Jump to content

Search the Community

Showing results for tags 'traveller'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to Freedom City
    • Campaign Discussion
    • Character Building
    • Character Bank
    • Freedom City News
  • The City of Freedom
    • Downtown Freedom
    • North Freedom
    • South Freedom
    • West Freedom
    • Other Areas Around Freedom
  • The World of Freedom
    • The Lands Beyond
    • The Worlds Beyond
    • The Realms Beyond
    • Non-Canon Tales
  • Out of Character Discussion
    • Off-Panel
    • Archives

Categories

  • Getting Started
    • Templates
    • About the Site
  • People of Freedom
    • Player Characters
    • Non-Player Characters
    • Super-Teams and Organizations
  • Places of Freedom
    • Freedom City Places
    • Earth Prime Places
    • Interstellar Places
    • Multiversal Places
  • History of Freedom
    • Events
    • Timelines
    • People
  • Objects of Freedom
    • Items
    • Ideas

Categories

  • Player Guide
  • House Rules
  • Sample Characters

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 11 results

  1. GM July 1st, 2019, 4.51PM Lor Diplomatic Navy vessel A Grace in Steel, in orbit of Xix Yr, first planet and capital of the Lia system civilization... The meeting room was structured along clearly hierarchal lines, in contrast to the more egalitarian architecture of the Science Navy ship that had carried the Earth teens to the Lia system. The Ambassador's seat was elevated by a few significant steps, the room arcing inward from there, encompassing a torus-shaped table. Everything was birds, from the Great Galactic Bird blazing across the walls and ceiling to the bird-shaped chairs with crossed wings for backs to the furred and snuffling eagle-like creatures that appeared from nowhere to snuggle against the legs of everyone in the room. From his seat, poised as if about to take flight himself, the Ambassador spoke. "...which is why Squire B'ka will not be joining us! Hopefully your visit to Xix will be less eventful! On behalf of the Coalition Council, and the worlds it represents, welcome to the galactic community!" Ambassador Ortilac already looked angelic with his sweeping red wings, long gold hair and dazzling white formal gown; his outright glow of joy at meeting the 'Terresi' teenagers was infectious, and the previously stern and solemn Lor Navy personnel had been suppressing grins at the excitable envoy throughout his welcoming speech, which had veered spectacularly from the Ealan's dignified, practical notes into vivid speculation about the glories to be seen, the wonders created and the almost frighteningly-rosy picture of the future Ambassador Ortilac believed in. Luckily, he had very easily been dissuaded from trying to hug everyone in glee at paragraph breaks. With a wing, he indicated the armored feline at the table "Squire Kath'lana, of the Star Knights," with the other he gestured to the armored Earth woman and her strange, robotic associate "Sitara the Traveler, and Universal Field Operative 777, of our Praetorians. These good people have agreed to be present at this, the final stage of union with our newest member. For form's sake, the Li have requested we only meet them face to face on the planet surface. I promise, you won't be disappointed!" The ambassdor's ash-grey face creased as his grin returned. He leaned back in the chair, nodding to the assembled officers, dignitaries and Claremont students. "So, any questions?" "Dozens, Ambassador, but they can wait." Dr. Rakesh Chawla never smiled, but he especially didn't around people as gregarious as Ortilac. Cold and quiet, the Claremont head of Extrasolar Studies had been watching his students like a hawk's keener-eyed and more vigilant cousin, keeping the party firmly on track and where, in his mind, everyone was supposed to be. His uncanny talent for finding people just in time to spoil things hadn't endeared him to the teenagers, and even the Lor found the brooding young man hard to get along with. Rakesh glanced at the Claremont students "I am sure the young heroes have questions, however, that can't wait. Not you, Leroy," he added with a sharp look at the tattooed boy who'd started to jump up, arm raised, causing him to wilt in disappointment, "you have done enough damage for today. I will be writing to your mother about that, rest assured." Seated beside Nicole, the gravity-bending prince of Earth-2 practically sunk into his chair. "I merely wished to know where the bathroom was" he murmured in utter dejection, golden eyes fixed miserably on the table.
