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Dr Archeville

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  1. Horrorshow Okay... okay, let's talk this through. Davyd took a deep breath, feeling a slight tingle as the chilled air filled him. "I apologize for that," he nodded to Eira and Kay. "I should be striving for objectivity in this, and I am letting certain... preconceptions color my views." He could have said 'prejudices,' which would perhaps be more accurate, but he'd decided otherwise. He turned to face both Kay and Farah, "also, it is clear that there are some nuances, to both your technological capabilities and to your culture, of which I am ignorant. So, if I may be allowed a second take..." He cleared his throat, ran both hands through his hair, and turned to fully face the floating holographic entity. "Hello, Farah! So, you are a 'smart system emulation of an organic mind.' I suppose the question that would be foremost on my reader's minds is, how did you come to the decision to transition into this state?"
  2. Gonna use Extra Effort to stunt something new off his Magic: Nullify Fire Effects 9 (all fire effects simultaneously; Extras: Area [General, Cone, 90 ft. long], Duration [Concentration]; Flaws: Distracting, Range [Touch]) [18/26] And use an HP to nix the fatigue the Extra Effort would impose. And his Nullify check is... 1d20+9: 21 [1d20=12] !
  3. Artificer Heroditus instantly responded to Leon's words, finding comfort in the orderly instructions. "My people have not seen flames in 12,000 years," he called back, already rifling through his pouches, "but I may have an idea on how to deal with it!" He had, in fact, several ideas, but what he didn't have were an abundance of time or resources. Too far inland to bring the ocean in, any wind-generating devices would just as likely spread the fire as it would snuff it out... ah ha! He drew out a small bit of crystal, dull orange in color, about the size of a fingernail. A bit of ignaetium, crystallized fire. If I can construct an elemental inverter around it, so that instead of emitting heat, it draws it in.... yes, that could work! By the time he reached the building, he'd constructed a cylindrical cage of fine wires and thin metal plates around the tiny crystal. The plates were etched with a variety of Atlantean runes, for drawing and releasing elemental power, but he had installed them backwards, along with a few other hasty modifications. He considered telling his comrades that there was a slim chance that his kit-bashed device might project flame, or simply explode in a massive fireball, but no, they have enough on their minds already. He sent a pulse of magical energy into his device, and hoped.
  4. "Hulklivia" is charging ahead and is going to try smashing the door in. Would that be just a Strength (+ Super-STR?) check?
  5. Horrorshow "Hulklivia" nodded and followed Patriot's lead, charging through the smoke she'd just laid down. Oof, that's a weird effect, Davyd thought as the gas flowed past -- and blocked -- his olfactory senses. Most gas grenades have their own scent, but it's not powerful enough to block others. This must be a new formula. Wonder what other high-end tech she's got? Ah, no matter, she's got solid support and assistance, and that's what matters. Speaking of assistance, let's see if I can clear a way for her... Hulklivia leaped ahead of Patriot, bounding over her on inhumanly strong legs, then leaped again towards the door of the building, ramming into it with a broad shoulder.
  6. Artificer 1 posts = 1pp, +1 [Mod] = +2pp The Kids are Alright (0) Party Crashing (0) Survival Class: Prussian Blue (1) Horrorshow 2+1 = 3 posts = 1pp Blue Monday (2) Dakar Rally (0) Eurotrip: The Rhythm of the Rails (0) Patriot Games (1) Tyger Tyger, Burning Bright (0) --Titanium Characters-- Dead Head 0 posts, to ??? Bedlam in Bedlam: Let Him In (0) Doktor Archeville 0 posts, to ??? ??? Protectron 0 posts, to ??? ??? --Other-- Mod point, to Artificer
  7. In order to make sure the Refs accurately count all your IC posts and award you the due amount of power points, please post with a list of all the threads in which your player character, NPC or sidekick posted IC this month (including the News forum). Also list any threads which you are GMing. GM posts count as double and can be assigned to whichever of your characters needs a 'push'. This topic will automatically close on the seventh day of the following month (i.e., May 7th, 2022 at Midnight EST). When you make your list, post a link to your first post for the month for each IC thread so we can jump right to it. When you start a thread, make sure IC is the first tag and topic prefix of the In Character thread, and OOC is in the first tag and topic prefix of the Out Of Character thread. It's not required, but additional tags including the major players and locations are viewed as a courtesy. Please list your threads in alphabetical order. Please clearly note any threads in which you are both player and GM/running an NPC. In threads where you are both player and GM/an NPC, please be sure to mark each post so we can tell who it should be allocated to. Please list your threads in a timely manner. Extending the deadline one week into the following month is already a grace period. If you've done any "extracurriculars" -- artwork, HellQ, 20 Questions, NPC, vignettes, guidebook pages, etc. -- please be sure to list them along with your active threads. For more information on ways to earn power points, see Character Advancement and Awards in the House Rules section of the Guide. Post counts should be formatted similar to the following: To make clear how many posts from rollover and GM posts are assigned to each character. Failure to comply with these guidelines may result in April showers of acid rain your post counts being postponed or skipped completely. If you missed the deadline, see this thread.
