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Found 6 results

  1. Summer 2020 Angelic had been full of questions ever since she'd found out what was in the sealed sample container that had been personally delivered to Miss Americana - the one that the latter was now in the process of flying to HAX personally. "Active computronium!" She sounded excited; considerably more excited, Miss Americana knew, than the teenager usually was these days. A few years earlier she might have been buzzing around Miss A as they flew, as it was, her wings were spread and there was a smile on her quicksilver face as her magnetic flight propelled her along after Miss A. "Do you think it has a live connection to the Communion hive mind?" She rubbed her wrists, where the inactive computronium that she used to interface with cybernetic systems lay buried. "I wonder if a full-on interface is possible using terrestrial equipment. We may need to take it into deep space." - The announcement of Miss Americana's imminent arrival with her dangerous cargo hadn't quite interrupted babysitting-the-playdate time but it was close. Via closed-circuit camera, Mara could check in on the littlest kids visiting. "The robots are making soup!" declared Charlie, Mia's friend from Nicholson, whose precognition and enhanced intelligence were intermittent enough that he wasn't actually a threat to anybody's job at HAX yet. Mia turned to her friend and declared, a wide smile on her face, "More like...poop!" Charlie grabbed his sides and fell over laughing, with the sweet innocent laughter of an early kindergartener, the sound ringing all through the small office. "You're so funny!" Charlie's mom worked long hours and was a single parent, so he went on a lot of playdates. Luckily the Nicholson program was very good at arranging time out with trusted friends in safe company. Wander was close by, after all. And come to think of it, it was about time for Chitin's visit!
  2. Fox

    Field Test (IC)

    Southside, 4:16pm GM It wasn't, by any objective measure, the best part of Southside. The old and the new, falling apart side by side, was the name of the game here: looming apartment buildings of too-small apartments standing next to perpetual (re)construction projects seemingly purpose-built to drive down property value and rob decent people of decent sleep. Most of it was leftover damage from recent invasions and city-shaking battles, of course...too important to ignore, not important enough to pay attention to. It wasn't the doom-ridden ruins of Kingston, but it had its own problems. One of those problems was the apparently slipshod standards around building numbers. The order Ryder's smoothie-delivering job had gotten was large (large enough to make the trip, for sure!) but it was to a home that probably didn't exist. Yet. To the left, 1325 Carolina Street. To the right, 1329 Carolina Street. In the middle, the unfinished, unlabeled shell of a building with tarps where windows should be and nothing so hospitable as a door mat - much less anyone to greet him. There were vans parked outside - proper big ones, work vans. Maybe construction workers got thirsty, but also very busy?
  3. Fox

    Field Test (OOC)

    For when it's needed. (It'll be needed.)
  4. June 2020 - Riverside Joining the Claremont campus at the start of the summer meant Tori had plenty of free time to get to know her new neighborhood. She was enjoying the mixed bag of reduced parental oversight. It had been a relief to her mother to find a private boarding school that was better suited to her eldest new 'talents'. Shipping a problem child off to an elite institution was perfectly within her idiom but where her mother had been horrified, assessment at Claremont had deemed her new abilities well within Tori's control. She wasn't a danger to herself or others so there was no reason to restrict her to the campus and exploring Freedom City certainly took the edge off any homesickness. And it wasn't as if Tori was alone. In addition to the pair of fox cubs that she'd brought with her, there was no end to the creatures that called Claremont's grounds home. Still, it was nice to talk to the occasional human, as well. Tori was certainly looking forward to when Claremont would fill up in the fall. When the silence got a little too overwhelming, Tori would scoop up her wallet and keys and catch the bus from the campus into the city proper which was exactly what she was doing this morning. Tori settled onto her bus seat, ignoring the looks from the older couple across the way. Tori assumed that they were eyeing the tattoos that covered her skin. The woad swirls were impossible to cover up entirely even if she wanted to. Of course, it could have been the furry animal nestled in the hood of her sweatshirt occasionally poking his black muzzle through her red curls to catch the myriad scents. Flipping through her phone, Tori directed her conversation to her companion. "Where should we go today, Tango? Riverside? How does Riverside sound? Oh, look, there's some little bistros there. This one is vegetarian," Tori chattered away cheerfully only to have Tango snort in her ear. The teenager rolled her eyes as she went to stand up. She reached up to make sure that she wouldn't lose her passenger. "You're an omnivore, you know. We really have to expand your diet. It's what your mum would be doing in the wild. Just because you like burgers doesn't mean we eat those all the time." Tori bounced out of the bus, tucking her phone back in her pocket as she wandered along the commercial stretch of the neighborhood. Eventually, her rambling lead her to a smoothie shop where she paused. "Oh, hey. What about a smoothie, Tango? I bet we can get you some berries if we ask politely." Tori commented absently over her shoulder before she went to push open the door.
  5. Fox

