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RocketLord

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  1. RocketLord

    Assemble!

    Alabama and Puerto Rico? Pan had never heard of these places, but it sounded like they were far away from here. The names were so different from a name like Freedom City, and with far less telling names. He wondered if the names meant anything, in the same way as Freedom City obviously did. Pan waved off Selena's apology. It really wasn't needed, as far as he was concerned. He was much more interested in hearing more about Alabama, Puerto Rica and the world that Judy and Ashley were from. "So, what about your world, Judy? And Alabama and Puerto Rico? I haven't heard anything about these places. What are they like?" His curiosity was getting the better of him, but he didn't really think much about it. He had all but forgotten the reason that he was even at this assembly.
  2. Forever Boy Pan blinked a bit at Elizabeth's comment about the Crocodile and the Hooked Man. Did she konw about them? How could she possibly know about them? And then she pulled that hat from out of nowhere. The color was wrong, it should be a darker shade of red, and it seemed too new, but otherwise, it looked just like the Hooked Man's prized hat. Oh, he had gotten so mad whenever Pan had managed to steal it from him or had otherwise thrown it away. Pan's surprise were visible on his face. His eyes were wide open, and his mouth felt dry when Elizabeth said that line. Oh, that horrible line that he had heard so many times. He remained frozen for a moment, before blinking and shaking his head. He did not mean to ignore Danica, but Elizabeth's knowledge was simply baffling. "How do you know that?"
  3. RocketLord

    Assemble!

    Forever Boy "No, no, its not rude at all. I've gotten quite a bit of different reactions to it. And apparently there's several stories in this world that seems to be based on Neverworld." Pan shrugged at the last bit. He honestly didn't know how he felt about that quite yet. He had only learned about it the day before, after all. "I don't know if I would call Neverworld "nice" exactly, but every day was an adventure, at least. We had flying ships, pixies and mermaids. Cyborgs and pirates, or even pirate cyborgs. I'd love to tell you more and hear about your world, but perhaps after the assembly?" Pan motioned to Lulu and the other girl that joined them, settling in the seats next to Judy. Pan smiled at them, doing a quick wave. So many new faces, so many new friends-to-be. "Hello, I'm Pan. Nice to meet you both. Are you new as well?"
  4. Forever Boy He got him! For a brief moment, a triumphant grin played over Pan's lips, and then the Electrum Eagle broke the golden bonds, sending rapidly disintegrating bits and pieces of them flying all around him. That was far from ideal. It seemed like whatever trick Pan had tried, these two had just been able to shrug it off. Fine, a more direct approach then, at least for the moment. And then Electrum Eagle had started chanting again, not even caring that Pan was there. That was just annoying. Pan pulled his hand back, a glowing ball of golden energy forming in it. "Hey! I'm not done with you, feathers-for-brains!" He threw the golden ball straight for Electrum Eagle, before starting to move to the side. The Porpoise guy was coming closer and he needed to get into a position where he could see them both.
  5. Pan fires a Tracker Blast at Electrum Eagle: 1d20+14 = 24. If it misses, it will turn around and try again next round. DC 21 Toughness save if it hits. He will be moving, maneuvering himself into a position so he can see both enemies.
  6. Knew I forgot something! Skill modifiers added, and Improved Crit removed from Feat list and just under Powers. And added Heavy Load carrying capacity to Super-Strength powers.
