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Character Edits:


Thevshi

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Doktor Archeville needs a home. And he's got 1pp to spend.

Equipment 1 (5 equipment points)

Archeville's Home

Location: Hanover (North Freedom), halfway between the Hanover Institute of Technology and the Albright Institute.

Appearance: On the outside, it appears to be just another one of the new hosing units that spring up all over Hanover. It looks much the same inside, with top-notch pre-fab furniture and fixtures in the kitchen, living room, and bedroom. Laboratory and workshop are both down in a concealed basement level.

Stats: Size: Small (House-sized); Toughness: 5; Features: Concealed, Laboratory, Living Space, Security (DC 20). Cost: 5 equipment points.

I do plan to be adding more to this later (as pp awards accumulate).

Updated by Barnum

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Doktor Archeville needs a home. And he's got 1pp to spend.

Equipment 1 (5 equipment points)

Archeville's Home

Location: Hanover (North Freedom), halfway between the Hanover Institute of Technology and the Albright Institute.

Appearance: On the outside, it appears to be just another one of the new hosing units that spring up all over Hanover. It looks much the same inside, with top-notch pre-fab furniture and fixtures in the kitchen, living room, and bedroom. Laboratory and workshop are both down in a concealed basement level.

Stats: Size: Small (House-sized); Toughness: 5; Features: Concealed, Laboratory, Living Space, Security (DC 20). Cost: 5 equipment points.

I do plan to be adding more to this later (as pp awards accumulate).

Updated by Barnum

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Doktor Archeville needs a home. And he's got 1pp to spend.

Equipment 1 (5 equipment points)

Archeville's Home

Location: Hanover (North Freedom), halfway between the Hanover Institute of Technology and the Albright Institute.

Appearance: On the outside, it appears to be just another one of the new hosing units that spring up all over Hanover. It looks much the same inside, with top-notch pre-fab furniture and fixtures in the kitchen, living room, and bedroom. Laboratory and workshop are both down in a concealed basement level.

Stats: Size: Small (House-sized); Toughness: 5; Features: Concealed, Laboratory, Living Space, Security (DC 20). Cost: 5 equipment points.

I do plan to be adding more to this later (as pp awards accumulate).

Done and done.

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Doktor Archeville needs a home. And he's got 1pp to spend.

Equipment 1 (5 equipment points)

Archeville's Home

Location: Hanover (North Freedom), halfway between the Hanover Institute of Technology and the Albright Institute.

Appearance: On the outside, it appears to be just another one of the new hosing units that spring up all over Hanover. It looks much the same inside, with top-notch pre-fab furniture and fixtures in the kitchen, living room, and bedroom. Laboratory and workshop are both down in a concealed basement level.

Stats: Size: Small (House-sized); Toughness: 5; Features: Concealed, Laboratory, Living Space, Security (DC 20). Cost: 5 equipment points.

I do plan to be adding more to this later (as pp awards accumulate).

Done and done.

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Duel pistols? Pah, I need something a bit bigger.

.60mm Death Sender Hell strike Cannon!

With the recent destruction of his pistols thanks to Ghost, Kieran resorts to a weapon he didn't even knew he possessed! He only found out that his cloak stored bits that all join to make a 5ft tall Cannon! He requires one of his mechanical hands to help hold it. It fires a mushroom classed round, a round the explodes, sending Debris and shrapnel bursting everywhere. By the looks of things, it has an interchangeable barrel and ammo type.

Kieran will drop a rank of every skill he possess and Blind Fight for this power.

His power is Blast 7 (Extra: Cloud)

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Duel pistols? Pah, I need something a bit bigger.

.60mm Death Sender Hell strike Cannon!

With the recent destruction of his pistols thanks to Ghost, Kieran resorts to a weapon he didn't even knew he possessed! He only found out that his cloak stored bits that all join to make a 5ft tall Cannon! He requires one of his mechanical hands to help hold it. It fires a mushroom classed round, a round the explodes, sending Debris and shrapnel bursting everywhere. By the looks of things, it has an interchangeable barrel and ammo type.

Kieran will drop a rank of every skill he possess and Blind Fight for this power.

His power is Blast 7 (Extra: Cloud)

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Are you wanting to replace your current device with this new device? Or are you adding this power to your existing array (inside the device?).

Note: If you drop 1 rank from every skill and 1 feat that will net you 2.5 PPs (6 ranks of a skill = 1.5 PPs).

The power you want to buy Blast 7 [Extra] = 21 PPs.

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Are you wanting to replace your current device with this new device? Or are you adding this power to your existing array (inside the device?).

Note: If you drop 1 rank from every skill and 1 feat that will net you 2.5 PPs (6 ranks of a skill = 1.5 PPs).

The power you want to buy Blast 7 [Extra] = 21 PPs.

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So that would give you 7 PPs to spend. Your new array (if I understand correctly) would look like:

Device: Hard to lose: 5 ranks (20pp) (25/25pp spent)

Blast 7 (Extra: Area (Cloud)) (21 pp)

AP: Strike 7 (Extra: Penetrating)

AP: Blast 7 (Linked: Dazzle 3 (sight))

AP: Datalink 8

AP: Suffocate 7 (Extra: Sustained)

Since your Device increased in price from 16 PPs to 20 PPs, you still have 3 PPs left to spend (of the 7 you got back from selling down your skills and feat).

Is that right?

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