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Ecalsneerg

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  1. Galvanic Chlo'zel wasn't done trying to destroy the ship's weaponry. Even if they managed to shut down the reactor from within, this ship could still harm many others. After all, they'd so often failed to bring Dovox to justice. Bracing her feet against the ship's hull, she reached up with slender arms and grasped the underside of the slanted cannon from beneath, vacuum distorting behind her as jolts of lightning propelled her up and back, floating unsupported in the void with her teeth straining, steam streaming from the melting ice of Galvanic's blue skin, turning even paler in the unprotected void. Inside the ship's helm, red warning lights began to flash and emergence sirens pealed as one of the ship's main guns fully detached, floating in the void held on the shoulders of a much-smaller Galvanic, grunting as she shouldered the barrel, getting a solid grip on it, her hands distorting the metal somewhat to form handholds.
  2. OK, so! Free Action: Shift arrays thusly: Electrical Control to Damage 6 (Reaction) Paragon Powers Array to Super-Strength 7 [total 8] Full-Round Action: Bring Galvanic's Super-Strength to bear to detach the gun barrel she already damaged (with the intent to use it as a big improvised weapon), so her Strength bonus is +17, plus +8 from Super-Strength is a total of +25... DC 40 Toughness save to break off a chunk of spaceship Current Status: Uninjured, 3 HP, Flight 1, Super-Strength 8, grapple +32, immune to environment
  3. Free Action: Shift arrays thusly: Electrical Control to Flight 5+Space Travel 1 Electromagnetic Aura to Immunity Paragon Powers Array to Super-Strength 0 [total 1] Flight 7 [total 13] Turn on all said powers Move action: Leisurely shoot across towards the alien ship at 10,000MPH and see what it is is about to come ruin our days. Standard Action: Smash some gun barrels! Autohits, DC 32 Toughness
  4. Galvanic As the rest of the assembled heroes teleported to the incoming ship, Chlo'zel and Sitara decamped to the hangar, where the blast doors swiftly unfurled, revealing the infinite dark void of space, the planet below visible beneath them. The oxygen was kept in the room by a force shield covering the entire opening. Hopefully it was calibrated properly for her doing this... Glancing to Sitara, she lifted off the floor. "Step outside?" she asked in Galstandard before she flew forward through the force field in a stream of blue sparks and a crack of ozone, arms forward and coat trailing behind her as she shot into the void, growing faster and faster, her veins so charged with lightning that she couldn't feel the cold of space. She rapidly approached Dovox's ship, a quickly growing blue speck growing brighter and brighter through the bridge's viewscreens. She streaked around the prow of the ship in a tight loop before coming up atop it once more, heels drawing long rents as she came to a clumsy halt under one of the ship's main cannons. Dwarfed by the enormous metal barrel, she looked up at it as lightning coruscated across her face, melting the forming ice crystals as they formed on Chlo'zel's face. Drawing back she leapt up at it, accelerating the gun. It shook in its housing, several components warping and bending. Settling back down atop the ship's hull, the barrel flopped askew, the ship-mounted gun rendered utterly useless.
  5. "<Myothizar can teleport us there, or worst case scenario, I am capable of interstellar flight and can engage in void,>" Chlo'zel said tersely, frowning at the holographic screen. "<Dovox is known to us. Not a pleasant customer, we never quite managed to capture him.>" With a crackle of ozone, she flew up another couple of feet, coat swishing beneath her. "<I say we engage now, before they have the opportunity to reach Earth. Paradigm secures the Khan, we show Dovox where his unpleasantness gets him.>" She mashed one tiny fist into another with enough force that the rush of air surged over everyone in the room briefly.