    Bug Hunt

    Riverside - Smoothie Shack May 17th, 4:33pm GM All kinds of people came into the Smoothie Shack, on Sundays as with any day: the kids after a cool treat, often with beleaguered parents in tow (though the latter were just as often secretly happy for an excuse to indulge); the joggers who'd some some napkin math and figured they'd burned enough calories to justify immediately consuming that many again; the older regulars, most of whom had stories about the ice cream parlors of their youth (less than most of which seemed credible). Even when it was quiet one could people-watch, learning about the patrons and passers-by by watching the little things. The young man in the booth by the window, clearly wanting to be seen (and perhaps waiting for someone who'd never arrived), the couple who were all smiles and laughter (but there was too much tension, too many little jumps and starts for it all to be genuine).... .....or the not-so-little-things, like the rough young man in the far corner who'd spent the last half-hour, head in his hands, watching his smoothie melt and looking for all the world like the last thread on the sword of Damocles was going to snap at any moment.
  6. Chitin Power Level: 8 (158/158PP) Unspent Power Points: 0PP Trade-Offs: Bush Cricket: +3 Attack / -3 Damage; +3 Defense, -3 Toughness Orchid Mantis: -2 Attack / +2 Damage; +3 Defense, -3 Toughness Yellowjacket: None Offensively; +3 Defense, -3 Toughness Kabuto Beetle: -2 Attack / +2 Damage; -2 Defense, +2 Toughness In Brief: Ingenious innovator with insect-inspired inventions! Catchphrase: “Chitin online!” Theme: Anything Goes by Maki Ohguro Alternate Identity: Ryder Fujioka (Secret) Birthplace: Freedom City, New Jersey Residence: Claremont Academy dormitory Base of Operations: Smoothie Shack Occupation: Student, juice bar server/delivery person Affiliations: Claremont Academy Family: Shotaro “Shawn” Fujioka (father), Jenny Fujioka (older sister) Description: Age: 16 (DoB: April 3, 2004) Gender: Male Ethnicity: Japanese-American Height: 5’9” Weight: 130 lbs Eyes: Brown Hair: Strawberry blonde (dyed from black) Ryder’s lean build is emphasized by his rapid, emphatic body language. His angular jawline is softened by the broad smile that typically dominates his face along with expressive brown eye, all framed by tousled hair that hangs past his ears and has been dyed a strawberry blond. He prefers to dress in loose clothing in neon colours, often splattered with oil or paint depending on the project that currently has his attention. He is rarely seen without a long, red scarf which belonged to his mother and a chunky belt with a novelty buckle made up to look like a colour printer’s ink cartridge. The base form of the Chitin armour is a black jumpsuit with white and silver armoured pieces including reinforced boots, chest plating and a full face helmet with large oval eye pieces reminiscent of an insect. The armour assumed each of its specialized forms by incorporating the associated Robug drone into the helmet’s faceplate and adding additional armour in a specific colour: cyan for the bush cricket mode, magenta for the orchid mantis mode, yellow for the yellowjacket mode and gunmetal grey for the kabuto beetle mode. Aesthetically, each form is patterned off of its namesake. History: A third-generation Japanese-American, Ryder was a precocious but easily distracted child, raised by a single father alongside an older sister. As he grew teachers complained about his doodling and apparent non-sequitur outburst when called upon while his test scores remained exemplary and the cheerful oddball proved equally popular with and ridiculed by his classmates. Advanced classes were in some ways a better fit but Ryder found he still had trouble focusing on anything outside his current particular interest or working with his more decorous peers. Outside of school he took joy in two things above all: building with his own hands and going fast. By the time he was thirteen his garish but effective modifications to his hand-me-down bicycle had given his family’s combination juice bar and ice cream parlour, the Smoothie Shack, a reputation for quick delivery and given his father some unwanted experience with first