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I hate to ask this...but can Red Moon speak English without her terrasuit? If not, there are workarounds; Grim can speak any language, or maybe there's a property to this new world we're in that translates for us.

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At least Grim will understand you, and if need be we can assume she translates 'between panels', as it were.

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You know that in the stitching there are symbols of The Unspeakable One. That these robes are used by the Brotherhood of the Yellow Sign (it is not that inclusive anymore, they let in women now, TUO needs sacrifices!). The Brotherhood looks to bring The Unspeakable One to anywhere and everywhere. Luckily the magic community is on their butts whereever they are. So Not!Cthulhu has been thwarted for a very long time.

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Based on that roll, you'd get the first two items on Grim's Arcane Lore table, ZB, but nothing definitively links her to Silberman's.

 

I think Diplomacy is a Contested roll against your Sense Motive.

Edited by Heritage

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I was planning for Nicole to drop her guard anyway. Though I'll be using the table thing under the Diplomacy skill to color her attitude towards you guys. So she's now Unfriendly instead of hostile.

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Pacer gets a Hero Point. No Stalwart.

 

Everyone needs to make Reflex 15 saves. If they pass, no save, if they don't pass, DC20 toughness.

 

Nicole can take the reflex save of whoever picks her up and runs with her.

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