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Found 10 results

  1. Gizmo

    Incursion

    Incursion Incursion: Prologue Praetorians: AwakeningIncursion: Three If By SpaceIncursion: Holding the FortIncursion: Phase One Incursion: Blood in the Water A Lor refugee cruiser has become separated from the evacuated fleet! Can our heroes defend it from Communion fighters long enough to make it to safety? Featuring: Paradigm, Kharag, Deep Freeze and Seika Incursion: Meaning in Destruction The world-killer has set course for another world. The clock is ticking as our heroes try to discover why and escape with their lives! Featuring: Dragonid, Moon-Moth, The Traveller and Solar Sentinel Incursion: The Conquered Flesh The Stellar Khanate has been silent since the Communion first arrived in known space. Cavalier recruits blockade runners to find out the terrifying reason! Featuring: Cavalier, Eclipse and Rock Incursion: Opportunists and Opposition The remaining Star Knights are spread thin and pirate attacks have surged! But are interstellar brigands the worst our heroes have to fear? Featuring: Corona, Mechanized, Memorial and Galvanic Incursion: Backwater They came for a bounty but our heroes much deal with a corrupt sheriff, overcrowded refugees and rising tensions if they plan to make it back to civilized space! Featuring: Bliss, Roulette and Ruby VoxxIncursion: Phase Two The silent night of December 25th is broken by the arrival of a threat from the stars! The worst has come to pass and the Communion has come for Earth! With attacks on every corner of the globe the heroes of Freedom City must leave the familiar rooftops of their home city behind to defend their planet from utter destruction! Incursion: Stop-Thrust The members of the Freedom League organizing the defense of Earth from aboard the Lighthouse find that something is trying to turn their own weapons against them! Featuring: Comrade Frost, Fleur de Joie, Gabriel, Gaian Knight and Velocity Incursion: Drop the Needle The Communion's arrival has awakened something buried deep beneath Seattle's Space Needle and it might take three Erin Whites to save the day! Featuring: Cannonade, Cobalt Templar, Edge, Midnight II and Wander Incursion: That's Amore Dragonfly and Miss Americana have a plan for a defensive weapon using the Farsider's moonstone as a focus. The Communion has a plan to blow the moon into itty bitty pieces! Featuring: Dragonfly, Geckoman, Harrier, Jack of all Blades, Miss Americana and Willow Incursion: Uploaded to the Cloud As news of the invasion spreads and threats reveal themselves, a charismatic cult leader in Rio de Janeiro is on the rise! Dark magic or cosmic charlatans?! Featuring: Equinox, Ghost Girl, Nick Cimitiere, Nightingale, Phantasmo and Wraith Incursion: Spirit of the Blitz Communion needleship drones focus on the UNISON HQ in Geneva, which houses may of Earth's space flight capable combat craft! The Vanguard and their allies stand in the way! Featuring: Coiled Lightning, Foreshadow II, Myrmidon, Synapse, Ulysses and Young Britannia Incursion: God Squad Typhon plans to usher in the apocalypse by turning nanotech drones near the Naqada necropolis into cyborg versions of mythical monsters! Who ya gonna call? Featuring: Arrowhawk, Meatheral, Miras, Set and Sun Walker Incursion: Mind Over Matter The Communion's broadcast is laying siege to the psychically receptive minds of Earth! Our heroes use the Arecibo Observatory to meet the threat head-on on the astral plane! Featuring: Blue Fox, Hologram, Miss Grue and Nano Angel Incursion: Matter Over Mind While the psychic heroes fight the broadcast, their bodies are vulnerable! A second team must defend them against waves of Communion drones! Featuring: Fast-Forward, Grimalkin, Net Fly, Queenie, Silver Magus and Triakosia Incursion: Science Team Go! A computronium bomb hits the Empty Quarter of Saudi Arabia, converting everything it touches! Our heroes race to stop a grey goo scenario! Featuring: Asad, Citizen, Hronos, Maxima and Terrifica Praetorians: Ghost in the MachineIncursion: Phase Three While Earth has lay under siege the rest of the galaxy has burned with war. The Communion continues to sweep over world after world, converting most into horrific server tombs to fuels it insatiable hunger to expand its intellect and destroying others outright to create wormholes for some more diabolical purpose. It does not do so unopposed, however, as the Galactic Coalition fights back at every turn! Lor mentats soldier on shoulder to shoulder with Grue Arcane while Khanate pirates take up arms alongside newly awakened Praetorians in a battle for their very survival! They are outnumbered and overpowered but they have a plan. Legends are about to be born and one way or another the galaxy will never be the same. Incursion: Black Sheep For months Star Knight Kyle Steward has been a one man armored thorn in the Communion's paw. An ally arrives to help and catch him up on what he's missed in the meantime. Incursion: Red Five The Communion's machinations on Earth have been