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Nyrath

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Everything posted by Nyrath

  1. Welcome back! I can just about remember you. I recall finding Icarus interesting, could quite probably make it as a redeemer-Hero if you wish.
  2. Sorry for my absence everyone, will catch my turn next time around. Will probably do a post describing major indecision keeping her from acting this round.
  3. Aaand it's a winning throw. Alex's smile stayed much the same, though her eyes offered up a glimmer of their own in answer to the one she saw briefly crossing Moira's eyes. "It will be my pleasure." "Well," She began, taking a sip of the tea. And then proceeded to add a slight bit of milk to it while she kept talking. "I spent a bit of time just thinking, and doing a little research actually. There was a lot of stuff that came up after all." Another sip of tea, a sugarcube taken, broken in half, and half-added. "Most of what I did was actually working myself up to calling you; first time in twenty years I've been nervous enough to dawdle." A small bit of glaced confectionery is selected, and given a somewhat more detailed examination while a slight blush ands further colour to her already dark cheeks. "I went out and worked off a bit of frustration too, I was not all that at ease with my own troubles at just picking up the phone, selecting you number, and pressing call." Evidently the sweet example of the baker's arts is deemed sufficient, and a small bite is taken. "Ran into a couple of thugs down in the Fens, minor powered lugs who seemed rather surprised to be launched down the street. This guy called Bear-Knuckle jumped in and gave me a good fight before I lost my temper and blasted him into the pavement." The mention of the Circuit Maximus champion is surprisingly casual. "Anything special you got up to?"
  4. Could I have the PL11 version of Mongrel moved the first page perhaps? Considering she's not in any threads at that PL anymore it doesn't really serve much purpose. Then I would like the following added to Mongrel in any of the refs can find the time: - 3 ranks of Knowledge: History - 5 ranks of Gather Information - Well Informed added to Feats Justification: MA's been spending a fair bit of time reading up on the history of the world she's now in, I feel like actually giving her that knowledge mechanically. She's also started to tap into, and actively cultivate, contacts from her nearly two years in the city. Relevant Code: [b][u]Skills:[/u][/b] 68r = 17pp Bluff 8/16* (+13/+21) (*Supernaturally Attractive) [Skill Mastery] Diplomacy 8/16** (+13/+21) (*Supernaturally Attractive) [Skill Mastery] Disguise 0 (+5/+10*) (*Morph] Intimidate 12 (+17*) [Skill Mastery] Gather Information 5 (+10) Knowledge: Arcane Lore 6 (+7) Knowledge: History 3 (+4) Knowledge: Theology & Philosophy 8 (+9) Notice 8 (+10) Sense Motive 10 (+12) [Skill Mastery] [b][u]Feats:[/u][/b] 8p All-out Attack Dodge Focus 2 Luck 2 Power Attack Skill Mastery [Bluff, Diplomacy, Intimidate, Sense Motive] Well Informed [u][b]Costs:[/b][/u] Abilities (42) + Combat (26) + Saves (12) + Skills (17) + Feats (08) + Powers (66) - Drawbacks (03) = 169/170pp I'm keeping that last point back for the moment. Done by Geez3r
  5. I'm experiencing computer problems which are going to slow down my postage, I don't know when it's going be resolved but at least I'll be able to keep on going regardless, just a bit slower. Sorry for the inconvenience experienced by those I'm currently in threads with.
  6. I'd be interested in bringing in Mongrel for this, rather than Exile
  7. I would just like to pop in and say that I love the twist at the end here. And that if Ako doesn't stop sitting in such a highly visible position inside my mind Lyria is probably going to try and make my life miserable again.
  8. There's a couple of PL 9s, and a couple of PL10s in the NPC section. And then it's possible to have a few others of a viable PL from teams other than Alpha and Beta. Just a thought.
  9. The sudden hail of super-sonic baseballs proves a somewhat greater worry than the fireball to the winged hero, she can see them coming after all, kinda. And a few of them nearly strike some sensitive areas, which would certainly have caused pain of note, but they don't and while she realizes she just might be a little sore in some places afterwards right now there's other stuff to worry about. "Well matchstick," Mongrel began, clearly addressing the fire-user. "I can't say you seem that much of a threat with your flour-bombs. Now where'd the caffeinated, wingless mayfly on a sugar rush go?" The dark-skinned heroine makes a good show of switching her attention to try and find where the speedster went off, collecting power in her hands to fire a blast again. This time though it's brilliant light with hints of flame rather than the angry, dark flames that seared at Strong Man's mind. Suddenly Alex whirls around and blasts at Burn with the holy energy collected in her left hand. She follows up this with her right hands collected charge, using her previous shot as a guideline and making any necessary corrections to hit the flying matchstick.
