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  1. Summer 2023 They were there for various reasons. Echohead and Predator had been contacted through their connections to the US government; Mirror Knight had been reached through a third-party contact. But they were all here in what was typically the main conference room of the Wharton State Forest's main ranger office, having been contacted by the New Jersey state police and asked to gather together with one of their top agents. There were light drinks and snacks and a fine view of thickly growing pine trees outside, a legacy of the nature heroine Fleur de Joie's recent visit to the park. But so far, nobody had come to join them yet.
  2. Sunday, February 27th 2022, Midday afternoon Predator /Shift end in approximately 14 seconds…/ “Thank you, Cynthia.” Jean snarled as the tentacles tightened around her, trying to crush the armored shell protecting her from the alien environment of the dimensional transition. Servos strained as she fought to pull herself free of the creature. She didn’t even know what it was or what it wanted, and frankly she didn’t care. Honestly, she didn’t even know if it was actually sentient. It had been pulled into the space between worlds with her when she shifted. She’d been through this often enough that she’d been able to tune her sensors to the subtle signs of when a shift would hit her and estimate when it would drop her into a new world. Seconds ticked down as she fell through the nothingness between worlds, struggling against an abomination nearly four times her size. Freeing an arm finally, the fingers of her gauntlet retracted and a click-snap was lost to the colorful void. A foot and a half long blade extended from the back of the hand of the foreplate, just under the Duster plate and clicked into place. With a vicious slash, the edge bit into the tendrils ensnaring her other arm. Again and again she hacked until her other arm was freed. In an instant, a matching blade appeared and Predator began driving the mono-edged weapons deep into the rubbery flesh of what seemed to be the main ‘body’ of the creature. Purple ichor ran from the numerous wounds she dealt it. /4…3…/ The numbers echoed in her ears as she desperately tried to free herself. /2…1…/ Crap, wherever she was about to wind up, it seemed she was going to have an unwanted tag-a-long. /0…/ Inside her helmet, Jean shut her eyes against the disorientation of shifting. Nothing happened for a full two seconds. It was only an estimated timing after all, it wasn’t right all the time, to be honest it was never 100% correct. Another second passed and a tentacle slipped around one of her arms again. She pulled her other arm back to slash… A new reality slammed into the combatants. The force driving them apart as the duo fell through open midday air. Predator quickly recovered, it wasn’t her first shift after all. Noting the pull of gravity on her again she twisted as she fell, getting a view of where she was falling to. Below her a city stretched out beyond her current field of view. Inside her helmet, screens flickered and shifted as a wave of new data was being processed. /Locate gravity detected…calculating time to impact…7 seconds…6…/ Jean grunted, but her primary concern was the mass of tentacles and teeth mere meters away from her. It was slightly lower then her, most likely due to their relative orientation when they shifted. Somewhere in the corner of her HUD the local time and date synced and she made a split second decision. ‘Sunday…’ She thought briefly. /5…4…/ Predator twisted again, bring the hands of her gauntlets to bear on the creature. The blades click-snapped, collapsing and sliding back into the forearms of the suit as her palms opened to reveal the focusing lens of the twin blasters set within. Taking only a moment to note her surroundings and judge her attack. /3…/ Light erupted as the energy blasts struck the creature. The force actually slowing Predator’s decent even as they drove the creature down with more momentum. The angle of the attack drove the thing into a nearby building, sending it plowing into empty offices before it could land on the populated street or sidewalk. The sound of the impact alerted those below, causing a commotion as people either ran for cover or pulled out cell phones. /2…/ It didn’t matter to Predator though, as long as they stayed out of harm’s way. Using her maneuvering thrusters she slowed her fall and angled into the opening in the building’s exterior. Inside the ruined office Predator rolled with her landing and came up with her palm blasters ready, Cynthia’s countdown cutting off. The creature was not in sight though. Dust and papers fluttered in the air, settling around the destroyed furniture. She could hear the buzz of damaged lighting and the interior was dim, but not dark. It had only been a moment between her shots and her entering, it should be in sight. Slowly the smooth faceplate of the helmet scanned the room. Nothing registered on her sensors and she began to worry. /Negative signs of movement…/ Cynthia offered. “Gimme thermal vision.” Jean ordered. /Engaging.../ On her screens the color palette of her imaging switched to the colorful gradations of infrared thermal sight. It was hiding, waiting to strike. This had been how it has surprised her just before she shifted. It had come out of nowhere, latching on to her seconds before they both dropped out of that world and fell into the void between worlds as she had decided to call it. What it didn’t count on was that this time it was the prey, and a Predator was the one on the hunt for it.