  2. GM Dreeda III, Lor Republic Nova-Lor City Lor time mark 1882.6 [February 14, 2019 (Terran Calendar)] During the incursion, the Lor colony on Dreeda III had been spared any direct effect of the fighting. But shortly after the incursion was over, it fell prey to a dozen super-powered criminals that had managed to escape confinement on a prison ship and size control over the vessel. The colony was rescued when a large force of Preatorians arrived in search of the escaped criminals. At the time, the planet was home to about forty thousand Lor. In the past few years, the colony had seen a massive influx of displaced beings from across the Republic and beyond. Entire cities have sprouted up on several continents, as well as the addition of at least two orbital ones. Now the world was home to over one billion sentients, though there were still large tracts of untouched wilderness across the planet, mixed with large areas of cultivated farmland. But along with the massive increase in population had come some of the problems associated with large populations. One such problem was the recent appearance of a number of Spectrum Knights operating in the system, which had brought a group of Praetorians back to the world to try to root out the threat. As the team of Praetorians had been investigating the Spectrum Knight activity on the world, they had received a communication that the Spectrum Knights were attacking a governmental facility in one of the new cities in the lower hemisphere. Boarding the Kavaca, the group had flow to Nova-Lor City, several columns of smoke rising into the air quickly pointing them toward the scene of the attack. Half a dozen Spectrum Knights, each in different colored armor, were still on sight, engaged in combat with Lor security forces which appeared to be having trouble dealing with the armored criminals.
  3. Kembel Outer length of the Perseus Arm, former Khanate Space Lor time mark 1482.4 [April 2, 2016 (Terran Calendar)] Kembel was a lush, mostly tropical world that rotated around a blue giant star. With more than half its surface covered with relatively shallow seas, the continents that extended out from the planet's equator were covered with thick jungles. Despite the seemingly inhospitable terrain, Kembel had been colonized centuries ago, and quickly developed into a rather thriving world with dozens of species from around the sector within its small cities. Its location along the outer edge of what had once been part of the Stellar Khanate meant that it had been fortunate enough to be bypassed during the Communion's initial advance. The tide of refugees from many other Khanate worlds had only swelled the planet's population, a situation that had not changed much since the Communion’s defeat. With the chaos that had gripped the Khanate in the aftermath of the Incursion, Kembel had been one of the worlds that had taken the opportunity to establish its independence from the Khanate. It was here that a small group of Praetorians made their way through the crowded streets of one of Kembel's major cities. Cavalier and Moon-Moth did not have to worry too much about being jostled by the crowds, as Seresk's massive presence just behind them tended to cause the crowd make a bit more space for them to pass. The old buildings of this part of the city were covered with trees, vines and other planets that had grown up along the walls over the centuries, making the city itself seem like just another part of the jungle that lay around it. The three had been sent here to meet up with Traveller, who, since the incident involving the two Terrans that had been caught up with the Spectrum Knights and pursued by the Lor military, had officially been disavowed by the Praetorians, and had headed off into the border regions of Khanate space. Of course, this had been a planned by Paradigm and Traveller, to provide Traveller the appearance of being an independent, as she made her way out into Khanate space to see what sorts of information she might be able to gather about the state of things.
