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Supercape

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  1. 1d20+10=18 Notice Roll. 1d20+5=24 Search Roll. Using his ESP on Radio Senses. So, Radar (rough shape), any energy there (power cables, TV, etc), and Radiowaves coming and going. Its Analytical, Acute, and Accurate for all of that. And on the off chance if there is any dimensional or temporal distrurbance he picks that up too, I guess. (yes, he has a lot of PP plumped into supersenses!).
  2. "Well, that sound's like we are on the right track then" said Supercape. He pulled up his motorcycle a half block away from the address. "Lets go on foot from here" he said to Harper. "Less obtrusive. And besides which, I can barely ride the thing" he confessed. He was just about road safe on it, but he wouldn't push his luck on the machine. He concentrated carefully, pushing his extraordinary super senses, carefully analysing the area around the address. Simply entangling two spots - here, and there (the address) meant he could pick up the flux of energy to and fro at the addresses location. "Hold on one moment" he said, raiding a hand. "I'll just take a look..." he continued, his eyes closed.
  3. GM "Feisty little thing aren't you!" snarled Gremlin, as it ducked and rolled from the green power of Glow. "Curse my unconscious for bringing you on board...that green power of your's is most irritating!" it continued, slapping it's own cheek in frustration. "I must be as mad as the Doktor, always undoing myself. No matter. I shall overcome!" With that, he hopped and slashed at Glow once more, before scuttling off, fast as a dart, to the rear of the ship, where the gaping hole to the outside was. "Let's see if I can't make things a little hotter here..." it giggled.
  4. Gremlin: Standard Action: Slice Kristen 1d20+12=26 Another DC 19 Toughness save and DC 14 COncentration save for Glow. Move Action: Gallop to the hole in the plane at the rear. Round 2: 18 - Glow - Injured, Fatigued, 2 Hero Points 18 - Dok - Uninjured, 4 Hero Points 11 - Gremlin - Uninjured NB: I am awarding Glow a Hero Point for acting so heroically - keeping up her force feild around the plane to save everybody whilst being slashed at!
  5. Faster than Finnigan 1d20+5=13 1d20+2=7 And his cronies! Round 1: 14 - Starlight - 3 HP - Unharmed 13 - Finnigan - Unharmed 7 - Goonsx2 - Unharmed Starlight is up.
  6. Glow -1 Hero Point - Injured - Fatigued Initiative Roll please Scuffles. we have 1 round before Dok arrives up from the chute! 1d20+8=11 for Gremlin. (NB: May as well roll initiative for Dok for Round 2...)
  7. You are up! Round 5: 22- Voltage - 1 Hero Points - Bruised, Fatigued. 10 -SGB - Unharmed (DIrectly under Voltage).
  8. GM Finnigan merely laughed at the threat. "Will you now Buck? Will you now!" he laughed, slapping his knee. Whatever his age, he was still fast. In an instant a gun was in his hand. "And what if I shoot you down, stone cold dead? who will be doing the tearing down then. You make me laugh, though, you got some balls on you. Maybe I'll let you live, eh? How's about that?" he said, looking with steely eyes at Starlight. "That's if you tell me who in the hell you are you think you can order me around. And if, lets say, yer tounge be feeling sleepy, then maybe my two friends here might help loosenin' for you..." he added, with a nod to the two large men in the room who cracked their knuckles and advanced towards Starlight.
  9. 1d20+10=20 Hard Case! Also, initiative rolls if you wish (i.e. you arent rolling over and capitulatin') ;)
  10. GM "Biggest, oldest fish?" replied Skull Face "well, you know, there are plenty of old fish around here. Down below, that is. Nasty, cold, and dark. Not a pleasant place. Don't leave me down there..." If he had shoulders, one could imagine him shuddering. "There is a real mean beast I know of, a prehistoric creature. A kraken. I wouldn't fancy facing him. Old as the hills, and twice a stupid. And makes his little cousin we met look like a puppy dog. " he jabbered on, musing the possibilities. "Then, we could ask some sharks. They normally keep their noses clean. Although they aren't the most charming of creatures. And they do pick at bones..." it trailed off, in an anxious tone. "Of course, there is also the possibility of the dead..." it continued "deep down, a field of skeletons, more like fossils really, a mass grave in the depths of the oceans from centuries past. They are old, for sure...."
  11. GM Up on deck! Like a seething film of oil, Gremlin oozed up a crack, up a wall, and formed in all his impish glory right beside Glow. The creature was deathly silent, small, and sneaky. He stayed out of Glow's visual range, and not even the normally eagle eyed Jack Jackson noticed him...until it was too late. "Look out!" yelled the reporter, jumping onto his seat like he had seen a mouse, with genuine terror at the site of Gremlin. Gremlin was vexed, to say the least, at the young heroine's magnificent bubble around the aircraft. "You!" it yelped at Glow "You are the one I texted! curse my unconscious, curse Doktor Archeville! Well, I'll soon put a stop to your games. Kill my party, will you???" And with that, its iron nailed hands slapped into the young Heroine. For his small size, Gremlin was strong, and his nails sharp, but he lacked force and power.
  12. Gremlin Slashes at Glow from Behind! 1d20+14=23 is a hit! DC 19 Toughness Save please! I would like to make this lethal damage - the reason being Gremlin is a nasty little piece of work, and I should add that he will not kill. Arguably the difference between lethal and non lethal is rather minimal in this situation, but I think it reflects him quite well. Added to that, his Damage Bonus is only +4!. Dok if you would like to keep this non lethal thats fine by me. Gremlin feels like the kind of nasty little nipper who would do low grade lethal damage to me (and you know I wont get Iron Age on this!). NB: Scuffles, DC 14 Concentration check if you are damaged to maintain the bubble!