  8. Horrorshow "Non-sentient?," Davyd repeated, tilting his head slightly. "So you... you cannot learn anything new? Can only react, never act on your own initiative?" He slowly circled the hovering image, "you're a... a virtual assistant, with someone else's face and voice? Drawing on their memories the way a search engine scour the internet?" No no no this can't be it. They wouldn't reveal themselves so quickly if that was their plan. Would they? He looked to his companion, then to Kay, confusion and horror playing on his face. "Surely this is not what Rurland offers to organics, is it? Becoming digital ghosts, preserved but unchanging?"
  9. Artificer: Bruised, 1 HP Move Action: Move back away from Snap-Maw Standard Action: User Create Object to create a coral cage around the villain. He'll need to make a DC 19 Reflex save. Succeed, he's fine. Fail, and he's trapped in a Toughness 9 cage.
  10. Artificer The Atlantean's shields reflexively doubled up around his arm as Snap-Maw's maw snapped. While it wasn't enough to avoid all injury, it did save his arm from being bitten off! "That will leave a nice mark to remember this by," he said as he leaped back, trying to sound braver than he was really feeling, "but I think one is enough. Let us see," he placed his gauntlet'd hand on the office floor, "about coral-ing you!" The floor buckled and heaved in a line racing towards the man-shark, and erupted into a multicolored riot of stony growths, weaving a cage around the villain. "Corralling with coral," he muttered to himself, "yes, I think that is an appropriately 'snappy' retort."
  11. Toughness save, eh? 1d20+10: 13 [1d20=3] That... that fails by 12, which would put him at Staggered & Stunned Dazed. Let's use one of his 2 HP to re-roll that. 1d20+10: 13 [1d20=3] ... wow. Fortunately, HP re-roll adds 10 if the die result is 1-10, so that 3 becomes a 13, for a total of 23. Which fails by 2, so Artificer takes a Bruise. Artificer: Bruised, 1 HP
  12. A slow month, but many of us have had A Lot going on. Congrats to Heritage for making it to TITANIUM with another character! As always, questions may be done at your peril sent to me (or any other Ref) via Board PM, or on our Discord. ------------------------------------------------------------------------------------------------------------------ Ari HAS NO ACTIVE CHARACTERS! GM Posts: 2 posts = +4 posts, to THE VOID Mod Point to THE VOID AvengerAssembled Angelic: 1 post = +1pp Neko (and Owain): 8 posts, +2 GM = 10 posts = +2pp, +1 [Mod] = +3pp Patriot: 1 post = +1pp GM Posts: 2 = +4 posts; 2 to Neko, 2 to THE VOID ChrisClark13 Onyx: 1 post = +1pp Dr Archeville Artificer: 2 posts = +1pp, +1 [Mod] = +2pp Horrorshow: 3 posts = +1pp Electra Chelone: 0 posts, +1 Rollover = 1 post = +1pp, +1 [Mod] = +2pp Hologram: 0 posts, +1 Rollover = 1 post = +1pp Singularity: 0 posts, +1 Rollover = 1 post = +1pp Rollover from Titanium Chars: 6 posts; 1 to Chelone, 1 to Hologram, 1 to Singularity, and 3 to THE VOID EternalPhoenix Queenie: 1 posts = +1pp, +1 Mod = +2pp Terrifica: 1 post = +1pp Exaccus Mirror Knight: 5 posts = +1pp Fox Eclipse: 0 posts, +1 = 1 post = +1pp