  4. Okay, OOC for Here. Ex, let me know what Moon-Moth will be stunting once I post moving us on to the shuttle (via teleport) and lifting off toward orbit. (You can then post IC as well)
  5. Signa System Towards the inner edge of the Perseus Arm Lor time mark 1752.9 [January 12, 2018 (Terran Calendar)] The Signa system was located just out of the inner most edge of the Lor Republic. Its location, along with that of its neighbors, had long afforded it protection from the threats of the Grue Unity and the Stellar Khanate. This safety, and friendly relations with the Lor allowed those systems to flourish through peaceful cooperation and trade. When the Incursion had come and the Communion forces struck at the very center of Lor space, Signa and its neighbors found themselves suddenly on the forefront of the conflict. Their limited defense forces, even combined, were little match for the Communion, and it was only timely assistance by the Lor and other Coalition forces that prevented the sector from being completely overrun. As it was, several of Signa's neighboring systems were taken and cyberformed by the Communion, although large portions of their populations were evacuated to Signa and other neighboring systems. Once the Incursion was over, Signa continued to welcome its displaced neighbors as work began to try to undo the damage the Communion had done. Recently the system had been experiencing a rash of crimes committed by beings using supertech equipment. The local law enforcement had been unable to control the situation, so Signa’s representative to the Coalition Counsel had requested the assistance of the Praetorians. So now Traveller, Barrier, Hyperslice and Queenie were making their way along a corridor inside one of the orbiting cities above Signa Prime, the fifth planet from the large blue star at the center of the system. Large portions of the corridor were covered with translucent walls, which provided impressive views of the sprawling orbital city below, and the planet and star beyond. "I am so pleased for your assistance Praetorians." Stated Counselor Farrin in Gal Standard, the Signaian ambassador that had requested their assistance. Like all Signian natives, Counselor Farrin was a squat humanoid, covered with short dark brown fur. "A most vexing problem for our local law enforcement, but one that you should be able to handle."
  6. Sstetsson Temporary Camp, Tethron V Tethron System, Sharahazad Sector Tethron V was the biggest colonized planet in its system, and while not their homeworld, the local Geq’s most important planet. A bustling hub of activity, many cities were spread out around the entire planet. And even if some of them were true metropolises, there still was a lot of nature. Thethron V was a nice planet by most standards. Lush, plants and animals wherever one looked. Waterfalls and lagoons, mountain ranges either covered in all sorts of trees, or piercing above the clouds. The further the distance from the centers of population, the more one saw. And yet, when approaching Sstetsson Camp, it was a dark contrast to the beauty of the planet itself. Spaceships of all sizes, from fighters to large cargo ships, all inside the valley. The smaller ones on the outside, to form a perimeter, the larger ones inside, where they served as shelter. Some had set up tents, each of them full of people. Sstetsson Camp had been created shortly after the first news of refugees arriving in Sharahazad Sector had arrived in Tethron. A large group of Asshui settled down on the planet, as a temporary measure. It had only been a few ships at the beginning. But more arrived, and it seemed like it wouldn’t stop. That had been only a few days ago. And already, the conditions inside the camp were dire. The surrounding cities were not equipped to handle the amount of people, and even if the Asshui did their best to help, it was clear that something had to be done. To that end, various diplomatic representatives from all across the galaxy had been invited by Sstetsson, the leader of the original group, and current head of the camp. Amongst the invited were Councillor Ditra Fifty-Five, sent as the first Nameless to ever make contact with the new species, and as one of the Council’s many representatives. Dol-Druth had also been sent. Sharahazad Sector had never been an object of interest before, and with it suddenly becoming the focal point of large parts of the galaxy, it was more important than ever to have somebody right at the scene. And somebody to gather as much information as possible. The Praetorians had also received the news, and had followed it with much attention. While some were currently busy at other ends of the galaxy, the impeding Sharahazad Crisis, as it had been dubbed, became a big priority. As the person with the most proficiency, Sitara had been sent to attend the diplomatic meeting, mainly to observe.