thwarted but the world-killer still looms near Pluto's orbit! Can our heroes destroy the superweapon before their home joins Lor-Van? Featuring: Argonaut, Cavalier, Geckoman, Hronos and Sun Walker Incursion: Merciless At the Coalition's secret base a final, desperate stratagem is being planned. It becomes much more desperate when the communed Star-Khan arrives to quash the resistance once and for all! Featuring: Galvanic, Paradigm and Rock Incursion: Troopers Behind enemy lines on a cyberformed server world our heroes must lead grudging allies from the Lor, Grue and more in an assault on a key communication relay before time runs out! Featuring: Corona, Eclipse, Roulette and Wander Incursion: Blockade Runners To get vital intelligence regarding the location of the Communion mothership back to the Coalition our heroes will have to fight their way off world and through an enemy blockade! Featuring: Bliss, Dragonid, Ghost Girl, Kharag and Wraith Incursion: Interstellar 66 With another world targeted for destruction to form another wormhole a risky deal must be struck. Are our heroes sure they're aligning themselves with the lesser of two evils? Featuring: Dragonfly, Deep Freeze, Ruby Voxx and The Traveller Incursion: Only Hope There's just one chance to infiltrate the Communion mothership and disable it from the inside, with the fate of the galaxy hanging in the balance! Featuring: Citizen, Mater Vyrdna, Moon Moth, Seika and TemperanceIncursion: Aftershocks
  2. Electra

    Day of Wrath

    Day of WrathThe Day of Wrath Incident was an event that took place from late November 2012 to mid-January 2013. Unbeknownst to anyone, the alien intelligence known as The Curator abducted a number of superheroes from Freedom City and replaced them with robot duplicates. The heroes were deposited on The Curator's ringworld and left to fend for themselves, while the robotic replacements insinuated themselves into the lives of the people they were imitating. At a prearranged time, the robot doppelgangers erupted into lethal violence designed to spread fear and distrust amongst the hero community and the general population. Links[Gorgon] Latchkey Kids Young Freedom defends Freedom Hall from the Crime League! (Robot Dr. Stratos) Test Site I Several heroes wake up... elsewhere. (Originally Hidden)Roughin' It A camping trip with friends leads to a discussion of old wounds. (Robot Blue Jay) Merry HAXmas The HAX company Christmas party! (Robot Harrier, Jill and Wander) Where The Love Light Leads Wander needs some space during the holidays. (Robot Wander) Chaos, Steel and Wolves Armored heroes team up to take on the Foundry (Robot Beekeeper III) War of the Worlds Young Freedom tries to wrap up their Erde adventure, only to fall into more trouble. (Robot Duncan Summers) Disco Inferno With the campus under siege, Claremont's students must decide who to trust! Counterfeit Medications Wander does some corporate headhunting. (Robot Wander) Time and Chance Beekeeper III goes beezerk. (Robot Beekeeper III) Arms and the Man Jill O'Cure goes for the killer cure. (Robot Jill O'Cure) These Chains on Me Harrier gets scarier. (Robot Harrier) Pale Moonlight Blue Jay gets in some target practice. (Robot Blue Jay) Scratch Team The Freedom League Auxiliary deals with Star Knight and Freedom Hall. Crosses with Arms and the Man. (Robot Maria Montoya) Test Site II The heroes continue to look for a way off of the strange alien planet! (Originally Hidden)Even Angels Fall Dragonfly meets Gina, they fix Midnight's flying saucer. (Robot Beekeeper III) Test Site III Stealing a shuttle, the heroes fly to their captor's doorstep!The End of the World Young Freedom wage a desperate defense against the Curator for the fate of Tronik and Earth! This Was a Triumph (Inside) The kidnapped heroes subvert the Curator from within its own control room.This Was a Triumph (Outside) Epic space battle, epic reunions for everybody!The Talk Ironclad meet Beekeeper III for the first time, again. Day of Wrath Vignette
  3. Continuing from >here. Amara Val-Ren had followed after Vince as the hologram led her from the room in which she had been awoken and into the vast chamber beyond, where seemingly endless rows upon rows of cryogenic tubes were stored in the cold air of the room. The cold no longer was bothering the Naram, as she moved over towards the nearest row of tubes, around which lights had just activated and the faint forms of her friends and comrades could be seen behind the frost on the tubes. She carefully counted the tubes as Vince moved over to a nearby control panel and began the awaking process for the other Praetorians. Just about two dozen tubes, the number of survivors she remembered from after their final battle with the Communion. And yet now they were being awoken to face the Communion once again. Amara stepped back from the tubes as she waited for the others to begin to wake. "We will want to see all information you and the Curator have regarding the Communion's advances. As well as that on any power groups that are there to oppose it."