Grim: 0 posts, +1 = 1 post = +1pp Nocturne: 2 posts = +1pp, +1 [Mod] = +2pp Rollover from Titanium Chars: 2 posts; 1 to Eclipse and 1 to Grim Gizmo Chitin: 1 post = 1pp, +1 [Mod] = +2pp Heritage Crystal-Gazer: 1 post = +1pp Miracle Girl: 3 posts = +1pp AND IS NOW TITANIUM! Rollover from Titanium Chars: 4 posts, all to THE VOID Kaede Kimura Shadowborne: 2 posts = +1pp Shooting Star: 2 posts = +1pp KnightDisciple Thunderbird: 0 posts, +1 [Rollover] = 1 post = +1pp, +1 [Mod] = +2pp Rollover form Titanium Chars: 1 post, to Thunderbird MoonSimply [gets new player boost] La Puma Nigra: 5 posts x2 = 10 posts = +2pp Nerdzul Nightscale: 15 posts, +14 = 29 posts = +3pp GM Posts: 7 posts = +14 posts RocketLord Archer II: 0 posts, +1 GM post = +1pp Freedom Eagle: 2 posts, +8 GM posts = 10 posts = +2pp Ghost: 7 posts, +3 GM posts = 10 posts = +2pp Justice: 0 posts, +1 GM post = 1 post = +1pp, + 1 [Mod] = +2pp Nevermore II: 8 posts, +2 GM posts = 10 posts = +2pp Rocket: 0 posts, +1 GM post = 1 post = +1pp Space Ranger III: 0 posts, +1 GM post = 1 post = +1pp GM Posts: 9 posts = +18 posts; 1 to Archer, 8 to Freedom Eagle, 3 to Ghost, 1 to Justice, 2 to Nevermore, 1 to Rocket, 1 to Space Ranger, 1 to THE VOID Spacefurry Blackstaff: 2 posts = +1pp Chimera: 1 post = +1pp Paper: 10 posts = +2pp Predator: 1 post = +1pp GM: 2 posts = +4 posts, all to THE VOID Thevshi Multi-Girl 1 post = +1pp, +1 [Mod] = +2pp Tiffany Korta Scarab III: 0 posts, +1 [Rollover] = 1 post = +1pp, +1 [Mod] = +2pp Rollover from Titanium Chars: 1 post, to Scarab THE VOID has fed well this month...
  13. Looks like Horrorshow will be going on... 1d20+3: 5 [1d20=2]
  14. Horrorshow "Yes, am... with... you," Hulk-Olivia responded, her voice considerably lower and rougher, and with an irritated edge to it. She looked down at her shredded pantsuit and longcoat and made an annoyed grunt. "Just got outfit, too." Glad I remembered to have these 'clothes' appear to shred, not expand along with me! Hulklivia looked up to where Overman had imploded, then back to Patriot. "Someone... did that to... him. Working with... others. Or... for others." Her speech was stilted, like someone who was just starting to learn -- or trying to remember -- a second language. "Others here? With... threatening...my people?"
  15. Horrorshow So if this studio's network is connected directly to Rurland's systems, Davyd thought, then Talos may well be able to see and hear everything inside. Putting aside what that means for Eira & me, that's an unprecedented level of access for a patron to have to an artist. How free are Rurland's artists to express themselves? Davyd considered how -- or even if -- to broach that particular subject, when Kay introduced them to Farah. "Oh, uh, hello!" He was initially startled, but quickly covered it with journalistic professionalism, "I'm sure I could thousands of people could think of a million questions to ask you, but let's start with a clarification. When you say you're 'a smart-system emulation of an organic mind,' what, precisely, do you mean? Are you another upload of a mind that was once in, or, uh, generated by an organic brain?"
