alderwitch Posted July 23, 2009 Author Share Posted July 23, 2009 Round Four (Bold for characters okay to post) Wander: 25, 3 HP - Uninjured Breakdown: 24, 3 HP - Bruisedx2 Edge: 21, 4 HP - Uninjured Phalanx: 19, 1 HP - Uninjured Geckoman: 18, 3 HP - Uninjured Hellion: 9, 2 HP - Uninjured Mystic Force: 8 - Stunned and Staggered Psyche: 7, 1 HP - Uninjured The Tech Kid: 6 - Bruised I need to double check status on PCs, so let me know if I have anyone incorrect up here. Link to comment
Electra Posted July 23, 2009 Share Posted July 23, 2009 Erin is holding her action until Edge acts. Also, I think Erin only has 2HP, she spent two last round and got one back. Link to comment
Avenger Assembled Posted July 23, 2009 Share Posted July 23, 2009 Edge uses an Aid Another action (with his Attack of +10, he can't possibly miss) to give Wander +6 to hit Tech Guy on her action. Link to comment
quotemyname Posted July 23, 2009 Share Posted July 23, 2009 I only have 2HP - Not that I'm going to need them all >_> Link to comment
quotemyname Posted July 23, 2009 Share Posted July 23, 2009 AoA5, PA5: DC26 if it hits. DEF set to 11 (1d20 6=18) Should be plenty enough to hit a stunned target. I have a surge left that I would like to use if that does not finish him off: AoA5, PA5: DC26 if it hits. DEF set to 11 (1d20 6=8) - crap... Whatever, I'll let it go... If that doesn't finish him, Ecal will Status: Bruised x2, HP x2 (or x1 if I use the surge) Link to comment
Electra Posted July 23, 2009 Share Posted July 23, 2009 Erin's going to do a full out power attack, no all-out attack this time. With Edge's Aid action, she is at +11 to hit, Tech Guy is flat-footed, her damage is 15, and her defense stays at +10. She rolls 22 to hit. Edit: Since he's down and out, Erin does not surge. Link to comment
alderwitch Posted July 23, 2009 Author Share Posted July 23, 2009 1d20+8=16 He's disabled, staggered and stunned, bruised * 2 at her first hit. Phalanx is going to interpose I believe for the second attack. Let's have those rolls AD. Link to comment
Avenger Assembled Posted July 23, 2009 Share Posted July 23, 2009 Edge uses Luck Control to help Phalanx with his Ultimate Toughness save. Link to comment
angrydurf Posted July 23, 2009 Share Posted July 23, 2009 *Ok Phalanx will interpose to keep Wander from killing someone. And for fun we'll try and block Block attempt on the interpose (1d20+3=13) Does not work Using Edges HP for ultimate toughness nets a 29 he's fine.* Retconny goodness disregard Link to comment
Avenger Assembled Posted July 23, 2009 Share Posted July 23, 2009 Spending an HP to get the Pitchoo working for Geckoman, if possible. If not, spending one for Psyche so she can get Edge's voice out on the loudspeakers. Link to comment
quotemyname Posted July 23, 2009 Share Posted July 23, 2009 Not sure if it matters or not, but HP for affects others on my audio projection feature - just making it look like its being channeled through me. I'll use the one that Edge had been planning on giving to Psyche Link to comment
Sandman XI Posted August 27, 2009 Share Posted August 27, 2009 No new IC posts since July 30th. Just checking in :) Link to comment
angrydurf Posted August 27, 2009 Share Posted August 27, 2009 this thread is done and ready to be closed Link to comment
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