  4. Edges of Grue Unity Space Lor Timemark 1312.4 "Perimeter Vessel Theta-Theta-Gamma reporting all quiet," the Grue Metamorph named Dul'ce sighed, repeating the same message he'd been sending back to command twice a cycle for the entire duration of his posting. Cycle after cycle of staring at a field of stars, empty apart from a patch of asteroids or the occasional comet, lightyears away from anything to conquer or infiltrate or even just observe, just the arbitrary border of Unity controlled space past which there was simply nothing worth claiming. It was busy work of the highest order, that was the worst of it, Dul'ce reflected as he melted back in his chair, dejectedly allowing his form to become slightly liquid. The Meta-Mind could have easily focused on his thoughts, just like any of the Grue, if it truly wished to know what was happening on the frontier. The twice-cycle reports proved that it was simple bureaucracy, a tick in a ledger that no Grue would ever bother reviewing once it was logged. "Pull yourself together, Navigator!" a sharp voice barked, causing Dul'ce's outer layer to go spiky in surprise. The only other Metamorph on the vessel and his commanding officer strode onto the bridge, flanked by a pair of drones. Faa'et had taken to making his form a little taller and broader at the shoulder since his promotion and Dul'ce might have sworn his chin was even a little more square, though he couldn't imagine for whom Faa'et was making the effort. "I don't tolerate loose shifting on the Double-Theta Gee!" Dul'ce hid another sigh. The Unity didn't bother naming its vessels like lesser species and for good reason. Faa'et's attempts to give the scout ship a nickname were ridiculous, though the navigator never would have said so aloud. Just thinking that was about the captain would have been bad enough if Faa'et had ever bothered to read anyone's thoughts apart from his own. "Apologies, Captain. I was just finishi-- eh?" On the console in front of him a green dot blinked on, floating through nearby space before changing direction and heading toward them.
  5. With the heroes and two-thirds of the ship's complement beamed down into the heart of the Curator's central control room, it was just Jill and Vrix-117, and of course Quickstep as well. Vrix wasn't as talkative as Samran or Shepard, and admitted that as she showed Jill how to read the panels that showed everyone's life readings inside the Curator's construct. "Commander's tactical, Shepard's science, but I'm more engineering. I mostly keep the ship running while they're on missions." Vrix had removed her helmet too, revealing bronze skin and hair as red as a lollipop. "I...oh!" she pointed as one of the wall panels lit up to reveal a flash of light from the distant perimeter of the ringworld, a silvery saucer ship flying through the gap. "I don't know that design, but they're not local. Hang on." She tapped a button on the panel in front of her, then shook her head. "Damn. I can't reach the commander, but I got a tachyon squirt out to the fleet. They'll be sending reinforcements. Friends of yours?" she asked, cocking her head Jill's way. Dorothy peered at the screen and said, "Looks just like a flying saucer from the movies!" - The saucer erupted into the Curator's system as it dropped from FTL, spilling a wash of tachyons and neutrinos along with a spray of visible light. They were between the ringworld's star and its structure, and for a moment the sheer size of the magnificent construction, known to be one of the largest structures in the Milky Way, filled the scanners of the ship. Thanks to the Curator's famous paranoia, it had been a long, long time indeed since anyone had ever gotten this close. 'Beneath' them was an ocean big enough to swallow multiple Earths, a storm playing across it that could have covered the entire planet, with distant shores visible even to the naked eye beyond before the ring curved away into invisibility. Trillions of people were down there, living their lives, perhaps never knowing about the Curator. Above them, close to the star, hung a black sphere the size of the Earth's moon, part of the circle of rotating black squares the size of planets themselves that made day and night for the people below. It was the central control unit of the entire structure, the geniuses aboard could tell at a glance. And inside that sphere, somewhere, was Steve. And attached to the side, visible as they got closer and closer, was a white pod the computer recognized as a Lor military vessel.