  16. Horrorshow's not actually attacking Neko, it's all an elaborate ruse! And with his Skill Mastery, he gets a 29 on the Bluff check, so it's pretty believable!
  17. Horrorshow Oh, I know her!, Davyd thought upon seeing Neko, she was at the Espadas School. And I saw her again at the- oh! Oh, that could work! The slim Russian man started running towards Neko and Fiery Fury, but his run shifted to more of a loping gait as his body hulked out to a more brutish, gorilla-like form. "Mind if I join in?!," he bellowed as he leaped between them, then began raining down ham-sized fists upon the agile catgirl. "You think you can come into our Hausu, little girl? Think you've got what it takes to step into our Ring? You gotta be kaidan me!" More blows rained down, some coming within a hair's breadth of contact, but she remained untouched. "You thought this was gonna be a Battle Royale, but it's not -- for you, this is a Horrorshow!"
  18. Artificer "You can be mad with us later," Heroditus replied to Wilona, "and I am sure we can find some better targets for your flames. But right now, we need to go!" I was told Surfacers were prone to aggression, he thought, especially their adolescents. I had assumed it was just stereotypes, or propaganda, and I have met many who were... tolerable. But this one... A few unkind words ran through his mind. So of course when I am caught in some mystical effect that hurls me through both space and time -- a phenomenon I would give dearly to study -- not only is it with my most choleric classmate, it is to one of the most barbaric times in Surfacer history!
  19. Done by Mike Artificer has 11pp to spend. Let’s see what I can do to represent Senior year developments. Trade-Offs: change to “-2 Attack/+2 Effect with Blast, +2 Attack/-2 Effect with Move Object; -1 Defense/+1 Toughness” 11pp to spend SKILLS +3pp Computers +4r, Disable Device +4r, Knowledge (Arcane Lore) +4r POWERS +4pp to add a new Device Device 1 (“Winged Sandals,” 5 points; Flaw: Hard to Lose) [4PP] Movement Array 2 (4 points; PF: 1 Alternate Power) {5} BE: Flight 2 (25 mph) {4/4} AP: Enhanced Swimming 4 (increases Heroditus’ Swimming to Swimming 6 [100 mph]) {4/4} +4pp Magic Magic 13 (26pp) Damage 9 (“burst of magical power”; Extra: Area [General, Burst, 45-ft. radius]; PFs: Affects Insubstantial 2, Progression [Area] 2 [225-ft. radius], Variable Descriptor 2 [any elemental/magical]) {24/26} Revamp Device (Mechano-Mystical Components) Device 1 (“Mechano-Mystical Components,” 5 points; Flaw: Hard to Lose) [4PP] Enhanced Feats 5 (Alternate Power x5 for Heroditus’ Magic [26 points]) {5} AP: Blast 11 (“bolt of arcane energy”; PFs: Affects Insubstantial 2, Variable Descriptor 2 [any elemental/magical]) {26/26} AP: Create Object 9 (”Transmute Air to [Stuff & Things]”; up to 9 5-ft. cubes, Lifting STR 45, heavy load 102.4 tons; Extra: Duration [Continuous]; Flaw: Range [Touch]; PFs: Innate, Precise, Progression [10-ft. cubes], Subtle, Variable Descriptor 2 [any matter]) {24/26} AP: Environmental Control 3 (Light 2, 25-ft. Radius) {6} and Illusion 9 (“holograms;” visual; PF: Progression 2 [25-ft. radius]) {20} {6+20=26/26} AP: Move Object 7 (“mage hand”; Str 35, heavy load 6.4 tons; Extra: Damaging; PFs: Accurate 2 [+11 Attack], Precise, Variable Descriptor [arcane force or shaped matter]) {25/26} AP: Transform 4 (“Alchemy/Transmutation,” Any Inanimate Object Into Any Other Inanimate Object; Extras: Duration [Continuous, Lasting]; Flaw: Range [Touch]; PFs: Progression [Mass] 4 [250 lbs.]) {24/26} And here's what he'll look like with the edits: Thanks! EDITED to include February post awards (+2pp). Leaving those untouched, though.