  7. Dust Devil II Power Level: 12 (185/188PP) Unspent Power Points: 3 Trade-Offs: -5 Defense / +5 Toughness In Brief: The successor of the Dust Devil legacy, expanding his protectorate beyond just Magic Mesa. Theme: Shakedown - The Score Alternate Identity: Cassidy Collins (Secret) Birthplace: Southside, Freedom City Residence: Southside, Freedom City Base of Operations: Freedom City & Magic Mesa Occupation: Grocery store stocker Affiliations: Magic Mesa Family: John Collins (father, grocery store manager), Pearl Collins (née Hart, mother, dance studio teacher), William 'Billy' Collins (16 years younger brother, student), Benjamin "Uncle Ben" Collins (paternal uncle, unemployed) Description: Age: 26 (DoB: June 5th, 1992) Gender: Male Ethnicity: Caucasian Height: 5'10'' Weight: 175 lbs. Eyes: Blue Hair: Black Cassidy stands at 5'10'' with an athletic build. He has short black hair and a full beard. He is average looking, never tending to stand out in crowds. He usually dresses casually in jeans and t-shirts, wearing a denim jacket if necessary. He tends to wear dark red or grey colors. As the Dust Devil II, Cassidy wears grey pants and black shoes. He wears a dark grey shirts with white patterns across the torso and lower arms, as seen in the picture below, wearing black gloves on his hands. He wears a grey bandana as a mask that hides his upper face. History: Cassidy Collins grew up as an average boy from Freedom City's Southside district. A slacker at heart, he never amounted to much, rarely having any motion or drive beyond just getting through the day so he could read comics, play games or hang out with his friends. He didn't excel at school, he only did a little sports if it was a game with friends or something that he had to do, and his parents John and Pearl grew to accept that he would most likely never amount to much. He was trusting of everyone, to the point of being naïve, which would often get him into trouble. Cassidy's parents blamed the influence of his beloved uncle Benjamin Collins, a conman that moved in and out of the prison system. At least some of it changed when Cassidy's brother William was born a few months after Cassidy turned 16. Immediately taking a shine to his baby brother, Cassidy would spend hours playing with and doting on his brother. Graduating from high school, Cassidy even went through a series of jobs to help support his somewhat struggling family, though he would never be able to hold a job for long. He just didn't show the interest in the work or he would be caught slacking off. Still, Cassidy's uncle Ben would show up to help him from time to time, whether it was finding him a new job or offer moral support. Eventually, Cassidy moved into his own place, a tiny one room apartment in Southside, though he would still make frequent visits to his family. Cassidy's life would change drastically when he lost his latest job. Declining his father's offer to come work in the grocery store that he managed, Cassidy instead accepted to come work with uncle Ben. Unfortunately, uncle Ben was an even worse influence than Pearl and John had feared. A short while later, they went on a road trip to meet with one of uncle Ben's clients in the American South West. Cassidy believed that he was simple coming along to keep his uncle company and occasionally carry heavy cases of equipment. Cassidy thought it was strange that they had to drive all the way out in the desert to do the trade, but uncle Ben would have to know best. After all, he was his uncle, and Cassidy had never had a reason not to trust him. Out in the desert, Cassidy accidentally opened one of the cases and discovered its contents: Alien weaponry, stolen wreckage from the 2018 Terminus invasion. Cassidy panicked, alerting uncle Ben's buyers to his presence. With a single "Sorry" and explanation that it was simply business, uncle Ben shot Cassidy three times in the chest. As Cassidy fell over, his uncle Ben returned to his buyers. Hours later, Cassidy opened his eyes. It was a miracle that he still lived. Only, he didn't. He could no longer feel his heart beating. Uncle Ben and his buyers had disappeared, and vultures were circling overhead. He knew that he was now in the Magic Mesa, and he knew that it had brought him back to become its new guardian, as the newest Dust Devil. Cassidy had little choice in the matter, and at first, he simply wanted to give up. He had been betrayed and killed. Even with the new powers he instinctively knew he possessed, he was the wrong man for the job. Then he realized that uncle Ben might come from the rest of his family. Reacting by instinct, Cassidy