  6. The group of young heroes and their Lor allies stepped onto the transmitter pads and vanished, their atoms quantum-tunneling five hundred miles through solid computronium and re-emerging in the central control room of the Curator - the mighty cybernetic intelligence whose vast power and arcane manipulations of their world had brought them to this place. They found themselves standing in a vast, cathedral-sized hall lined with dark and silent monitors cut in a triangular shape, the too-bright silver light overhead a source of stark illumination inside the central hub of the Curator's lair. The air was stale and smelled musty, a relic of however many eons it had been sealed inside since the Curator's original construction. At the 'altar' of the room sat a massive chair, almost like a throne, covered in the same silver-black pyramids that were the Curator's symbol, tentacles of computronium rising from it to infiltrate the wall behind. Sitting in that chair, its head bowed ever-so-slightly, was a still, silent Curator drone, its three eyes dim and dark. And standing next to it was Dr. Sebastian Stratos, lightning crackling around his fingers. "Hey, kids!" he called with a wave. "Got your hive going, eh, Barry?" He chuckled. "I wondered if I'd see you again. You didn't happen to bring any food with you, did you? Because I am _starving_!" He waved his lightning-covered hands around for emphasis. "I found this zoo a couple of levels down, but most of the animals tasted terrible, and one kept trying to shapeshift into my mother or something. It was awful!"
  7. Ready for anything, the heroes erupted from the pyramid ship, weapons raised as they prepared to do battle with unending robot hordes! But instead they found...stillness. The lights were bright, just as VINCE had suggested, the sharp white glow of the central spine overhead casting harsh shadows everywhere. There was a scent in the air vaguely like the stuff added to natural gas back on Earth, and everywhere there were robots! Eerie humanoid skeletons with three eyes and clawed limbs, ferocious-looking guardians of the Curator that were doing absolutely nothing. For a long time, Harrier eyed the robots, his armor having chunked open over his skin, before he spoke in a voice loud enough for them all to hear. "Look at them. They are not arranged. They are not armed. They are...immobile." And sure enough, the robots were silent and still, caught in the middle of walking, pressing buttons, circulating around the hangar bay, but not a single one moved a metal muscle. Harrier walked over to one, still wrapped in armor. "It does not react." "So what does that mean?" asked Quickstep, scrubbing her hands along her arms as she leaned out of the ship. "Is he waiting for something? Is this really his base? Are we were we're supposed to be?" She wrinkled her nose against the smell. "What do we do now?"
  8. The Morning of January 15, 2013 The Wonderbus roared through the skies of the Northern Hemisphere almost impossibly fast, the extra-dimensional construction of the craft shunting away the excess heat energy from its hypersonic flight enough to keep it undetectable in the air. They were flying thousands of miles, but the fantastic speed of their craft would get them there in less than an hour. Trying to keep his mind off the crisis of Erde-Tronik, the bioweapons, and the advanced plasma weapon that had nearly killed them all, Sharl had pulled up situation monitors from the computer inside the Bus, trying to keep track of what they'd left behind. "The good news is, the chaos seems to be limited to Freedom City, so it must be something there...I don't know, that bomb was extra-terrestrial, but I didn't recognize the maker. Maybe it's something with the Grue again." At least what they hoped to do with the Sanctum was easy enough. "I'll connect Erde-Tronik to the power supply there and keep it safe until Miss A and I can get it protected. As for the bioweapons, we can just drop them in one of the stasis fields there. It's not a long-term solution, but it'll last long enough for us to keep things safe. We-" A distant beeping interrupted Sharl. "That's the proximity alarm. Maybe there's somebody from the League there already." He tapped a few buttons on the bank of monitors they were all sitting around, the black and white screens looking as much like something from a 60s sci-fi TV show as the high-tech pieces of super-science they were. "I don't understand, there's something on top of..." The great grey vessel squatted over the Sanctum like an anteater scooping out ants, tentacles rising from its lower half scooping away huge chunks of ice even as they watched. The three eyes and slight horn at the rear echoed the face of the Gorgon, but Sharl knew that face well enough from his studies and his nightmares. He saw the details in an instant; the great digitizing towers driven into the icy Arctic landscape like tent spikes the size of buildings, the glowing red 'eyes' that bespoke an active subspace connection across the galaxy, and worst of all, much, much worse, were the smaller tentacles already buried in the exposed roof of the Centurion's Sanctum. His eyes wide with horror, Citizen managed to form the words: "It's the Curator."
  9. Wharton Hill Harrier watched, as amazed as anyone else, as the Curator's ships gathered up the severed Freedom City and began to carry it away into the perpetually grey sky overhead. Over the distant rumble, he called, "We should not remain this area long! The subsidence from the city's removal may cause a collapse...and if the Curator's ships do come hunting for the missing ones who probed the sky, they will pass through this area early in whatever search they make. We should avoid being taken by the Curator...again," he added, chewing on that thought unpleasantly. "His attentions will not be in our favor." He was carefully not looking at Blue Jay or Bee-Keeper, eager not to resume the arguments that had nearly gotten the armored warrior and young (so young, was I ever that age?) archer captured by the collecting vessels.
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