  10. I've had major problems over the last few days; water, connection, power (stables), minor illness. Getting a post done. Move Action Feint [skill Mastery] for 26 vs Burn, success or not the following is done as well. Round 2: All-out Attack 5, Power Attack 2, vs Burn DC 30 Toughness if hit (1d20 12=18) Surge [spending HP] for a second attack Round 2: Surge All-out Attack 5, Power Attack 2, vs Burn DC 30 Toughness if hit (1d20 12=29) Now to work on that IC
  11. Round 3: All-out Attack 5 [to leave obvious gap for Divine] DC 28 if hit [will 'pull the punch' so as to not cause more than a bruise] (1d20 14=34) Oooh, Crit. But she's holding back so it's no more than a bruise at the most.
  12. "True enough." Alex replied after easily sidestepping the attempted grab. This time she lashed out with a swift kick, again having an easy time hitting. "You've got nearly no defence apart from the ability to take a hit." The dark angel playfully chided, this was after all a sparring session. "We'll need to work on that."
  13. Round 2: Power Attack for 2, DC 30 if it hits (1d20 7=17)
  14. Mongrel Angel and Fulcrum meet up and talk.
  15. "Oh, you most certainly know how to tempt someone. It's on." Alex said grinning just before launching herself at Moira. She threw a pretty average punch at the shorter woman, hitting her in the shoulder to no visible effect before dancing off trying to maintain a little bit of distance.
  16. The meeting over in Saint Stephen's church back on the fourth of January had a lot of stuff to happen for Alex. Granted a certain woman by the name of Moira Morley was the cause of most of it, but some of it was due to the others there and Alex's own conviction to better herself. Of those others present during the spontaneous gathering at the church one of those who caught Maenheld's attention had been the impressive figure of Fulcrum. Once settled down, slightly, with Moira she'd started looking into ways to get in touch with the tall heroine. It had taken a bit of work, and one eventual question to the impressively informed Moira, but she'd gotten to the point where she'd managed to send a message requesting a meeting with the impressive flying powerhouse. So now she was standing atop the Sentry Statue, waiting for Fulcrum to show up, if she would show up.
  17. Initative (1d20 1=12) Round 1: Straight Attack, DC 28 if it hits (1d20 9=19)
  18. Round 2: Toughness save vs. Dash's 'Homerun Special' DC 27 (1d20+15=21) Failing by 6, Stunned and Bruised. I think I'll burn one of my nifty hero points, I've got so many of them after all. Round 2: Toughness Reroll save vs. Dash's 'Homerun Special' DC 27 (1d20 15=22) So 32, no damage. Down to 3HP
  19. "Well, I might not be the best one to ask. But I do believe you look great. Beautiful. Awesome. Gorgeous. Delicious." Alex coughed into her fist, actually looking slightly embarrassed at that last utterance before shrugging it off and continuing. "Anyway, sparring. Since this is our first time, and we haven't exactly got the most elaborate of facilities." Maenheld sweeps her arms dramatically, taking in the clearing. "I reckon we should start fairly simple. Going on for about a minute or so, few actual one-on-one fights last that long. On the ground, no blasts or fancier powers if we should happen to have them. Just close quarters stuff, and we keep at it for at most a minute. And don't worry to much about hurting me, I can heal." As she talked she walked slowly over to the other side of the clearing. "Well, feeling ready to begin 'oh-lady-of-the-fiery-hair'?" The dark angel asked as she took a simple stance.
  20. Last post was basically just MA's reaction to being fireballed, actual action.
  21. Missed! Or was it *FOOM* ...deliberate. The fireball's detonation was to quick for the dark angel to shield herself in time so as to mitigate the effects of the fiery blast. Fortunately it exploded behind her so her wings shielded the rest of her quite by happy accident. Yes, they were singed, and her clothes were now somewhat scorched. But no real damage had been done, nothing that would impede her as the fight continued. Mmmm, toasty.
  22. Malice could be there supervising a student, or students. This would help keep any fight from being too lopsided, even Malice would struggle against three heroes of this caliber. It would also help set up a possible way for Malice to be forced into retreat even if he manages to remain fairly fit; if his student(s) get taken down he needs to get them out of there before even more heroes show up. That could led to having the power-armoured meta-hater get back into a more active role in the setting.
  23. Round 1: Reflex save vs. DC 20 Fireball (1d20 5=10) I'll live with that Round 1: Toughness Save vs. DC 25 Fireball (1d20 15=33)
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