  6. Galvanic Chlo'zel breathed a sign of relief. Perhaps this fiasco was over. No doubt Paradigm would easily talk the Star Khan down, they'd escort him back to CoVic Station, and hopefully they'd be able to enjoy a period of peace. Galvanic nodded. "<Yes, it does seem rather more convenient. I do somewhat miss defending one planet. It was so much easier to visit home.>" She paused contemplatively. "<But well, if Paradigm can talk the Khan into going back, perhaps I'll have more time to visit.>" She turned and approached the Justicar, hovering a foot off the floor as she moved, hands still clasped behind her back. "<Vor'an, I trust that in future the Khanate well remember the discretion and professionalism of the Terrans today.>"
  7. THE HAMMER OF JUSTICE – PL 13/228pp “I have done this longer than you have been alive, and if you don’t drop this, I’ll be doing it after you’re gone. This is my city. And I have been tolerating your presence in it. Remember that.” DESIGN NOTES This is pretty unabashedly benchmarked on being meaner and crueler than Arrowhawk I. He’s a little less speedy and agile to reflect being in his 60s, but is incredibly powerful physically, as he’s never truly risked his life in the way John Fraser or Duncan Summers or Travis Hunter would and thus hasn’t ended up with career-ending injuries. He’s also been up-gunned mentally to better reflect being a cunning, charismatic force maintaining his small empire by manipulation as much as force. His skills were a little low for what’s basically meant to be a PL13 Evil Batman so while he’s not a masterful detective or great hacker like Bruce, he’s a lean mean street level machine. He’s incredibly well-informed and knows the city like the back of his hand, he has fingers in every pie. Notably he’s not quite as intimidating as a lot of PC Batmans: Batman gazed into the abyss. Owlman did so, and blinked. The Hammer of Justice is too venal to bother with the abyss and thus is only so terrifying. His gun’s ‘explanation’ for being so high rank is that he fits great in Bedlam’s tone! So great that if he shoots you it’s like being shot. Abilities 64pp Strength 22 Dexterity 16 Constitution 22 Intelligence 14 Wisdom 20 Charisma 20 Combat 66pp Initiative +11 Attack +17 Grapple +23 Defence +16 (+8 flat-footed) Knockback -5 / -3 Saves 19pp Toughness +10 / +6 (+6 Con, +4 Protection) Fort +12 (+6 Con, +6) Reflex +10 (+3 Dex, +7) Will +11 (+5 Wis, +6) Skills 148r = 37pp Acrobatics 7 (+10) Bluff 15 (+20) Disable Device 8 (+10) Gather Information 15 (+20) Intimidate 10 (+15) Investigate 8 (+10) Knowledge (Civics) 8 (+10) Knowledge (Streetwise) 18 (+20) Knowledge (Tactics) 8 (+10) Language 1 (Italian, native: English) Notice 10 (+15) Profession (police officer) 10 (+15) Sense Motive 10 (+15) Search 8 (+10) Stealth 12 (+15) Feats 32pp All-out Attack Assessment Blind-Fight Challenge 3 (Durable Lie, Fast Startle, Forceful Intimidation) Chokehold Connected Contacts Defensive Attack Equipment X* Favored Environment (Stark Hill) Improved Disarm Improved Grab Improved Initiative 2 Improved Pin Improved Sunder Instant Up Master Plan 2 Quick Draw Power Attack Prone Fighting Redirect Sneak Attack 1 Startle Stunning Attack Takedown Attack 2 Taunt Uncanny Dodge (auditory) Well-Informed *: For DM purposes, Chuck can access pretty much anything in the arsenal of a police force, particularly a vastly corrupt one. He usually has at least the below: - Billy Club (Mighty Thrown Strike 1) - handguns to plant on accidental deaths - handcuffs and taser Powers 4+6=10PP Device 1 (Armoured suit, Hard to Lose) [4PP] - Protection 4 [1DP] - Enhanced Feat 1 (Second Chance [Toughness saves vs bullets]) [1DP] Device 2 (Justice, Easy to Lose) [6PP] - Blast 7 (Power Feats: Improved Critical 1) [15DP] (ballistic, bullet)
  8. Galvanic Chlo'zel raised an eyebrow at Ashley. "<I perhaps think you're reading too much into this, Agent. There is not some grand plan here. Indeed, myself, the Praetorians and his handler are here because the Khan having done this has the potential to ruin his actual grand plan, which is to reform the Stellar Khanate. On my world, we have a proverb, that if the dust diver retreats into the soil, do not overthink and look for a predator or a warren or a nest, you look to the sky for the incoming storm.>" She exhaled. "<I am no fan of the man, but I do not believe he is his father's son.>" She kept her arms behind her back, watching the screen from a respectable distance. "<I agree with Sitara, I do believe he is trying to do good,>" Galvanic commented. "<And less incompetently than I feared. I think we should remember, this is a diplomatic incident, this is a real upset in Lor politics, he is clearly a bit naive and overly enamoured, and to be blunt, I dislike him. But I don't doubt he wants to do good.>" She clicked her teeth disapprovingly. "<Velocity, should Paradigm and your Fleur fail to contain him, should we be on standby? I can be planetside within 3 of your Earth minutes, providing I don't push it too hard.>"
  9. Galvanic Chlo'zel wasn't especially interested in trade agreements. She was sure they were very important and as such much more important people than her should listen to the details. Hovering a few inches over the floor, she shot over towards the side exit, reaching it around the same time Amara did. She whirled to fly backwards, her arms folded and an expectant look in her eyes. "Not to put pressureobligation here, Amara, but..." Galvanic shrugged, unsure what exactly to add to this deeply awkward situation. "Need to be alonesolitary, or need us to attend talks? Or..." Her attempt at looking professional faded, and she leaned forwards, suddenly the gossipy farmgirl from a backwater world instead of a Praetorian that had torn multiple spacecraft apart bare-handed. "Did you expectsee that coming? What... what..." Chlo'zel stumbled over her words. "Just dropped Imperiatrix. Now you add... Queen? Khatun? What's the titlehonorific?"