  20. Artificer 2 posts = 1pp, +1 [Mod] = +2pp The Kids are Alright (0) Party Crashing (1) Survival Class: Prussian Blue (1) Horrorshow 4 posts = 1pp Blue Monday (2) Calling on the Aunties (0) Dakar Rally (0) Eurotrip: The Rhythm of the Rails (0) Friend Like Me (0) Patriot Games (1) Tyger Tyger, Burning Bright (1) --Titanium Characters-- Dead Head 0 posts, to ??? Bedlam in Bedlam: Let Him In (0) Doktor Archeville 0 posts, to ??? ??? Protectron 0 posts, to ??? ??? --Other-- Mod point, to Artificer
  21. In order to make sure the Refs accurately count all your IC posts and award you the due amount of power points, please post with a list of all the threads in which your player character, NPC or sidekick posted IC this month (including the News forum). Also list any threads which you are GMing. GM posts count as double and can be assigned to whichever of your characters needs a 'push'. This topic will automatically close on the seventh day of the following month (i.e., April 7th, 2022 at Midnight EST). When you make your list, post a link to your first post for the month for each IC thread so we can jump right to it. When you start a thread, make sure IC is the first tag and topic prefix of the In Character thread, and OOC is in the first tag and topic prefix of the Out Of Character thread. It's not required, but additional tags including the major players and locations are viewed as a courtesy. Please list your threads in alphabetical order. Please clearly note any threads in which you are both player and GM/running an NPC. In threads where you are both player and GM/an NPC, please be sure to mark each post so we can tell who it should be allocated to. Please list your threads in a timely manner. Extending the deadline one week into the following month is already a grace period. If you've done any "extracurriculars" -- artwork, HellQ, 20 Questions, NPC, vignettes, guidebook pages, etc. -- please be sure to list them along with your active threads. For more information on ways to earn power points, see Character Advancement and Awards in the House Rules section of the Guide. Post counts should be formatted similar to the following: To make clear how many posts from rollover and GM posts are assigned to each character. Failure to comply with these guidelines may result in March Madness your post counts being postponed or skipped completely. If you missed the deadline, see this thread.
  22. Artificer "I very much doubt that," the Atlantean replied to the Man-Shark, "but you will regret your actions this evening!" With that, he pulled his gauntlet'd hand back and then pitched forward, flinging the grappled foe into one of his partners-in-crime, the buggy bandit. Yes! Excitement! Let's do more of that! The young Atlantean took a few steps back, then ran up Nightscale's back, leaping off his fellow Claremonter's head and soared through the broken window after Shooting Star.
  23. Artificer -- unharmed, 2 HP Standard Action: Throw grappled Shark-Man at Bug-Man. 1d20+13: 19 [1d20=6] I'm gonna stay with that. Assuming that hits, both Shark-Man and Bug-Man will have to make a DC 20 Toughness save (since Artificer's Move Object is only rank 5, 15+5 = 20 ). Move Action: Leap off of Nightscale's back and into the office with the baddies. He's got Leaping, so he can make a long jump of 12 ft., 24 ft. if Nightscale's big enough that he can get a running start.
  24. Horrorshow's Skill Mastery gives him a 24 on Notice and on Sense Motive.
  25. Horrorshow "Your 'master' sounds like someone I would be very interested in meeting," "Dr. Genadyevich" replied, "and I take it that assisting you in dealing with the," he turned his head towards the passageway to the arena, "local disturbances would expedite that. So, yes," he nodded, "I would be wiling to assist you in this matter." Crap crap crap crap crap okay think okay I'll go out and see who's out there, maybe I can get a message to them, get them to back off. But what if they're here looking for someone, someone who is -- despite what Miss Cobra says -- here against their will? The slim Russian man walked out to the arena and quickly looked around, reminding himself not to sprout any eyestalks for an increased arc of vision. Davyd first looked for his Uncle Sasha, then for the powered fighters he'd already seen (Chain Lightning, Tak, Fiery Fury, Gentleman) and who they were fighting.
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