travelled through the sand for the first time, returning to Southside. Shocked at his newfound abilities, he accepted his charge. While he returned to his parents, he kept the details of the falling out with uncle Ben to himself, instead simply saying that he was dangerous and they should stay away from them, while he also accepted a job as stocker in his father's grocery store. Now, Cassidy finds himself driven to fight evil where he finds it. He feels a passion and drive unlike any before, as he steps into the role of the Dust Devil, not just to protect the Magic Mesa and his family, but to make sure what happened to him happens to no one else. Personality & Motivation: Before his transformation into the Dust Devil, Cassidy was a slacker. He made his way through school without much effort or accomplishment, which informed his attitude to most of everything in his life. Cassidy were trusting of others, often being called naïve. Never really getting excited about anything or trying to get involved, Cassidy just followed along with what others told him. The only exception were his family. Caring deeply for his much younger brother, Cassidy would do anything for him and his parents. He secretly felt ashamed of his lack of drive and initiative, but never shared it with anyone. After becoming the Dust Devil, Cassidy has become a much more driven individual. While he has lost much of his unconditional trust in others, Cassidy has leaned into the role of a hero, now being more than willing to put himself in harm's way to save others, and actively seeking out injustice to fight and wrongs to right. He rarely speaks much, letting his actions speak for him instead. He is troubled about his ressurection and what it means for him, and just what he has become. Cassidy is not fully sure what the Magic Mesa wants with him, and wonders what will happen if there is ever a conflict between himself and the Magic Mesa. Powers & Tactics: Cassidy's power was granted by the Magic Mesa, making them magical in nature. He prefers to get up close and personal, where his strength can be used to effectively disable his opponents. He trusts in his great durability to protect him against most attacks, leading to him often trying to protect others. Not above dirty tricks, he will turn to sand to seemingly disappear and strike at his opponent without them knowing what hit them. Power Descriptions: All of Cassidy's powers come from the magic of the Magic Mesa. Appointed as the Mesa' newest Dust Devil, Cassidy has become a being of living sand. Like the previous Dust Devil, Cassidy cannot be killed and he requires no rest or sustenance, and while he has yet to see the signs, he has stopped aging. He is incredibly resilient to damage, being able to shrug off most attacks and being unaffected by most kinds of poison and diseases. He posses incredible strength, only just learning the limits to his power. He can sense magic around him, just getting a feeling that there is something weird going on, though he has yet to explore this ability. While Cassidy's body normally appears fully human, he is able to to reshape it in various ways. He can become a cloud of sand, allowing himself to move freely through small cracks and become immune to most types of physical damage, or he can merge with sand around him, using it as a medium for travelling great distances. This is even possible if the sand at his location and destination is not directly connected. By manipulating the sand in his body, Cassidy is able to fly at roughly 25 mph. With Cassidy's mastery of his new body and abilities having grown, the disconnect that let to him creating weapons out of sand has disappeared, and he is now able to directly reshape his body into various weapons and extending his reach, or directly shoot sand out of his body in various forms, whether as quick blasts of hardened sand or longer storm effects that can push enemies back, without the need for creating fake weapons out of sand to do the work for him. Starting to tap into the mystic side of his abilities, he can create wide ranging sandstorms around him that only affects those that he wants, and can use the temporal abilities of the Magic Mesa to rapidly dehydrate enemies around them, making them easier to hurt. *All of Cassidy's powers has the Magic and Sand descriptors, with some having additional descriptors as noted. Complications: Dead Like Me: Cassidy died. Then he came back. The experience was traumatic, and he has yet to deal with all his feelings on the matter. The experience has changed him greatly, even as he tries to put on a brave face for his