  3. GM Smoke and Mirrors Abandoned Casino Midnight La Puma Negra and Nightscale Once as glamorous and luxurious as the other casinos in the renowned Freedom City Boardwalk, the Smoke and Mirrors have been abandoned for ages. In fact, Nightscale couldn't remember a time when the large lot hadn't been left to disrepair. It's halls only occasionally disturbed by Southside teens testing their bravado, Luke himself having spent 'almost' an entire night there in his younger years, struggling to put up a mask of courage while twitching at every moving shadows and unexpected creek in the dark. Where once music boomed, spectacles reigned, fortunes were won and lost now only silence and rats reigned and it had been so for year. Not that night though. Something... well something had changed. Nightscale had been warned by his friends that unmarked vans now frequently stopped at the casino in the wee hours in the morning for mysterious deliveries and that new locks had been installed at the windows and doors, the place now the province of some unknown buyer. Now perhaps there was nothing sinester going on, maybe someone was just planning a grand reopening in secret, but even at his young age Luke had been a superhero for long enough to grow at least a bit suspicious and besides, it was not like that taking a look wouldn't hurt. Perhaps in a rare bout of foresight, or maybe just due to the memories of that frightful nocturne exploration a few years before, the Southside Dragon had decided that not to go alone, instead asking Carmen to join him in this mission, and so there they were, on a rooftop nearby studying the darkened building from above, planning their next moves. Mirror Knight The two teenagers from Claremont however were not alone, as another hero stalked the streets. Mr Jonathan Rorrim had been drawn to the Smoke and Mirrors, not by rumors and mysterious dealing though, it was something more primal, a dimensional disturbance of sort that he had registered at the site, one that at the same time was unknown and yet dreadfully familiar. He could not tell how, but he was certain of a presence hiding within the bowel of the building, one bearing a nefarious intent.
  4. Heya. Here is the OOC for this: link. For now the heroes only have the interrupted newsfeed as a clue of what was going on. We can start with an introduction with them approaching the scene, and maybe if they want to research things a little in advance. The research lab is an isolated facility a few miles south of the city. It is privately owned and so far it has been pretty unremarkable. Although, if anyone is interested in making some investigation before getting on the scene let me know and toss a roll here of a relevant skill and I'll provide you with more infos if needed. @Exaccus @RocketLord @Tiffany Korta @Heritage @EternalPhoenix I'll add your character to the tags once we have done the first post. Since we have a lot of people, I was thinking, if it's fine for you, once we get into some combat, what if we set a 4 days limit to post an action? To keep things moving.
  5. Southside, Route 6. HoN&Y Research Facility. 11 AM. "It seems like the lab has been engulfed by wax-like structures. It's incredible Kent." The journalist stared at the camera, her voice almost drowned by the incessant buzzing that had engulfed the small private research facility. "Freedom City PD had blocked the main road to the laboratory, but so far we don't have any information of what might have been transpiring inside." The man continued, as the camera panned toward a small army of cops, that were trying to do their best to keep a crowd of people away from the chain link fence that blocked the road leading to the laboratory itself. The structure, a simple tree story cement building, as the journalist had just described was almost encased in strange towers made of a wax-like substance and surrounded by what looked like swarms insects. "Hey! Are you seeing those?" Suddenly, four large objects emerged from the facility. "They are like? Robotic bees..." Indeed they were, pony-sized replicas of metallic bees, impressively detailed and surrounded by a small swarm of more traditionally sized drones. They flew at a speed that vastly surpassed the one of their natural counterpart. "They are headed toward us... They are... They are..." The image of the reporter was replaced by buzzing static. Although, with some effort, one could almost hear a chorus of voices underneath all the droning. "What was. Will Bee."