  7. Kestevan 79 Coalition Victory Station Lor time mark 1421.1 [February 3, 2016 (Terran Calendar)] Amara Val-Ren stood in the center of the command center looking at the massive holographic display that floated in the air above the table around which she was gathered along with Elite and Traveller. The hologram was a detailed map of the Lor Republic and the surrounding parsecs, many of which contained systems and worlds which had accepted assistance from the Praetorians. Intermixed with the representations of the multitude of systems and stellar anomalies were markers providing information on incidents warranting the Praetorians' attention. There were far too many of those markers in Amara's opinion. Although a group of Praetorians (including Amara, Traveller and Cavalier) and Star Knights had managed to follow a group of Spectrum Knights back to their base of operations, capturing a number of their leaders, the Spectrum Knights that had escaped were continuing to spread the chaos and destruction across the galaxy. In addition, new Spectrum Knights continued to appear nearly every standard Lor week. Although most of those chosen as hosts were unstable individuals and not able to fully utilize the potential of their armor, the damage they still caused before being stopped was great. While the combined efforts of the Lor Star Navy, the Praetorians, the Star Knights, and various freelance bounty hunters had drastically reduced the pirate activity that had spiked following the Incursion, there were still shipping lanes along the edge of the Republic that were regularly targeted by pirates. This was particularly true along the unclaimed expanse that lay between the Republic and the remains of the Stellar Khanate, where there were ample locations for pirate ships to dock without too many questions being asked. The Stellar Khanate presented another set of challenges. A number of systems that had broken away from the Khanate had begun to form formal ties with the Republic, and in many cases looking to the Praetorians for aide. And there was much for them to be concerned about. A handful of Star Khan's senior officials that had survived the Incursion had declared themselves rulers of a section of the Khanate and begun trying to expand their areas of influence. The rogue Boran known at Sovereign had led a group of former pirates he had brought under his command during the Incursion and taken control over an area of the former Khanate. While a group of Praetorians had halted his attempts to expand into a number of free systems along the unclaimed expanse, it was doubtful Sovereign had lost his desire to continue expanding his domain. Star Khan himself was still at large somewhere, although what his condition might be was questionable. When he had been rescued from a Lor prison transport, the former conqueror had been in a coma, his body ravaged by the failure of the many implants the Communion had installed in place of so much of his organic parts. There were reports of loyal Khanate forces gathering in large numbers in the central systems of what remained of the Khanate, but accurate information was hard to come by. Another increasing concern for Amara was the Praetorians' relations with the Lor Star Navy. While the Republic civilian government and many in the Lor military (particularly those that worked directly with the Praetorians during the Incursion) were still supportive of the Praetorians, the Star Navy hierarchy and number of star ship commanders were beginning to act more distant. There had even been some disputes over the Praetorians' authority to operate in certain Republic systems. "It would seem we are little closer to helping establish any lasting peace than we were when the Incursion ended." Amara commented to the other two women with her. Among the surviving original Praetorians, the Naram relied heavily on the guidance and assistance of Elite and Traveller as the team had taken on its new role. "Did my brother and the other Imperators have to deal with this many problems and I just never realized it?"
  8. Lor Space Aboard the Praetorian Aquila Class Starship Devotion Mid-December, 2014 (Terran calendar) Amara Val-Ren still felt somewhat ill at ease in the command seat of the Praetorian spacecraft. But in the short time since she and her fellow Praetorians had been revived by the Curator, she had actually spent only a small amount of time aboard either of the Praetorians' surviving starships. She and her brethren had been thrust into another conflict with the Communion, this time seeking to help the various space fairing powers that were being hard pressed by the Communion forces. Lacking the numbers to directly confront the Communion as they had over two thousand years ago, the surviving Praetorians instead did what they could to organize and inspire the forces of those fighting the threat. But for every cruiser they destroyed, or wave of antibodies they decimated, there were always more, the Communion continuing to add to its forces as it cyberformed planet after planet as it moved through sectors of space. But as desperate the situation was, the sheer scope of the threat had left little time for Amara or fellow Praetorians to dwell much on the fact that they were now two thousand years removed from the empire they had once served, and that all that they knew, everyone they once knew, were not long gone, even with how long Naram could live. But occasionally there were quite moments, where such thoughts could come to the front. In the face of those times, Amara could only try to focus on what she had to do to try to see herself and the others safely through this crisis. Of course, much of the time it seemed as if she was merely delaying the inevitable, but she could not let that stop her from what she had to do, for countless beings were counting on them, even if many of those beings did not even know it.