aid. The palm-sized insect-themed robots he built from spare parts over the summer his leg was in a cast only gave him new avenues to both help out and create unintended chaos. With his imagination captured by the fantastical vehicles that race through Freedom City’s streets and the high tech power suits that soared through her skyline, Ryder used his Robugs to chase after his heroes and see them in action for himself. He arrived on the scene too late to watch Dragonfly handily subdue a villain and rescue a number of bystanders but did stumble upon one of her drones which had been damaged in the course of directing the evacuation of a collapsing building. Curiosity outweighing discretion, Ryder took the drone’s remains home and studied it, reverse engineering some of the limited version of Dragonfly’s hallmark spatial manipulation technology with which it was equipped. Mind exploding with new possibilities the now hyper focused teenager set to work designing and building his own power suit: the Chitin armour. His first test run garnered mixed results and the attention of the drone’s owner... Personality & Motivation: Ryder exudes cheerful idealism nearly to the point of naivety. He believes deeply in the basic decency of people and that everyone deserves the opportunity to work toward their best, most genuine selves. As such he is willing to go above-and-beyond to help complete strangers with little provocation, which can lead him to unintentionally cross personal boundaries. Similarly his curiosity is both Ryder’s greatest asset and greatest liability. He draws connections and makes rapid intuitive leaps when presented with new information, sometimes outpacing his common sense. Still, he would much rather beg forgiveness than miss out on an opportunity to learn something new. Powers & Tactics: While he delights in friendly competition and putting his inventions to the test Ryder loathes true conflict. If words have failed and people are in danger, however he is a tenacious fighter who will oppose more powerful opponents without hesitation and continue so long as he can get to his feet. Outside of the Chitin armour Ryder is reasonably coordinated but untrained in any specific hand-to-hand discipline, relying heavily on the speed and strength granted by his inventions. If a particular tactic is proving ineffective he will swap to a different armour mode and press on. Power Descriptions: Activating the CMYK Driver belted around his waist allows Ryder to access the sub-space dimensional pocket where the Chitin power armour is stored. From the outside this spatial warping looks like ribbons of multicoloured light extending from the belt briefly before the armour’s base form is super imposed over his body. Pressing a Robug to the front of the armour’s helmet prompts it to rearrange itself and incorporate into the faceplate before specialized armour components are retrieved from sub-space and installed. The cyan bush cricket themed mode adds mechanized improvements to speed and leg strength, allowing for prodigious leaps. The magenta orchid mantis mode unfolds blades from the armour’s forearms which use the same spatial technology to slip through defences and a camouflage package for blending into surroundings. The yellow yellowjacket mode features additional targeting hardware and hexagon shaped recesses across the arms and chest plate which can launch a flurry of wasp-shaped ballistics. Finally, the gunmetal grey kabuto beetle form puts all resources toward additional durability and musculature enhancement with blunt implements curving over the fists to better utilize that crushing potential. Complications: Presented by HAX: The Chitin armour system is based heavily on technologies for which Mara Hallomen AKA Dragonfly holds the patents, which the armour’s insect theming does nothing to obfuscate. Rising Dreamer: Ryder’s optimism can cause him to ignore potential consequences to his actions or give the benefit of the doubt when that might be unwise. Snack Amigo: Ryder works part-time to support his family’s restaurant, the Smoothie Shack, placing demands on his time outside of school. Abilities: 2 + 4 + 6 + 12 + 2 + 6 = 32PP Strength: 12/20CMY/30K (+1/+5/+10) Dexterity: 14 (+2) Constitution: 