  6. Mirror knight Power Level: 10 (12) (180/187pp) Unspent Power Points: 7 Trade-Offs: -2 defense/+2 toughness In Brief: An actor with the power to access and manipulate the Mirror dimension. Catchphrase: (Optional): Theme: (Optional): Alternate Identity: Jonathan Rorrim (Secret) Birthplace: Manchester, England Residence: Downtown Freedom city; Theatre District Base of Operations: Earth Occupation: Aspiring Actor Affiliations: Family: Only child, Parents Deceased (Killed) Description Age: 39 (DoB: 12 October, 1981) Apparent Age: Gender: Male Ethnicity: Caucasian Height: 6'2" Weight: 150lbs Eyes: Brown Hair: Dark Brown Tall and of slender build Jonathan keeps a well kept beard and mustache at least when his roles do not require a clean shave, though he keeps the theatrics to his work and "Side gig" he is not above allowing himself the occasional small flamboyance such as broaches or particularly ornate tie pins or belt buckles in his selection of otherwise unremarkable suits, on more casual occasions he can usually be seen in a striped shirt and a pair of black jeans, swapping his smart black shoes for a pair of comfortable canvas sneakers often with some out of place accessory to draw attention and invite curiosity. His hero costume, though made with function in mind primarily also bears a few little touches of his eccentricity, a black morphic molecule undersuit topped with mirrored ballistic glass breastplate, shoulder pads, gauntlets and boots, complete with a featureless helmet of the same material, a purple cape held in place with polished silver clasps and a belt from which several smaller, detachable mirrors hang, each framed with a baroque patterns and bearing various stylized symbols carved or embellished into their surfaces. History Ever Since he was a small child all Jonathan dreamed about was the Stage, the child of middle class parents who dismissed his aspirations as frivolous he remained undaunted, partaking in every school and community play that would have him, be it as a hero, villain, extra or stage hand, absorbing every bit of information and technique he could, determined to stockpile skill and tallent that couldn't be ignored or passed over without a second glance. As he got older and his parents support of his schooling withered away in favor of urging him to find a job with security he gritted his teeth and planted his feet, taking on whatever jobs he could to fund his dream of one day starring in a west end production, dragging himself through workshops, lessons and half a dozen different part time jobs by his bootstraps he even went so far as to emigrate to America in pursuit of his dreams after scrimping and saving what he could to fund the move. All his hardwork and perseverance paid off, he was offered the lead role in MacBeth, even going so far as to attempt to rebuild the bridges he had burned with his parents in his choice to pursue his dream single mindedly what happened that night perhaps escalated his already superstitious nature to where it is today. It couldn’t have been more beautiful at the start, there he was on stage, in the eyes of hundreds of people in the starring role of one of the most famous plays ever written, his parents amongst them their faces softer and more accepting of what they saw than they had ever been before. At the final line of the Final scene of act 1 Disaster struck, bursting forth like rain and lighting from a swollen storm cloud as the world of rapt silence and darkness in the theatre became Dazzling light and deafening roar, before settling into a blur of fire, smoke and screaming. When he next awoke he was in a hospital bed, bleary and weak from the ravages of the wreckage of what was once the Crossroads theatre company, the sole survivor of whatever occured that night. Taking time to grieve his loss and bury his parents in their hometown of kent he found himself in deep melancholy coasting on his meger inheritance and the Insurance payout. All in all it seemed like the end, his dreams beauty had brought pain and disaster into not only his own life but the lives of many others and this sullied grace lead him down a deep well of depression and wine It was in a drunken stupor he first utilized his powers, accidentally reaching into a mirror to grab the reflection of his half empty bottle of red wine and actually managing to do so instead of smashing it and bloodying his knuckles on the shards of shattered silvered glass. He