  9. The heart of the Delaztri Empire Over two thousand years ago Amara Val-Ren knelt on the smooth polished white floor of a large great hall of the headquarters of the Praetorians as she repeated the oath of allegiance to the Delzatri Empire. Her voice joined those of over a dozen other beings kneeling nearby, as they all swore their loyalty and life to protecting the Empire and its citizens. Amara was dressed in a full length white bodysuit, with black diamond shapes, surrounded by golden yellow trim, on the shoulders, upper chest and back. Her long black cape rested over her and was spread out slightly on the floor around her. For the young Naram, this was a moment she had long dreamed of, ever since her older brother had joined the ranks of the Empire's greatest protectors. Following in his path had been a difficult one, yet despite the hardships and sacrifice required, Amara had not wavered in her devotion or focus. "And I shall not falter in my duty, even unto death." Amara recited as she completed the oath along with the others around her. As she finished, Amara raised her head, looking up at the room around her once more. Gathered along the wings of the hall were more than sixty members of the Praetorians, gathered to watch the newest members recite their oaths. Gathered at the front of the hall were the six senior most Praetorians, with Amara's own brother, Daar Val-Ren in the center, similarly watching on. Darr Val-Ren was well over six feet tall, with a powerfully built physique. He had dark orange skin which was characteristic of Naram, with short dark blue/black hair. He was dressed in a uniform similar to Amara's, only his was primarily black, with red diamond patters and a long red cape. "Your oath is complete, welcome brothers and sisters, to the Praetorians!" Daar Val-Ren announced in a strong voice that carried easily through the large hall, followed quickly by a booming cheer from the gathered members. Amara stood back upright, an feeling of elation sweeping over her as she looked to her brother with a small smile, before turning to begin congratulating her fellow new Praetorians...
  10. Continuing from >here. Amara Val-Ren had followed after Vince as the hologram led her from the room in which she had been awoken and into the vast chamber beyond, where seemingly endless rows upon rows of cryogenic tubes were stored in the cold air of the room. The cold no longer was bothering the Naram, as she moved over towards the nearest row of tubes, around which lights had just activated and the faint forms of her friends and comrades could be seen behind the frost on the tubes. She carefully counted the tubes as Vince moved over to a nearby control panel and began the awaking process for the other Praetorians. Just about two dozen tubes, the number of survivors she remembered from after their final battle with the Communion. And yet now they were being awoken to face the Communion once again. Amara stepped back from the tubes as she waited for the others to begin to wake. "We will want to see all information you and the Curator have regarding the Communion's advances. As well as that on any power groups that are there to oppose it."
  11. The Traveller Power Level: (11/13) (200/229PP) Trade-Offs: None Unspent Power Points: 29 In Brief: A warrior-scholar who has spent millennia wandering the galaxy helping people. Residence: A citizen of the Universe Base of Operations: Space Catchphrase: "In all mine time wandering the Universe.." Alternate Identity: Sitara Shashikala Identity: Public Birthplace: Indus Valley, Earth Occupation: Soldier, Scholar and Explorer Affiliations: Praetorians Family: Long dead Description: Age: 5,000 Apparent Age: 30 Gender: Female Ethnicity: South Asian. Height: 5'8" Weight: 119 lbs. Eyes: Brown Hair: Black Though her biology has been massively altered by her masters on the outside she appears much as she did when she left Earth all those Millennia ago. She tend to go for simple comfortable clothing normally the jump suit she wears inside her armour. The armour itself if a thing of beauty appearing to be ceramic of some kind. It's a sparkling white with fine intricate engraving on its surface in Aztec or even Celtic style abstract forms, only the faceplate is unformatted just appearing as a black surface, which Sitara can cause to become opaque as needed. Underneath the armoured plates there seems to be a