  10. Galvanic Chlo'zel exasperatedly sighed as Megan reiterated her understanding of the situation. "<That would unfortunately seem to be the situation, yes. Ultimately I do think, in the name of ending hostilities with the Stellar Khanate, which is a lofty goal, we need to... mitigate the impact of Kinarr's actions. I do not believe he intends harm, but...>" She threw her hands up, sighing deeply before turning to the Justicar briefly. "<Look, Justicar, I apologise, but in the spirit of honesty? If it wasn't liable to end a hard-earned peace, I'd do to the new Khan the exact same thing I did to his father. Agent, I assure you, if it had been up to me, we would not be debating how to stop this ship. It would be floating in the void light years behind us as we had this conversation.>" Her exasperation was apparent in her voice having become desynced from how fast she was speaking in her native tongue, staccato clicking and chirping and shirt syllables taking significantly more time to convey in most languages. She held out a hand to Traveller and Moon-Moth. "<Given as our commander is occupied with her... paramour. I think Velocity's plan sounds fairly sound. Our priority is to stop the Khan jeopardising his own peace and to stop his enemies from jeopardising him. Secondary priorities include getting some vid footage to hold over our commander. Are we in consensus?>"
  11. Galvanic Chlo'zel strode off the ship, her yellow-and-gold coat streaming behind her, striding in her leather boots as she pulled on some matching gloves. She looked almost human, but her eyes had red irises and no visible pupils, her skin uniformly cerulean, her hair white. A faint scent of ozone trailed in her wake. She inclined her head amiably to the rest of the group, flashing a wide smile. "Translator software?" Galvanic asked, inclining her head to hear a strange language. "Gooddesirable." She switched to Tempestian, if she was going to be translated anyway, there was no real need to try to speak through multiple layers of second languages. "<Greetings, my name is Doctor Chlo'zel Elzak,>" she said, greeting the other humans she didn't know. "<Sitara is correct, there's been a mild diplomatic incident where the leader of a sovereignty has...>" She trailed off, a strained expression on her face. "<I will confess, while I have met a couple of humans, I do not know your values. Do you have a phenomenon where the male of your species will do some truly incredibly foolish things in the name of love?>"
  12. Hurricane Jones Power Level: 7 (105/105PP) Unspent Power Points: 0 Trade-Offs: -1 Attack / +1 Damage, +0 Defense / +0 Toughness In Brief: Modern day pulp adventurer, great-granddaughter of Spitfire Jones Alternate Identity: Annabelle "Annie" Jones (Semi-Public) Birthplace: London, England Residence: Family home in Fitzrovia Base of Operations: London, England Occupation: High school student Family: Horatio David "Spitfire" Jones (great-grandfather, deceased) Description: Age: 16 (DoB: Year [Optionally, Day & Month]) Gender: Female Ethnicity: Mixed Race (White / Punjabi) Height: 5'6''/ 1.7m Weight: 121lbs/55kg Eyes: Brown Hair: Brown Annabelle Jones is a fairly slender teenage girl, with a moderately dark complexion, a button nose, and large brown eyes. She tends to dress a little anachronistically, favouring vintage and retro fashion in her day-to-day life. She keeps her dark brown hair cut in a severe chin-length bob. When in the field as Hurricane Jones, she wears an old brown RAF flight jacket with a fleece collar, aviation goggles strapped to her forehead or over her eyes depending on the need, brown rugged combat trousers and calf-length brown leather boots. History: During World War II, Horatio David "Spitfire" Jones fought alongside the Allies of Freedom, using strange powers he'd acquired during a test flight to rip Nazi aircraft out of the air as he flew among them. Sadly, he died in March 1945 fighting Nacht-Kriger, who murdered the English hero in a single blow. David had been a lothario, a girl in every port, and unknown to him when he flew off on that final mission, he'd left a girl pregnant several months beforehand. Anaya Kapoor, an Indian woman who had recently immigrated to London, was left in a difficult situation for women of the time. To avoid the scandal (and because it was the right thing to do), Jones' family took the woman and her eventual son in, raising him as one of the Jones family. The family's fortunes grew over the post-War decades, and Jones' grandchildren grew up in comfortable wealth in London that he himself had never grown up with. However, his son didn't exhibit any of Jones' powers, and neither did his children, or most of their children until Annabelle Jones, the only child of Hugo and Anjli Jones, exhibited the ability to fly at a family picnic at the age of 14. Annabelle had grown up a fairly comparative upper class English girl, attending expensive private