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Avenger Assembled, October 13, 2015 in Archives
Tagging before I forget it.
Alrighty. In the interests of moving things along, AA, d'you want me to roll whatever happens when the drone tries to march its way into the portal into my post, as with Ellie's energy ball (in which case, what happened? The drone, for what it's worth, won't be moving with any great force.) or do you want me to just set it up and you respond?
The drone hits the barrier and rebounds slightly (with exactly as much energy as it carried on the way in) - it can't get through without more power!
I will say that it can determine some interesting things about the other side - all the radiation that's leaking through seems to be produced by the portal itself. Wherever they are isn't irradiated, or particularly alien, or blanketed by radio waves or wi-fi. Whatever's over there seems quiet.
Bombshell Initiative: 1d20+7=27
For if we are rolling initiative!
AA said I can go invisible and kick him in the back of the head so I'm'a do that!
Jill O'CureInitiative: 1d20+8 20
She's out of practice, OK?: 1d20 5
Initiative Roll (Speed of Thought): 1d20+9 14Bleeegh.
Sorry sorry, my very bad for the delay! Miss A goes on 24.
Miss Americana: 24
The Fire: 23
The Beast: 23
The Withering: 21
Jill O'Cure: 20
The Darkness: 4
Okay, we just need Willow's initiative, Nick.
Initiative: 1d20+2 19
Bombshell and Miss Americana hold their actions!
Burrow up in the middle of the group
Counter Willow's Environmental Control
http://orokos.com/roll/339204 = 32!
Move Action: Leaps onto the scene
(he's close enough to interpose for any attacks vs the Fire)
Standard Action: Grabs for the closest thing to another French person there, Jill O'Cure! http://orokos.com/roll/339207 = 20 Ah well, such is life, The DC to hit him is now 15!
Move Action: Flies overhead
Standard Action: Uses Move-By Action to blast his fellow cosmic energy user - Willow!
http://orokos.com/roll/339211 = 11
Welp, the Atavisms are really making a mark on the scenery here.
He uses the rest of his Move Action to fly away!
Let me post OOC and Bombshell is up.
Move Action: Activate Concealment
Standard Action: Power Attack with Baton from Concealment on the Beast 1d20+9=28
TOU Save: DC26
http://orokos.com/roll/339224 = 29!
Miss A will make a blast attack against the Beast, and will power attack for 2
She rolls and fails! Spending an HP because that is stupid as can be. The Reroll is a 22. DC 35 toughness save.
OK, so she spends a Move Action getting out her Gadgets and then a Standard Action attacking.
http://orokos.com/roll/339343 = Bruised! He is a tough customer.
Go ahead and post IC, Miss A.
Jill O'CureMove Action: Taunt The Beast; DC 25 with Skill Mastery.
Standard Action: Autoimmunity Overload vs The Beast; Power Attack 5: 1d20+5 16
Her autoimmunity overload is:
AP: Drain Fortitude 12 (Power Feats: Improved Critical [19-20], Incurable, Reversible, Slow Fade, Extra: Linked) [16PP]+ Damage 12 (Extras: Alternate Save [Fortitude], Linked) [24PP]+ Nauseate 12 (Extras: Linked, Flaws: Sicken) [12PP]
[52PP] (autoimmunity overload)
So, after the DC 25 Will/Bluff/Sense Motive check against the Taunt, with the Power Attack that should be a DC 27 Fortitude Save for the Drain Fortitude followed by a DC 32 Fortitude Save for the Damage and a DC 27 Fortitude Save for the Nauseate (which can't inflict anything worse than the 'sickened' condition).
Drain vs 27: 23
Damage vs 32: 27
Nausease vs 27: 11
He is Bruised x2, sickened, dazed, and his Fort save is down by -4.
Since Jill's just an NPC, I'll go ahead and Fiat off that dazed.
Willow is up
Move Action: Get all up ins The Beast's face.
Standard Action; Unarmed Attack: 1d20+12 27, if that hits it is a DC 27 Toughness Save.
Man, everyone's giving the Beast the business!
http://orokos.com/roll/340301 = 26
Another bruise on him.
Dragonfly is up.
Dragonfly activates her defenses.
Move action: Teleport to the Beast, since everyone's picking on him and it looks like so much fun.Standard action: Energy sword to the back, to honor the Espadas way.Melee Attack Roll vs. The Beast (sword; Power Attack -2/+2): 1d20+12-2 15
I really need to get Dragonfly the proper Power Attack feat so she can do the full trade-off, but I guess this time it worked out? Per AA's comment up there during the villain turn, I think that'll JUST hit him.
That's a DC24 Fort save vs. Drain Toughness, followed by a DC29 Toughness Save vs. damage.
With whatever's left of her move action (turnabout, hooray!) she'll teleport straight up for some air superiority.
Poor Beast! He's just a creepy sociopath!
http://orokos.com/roll/340365 = 21
He loses another three TOU
http://orokos.com/roll/340366 = 22
He is bruised x4 now!
I'll spend an HP so he shakes that daze.
Master Plan check: 37
(after all, this is not an unexpected encounter)
Fly up to Dragonfly, the only member of the group in the air
Attack Dragonfly: 33
That'll be a DC 30 Tou save. Note that if he inflicts Knockback, he'll be driving her straight down.