number of fine interlocking cog-like meshes that seems to move and shift as the armour moves about. The power pike that she carries is similarly designed with the intricate patterning on it's surface. The weapon is designed to be split into two parts but the join is so fine that it's almost impossible to tell. Power Descriptions: Sitara has had her biochemistry radically altered to such an extent that she's not technically human any more. Thanks to these alteration she is effectively immortal and can fight off any infections in the environment. Her biorhythmic field has also been altered, which synchs up with the armour and pike's own power systems, meaning that only she can use the equipment. History: Over four thousand years ago there existed a peaceful race of aliens, the mArttik Avata, who gave their time to peaceful pursuits to expand there knowledge of the universe. Unfortunately in their travels they came across another race, the Amitra, as advanced as themselves but with an interest in only violence and conquest. Unable to even consider committing violence against another creature the mArttik Avata could not bring themselves to fight the Amitra directly, but they knew that if they did not challenge the Amitra they would conquer and enslave, if not destroy, all the other fledgling races that inhabited the galaxy. So they decided that they would form a army from some of the more primitive races who would fight this vital battle for the future of the galaxy for them. One of the planets they choose was Earth. Sitara who lived among the flowering Indus valley civilization had always been curious, travelling many miles from her home city to see what was beyond the next hill. When the strangers from the stars came it was not long before she had travelled to visit these strange creatures from beyond. When they asked for volunteers to journey with them to fight among the stars she didn't hesitate, even though she had never raised even her voice in anger; she would do almost anything to explore the stars above her. They must have seen something in the young woman for she was one of the few chosen to serve these aliens. The mArttik Avata took her, along with many others, to their home planet where they radically altered the volunteers' biochemistry and began to teach them all that they knew. Not only did they train them to fight effectively with all the weapons available to them they also taught them about the sciences and the universe around them. Then they were set loose to fight in one of the most brutal wars of that era which took a massive toll on their forces, but they knew that they needed to fight on or all would be lost. Sitara doesn't know how the war was final ended, gravely injured in a battle she was placed in a healing pod. When she awoke thousands of years had passed and there was no sign of either the mArttik Avata her or the Amitra that they fought. After awaking she wandered the universe helping those in trouble where she could learning what she could about the galaxy she was now in, trying to find out what had happened to those she fought alongside. Eventually she fell into another group that was trying to protect the universe from threats and once again she was placed on suspension, from which she has only recently awoken. Personality & Motivation: Even after the millennia of wandering the universe Sitara's curiosity hasn't been sated, she still has a strong desire to explore and discover new things. There is always the next planet where something new can be found. Seeing the worst that the universe can offer has left Sitara a little jaded and slow to full trust others but she had also seen the best of the universe and has a guarded optimism about how things will pan out. She tend to hide her true feeling behind a confident bluster with a thick veil of humour, she lives her life hard as if all those centuries of travel could come to an end tomorrow. Powers & Tactics: Sitara was trained as a soldier and tend to try and break things down into an military encounter always looking for the best tactical advantage before striking. That said she can in the heat of battle become a little gun-ho. Complications: It was here last time... : Sitara has gained vast knowledge about the people and places of the universe. Unfortunately some of her information can be centuries, if not millennia out of date. We have plenty of time : After millennia