schools which cultivated her interest in art. A confident, charismatic girl, Annie was well-liked by her peers and fairly easily took her burgeoning superpowers in her stride. While the Jones family's connection to superpowers is public knowledge, for a couple of years, Annie was able to avoid much scrutiny. She kept the sneaking out to fly to a bare minimum, spent a lot of time at her family's country home and most of the family aware of her powers kept a lid on it. But it was never going to be a secret forever, and rumours of a successor to Spitfire Jones began to trickle through some of the usual circles. As soon as Whitehall caught wind of this potential legacy hero, there were murmurs of strongly encouraging her to operate with the Ministry of Powers as a state-sponsored hero. Annie was, for the time being, fortunately spared by her fairly young age and continued full-time education. She wanted to use her powers to do good, and she admired her great-grandfather, but she didn't want to be moulded into what other people thought doing good should look like or citing what they think he would have wanted. Adopting the moniker of Hurricane Jones, she began the occasional foray out in an outfit inspired by her great-grandfather's classic look, fighting minor crimes in London, trying to proverbially and literally fly under the radar. Personality & Motivation: (Describe why they do what they do here.) Powers & Tactics: Spitfire Jones got his powers when flying through a mysterious fog over the Irish sea. While the powers skipped a couple of generations, Annie's seem to be very similar. She can propel herself through the air at speeds which can slightly exceed mach 1. She also is incredibly resistant to cold, a necessity for flying at altitude, as well as possessing a keen visual acuity and inherent sense of direction akin to a homing pigeon's. She possesses physical might slightly in excess of the absolute peak of human potential; Annie can bench-press a hatchback, and unlike her great-grandfather, Annie doesn't need to be flying to access her great strength. To this day, the provenance of the cloud that gave David Jones his superpowers is unknown, however, Annie's powers stem directly from her genetic lineage from him and constitute essentially an inborn metahuman ability. Hurricane Jones uses her powers much as Spitfire Jones did, flying from target to target with great speed, and using her powerful strength to somewhat artlessly pummel her foes. While coming into her superpowers, Hurricane is fairly inexperienced and is only a somewhat competent fighter, aided greatly by her ability to ping-pong rapidly between opponents. Buoyed by the confidence of being able to effortlessly fly just out of reach, she enjoys repartee with opponents, exchanging quips and barbs. Power Descriptions: Hurricane Jones' powers mostly aren't showy, despite her incredible strength she doesn't externally look significantly more muscular than a teenage girl in decent shape. However, she does bear one hallmark similar to her great-grandfather: when she takes to the air, a faint golden contrail follows behind her briefly before fading into nothingness, intensifying as she moves at faster speeds until she is trailed by a shining golden blur. Complications: Abilities: 2 + 4 + 4 + 0 + 4 + 6 = 20PP Strength: 26/12 (+8/+1) Dexterity: 14 (+2) Constitution: 14 (+2) Intelligence: 10 (+0) Wisdom: 14 (+2) Charisma: 16 (+3) Combat: 8 + 8 = 16PP Initiative: +6 Attack: +6 Unarmed, +4 Base Defense: +7 (+4 Base, +3 Dodge Focus), +2 Flat-Footed Grapple: +14/+5 Knockback: -3, -1 flat-footed Saving Throws: 1 + 5 + 2 = 8PP Toughness: +7/+6, +3/+2 flat-footed (+2 Con, +4 Defensive Roll, +1 Protection) Fortitude: +3 (+2 Con, +1) Reflex: +7 (+2 Dex, +5) Will: +5 (+3 Wis, +2) Skills: 40R =10PP Acrobatics 6 (+8) Bluff 7 (+10) Gather Information 7 (+10) Knowledge (Art) 5 (+5) Knowledge (History) 5 (+5) Language 2 (French, Punjabi, native: English) Notice 8 (+10) Feats: 19PP Attack Specialisation (unarmed) 1 Beginner’s Luck Benefit (Wealth) 2 Contacts Defensive Roll 2 Dodge Focus 3 Equipment 1 Evasion Improved Initiative 1 Luck 1 Move-by Action Power Attack Takedown Attack 2 Taunt Equipment: Leather Jacket (Protection 1), 4 unspent ep Powers: 14 + 10 + 1 + 3 + 4 = 32PP Enhanced Strength 14 (peak human strength)[14PP] (genetic, mutation) Flight 5 (human Spitfire; 250 MPH) [10PP] (genetic, mutation) Immunity 1 (environmental cold) [1PP] (genetic, mutation) Super-Senses 3 (enhanced vision; direction sense, extended vision, low-light vision) [3PP] (genetic, mutation) Super-Strength 2 (peak human strength; Heavy load: 1.8 tons) [4PP] (genetic, mutation) DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 23 Toughness Damage Totals: Abilities (20) + Combat (16) + Saving Throws (8) + Skills (10) + Feats (19) + Powers (32) - Drawbacks (0) = 105/105 Power Points