family. Guardian of Magic Mesa: Cassidy's powers come with a price. While not as strictly bound as the first Dust Devil, he must protect the Magic Mesa if needed, forcefully being drawn to its protection. This can both mean direct threats at the Magic Mesa, as well as more indirect threats, such as those whose actions could simply threaten the gateways between worlds. This can lead to Cassidy becoming involved in situations and battles he would rather have avoided, or being forced to abruptly leave his current location. Dust Devil Legacy: The Dust Devil is an almost mythic figure. The protector of Magic Mesa, he is a ruthless guardian. Those that know of the first Dust Devil can be predisposed towards Cassidy, for good or bad. Whatever Happened to the Dust Devil: The old Dust Devil is gone, and Cassidy has taken his place as guardian of Magic Mesa. He doesn't know whether the first Dust Devil moved on, died or was otherwise rendered unable to fulfill his duties. Betrayed: Cassidy was betrayed and killed by his own uncle. He understandably has some trouble fully trusting others. Man of Sand: While he is able to become human, Cassidy is essentially a being of living sand. He is starting to grasp the implications of just what his powers mean, and he fears that he is no longer considered human. He might react badly if confronted with this fact. Dutiful Brother & Son: Cassidy cares deeply for his parents and younger brother. They're both a strength and a weakness. Desperado: Cassidy tries to keep his identity as the Dust Devil a secret. Not even his parents and brother know his secret, which is starting to create some friction. Abilities: 8 + 4 + 14 + 0 + 4 + 0 = 30PP Strength: 18 (+4) / 34 (+12) Dexterity: 14 (+2) Constitution: 24 (+7) Intelligence: 10 (+0) Wisdom: 14 (+2) Charisma: 10 (+0) Combat: 16 + 14 = 30 PP Initiative: +10 (+2 Dex, +8 Improved Initiative 2) Attack: +8 Base, +12 Unarmed (+8 Base, +4 Attack Specialization [Unarmed]) / +12 Sand Weapon (+8 Base, +4 Accurate Attack) / +12 Sand Blast (+8 Base, +4 Accurate Attack) Defense: +7 (+7 Base), +4 Flat-Footed Grapple: +12 (+8 Attack, +4 Strength) / +13 (+8 Attack, +4 Strength, +1 Super-Strength) / +17 (+8 Attack, +4 Strength, +5 Super-Strength) / +18 (+8 Attack, +4 Strength, +6 Super-Strength) / +20 (+8 Attack, +12 Strength) / +21 (+8 Attack, +12 Strength, +1 Super-Strength) / +25 (+8 Attack, +12 Strength, +5 Super-Strength) / +26 (+8 Attack, +12 Strength, +6 Super-Strength) Knockback: -8 / -20 (Impervious Toughness -12, Toughness -17/2) Saving Throws: 4 + 6 + 9 = 19PP Toughness: +17 (+7 Con, +10 [Protection]) Fortitude: +11 (+7 Con, +4) Reflex: +8 (+2 Dex, +6) Will: +11 (+2 Wis, +9) Skills: 68R = 17PP Concentration 8 (+10) Gather Information 8 (+8) Intimidate 4 (+4) Knowledge (Arcane Lore) 8Skill Mastery (+8) Notice 8Skill Mastery (+10) Sense Motive 12Skill Mastery (+14) Stealth 12Skill Mastery (+14) Survival 8 (+10) Feats: 13PP All-Out Attack Attack Specialization [Unarmed Attack] 2 Favoured Environment [Desert] Hide in Plain Sight Improved Initiative 2 Interpose Luck 2 Move-by Action Skill Mastery Takedown Attack Enhanced Feats Accurate Attack Improved Critical 2 [Unarmed Attack] Instant Up Power Attack Powers: 33 + 12 + 10 + 2 + 14 + 5 = 76 All have the Magic and Sand descriptor unless otherwise noted. Magic Mesa Guardian Array 14 (28PP Array, Feats: Alternate Power 5) [33PP] BP: Guardian's Strength (Linked) {28/28} Enhanced Strength 16 [16PP] (Rock) Enhanced Trait 2 (Improved Critical 2 [Unarmed Attack]) [2PP] Super-Strength 5 (Effective Strength 59, heavy load 44.8 tons) [10PP] (Rock) AP: Blast 12 ("Devil's Storm"; Extras: Area [Cone]; Flaws: Action [Full]; Feats: Knockback 4) {28/28} (Impact Damage type) AP: Blast 12 ("Sand Blast"; Feats: Accurate 2, Incurable, Precise) {28/28} (Impact Damage type) AP: Damage 12 ("Sand Weapon"; Extras: Penetrating 5; Feats: Accurate Attack 2, Variable Descriptor 1 [Bludgeoning, Impact, Piercing and Slashing damage type]) [20PP] + Enhanced Trait 2 (Accurate Attack, Power Attack) [2PP] + Elongation 6 [6PP] {28/28} AP: Drain Toughness 12 ("Dehydration"; Extras: Area [Burst], Selective; Flaws: Limited (Only affects living); Feats: Incurable, Progression 2 [Area], Reversible) {28/28} (Temporal) AP: Environmental Control 6 ("Sandstorm"; Distract DC5, Hinder Movement ½, Visibility -4; Extras: Selective, Duration [Continuous]; Flaws: Range [Touch]; Feats: Progression 4 [Area]) {28/28} (Radius: 250-6250 ft.) Immunity 12 (Aging, Life Support, Sleep, Starvation & Thirst) [12PP] Protection 10 [10PP] Regeneration 2 (Resurrection 1/day) [2PP] Walking Desert Array 6 (12PP Array, Feats: Alternate Power 2) [14PP] BP: Impervious Toughness 12 ("Solid Rock Form") {12/12} (Rock) AP: Insubstantial 2 ("Whirling Sand Form"; Gaseous Form; Feats: Selective) [11PP] + Enhanced Trait 1 [Instant Up]) [1PP] {12/12} AP: Teleport 12 ("Travel through sand"; Extras: Accurate; Flaws: Long-Range, Medium [Sand]) {12/12} (Range: 20 million miles) (Dimensional, Temporal) Whirling Sand Array 2 (4PP Array, Feats: Alternate Power 1) [5PP] BP: Flight 2 (Flight Speed 25 mph, 220 ft./rnd) {4/4} AP: Super Strength 1 (Effective Strength 23/64, heavy load 600 lbs./89.6 tons. Feats: Shockwave, Super-Breath) {4/4} DC Block Name Range Save Effect Attack bonus/Other Unarmed Touch DC19/27 Tou (staged) Damage +12, Crit 18-20 Sand Blast 120 ft. DC27 Tou (staged) Damage, Incurable, +12, Precise Sand Weapons Touch (10 ft.) DC27 Tou (staged) Damage, Penetrating 9 +12 Devil’s Storm Cone Area 120 ft. DC27 Ref Reduce Damage effect to DC21 Tou Area DC27 Tou (staged) Damage, Knockback 4 Dehydration Area 120 ft. radius DC22 Ref Reduce Drain effect to DC16 Fort Area DC22 Fort (staged) Toughness Drain Shockwave Cone Area 40/120 ft. DC14/22 Ref Reduce Damage effect to DC16/21 Tou Area DC19/27 Tou (staged) Damage Super-Breath Cone Area 40/120 ft. DC14/22 Ref Reduce trip effect to +2/+6 Area Opposed Trip save vs. +4/+12 Trip Totals: Abilities (30) + Combat (30) + Saving Throws (19) + Skills (17) + Feats (13) + Powers (76) - Drawbacks (0) = 185/188
  8. RocketLord

    Assemble!

    Forever Boy Ashley and Judy, then. Pan smiled back at Ashley's nod, though she seemed far more interested in the people entering the building. Looking over his shoulder for a moment, Pan recognized Elizabeth near the young woman that had made the noise. He made a short wave to Danica as she entered. With the speed she moved, it was really no wonder she used that wonderful machine to get around. Turning back to Judy, still leaning slightly over to look past Ashley, he continued to smile at her. "Why, thank you. I do believe it is quite unusual around here, right?" He did love to talk about his adventures, but knowing little of how much time he had before the assembly would begin, Pan decided to be a bit quick about it. "I'm from another world entirely. I'm not quite sure where it is, and I have heard some theories about it being a, to you, alien planet, another dimension or reality entirely, but we just called it Neverworld." He cringed a bit at saying the name out loud, after all, who knew when he could return? "I don't know quite how I ended up here, but so far, I'm stuck, so I can just as well make the most of it. How about you two? You don't strike me as locals." He was genuinely interested. There was something he couldn't quite place that he found really interesting about their accents.
  9. Forever Boy "Well, yes. Imagine how I feel." Pan shot back at Elizabeth with a smile playing over his lips. His tone of voice made it clear that he was joking. "But I'm trying to enjoy my time here, at least. So far, it's been fun." He turned to Danica, a wide grin spreading over his lips. He loved to tell stories of his adventures, after all. "It was brilliant! Action and adventure everywhere! I didn't really want to leave, and I don't exactly know how I did, but we were fighting the Hooked Man, and he was winning. Then I cut off his hand and the Crocodile appeared! We had been searching for it for years, and it was gigantic, but then everything went black and I found myself here." He looked over the empty field, wondering a bit about all the different sports that Danica mentioned. That could be fun to participate in, but it was all such weird names. Only football made sense from the name. Something with a ball that you play with your feet, obviously. He kind of wanted to go over to the field house that Danica pointed out to explore, but he decided to stick with the others, reminding himself to touch down and stop floating again. "It is cool to be from Freedom City! I had never seen anything like it before!"
  10. RocketLord

    Assemble!

    "Oh, hello Judy. And yes, it is my first day." Pan flashed the long-haired girl a bright smile, while leaning slight over to look past the angry-looking girl. Still, he thought it would be at least an attempt at being polite to address the other girl as well, so he turned slightly to smile at her too, before returning his attention to Judy. There was something fascinating about her accent. "I'm Pan, happy to meet you." There was something interesting about Judy's accent. He hadn't heard others quite like it in his time here. Perhaps Judy's color-coordinated sister had a similiar one.