spent the next few days experimenting with his newly discovered ability sobered by the opportunity he had been given, now with this power he could attempt to pursue justice for those who died that dark day. Personality & Motivation: A true Lover of the Arts, Romanticist and feminist; Jonathan rorrim is motivated by his desire to make the world a more beautiful and righteous place where good triumphs over evil no matter how much suffering is required to vanquish the villain. The hardships he has endured have not hardened his heart with scars but made him even more empathic to others suffering. His primary reason for taking up the mantle as a costumed hero is to find justice for those who died on the night of his big debut. Powers & Tactics: Jonathan’s powers are based on his ability to access and manipulate the stuff of the mirror dimension, a pandimensional liminal space that connects all reflective surfaces across eternity and infinity, it is an eagerly morphic plane that readily creates copies of what it is explosed to able to channel energies and matter from these realized reflections at his whims, defract energies across dimensional barriers into focused beams of destructive energy and even materialize quasi-matter he calls “dimensional mirrors”. Hardly the most impressive physical specimen jonathan relies (some would say, depends.) on his powers to make up for his deficiencies, he sees no reason to overpower enemies when he can outwit them, letting weaker attacks simply reflect back unto his agressors, creating near numberless dimensional mirror matter copies of himself to help him evade blows or in more extreme cases allow foes to fruitlessly attempt to battle his Looking glass knight, an indestructible entity made from the very dimensions matter itself, albeit one with no will of its own and puppeteered by Jonathan inserting his own reflection into the silvery construct. Power Descriptions: Jonathans powers mostly involve the manifesting of a silvery quasi-matter that freely shifts between all states of matter on a whim, from a silvery solid or liquid to a scintillating mist. The energies at his command are a prismatic blend of all colours in the visual light spectrum (and even those not in the range of normal human vision.) or mimicked energies and phenomena from across the multiverse Complications: Superstitious: Jonathan Is deeply superstitious particularly about mirrors now that his powers have awoken in him the GM may award a hero point if these beliefs (true or not) force Jonathan to take a less than optimal approach to situations or cause him to waste time or reveal his presence with frivolous “counter curses” for the perceived ill omens he encounters. The Man In the Mirror: For reasons unknown to Jonathan he finds himself occasionally bedevilled by a being from within the mirror dimension that seems driven to cause him as much pain and suffering as it can in a given situation, its appearances as sporadic but always vindictive and highly driven. The GM may award a hero point if the Man in the Mirror manifests either to attack or otherwise thwart or bedevil Jonathan by destroying evidence, stealing items of importance or kidnapping civilians or even taking the occasional sneak attack on him when he is too distracted to properly defend himself near a reflective surface. Not Actually Magic: Despite his chosen Nom de Plume Jonathan’s powers are not actually based on or in the arcane arts at all, his flamboyance and theatrical ways do little to dissuade others from believing the contrary, some magically inclined parties have taken offense to him as a charlatan demeaning their art, way of life and even systems of belief with his unintentional façade. The GM may award him a hero point if he draws the Ire of a villainous spell caster or his reputation sours the disposition of neutral parties or even would be allies, making them require a “show of good faith” if they are even willing to work with him at all. Not a Vampire Either!: To make full use of his powers Jonathan is forced to banish his reflection to avoid it impeding his interactions with the mirror world, this has lead many to believe he may in fact be a vampire, that he can walk around in the day and is unbothered by the usual foils that restrain such creatures leads them to assume he is a particularly powerful vampire and leads would be hunters to jump straight to the beheading and stake through the heart methods of