  13. NB: Galvanic's DCs here assume a character whose background is extraterrestrial. The DCs are likely 5-10 points higher on Earth. Knowledge (Earth Sciences) DC 15: Chlo'zel Elzak is a fairly well respected figure in the discipline of terraforming, an expert in climatology, geology and meteorology. She got empowered in the accident that destroyed the Cloudbreaker Device, an attempt to terraform the atmosphere of the planet Tempest. DC 20: Elzak's work is primarily in the effects of the constant and vicious lightning storms that constantly wrack the planet Tempest's surface. She's long been a sceptic of the viability of successfully terraforming the planet. Knowledge (Galactic Lore) DC 5: Galvanic is one of the Praetorians, a Tempestian with incredible strength. DC 10: Galvanic is the pseudonym of Chlo'zel Elzak. She is one of the more powerful heroes to have appeared in the wake of the Communion attacks. Beyond her work with the Praetorians, she's known for wandering world to world as a roving hero, with a fairly positive reputation among the common citizen. DC 15: During the Incursion, Galvanic fought alongside the heroes Paradigm and Rock to bring down the Star Khan.
  14. Real Name: Chlo'zel Elzak Aliases: Galvanic, Lady of Lightning, Woman of the Future, The Spacefaring Samaritan Born Lor timemark 316.3 (1993 in Earth reckoning) on the planet Tempest. Species: Tempestian Disclaimer to reader: While this publication strives for as accurate detail as possible, Elzak hails from Tempest, a world which is largely isolated from the Republic. Though it is a member, we only know a limited amount about this planet. Chlo'zel Elzak was born on the planet Tempest, an isolated world just outside of the Syl'n system, at some time around timemark 316.3. Her parents were farmers some distance from a major city on Tempest's eastern continent. Noted as a gifted child, she managed to get a great education, earning numerous scholarships. She holds the equivalent in doctorates in climatology and geology from the most prestigious in Tempest's relative handful of institutes of higher learning. She has two published papers and appeared in one interview of the popular Republic publication Tomorrow's Galaxy. Eventually the planet's Senate made a decision. One project, run by the industrialist Dr'oham Darrat, would be jointly run by Senate representatives and employees of Darrat's company, with one aim: lessening the constant and furious storms that scour Tempest's surface, making it one of the harshest worlds in the entire Republic. Elzak was appointed to the project by the Senate, despite being a noted critic of the feasibility of the project. It is known that Elzak's appointment infuriated Darrat, with Tempestian diplomats having commented on the matter that Darrat believed she wished to see the project fail. Elzak has no comments on the record on her views on this perceived feud. The Cloudbreaker Device, as it was dubbed, aimed to project a directed ionic pulse into the cloud layer, dispersing it through the clouds by simple conduction. This pulse would be calibrated to disrupt the storm clouds that permanently wreathe the atmosphere. This would hopefully lead to more reliable interstellar travel and trade. However, the build-up of energy meant it had to be discharged at a certain point after the reactor had begun to charge, or risk detonation. The window of time between which the terraforming device was charged and the reactor detonated was incredibly narrow, and this is what caused the much-publicised tragedy. Conventional wisdom seems to hold that Darrat's schedule had been disrupted as the date that discharge had to happen to be effective fell in the path of one of the greatest storms in recorded history. Elzak and Darrat reputedly fought, with her advocating to discharge the reactor and just charge it again; saying it would add several months to the project but avert disaster, Darrat refusing and believing this was sabotage. When the storm fell upon the Cloudbreaker Device, even with the extensive countermeasures built into the structure at exorbitant cost, it wreaked havoc upon the structure, leaving the reactor unstable, spewing destructive energy around and below instead of up into the clouds. With most of her colleagues fleeing, Elzak plunged into the structure in an attempt to activate it, discharging the weapon skywards to drain it of energy and prevent it from causing a tectonic event. The activation destroyed the Cloudbreaker Device, but succeeded in preventing tragedy. For a brief time, it was believed that Elzak perished in the blast, but she had taken a dose of the experimental ion radiation. This had caused incredible changes to her genetic make-up, allowing her to fly forth out of the debris, lifting it aside with strength far in excess of any Tempestian alive. Her powers are discussed in more detail in their own section below. There is a period of time Elzak is unaccounted for, with communication difficult in a decentralised planet, tales of a