16 (+3) Intelligence: 22 (+6) Wisdom: 12 (+1) Charisma: 16 (+3) Combat: 8 + 6 = 14PP Initiative: +10 Attack: +4 Base, +6 MeleeMK, +11 MeleeC, +8 RangedY Defense: +11CMY/+6K (+3 Base, +3 Enhanced Defence, +5 Dodge FocusCMY), +3 Flat-Footed Grapple: +7/+11MY/+16C/+20K Knockback: -2CMY/-5K Saving Throws: 2 + 4 + 6 = 12PP Toughness: +5CMY/+10K (+3 Con, +2 Protection, +5 ProtectionK) Fortitude: +5 (+3 Con, +2) Reflex: +6 (+2 Dex, +4) Will: +7 (+1 Wis, +6) Skills: 84R = 21PP Acrobatics 8 (+10) Computers 9 (+15) Craft [Electronic] 9 (+15) Craft [Mechanical] 9 (+15) Diplomacy 12 (+15) Disable Device 4 (+10) Drive 8 (+10) Handle Animal 2 (+5) Knowledge [Life Sciences] 2 (+8) Knowledge [Physical Sciences] 4 (+10) Knowledge [Technology] 10 (+16) Languages 1 (English [Native], Japanese) Notice 4 (+5) Perform [Oratory] 2 (+5) Feats: 21PP Acrobatic Bluff All-Out Attack Attack Focus (Melee) 2 Beginner’s Luck Eidetic Memory Equipment 1 Evasion 2 Improved Initiative 2 Improvised Tools Interpose Inventor Luck 2 Move-By Action Power Attack Second Chance (Emotion Control) Takedown Attack 2 Equipment: 1PP = 5EP Electric Scooter (Vehicle) Size: Medium [0EP]; Strength: 10 [0EP]; Defence: 10 [0EP]; Toughness: +6 [1EP] Features: Alarm [1EP] Powers: Speed 3 (50MPH) [3EP] Powers: 47 + 14 = 61PP Device 11 (CMYK Driver Belt; 55PP Container; Flaws: Hard-to-Lose; Feats: Restricted 2 [Authorized Users], Subtle) [47PP] (technology, powersuit, spatial) When activated the driver uses spatial exchange technology to summon the Chitin power-suit armour. Each mode is accessed via the corresponding Robug. Communication 4 (Radio, 1 mile; Flaws: One-Way; Feats: Subtle) [3PP] Enhanced Defense 3 [6PP] Enhanced Strength 8 (to 20 [+5]) [8PP] Immunity 2 (suffocation) [2PP] Protection 2 [2PP] Super-Senses 7 (Radio [Accurate (+2), Danger Sense] [4PP], Visual [Infravision, Tracking, Ultravision] [3PP]) [7PP] Chitin Armour Modal Array 12.5 (25PP Array; Feats: Alternate Power 3; Drawback: Action [Move Action to Switch]) [27PP] Base: Bush Cricket Instar - “Hop to it!” Damage 0 (Extras: Autofire [5], Feats: Mighty) [6PP] (CMYKick) Enhanced Feats 10 (Attack Focus [Melee] 5, Dodge Focus 5) [10PP] Leaping 5 (x50, 750’ Running Long Jump, 187’ High Jump) [5PP] Speed 3 (500’ Move Action, 50MPH) [3PP] Super-Movement 1 (Water Walking; Flaws: Limited [While Moving]) [1PP] AP: Orchid Mantis Instar - “Say your prayers!” Concealment 4 (All Visual; Flaws: Blending) [4PP] Damage 5 (Extras: Linked [+0], Feats: Improved Critical, Mighty) [7PP] + Drain Toughness 5 (Extras: Affects Objects, Linked [+0]; Flaws: Limited [Objects Only]) [5PP] (CMYKutters) Enhanced Feats 5 (Dodge Focus 5) [5PP] Super-Movement 2 (Wall-Crawling 2) [4PP] AP: Yellowjacket Instar - “Kick the nest!” Damage 8 (Extras: Area [General, 80’ Cone]) [16PP] (CMYKuarrels) Enhanced Feats 5 (Attack Focus [Ranged] 4, Dodge Focus 5) [9PP] AP: Kabuto Beetle Instar - “Can’t beat this!” Enhanced Feats 2 (Improved Grab, Improved Grapple) [2PP] Enhanced Strength 10 (to 30 [+10] Total) [10PP] Protection 5 (to 7 Total) [5PP] Super-Strength 4 (Effective Str 50, 12.8 ton Heavy Load) [8PP] (CMYKudgels) Device 3 (Robugs; 15PP Container; Flaws: Easy-to-Lose; Feats: Multiple Devices 3, Restricted 2 [Authorized Users]) [14PP] (technology, robotics) The Robugs are a quartet of semi-autonomous, palm-sized drones resembling a bush cricket, orchid mantis, yellowjacket and kabuto beetle respectively. ESP 4 (Auditory, Visual, 1 mile range; Extras: Simultaneous; Flaws: Limited [Reachable by Robugs]) [12PP] Move Object 1 (Strength 5; Extras: Range [Perception]) [3PP] Drawbacks: -3PP Normal Identity (Major, Uncommon; Standard Action to activate CMYK Driver, Unable to access Chitin armour without belt) [-3PP] DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 16 Toughness Damage Unarmed (C) Touch DC 20 Toughness Damage Unarmed (K) Touch DC 25 Toughness Damage CMYKutters (M) Touch DC 15 Reflex Drain Toughness [Objects Only] Touch DC 25 Toughness Damage CMYKuarrels (Y) Area DC 22 Toughness Damage [General Area] Totals: Abilities (32) + Combat (14) + Saving Throws (12) + Skills (21) + Feats (21) + Powers (61) - Drawbacks (-3) = 158/158 Power Points
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