  13. Thats certainly possible as a stunt from your light power array - is that what you meant?
  14. Just a heads up - I am not technically away, but I have been shortlisted for a new Job (cant wait to leave current rotten organisation :evil: ). Two interviews upcoming end of this month, and they are intense. Meaning some considerable prep work to add to my already busy life. Inevitably, this will mean a squeeze of this site, so apologies. I will try to keep posting a bit, and prioritise the multi player threads I am am playing in, but I suspect my GM threads will be slacker than usual. Back to normal in May, one way or the other. Although if I dont get this job, Im going to be tearing around applying for other ones!
  15. Your answer! Scuffles, can Glow make a notice check to spot the sneaky Gremlin as it comes up. DC 25! (Yes, its very stealthy!) A natural 20 will spot him, however.
  16. gm Meanwhile, in the service tunnel... "Boon?" replied Gremlin, becoming progressively more irritated with the Doktor. "I am far from a Boon. I am...wait what was that?" Its slightly pointed ears pricked up at the sound of decompression, followed by resolution due to Glow's mighty force field. "Wait...that should have worked! Why aren't we...." it said, confused, forehead furrowed and visibly vexed. "Wait!" it repeated again, holding out a hand to the Doktor. "Let me think...how...why..." it mumbled until its eyes focussed in pure frustration. "Damnation!" it cursed "I'm just as insane as you!" it shouted, stamping its foot before looking at the Doktor..." "Curse you, curse you!" its shouted, pointing a finger at the Doktor "You modelled me on you, didn't you? So I too have picked up that subconscious desire to defeat myself! Curse you!" "I remember now...I sowed the seed of my own failure, just like you! I texted that superheroine, hacked the computers, just to get her on board, to save your pathetic skin! Curse my unconscious!" it yelled, banging its head, quite forcibly, against the side of the hatch. "Well it won't save you! it won't! I'm stronger than you! I won't let my ridiculous unconscious undermine my fine work! I'll stop her!" it yelled, its fingernails extended into nasty nail-like claws. And with that, Gremlin seemed to dissolve, turning into a flood of almost microscopic little dots, that the Doktor could see where nanobots that made up its existence, and slithered, like a shadow, down the other way of the tube, creeping upwards to the main deck...
  17. GM Finnigan laughed heartily. For all his cold black eyes, the man had a certain charisma about him. He took another large mouthful of liquor, something he seemed to enjoy just a little too much. "Well now, I reckon our sweet Texas is a little to much for the world" he replied "although I appreciate your mighty fine sentiment, sir, yes I do!" he proclaimed, slamming his empty glass down jovially on his desk - a glass promptly refilled by one of his lackeys. "But as for my boys. Well now, they ain't paid to be nice. Ruthless, loyal, and just a little dumb. Well now, those are the qualities I look for in my boys. But nice ain't on the menu." he continued, once again with a cold darkness to his eyes. "And whilst I appreciate you sharing your sentiments with me boy, may I be so bold as to ask you to share your name with me, and maybe what the hell you doing here? where you from?"
  18. Voltage - 2 Hero Points - Fatigued (NB At least next round he is fatigued. But this has always seemed a clumsy rule to me!) 1d20+14=34! Post away IC. Meanwhile, he will take a swipe back at you! +2 Accuracy, +2 Damage shifted. 1d20+6=20 I think just hits. DC 29 Toughness Save.
  19. "Thank you very much!" said Supercape, involuntarily taking a step or two back at the man's threat, and elbowing his partner in the ribs. "Very helpful, sir! won't forget it!" he added, bowing out with as much grace as he could muster, with the address in hand. "This looks like the next piece of the chain..." he said to Harper once they had backed off and out a suitable distance. "Vince...huh, well at least we know where he lives. But if our friend back there thinks this guy is trouble, well by his standards that probably means quite considerable trouble. It could be dangerous...are you up for this?" he asked as politely as possible, hoping Harper's machismo would not distort his judgement. "If so, lets ride on..." he finished, clambering on top of his motorcycle.
  20. Im going to Run Voltage + Ironclad thread soon.... Whilst I may not be much good for this, let me know if I can help with some GM duties, including if you wish a whole team thread. I cant promise Ill be great at this (ill try stretching myself!) but I thought I would let you guys know if you want me for a few threads, my GM services at your disposal! No offence taken if you want to do this "in house" and reject me! :tinfoil:
  21. DC 25 Sense Motive Check (DIfficult over the phone!) El Heraldo gets a +2 Bonus due to his hearing. Also, feel free to check on this. Ms. Hart is back at the Library today, and it all checks out. Police have registered her return, and its even a minor news item. Gather Information DC 10 or Knowledge (Current Events) Roll. Young Brittania can get a +2 bonus to this roll if she feels suitably inclined to spread a bit of money in a less than technically ethical manner! DC 20 Gather Information.
  22. GM Whilst the heroes debated the book, Agnes phone rang. Some sixth sense tingled in both of them - the rings appeared to resound, full of promise and meaning. "Hi, is that...Agnus Stone?" came the familiar voice. "This is Abigail Hart, you came around the library yesterday? took out a book.... Professor Bottle? Well, we need it back I'm afraid...could you drop it off at the Library today? I'm in the whole day....Sorry for the inconvenience...." It sounded just like Ms. Hart, if memory served correct. She sounded quite alive, and if anything, quite well! the number on the phone registered from the Library too...
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