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Okay, stealth rolls and a notice check (will roll this time)

 

Multi-Girl does very poorly with a 12, she gets a 22 on her Notice check though!

 

The duplicate gets a 25! on her Stealth check, and will take 10 on a Notice check for 18.


Figures the one walking out into the open does better on Stealth, lol

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For the record, since I'd forgotten to roll at the start: Master Plan roll from Stormcrow: 18, so that's a +3 bonus to all skill and attacks rolls for 3 rounds, before decreasing by 1 per round until the bonus is gone.

 

A good roll for Notice see if they spot you at 22, though the 22 notice means that you spot them too! IC coming up, and then I'd like to see what @Nerdzul and @Spacefurry are gonna do!

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Just putting things together first, then I'll edit when I do the bad guy rolls.

Stormcrow: 22

 

Bad guys

Casanova: 16

Chump: 22 (after Stormcrow, smaller bonus)

Toxin: 19 (after Shift, smaller bonus)

Bluebird: 27

Ms. Scorpion: 23

Minions: 5

 

27 - Bluebird - Unharmed

24 - Paper - 4HP - Unharmed

23 - Ms. Scorpion - Unharmed

22 - Stormcrow - 7HP - Unharmed

22 - Chum - Unharmed

19 - Shift - 3HP - Unharmed

19 - Toxin - Unharmed

18 - Ghule - 1HP - Unharmed, Under the effects of DC22 Mind Control

16 - Casanova - Unharmed

12- Multi-Girl - 1HP - Unharmed

11 - Nightscale - 4HP - Unharmed

10 - Shadowborne - 3HP - Unharmed, Under the effects of DC22 Mind Control

5 - Minions - x10 - Unharmed

Edited by RocketLord
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Alright, the combat with way too damn many combatants are ready and set up, and I'll start off with a GM post to set it up and take Bluebird's action, then @Spacefurry is next. Be nice, I need to get properly back into the system, and because of course I gotta do something big for that! I have, for the ease of me not needing to make GM posts in between every single hero action, moved the combat order for the villains around a bit, delaying some of them until after the next hero.

 

With a minion having discovered Multi-Girl, Bluebird telekinetically lifts a barrel and throw it towards the door and at Multi-Girl, and misses with a 13.

 

That means that @Spacefurry is up next, after my IC.

 

And whenever anyone fights anyone that is not Ms. Scorpion, Chump or Casanova at a range close enough to see their faces, make a DC20 Notice Check. If you pass, read the spoiler:

Spoiler

Their eyes are vacant, like someone is controlling them.

 

27 - Bluebird - Unharmed

-> 24 - Paper - 4HP - Unharmed

22 - Stormcrow - 7HP - Unharmed

22 - Ms. Scorpion - Unharmed

22 - Chump - Unharmed

19 - Shift - 3HP - Unharmed

18 - Ghule - 1HP - Unharmed, Under the effects of DC22 Mind Control

18 - Toxin - Unharmed

16 - Casanova - Unharmed

12 - Multi-Girl - 1HP - Unharmed

11 - Nightscale - 4HP - Unharmed

10 - Shadowborne - 3HP - Unharmed, Under the effects of DC22 Mind Control

5 - Minions - x10 - Unharmed

Edited by RocketLord
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Alright, time for me to to do some things

 

Stormcrow is in hiding somewhere, and will try to Snare Casanova: 26, which is a hit.

Casanova rolling Reflex Save vs. DC20: 11, ouch, bound and helpless unless someone helps him.

Notice vs. spotting Charlie: 7, nope.

 

Ms. Scorpion tries to free Casanova. 

DC19 TOU save for the Snare: 21, it holds.

 

Chump runs for the dinosaur and attacks it.

@Spacefurry give me a DC30 TOU save for the Giant Paper Dinosaur

 

Whenever anyone fights anyone that is not Ms. Scorpion, Chump or Casanova at a range close enough to see their faces, make a DC20 Notice Check. If you pass, read the spoiler:

Spoiler

Their eyes are vacant, like someone is controlling them.

 

And @Heritage is up once I finish writing my IC posts, followed by @Lone_Star

 

27 - Bluebird - Unharmed

24 - Paper - 4HP - Unharmed

- Giant Paper Dinosaur: TOU+10 - Unharmed?

22 - Stormcrow - 7HP - Unharmed

22 - Ms. Scorpion - Unharmed

22 - Chump - Unharmed

-> 19 - Shift - 3HP - Unharmed

18 - Ghule - 1HP - Unharmed, Under the effects of DC22 Mind Control

18 - Toxin - Unharmed

16 - Casanova - Unharmed

12 - Multi-Girl - 1HP - Unharmed

11 - Nightscale - 4HP - Unharmed

10 - Shadowborne - 3HP - Unharmed, Under the effects of DC22 Mind Control

5 - Minions - x10 - Unharmed

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Skipping ahead to @Lone_Star

 

27 - Bluebird - Unharmed

24 - Paper - 4HP - Unharmed

- Giant Paper Dinosaur: TOU+10 - Unharmed?

22 - Stormcrow - 7HP - Unharmed

22 - Ms. Scorpion - Unharmed

22 - Chump - Unharmed

19 - Shift - 3HP - Unharmed

-> 18 - Ghule - 1HP - Unharmed, Under the effects of DC22 Mind Control

18 - Toxin - Unharmed

16 - Casanova - Unharmed

12 - Multi-Girl - 1HP - Unharmed

11 - Nightscale - 4HP - Unharmed

10 - Shadowborne - 3HP - Unharmed, Under the effects of DC22 Mind Control

5 - Minions - x10 - Unharmed

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