar with. "Could be a more exotic blend i suppose; but i think your new stuff is...or perhaps was being made here, not picking up any people, but hey, i ain't infallible." and with that he was once again wind ready to swirl through the sky and into whatever miniscule gaps there might've been in the warehouse. "time for a bit of blowing and showing after all that sucking!"
  9. Facsimile The Southside sentinels
  10. Facs had of course come as quickly as his obligations allowed, arriving as a whirling mass of silently twisting wind and returning to his human form "Pleasure to meet you, shooting star, I absorb properties from stuff i touch, like a sponge kinda, more reccently been sucking up litteral information, i just suddenly know stuff sometimes if i can pick it out of the flood of data." he summarized briefly before turning his attention to archer's briefing fully "Military stuff huh? at least we're not dealing with space lasers and plasma bolts." he diverted a little bit of his attention from the here and now as he spoke and listened, extending his awareness into the warehouse before him, past the metal, mortar and brick and into the floor plan of the building, his brow furrowed as he strained to filter useful information from the flood of ages, chemical compositions and tidal wave of other information he pulled in. "im giving the warehouse a poke now, might take me a sec to process it all."
  11. It was best, Oz thought not to interfere in this case, Neil could do far more harm if he fled in a panic than he could hope to contain. "Easy does it my friend, he's just like a normal chicken, gotta get him to come in for a cuddle and a few strokes to the back of the neck and he'll fall right asleep." Oz said calmly, animals had a knack for picking up on panic and panicking themselves in empathic fear of phantom worries.
  12. Initiative: 30 Animal cruelty! Oz won't stand for it. Gonna try and turn them goons into scarecrows with winds of change! DC22 reflex and then Fort 22/16 against becoming scarecrows!
  13. Ah again? what were the odds of wandering into another cluster of chaos with a group of exemplars of this dimension he wondered at the astronomical probabilities for a moment. he smiled over his glasses of truesight at the "invisable" girl but delcined to say anything lest he give her away. "no need to be rude young lady." he huffed in annoyance "I didn't know you were a secret fish person, much as you don't know anything about me." he strained to keep his temper in check, it was hard, power in transmutation came from being immutable oneself, the fulcrum from which change could be applied denying his stubbornness and emotions was difficult, he had long since supressed his supression after all. he'd been about to speak up and offer them the traditional chance to surrender as demanded by his tradition...then the cat had been kicked and his already strained temper snapped. rudeness he could abide in small quantities, cruelty to animals, magical or mundane much less so. Green lightning began to crackle from his eyes as his personal wards flared to life with the sonorous hum of resonating thaumatons. Perhaps it would've been best to say something witty or intimidating but he was too old and fat to do so convincingly and much, much to angry to try. Raising his walking stick off the ground a good foot he slammed it into the floor of the place with a sonorous boom that resounded around the shop, rattling the windows and blasting the dust from the shelves as he unleashed his powers with an arcane bellow loosed his magecraft in a wave of shimmering silver light that raced out from him in all directions.
  14. Oz had been too busy drinking greedily from the venti peppermint latte he'd purchased from a most delightful little coffee shop on his way to "The Never-ending Story" he'd heard so much about amongst his particular community that he hadn't seen the others approaching over his fogged up glasses not that the fog would've impeded them had he been looking through them. "ah thank you very much young lady, please excuse me for the bump i had my nose in this most delightful beverage and I...." his words stopped dead as the sounds of struggle reached his ears his grip instantly tightend about his walking stick in preperation, this was a place of mystic power and knowledge and though he was long retired his instincts for arcane combat was not yet completely dulled. "Perhaps you two ladies would prefer to wait outside whilst i go an investigate?" he offered in a hushed voice as he pressed his glasses to his face and scanned the layout of the shop, seeking the source of the disturbance. no need to get any bystanders caught up in this matter after all.
  15. Doktor'd! Buying Oz a little Slice of heaven! ( a HQ!) "The Ranch" Toughness: +15 (2ep) Size: Huge (3ep) Features 5ep Living Space Personel Pool Power System Sealed (Pocket Dimension) Description "The ranch" is a demiplane that Oz created in a long ritual to serve as a home to his less...disguisable pets and an escape from the world for those wood clan cryptids and allies of his that need one a near 1:1 model of the farm he grew up on back in his home dimension it houses numerous whimsical pieces of magical farm equipment and a comfortable manor house. lacking any form of innate defenses it is really little more than a magical vacation home for the old wizard and those he cares to share it with and his numerous pets. guests and resident animals are waited on by unseen servants composed of programmed magical force of various colours and the residences power is supplied by a state of the art Aethernautic Stormcore providing eldritch lightning to the systems. of note is the pool, attached to the freshwater lake that serves as both a relaxation spot and a place for those of a strictly aqueous nature to dwell. entrance requires that one have a specially created invite written in krakens Ink and sealed with the dark purple wax with the signet of Oz, difficult though not impossible to Replicate.
  16. I'll put forth Oz as a fellow story book character Thought it is Jovians first christmas too. I offer either one.
  17. "I admire ya fighting spirit!" facs called out to the kid who had thrown a lightning bolt right into thunder-wolf's face even as he stooped and grasped the tire of a nearby vehicle in his hand, slowly drawing its properties out and over his own flesh. He could of course have gone for silver from one of the coins in his pocket but if the legends and myths were true it would have proven fatal, he sure as hell wasn't going to make himself a involuntary mass murderer "Not as quick at this as i used to be!" he added with a grunt "You're Gonna have to take the lead Miracle girl!"
  18. Ill put Oz forward for Halloweeners
  19. Oz felt his cheeks puff with indignation but he held his peace, there were children present after all and opted to maintain focused on the task at hand finding the errant cockatrice. his frustration only grew when someone else found him first and without the benefit of the goggles to protect them. "Don't be scared, close your eyes! it can't turn you to stone if you don't make eye contact!" he cried out as he made his way to the stage and crouched down with a fistful of treats in his hand. "here chicky chicky chicky...come to oswald..."
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