flying woman spread slowly. It is not known what occurred to her in this time. She resurfaced around the time Darrat, previously assumed deceased in the Cloudbreaker Device's destruction, surfaced and attempted to force the Senate to grant him the resources for a second attempt. It seems he too had been affected by the blast, allowing him to use absorbed electrical energy to increase his physical might. Worse, it allowed him to leech the lightning out of a Tempestian, in some cases reportedly killing them in the process. Darrat's notable proficiency with technology meant that in addition to his personal might, he had the resources and equipment to hold off the military forces in the area. At this time Elzak appeared, dropping out of the clouds around the city of Ionus (site of the Tempest Senate). With her formidable power, she was able to fight through to Darrat and in a prolonged and intensive fight managed to bring him into custody. Darrat's later escape is documented elsewhere. Elzak soon became a local celebrity, the first true case of superpowers on Tempest in generations (even Mentats are rare there). She took on the costumed persona of an adventurer, in a dashing long gold-and-blue coat, wearing ostentatious boots and fighting minor threats like local megafauna, scientific accidents, and the occasional petty crime. Taking on the name of Galvanic, she was soon living a fairly uneventful life once more. Tempest is a peaceful world, with very little war and crime. She began to use her powers to journey from world to world, helping out in incidents upon them. After the destruction of Lor-Van by the Communion, Elzak joined efforts to fight the then-unknown threat. She was present upon the Nomad when it encountered pirates raiding the merchant craft Aphelion, a skirmish soon interrupted by the arrival of a small Communion force. Reports indicate that after engaging their fighter craft in the void, she penetrated their cruiser and fought to the heart of it before detonating its reactor. She was later present during the gathering of Coalition forces in the Repiuk system, a gathering forcibly evacuated due to an assault by the Communion-enjoined Kinan Khan. Alongside Paradigm and Rock, she went into battle with the formidable warlord, the four combatants unleashing incredible power in their struggle, before finally Elzak delivered the finishing blow, helping bring the Khan to justice for his crimes. During timemark 1482.4, Galvanic helped calm riots instigated by the appearance of a Khanate war cruiser at CoVic Station, on the day Ambassador Draan Raal announced to the Republic that Kinah Khan was seeking to reunite worlds once part of his Khanate, now in Lor space. It is known that at some time after this, Galvanic joined the Praetorians Galvanic was present when Terrans transported to CoVic station, pursued by kidnappers, caused an altercation. Paradigm and Galvanic intervened to protect the Terrans. During timemark 1881.7, Galvanic was part of a team of Praetorians investigating an anomaly in the Ardor asteroid belt. During an encounter with temporal anomalies, she was transported back into the past but managed to return using unknown technology. Physiology & Powerset Chlo'zel Elzak is a Tempestian mutated by the irradiated ion pulse emitted by an experimental terraformer; as such her abilities differ significantly from a baseline Tempestian. In addition to conferring unusual abilities upon Elzak, her mutations enable her cells to store significantly greater reserves of electricity, and correspondingly discharge it at greater voltage. Known feats include discharging enough electricity to injure Broan warriors, Elzak possesses phenomenal strength, exceeding her species baseline by an exponential degree. Her musculature isn't especially visibly enhanced, but her muscle fibres are extraordinarily strong, giving her prodigious physical power. It is believed she can lift around 8000 weightgrade above her head unassisted. Known feats include beating unconscious a wounded, but Communion-enhanced Kinan Khan, punching open the cargo bay of a pirate frigate; she possesses sufficient strength to tear open the hull of a Communion spacecraft. Elzak's physiology also makes her incredibly durable. Seemingly tireless and able to survive even spacecraft-grade weaponry, Elzak is able to supplement this by putting her electric reserves to work either fueling her cells to prevent suffocation or environmental hazards, or to deflect energy-based weapons away from her. She has survived cosmic weaponry employed by a Communion-enhanced Kinan Khan and being rammed by a Communion fighter craft, By some unknown mechanism tied into the same mutation that gives her her great strength, Elzak is able to propel herself unassisted through the air at speeds comparable to in-orbit fighter craft. In order to further bolster this, she is able to convert the matter of her body into electrical energy, eschewing the