  11. Forever Boy Pan followed along, looking at anything and everything that Danica pointed out. His attention kept slipping to her wheels, however, even as he started floating along the ground rather than walking. He made note of walking taking a long time, which he could see. Flying was always faster, after all. He paused for a moment before responding to Danica's question about where everyone was from, but so far, most that he had told about Neverworld had accepted it, so why not share? "Ah, I'm from far from here. Another world, I think. Back home we called it Neverworld. It is kind of different from here. No wheels to stand on like yours, for one."
  12. RocketLord

    Assemble!

    Forever Boy Pan had found a spot up near the front. He didn't know what would happen at an assembly like this, so he didn't want to miss anything. His backpack had all of the books stuffed into them, even those that weren't needed for today according to his schedule, but he wasn't quite sure how it would go, and better to have everything ready. He was wearing a dark green shirt and a pair of jeans, with a blue and yellow Claremont Academy jersey worn over it Before coming to the Academy, Pan had thought that he would stand out in the crowds. He had been wrong, as he looked around and saw people that were quite obviously not the baseline around here. No butterfly people, but so many other powers and appearances. He loved every second.
  13. Forever Boy Right then. Like regular heroes. Pan wasn't quite sure what made the difference between a regular hero and an irregular hero, but he would do his best anyway. The golden mists had spread far enough inside the store that it would be almost impossible for the two thieves to see anything, so Pan nodded at Lucy, then slowly floated in through the mist, doing his best to be as silent as he could. The mists were already there, so he could just as well try to confuse them a bit too, maybe make this a bit easier, just in case they did something that he didn't expect.
  14. Forever Boy Oh, Pan thought he would fit in just great here. He returned a grin in response to Kameron's joke. And then the giant neon-bulbed arrows appeared from out of nowhere, pointing the newcomer that Pan had waved to join the rest of the group. "Ha! That's awesome!" He was already starting to like his fellow students here. And they had such wonderful tricks. He couldn't wait to see what everyone else could do. Without thinking about it, he found himself hovering a few inches above the ground, golden sparkles falling from his feet to the ground below him. And a butterfly person! He would love to see that! The hum of the segway reached his ears, and he found his eyes drawn to it again. If Danica was offering, he would surely take her up on the tour. Sure, he had the map and directions, but it was always so much better to experience things in person. "I'll go!" He floated over to Danica before realizing what he was doing and landing next to her. He could always find his room later, after all.
  15. Forever Boy The capabilities of the devices called cell phones still astonished Pan. Remotely talking to someone far away was not a common occurence on Neverworld, requiring giant viewscreens, but here it was commonplace to have a device that could fit in your hand or pocket that allowed just that, and so much more, from what he had seen. It was brilliant. Danica mentioned her previous roommate entering her chrysalis stage. Was that something everyone here did? If so, Pan would be more different from the people of Freedom City than he thought. Without thinking on whether it could come out as rude or not, he quickly asked the question that came to mind. "Do people here enter a chrysalis stage?" He paused for a second, before continuing. This world had many people with special powers, after all. It might just be something special to Danica's old roommate. "Or was it just your roommate?" While waiting for a reply, Pan spotted another student moving towards towards the group. With a smile, he waved at Micah as a greeting.
  16. Forever Boy The two bad guys prepared themselves, getting their weapons ready. Pan might not have seen the exact things before, but it was clear what they were. He was about to move in and try to catch them when Lucy explained who they were. The Toon Gang? And they operate on toon logic, from a film? Pan turned to Lucy with a puzzled expression on his face. He had finally seen a movie, so he got that reference at least, but nothing with any toons. At least he didn't think so. The film he had seen had been about heroes in space, fighting against the evil empire that ruled all of space. He had especially liked the man named Han Solo. He should probably go in, but if they operated on another set of rules than the rest of them, he should know first. "I'm not really from around here. Just what is toons and toon logic?" If they didn't react to any of his tricks he would have to figure out some other way to get to them.