of existence, plus a push towards perfection, means that Sitara finds difficult to rush things. Even if she has only seconds to disarm a bomb she will stay until the very last second. Distracted by the shiny: Sitara was taught by the raise that recruited her to find the beauty in the universe around her, sometimes she can get carried away and focus on the beauty, be it a sunrise or an intricate device, to the detriment of more important things going on around her. I am Legend: Those that Sitara fought for, both four thousand and a thousand years ago, have become legends among modern races. In some they are revered as heros, lifted up to god like presence, other however remember them as cruel conquerors or even evil destroying demons. Abilities: 4 + 4 + 6 + 10 + 6 + 2 = 32PP Strength: 14/20 (+2/+5) Dexterity: 14 (+2) Constitution: 16/24 (+3/+7) Intelligence: 20 (+5) Wisdom: 16 (+3) Charisma: 12 (+1) Combat: 12 + 10 = 22PP Initiative: +6 Attack: +6 Base, +10 Combat Pike Grapple: +8/+11 Defense: +10 (+5 Base, +5 Dodge Focus), +2 Flat-Footed Knockback: -7 Saving Throws: 1 + 8 + 7 = 16PP Toughness: +7/+10 (+3/+7 Con, +3 Protection [impervious 4]) Fortitude: +4/+8 (+3/+7 Con, +1) Reflex: +10 (+2 Dex, +8) Will: +10 (+3 Wis, +7) Skills: 136R = 34PP Bluff 9 (+10) Computers 10 (+15) Craft (Electronic) 10 (+15) Skill Mastery Craft (Mechnaical) 10 (+15) Skill Mastery Diplomacy 9 (+10) Gather Information 14 (+15) Intimidate 9 (+10) Knowledge (Galactic Lore) 10 (+15) Knowledge (Tactics) 10 (+15) Skill Mastery Knowledge (Technology) 10 (+15) Skill Mastery Language 4 (Delaztri, English, Sanskrit [Native], Galstandard, Lor) Medicine 2 (+5) Notice 7 (+10) Pilot 13 (+15) Sense Motive 7 (+10) Survival 2 (+5) Feats: 17PP Ambidexterity Attack Specialization (Combat Pike) 2 Dodge Focus 5 Equipment 2 (10 EP to Praetorian spaceships and HQ) Improved Initiative 1 Improvised Tools Inventor Jack-of-all-Trades Skill Mastery (Craft [Electronics], Craft [Mechanical], Knowledge [Tactics], Knowledge [Technology]) Uncanny Dodge (Auditory) Well-Informed Powers: 2 + 54 + 23 = 79PP Immunity 2 (Aging, Disease) [2PP] Power Armour 13 (65 PP Device, Hard to Lose, Feats: Restricted 2 [biorhythmic Field]) [54PP] Communication 2 (Radio 100 ft Extra: Area) [4PP] Comprehend 3 ( Read All, Speak All [One at a time], Understand All ) [6PP] Enhanced Constitution 10 [10PP] Enhanced Strength 6 [6PP] Flight 6 ( 500 mph, 5000 ft/rnd) [12PP] Immunity 10 (Life Support, Starvation & Thirst) [10PP] Impervious Toughness 5 [5PP] Protection 3 [3PP] Space Travel 1 (Interplanetary) [2PP] Super-Senses 3 (Darkvision, Direction Sense) [3PP] Super-Strength 2 (Effective Strength 30, Heavy Load: 1,600lbs) [4PP] Power Pike 7 (35PP Device, Easy to Lose, Feats: Restricted 2 [biorhythmic Field]) [23PP] Weapon Modes 12 (27PP Array, Alternative Power 8 ) [35PP] Base Power: Blast 12 (160ft increments; Feats: Improved Critical; Improved Range; Precise)) [27PP] Alternate Power: Blast 8 (160ft increments; Extra: Autofire; Feats: Improved Critical, Improved Range 1) [26PP] Alternate Power: Blast 8 (160ft increments; 40ft Bust Area; Extra: Area - General (Burst), Feat: Improved Range 1) [25PP] Alternate Power: Dazzle 9 (Visual Senses, 90ft range, 45ft Burst Area; Extra: Area - General (Burst)) [27PP] Alternate Power: Drain Toughness 8 (80ft increments; Extra: Affects Objects, Ranged, Feats: Precise, Reversible) [26PP] Alternate Power: Paralyze 8 + Strike 7 (Feats: Improved Critical, Improved Trip, Mighty) [26PP] Alternate Power: Stun 12 [24PP] Alternate Power: Stun 6 (Extras: Autofire, Ranged [60ft increments]) [24PP] Alternate Power: Stun 6 (Extra: Area - General (Burst), Ranged [60ft increments]) [20PP} DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 20 Toughness (Staged) Damage (Physical) Blast 11 Ranged DC 26 Toughness (Staged) Damage (Physical) Blast 6 Ranged DC 21 Toughness (Staged) Damage (Physical) Blast 7 Ranged DC 22 Toughness (Staged) Damage (Physical) Dazzle 7 Ranged DC 17 Fort Dazzle Drain Toughness Ranged DC 16 Fort (Staged) Drained Toughness Paralyze+Stun Touch DC 16 Fort (Staged) Paralyze DC 22 Toughness (Staged) Damage (Physical) Stun Touch DC 21 Fort (Staged) Stun Stun Touch DC 15 Fort (Staged) Stun Stun Ranged DC 15 Fort (Staged) Stun Totals: Abilities (32) + Combat (22) + Saving Throws (16) + Skills (34) + Feats (17) + Powers (79) - Drawbacks (0) = 200/227 Power Points
×
×
  • Create New...