Jump to content

Dance Beneath the Stars (OOC)


Thevshi

Recommended Posts

Okay, chatted with Zul, he is going to take the bruise and dazed from the first attack and Nightscale will spend his turn this round clearing that daze.

 

So Big Horn will move forward and try to smash Shift with his horned helmet, hitting with a 28, that is a DC 29 toughness save for Shift @Heritage (don't forget she is already injured so it is at -1).

 

Then it is:

 

Round Three

 

26 Paper 3 HP (unharmed)

25 Stormcrow 7 HP (unharmed)

19 Shadowborne 3 HP (bruised 2)

18 Ghule 2 HP (injured 2, dazed, prone)

16 Sureshot (unharmed)

16 Multi-Girl 2 HP (bruised)

15 Legion (unharmed x6 / one near MG/SC bruised)

13 Shift 3 HP (injured)

10 Visor (bruised)

10 Star Khan (unharmed)

10 Mindfire (unharmed)

9 Nightscale 5 HP (bruised 2, prone)

6 Big Horn (unharmed)

 

And it is Paper's turn @Spacefurry

Link to comment
  • Replies 111
  • Created
  • Last Reply

Top Posters In This Topic

It actually is as low as you can roll without the +10 (as rolling a 10 gets +10 added). You forgot to account for your prior injury, but doesn't change the result, which is another injured and dazed.

 

Round Three

 

26 Paper 3 HP (unharmed)

25 Stormcrow 7 HP (unharmed)

19 Shadowborne 3 HP (bruised 2)

18 Ghule 2 HP (injured 2, dazed)

16 Sureshot (unharmed)

16 Multi-Girl 2 HP (bruised)

15 Legion (unharmed x6 / one near MG/SC bruised)

13 Shift 2 HP (injured 2, dazed)

10 Visor (bruised, prone)

10 Star Khan (unharmed)

10 Mindfire (unharmed)

9 Nightscale 5 HP (bruised 2)

6 Big Horn (unharmed)

 

Still Stormcrow's turn @RocketLord (who is probably off on vacation now)

Link to comment

Gonna throw a Snare at Sureshot, since it seems like he needs to move to do his ring thing: 34 

And that's a crit, so DC25 Ref save vs. Snare if it hits.

Let's make the Snare a rapidly expanding and constricting nano-mesh line that wraps around his entire body.

Link to comment

Okay, Aoife is going to do a Skill Mastery Acrobatic Bluff Feint taking the -5 to make it a Move Action, for DC21 and switch Shadow Channelling to

 

Alternate Power: [10PP] Additional Descriptor(s): (Draining, Consumption)

Thirsting Strike 10 Adds (Extras: Vampiric 10) to Shadowed Weapons [10PP]

 

Before attacking Mindfire, doing a +2/-2 Power Attack, 1d20+10-2 = 9

Uhhh, I'm going to reroll that...

 

1d20+10-2 +10 = 20

 

Truly phenomenal rolling today...

Edited by Kaede Kimura
Link to comment

Okay, going to get the OOC post in (will do my IC/GM posts tomorrow):

 

Multi-Girl will take 10 with Acrobatics to kip up (free instant up)

 

She will then move to where she can get all the bad guys in her 40’ radius selective area attack.  16 on her attack, boo!

 

Spending a HP to reroll: 23, much better!

 

That hits all the bad guys, so DC 27 toughness saves for all:

 

6 Legion Duplicates (last roll is 1 lower due to the bruise): 28, 26, 22, 24, 19 and 19 (after -):

 

So, one unharmed, one bruised, four bruised and dazed (one of those taking a second bruise)

The four dazed suffer 8 knockback (eventually hitting walls/parked cars), so DC 23 toughness saves (last one has an additional -1 due to the 2 bruises): 15, 15, 24, 17 (after -1:

So, three take an additional bruise.

 

Mindfire: 27, just makes her save

Visor: 23, so takes another bruise

Big Horn: 24, he takes a bruise! 

 

Legions' turn:

Legion facing Shadowborne: 23 (forgot her atk bonus is +10)

I believe that is a hit? DC 23 toughness save. @Kaede Kimura

 

Legion near Ghule/Multi-Girl, attacks Multi-Girl: 17 hitting

Toughness save: 21, another bruise 

 

Two more Legion step out of the overturned transport vehicle, one rushing over to attack Stormcrow, missing with a 20

 

Waiting to hear from Heri what Shift is doing (clearing daze normally, or spending a HP) @Heritage   

Link to comment

Okay, while waiting for Heri's IC post, will post the OOC for the next group of bad guys and Star Khan

 

Visor will attack Star Khan, hitting with a 25

But the attack glances off Star Khan’s impervious.


He will fly over to attack Mindfire, missing with a 16.

 

Mindfire will try to Mind Control Star Khan, with a 28 on her power check

Star Khan gets a 30 on his will save and resists!

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...