  17. "Ah, thank you Kameron. I must admit that I didn't prepare that much." He rarely did for something like this. Still, he was geniunely thankful for Kameron's help. Pan tried to listen to Danica talking about the turtles in Kameron's home country, but he found his eyes drawn to her segway again. A pair of wheels to help people get around. He kind of wanted one, even if he would normally fly around. He suppressed a chuckle at the warning hum from the machine, watching how Danica caught herself instead of falling over. Incredible, the machine even managed to warn Danica before she fell. He focused back on the conversation when both Kameron and Veronica mentioned that they had seen the type of the tortoise. He made a note of telling Danica about the turtle islands back on Neverworld, and the tortoises that lived on them, but maybe for another time. Another new student approached, introducing herself. Taking his eyes away from the segway, Pan gave her a smile and a wave as Veronica introduced himself and the others. "Yes! That is exactly what I said!" he exclaimed when Elizabeth commented on Veronica's name.
  18. 1. Where is your hero from? Neverworld, a world of adventure and swashbuckling. 2. How would your hero physically describe him/herself? Is this different from how others would? Pretty and slim. 3. Does your hero have distinguishing speech characteristics or recurring mannerisms? I tend to hover or fly most of the time, at least when I'm not actively trying not to. 4. What is your hero's motivation? To find adventure and friends. To find a way back to Neverworld. 5. What are your hero's greatest strengths and weaknesses? I am fearless and resourceful. I tend to get overemotional, which can lead to some rash actions. 6. What does your hero love? What does your hero hate? I love adventure in all forms. I don't tend to hold a lot of hate, except for the Hooked Man. When I return to Neverworld, I will defeat him. 7. How would you describe your character's mental and emotional state? Mentally stable, but my emotions tend to run a bit wild. 8. What does your hero fear the most? Never returning to Neverworld. 9. What is your character's greatest ambition? To return to Neverworld, where I will defeat the Hooked Man. 10. How does your hero feel about the state of the world and his/her place in it? I don't really know much about the Earth yet, so I'm trying to find my place here, at least until I can return to Neverworld. 11. Does your hero have any prejudices? How does he/she get along with others? I try to let a person's actions speak for them. I try to get along with everyone. 12. Where do your heroes loyalties lie? In what order? The Pixies of Neverworld, the Lost Heroes of Neverworld, friends and other students at Claremont Academy, Claremont Academy itself. 13. Does your hero have a lover or partner? How do they feel about the hero now? No. I have had courtships in Neverworld, but none amounted to anything. 14. Does your hero have a family? What is the relationship there like? The closest thing I have had to a family was the Pixies and the Lost Heroes of Neverworld. The pixies raised me and taught me all my tricks. The Lost Heroes made me into a hero. I would do anything for either group. 15. How would the people closest to your hero describe him or her? Impulsive, emotional. 16. Is your hero a role model? I try to be, but I'm not sure if I am. 17. How spiritual is your hero? Does your hero follow a relgious tradition? Not much. I don't really think about it, to be honest. 18. Is your hero part of a team, or would he/she like to be? Why? Back on Neverworld I was part of the Lost Heroes. Here on the Earth, I'm in Claremont Academy's Blue Squad. 19. How does your hero feel about the place of metahumans and aliens on Earth? I am technically an alien on Earth, and I just love all the strange powers that people have here. 20. If you could give one piece of advice to your hero, what would it be? Some times, it's fine to relax.
  19. Forever Boy (29) 20 questions Assemble! (8) No Better Time To Start (4) Out for a Spin (7) School Daze (5) Toondependence Day (5)
  20. Forever Boy "Not yet, I'm afraid. I only just got here. Not really used to walking around much." Pan responded to Janus, while fumbling with his papers. "I'm in 203, wherever that is." He turned to Veronica. "Thank you, Miss Danger. It seems like your connections helped, so thank you very much for that." Other students started arriving at the parking lot, and Pan immediately focused on a particular student. Or rather, her segway. He had never sen something that before, and it was fascinating. A pair of wheels that would carry her around, taking away any need for walking? He idly wondered how fast it could go before deciding against asking. For now at least. There were better ways to make first impressions. Pan greeted Kameron with a bow, trying to mimic the one that Janus had made. It might be a cultural thing, and he did not want to offend anyone here. He waited to see if Danica and Janus would shake hands before also offering a hand to Danica, if she had accepted Janus'. "Pan Barrie. And yes, I am rather new at this whole school thing."