problems of friction and drag to propel herself at truly exceptional speeds beyond the mundane eye, able to cross solar systems. In limited circumstances she's employed this incredible speed in battle, able to rapidly strike multiple targets in rapid succession to destroy them in a single blow. Publications The Terraformer's Journal, dissemination #472 volume #23, "Mapping A Maelstrom: A treatise on the perceived inability of current technology to predict the weather patterns upon planet designate Tempest." Atmospheric Physics Forum, dissemination #392 volume #11, "Standing Tall: A geological analysis of mountain ranges on Tempest and their resistance to the climate's persistent level of erosion." Tomorrow's Galaxy, dissemination #322, "Terraforming Tempest: Two Voices In The Debate" In-Character Appearances Incursion: Opportunists and Opposition Incursion: Merciless Incursion: Interstellar 66 Revanche: At The Point Of A Sword Far From Home Praetorians: Between the Stars Praetorians: Shards of Time
  15. Galvanic As they led the Khan in to the chamber to speak, Chlo'zel stood off to the side with the other Praetorians. She kept a fairly neutral expression on her face throughout his speech. She didn't necessarily trust the Khanate, even leaving aside her personal acrimony with the Khan's father, they'd long been a problem in the galaxy. But if he was indeed sincere, if he was indeed reaching out, if this was indeed not a ruse, then surely peace was admirable and desirable. Galvanic had never been a soldier. And the open borders... well she'd maybe like to visit some of those worlds peacefully. She heard some of them were truly beautiful. "Peace would be good," she remarked to Sitara and Myoth. "Thinkbelieve he's sincere?" Chlo'zel covered her mouth, stifling the noise that came out of her mouth with a cough. For a brief moment, her subcutaneous antennae lit up on her forehead, a shocking shade of electric blue that left a crackling whiff of ozone. Dropping her hand, she turned back to look at her fellow Praetorians, so shocked she forgot they didn't actually understand Tempestian. "<<Were they even dating, or has he just turned up and done an unexpected public proposal with a woman he wasn't even courting? During a major political summit? Wrackbeast's den!*>>" Devoid of the context her language sounded like a rapid staccato burst of syllables, clicks, hisses and chirps. Exhaling slowly, she ran a hand through her hair, waiting to see how the hell Amara was even going to respond to this. *NB: "Wrackbeast's den!" is a metaphor found in the Tempestian language which roughly translates to 'it should be really obvious that this is kind of rude and undesirable.
  16. Galvanic Galvanic stopped short as the son of the Star Khan turned, the spit of his father. The father she'd brought down with fairly substantial force; albeit perhaps for his own good, the amount of Communion circuitry that had been wrought through him. Her eyes darted from him to the Praetorians and back again. The ruler of the Khanate, asking to speak to the Coalition Council? This was far from expected. "Condolences on your father." Chlo'zel spoke curtly and politely, even though she'd borne no love for Kinarr's father. "See no reasonevidence to doubt you come in peace." She turned to the delegation, some part of her hoping that they'd find that reason, despite the likelihood that what they had to say would be necessary to hear out.
  17. Galvanic Chlo'zel took a couple of steps forward, looking between the two senior Khanate dignitaries. "Not a cynic, but..." She clicked her teeth and muttered under her breath in Tempestian, a sizzling super-quick staccato of clicks and hisses and chirps. "No soldiers, no fightercraft." For emphasis, she pointed at the ground in front of her, voice firm. "Ghost ship." Exhaling slowly, she turned to look at the other two Praetorians, unconvinced the Khanate were going to volunteer the information that was becoming fairly obvious to her. Galvanic wore a sober expression. "Ship doesn't matter. What matters is what they flee from." She turned back to Vor'an and Malor, crossing her arms over her chest, eyeing them with an expression of curiosity and compassion. "Do you need help?"
  18. Galvanic Chlo'zel listened intently as Rex-01 conveyed various pieces of data gleaned from his inspections. A lot of it didn't mean much to her, even more just seemed fairly par for the course, but... why was this ship so empty? This vessel could literally field armies, and yet they'd basically mothballed it and rolled it up to the Lor Republic. Even diplomatic talks usually had a few more guns playing around than this. "Thanksgratitude," she said curtly to Rex-01, before turning to eye Justicar Vor'an warily. She didn't say anything but didn't much bother to hide her concern. Why was this ship so lightly armed? Inhaling slowly, she commented aloud, "They were honesttruthful about coming peacefully."