dealing which such creatures, which are oddly as effective at killing and harming humans as vampires. The GM may award a hero point if the rumors of his vampirism leads would be hunters, slayers or even uppity usurpers looking to grow their own abilities to make attempts on his life or if he finds himself drawn into the complicated politics of the so called “night life.” Abilities: 0 + 4 + 4 + 0 + 4 + 8 = 20PP Strength: 10 (+0) Dexterity: 14 (+2) Constitution: 14 (+2) Intelligence: 10 (+0) Wisdom: 14 (+2) Charisma: 18 (+4) Combat: 8 + 6 = 14PP Initiative: +10 Attack: +4 Melee, +4 Ranged Example: +10 Mirror Dimension Nexus Defense: +8 (+3 Base, +5 Dodge Focus), +2 Flat-Footed Grapple: +4 Knockback: -1/-11 (w/Forcefield) Saving Throws: 4 + 6 + 8 = 18PP Toughness: +2/12 (+2 Con, +10 Forcefield) -Impervious: 10 Fortitude: +6 (+2 Con, +4) Reflex: +8 (+2 Dex, +6) Will: +10 (+2 Wis, +8) Skills: 80R = 20PP Acrobatics 8 (+10) Bluff 8 (+12) Diplomacy 6 (+10) Escape Artist 12 (+14)SM Intimidate 6 (+10) Language 4 (native: English, French, Russian, Spanish, Latin) Notice 8 (+10)SM Perform (Acting) 4 (+8) Perform (oratory) 4 (+8) Sense Motive 8 (+10)SM Stealth 12 (+14)SM Feats: 15pp All Out Attack Fast Task (Feint) Dodge Focus 5 Improved Initiative 2 Luck 3 Power Attack Skill mastery 1 (Notice, Sense Motive, Escape Artist, Stealth) Uncanny Dodge (hearing) Powers: 20 + 49 + 24 = 93PP All Powers possess the Mutation Origin Descriptor Forcefield 10 (Dimensional Mirror Field; Extras: Impervious) [20PP] (Dimensional, Mirror) Mirror Dimensional Nexus 21.5 (43PP Array; Feats: Alternate Power 6 )[49PP] (Dimensional,Mirror) Base Power: Blast 10 (Dimensional Refraction Blasts; Extras: Auto-fire, Feats: Accurate 3, Affects Insubstantial 2, Indirect 3, Improved Critical 2 (Dimension refraction blast), Precise,Variable Descriptor 2 (Dimensional)) {43/43} (Variable Descriptor 2: Dimensional) Alternate Power: Damage 10 (Dimensional Refraction Storm; Extras: Auto-fire,Area (shapable; Targeted 10-250 5x5x5 cubes) Feats: Accurate 3, Indirect 3, Precise, Progression 4 (area x 25), Variable descriptor 2 (Dimensional)) {43/43} (Variable Descriptor 2: Dimensional) Alternate Power: Move Object 10 (Looking Glass Knight; Extras: Damaging; Feats: Accurate 3, Affects Insubstantial 2 Indirect 3,Precise, subtle 2 Variable Descriptor 2 (Dimensional) {43/43} (Variable descriptor 2: Dimensional) Alternate Power: Deflect 8 (Mirror Barriers; All Ranged Attacks Extras: Reflect, Redirect) {40/40} (Dimensional Mirror) Alternate Power: Snare 10 (Mirror Prison; Feats: Accurate 3 Extras: Backlash, Regenerating){43/43} (Mirror Dimension) Alternate Power: Paralyze 10 (Reflection Binding; Feats: Progression Area 3 (x10) Extras: Range (ranged), Area (shapeable; 10-100 5x5x5 ft cubes, General)) {43/43} (Mirror Dimension, Reflections) Alternate Power: Teleport 9 (road between reflections; Extras: Accurate, portal ; Flaws: Medium (Reflective Surfaces); Feats: Easy, Change velocity, Subtle 2;) {40/43} (Dimensional, Mirror) Mirror Matrix 10 (20PP Array; Feats: Alternate Power 4 )[24PP] (Dimensional, Mirror) Base Power: Enhanced Extra 20 ( "Mirror Armour"; Adds Reflective 2 (All) to Forcefield 10){20/20} (Dimensional, Mirror) Alternate Power: Immunity 20 ("Energy Defraction" immunity (Electromagnetic Energy and radiation (Very Common Descriptor)Extra: Duration (Sustained)){20/20} (Mirror, Dimensional) Alternate Power: Insubstantial 3 (Energy; Light ; Feats: Subtle; Extra: Linked) Immunity 2 (suffocation (all);Extra: Linked) Flight 1 (10mph 100ft a round; Extra: Linked) Alternate power: Obscure 5 ("Mirror Maze Haze" Affects All sense Types; Extra: Selective Attack Flaw: Range (Touch)) {20/20} Alternate Power: Concealment 10 ("Self reflection"; Concealment from All Senses Except Tactile Extras: Affects others Flaws: Miss chance Only) {20/20} (Dimensional, Mirror) DC Block Attack Effect Range Save Dimensional Refraction Bolt Damage 100ft DC25 Toughness (Staged) +autofire Dimensional Refraction Storm Damage Touch DC25 Toughness (Staged) + Autofire Looking glass Knight Move Obj/damage 100ft DC25 Toughness (staged) Mirror Prison Snare 100ft DC20 Reflex Reflection Binding Paralyze 100ft (10 5x5x5ft cube Area) DC20 reflex and DC20/15 Fortitude Unarmed Damage Touch DC15 Toughness (Staged) Totals: Abilities (20) + Combat (14) + Saving Throws (18) + Skills (20) + Feats (15) + Powers (93)Drawbacks (0) = 180/187
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