  21. Forever Boy So, this was it. Claremont Academy. Actually getting a place to stay and to learn about this world would turn out to be nice. Pan would have to remember to thank Miss Danger if he ran into her again at some point. He was excited to learn what this school was actually about, and everything in him screamed that he should just come flying through, show everyone who he was, but he had been told not to use his powers when arriving at the academy. Pan had resisted the urge to fly, and just generally not float around, so he thought he deserved some credit there at least. He had even managed to find some clothes with the stipend he had been offered. Nothing fancy, but enough that he could blend in. A pair of dark blue jeans, a bright red t-shirt with a large white exclamation mark on the front. A pair of red sneakers that almost, but not quite, matched the color of his t-shirt. His dark red hair was, quite frankly, a mess, sticking out in in all directions, but he didn't care much. He was carrying a small brown bag with a few other belongings he had picked up, including a cell phone that he had been told to buy, whatever that was. So instead of flying, Pan was, for once, walking. It seemed to take such a long time to get from the main building to the dormitories, but he was getting there. He almost started floating when he saw a familiar face exiting the dorm building. "Miss Danger!" he exclaimed, his happiness shown in his voice as he started waving. Hurrying over to Veronica and Janus, he quickly extended a hand to Janus while he introduced himself. "I'm Pan Barrie! Nice to meet you!" He was excited to meet other people his age here, and he let it show.
  22. @Avenger Assembled After seeing a discussion in the chat on using continuous on powers in an array, I'm not quite sure if what I'm going for with the Environmental Control power in the Mesa Guardian Array would work. Basically, switch in the power in the array and activate the sandstorm centered around Dust Devil in one round, then it sticks around the next rounds because it is continuous, even if I switch to another power in the array. I'm not sure if this would work or not. If not, I'll figure something else out.
  23. Forever Boy The pair inside the Freedom Oil Station looked weird. Like they were drawn, not fully human. They were short, but Pan had seen his share of short people in Neverworld. There was something else that made them stand out compared to everyone else Pan had seen here. Their clothes looked very different, even from all the different manners of outfits he had seen in this world, and they didn't seem to have any color at all. A woman's voice brought him out of his thoughts. Pan hadn't even heard Lucy approaching before she was talking besides him. Not something he experienced often. Still, she made her intentions known, and she seemed nice. He accepted her hand, shaking it firmly, but gently. Pan had never understood why anyone would want to show their strength by trying to crush another's hand. "Hello Lucy Harker, I'm Forever Boy. I was just about to get started, if you want to join me?" Pan floated over to the door and slowly pushed it open. With a smile, he waved his hand and a thick golden fog began to fill the store. Both he and Lucy would be able to see through it.
  24. It had been a good day. Relaxing a bit before classes at Claremont would start, a few days of freedom in Freedom City, exploring his new home, but honestly, Pan had started to become bored. He had been exploring, he had seen sights, he had been a sight flying around, but he adventure. And well, following the red and blue sirens usually worked out fine for that. The ever present grin on his lips, Pan stayed close enough to follow, at least until he could figure out the trouble himself, at a place that was apparently the "Freedom Oil Station". He could wait, of course. Figure out what was going on. But that would mean waiting, and he really didn't feel like doing that right now. Having perhaps a minute or two before the police would arrive, he flew over to a window to try and see what was happening inside.
  25. A part of Pan regretted taunting the fish. Just a tiny bit. Not because of the fish getting worked out, but just because he was so boring. He's not sure what he had expected, but usually people just cursed at him or shot at him or something. This was much worse than being shot at. The darkness all around them just disappeared, with Facsimile just pulling all of it into himself. Pan paused for a moment in mid-air and just stared at him. "Cool." He should have stopped hiding much sooner. This was great. Still, Pan caught movement out the corner of his eye. The other bad guy, the bird one, he starts moving and talking, almost a song of hisses and roars. The glowing armbands and swirling energy going around the arch didn't seem like a good thing either. "Hey Birdie! We're not done playing!" Golden energy glowed in his hands, shimmering like the trail he behind him. Wasting no time, Pan threw it towards the Electrum Eagle, where it would expand into glowing rings to hold him in place if it made contact.
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