  19. Geckoman & Spellbound Chris didn't visibly flinch as Erik walked into the room. At least he didn't seem murderous. That was a good start. Internally, he breathed a sigh of relief. He did almost fall off the desk when Grimalkin suddenly appeared, but he managed to catch himself, hauling himself further up onto the desk. Liz continued utterly unfazed by Velocity and Erik entering the room, "Well, that's a start. It's difficult to do the real work if you don't have anywhere to stay." Geckoman inhaled slowly, glancing between Viktor and Erik. "Yyyyeah, y'know, and to lay it on the table," he gestured down at the table at his feet. "It'd mean we can keep an eye on you. What's the expression? Believe but don't?" Liz clicked her tongue. "Trust but verify, hun." "That's the one. So... do we think we have a plan here, folks?" He turned to gesture to the room, his eyes meeting Erik's sheepishly.
  20. Galvanic walked to the right of the procession, making little effort to fade into the background. Despite her nervousness, it didn't particularly show, a resolute expression on her face. She was glad Sitara had taken the staff, delicate technology like that, she'd probably accidentally fry it and cause a diplomatic incident. She still tried to avoid touching instrumentation. She inclined her head in a slow nod, red eyes tracking the Ambassador and Justicar. It seemed to at least be legitimate for now, there weren't scores of armed troops awaiting the Praetorians. She was just here for muscle, she wasn't especially a diplomat or a weapons technician. "We welcome the gesture," Galvanic told the Justicar. "Enough blood has been shedbled."
  21. SHOCKED by Thev Galvanic Let's go for: Ability Scores 2PP Charisma +2, to a total of 14(+2) Skills +8r=2PP Diplomacy +8, to a total of 8(+10) Feats 2PP Leadership Luck +1, to a total of 2 ranks so 6PP spent, should still be 1 left over.
  22. Chlo'zel Elzak's boots tramped along the hallway as she made her way past trained Naval crewmen making preparations. This was an exceptionally dangerous assignment, one she wasn't sure she was comfortable with. And as the one who'd landed the final blow upon Kinan Khan, perhaps not their favourite person in the galaxy. She adjusted her collar as she walked, her golden yellow coat fastened up to the neck, the buttons some polished red metal. Her ice-blue jumpsuit had barely a wrinkle on it, and her wrackhide boots had been polished as much as she was able. They only shone up so well; wrackbeast scales spark dangerously under sufficient friction and it tended to burn the polish black. Still, it did to make the effort. Chlo'zel nodded to her fellow Praetorians. "Unsure what's worsedanger," she said somewhat amiably, even if her blue face bore a worried expression. "If trapruse, or if sincere. Khanate cannot have common ground." Galvanic inclined her head respectfully to the much-taller Sitara and Myoth. "We have each other's backs," she told them, with utmost sincerity, knowing between the three of them they'd make it out just fine.
  23. Geckoman & Spellbound Geckoman looked at Viktor incredulously. "That's what we're going with here? You met a space alien and now the magic of Christmas has moved you?" He shook his head wearily and closed his eyes, taking in a deep breath. As he did, he sniffed. The Dok hadn't looked or sounded like he'd been spinning an elaborate yarn, but... well. He sifted through the mess of smells, so many unfamiliar ones criss-crossing and looping. He vaguely recognised some of them, Velocity's burst of ozone, Fleur's botanic explosion. Lizzie he could always immediately identify, that woodsmoke and honey perfume, the tang of engine grease and coolant... He could even pick up Erik among the masses scents drifting through the door, a mingling scent of strawberries and homemade cologne. He'd been running... from a party? Definitely a lot of tension, but less pissed than he'd expected. And were those mini quiches? He hadn't even eaten yet, why didn't things kick off after a good dinner? . "... OK, damn, I'm convinced. Man's not lying." Geckoman winked, tapping his nose. Liz rolled her eyes. "You need to stop doing that to people. It's weird." She gave Chris a wordless look, to which he briefly nodded, and she breathed a sigh of relief. "Well, y'know, Doktor, from personal experience, there's a lot worse places to start." Geckoman rocked forwards, his feet still up on the table. Putting his hands flat on the table, he reared up from his chair casually, hanging off the edge of the table. "Yeah, she's... kind of boxing me in here. You did some messed up stuff, dunno what you do to make amends for that. But for what it's worth," he turned and lifted one hand to gesture, still managing to keep in the same awkward position. "Let the man try?" Geckoman leaned back towards Liz. "And I can pitch Jack on that, right?" he gulped sotto voce.
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