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RocketLord

Defenders of the Deep OOC

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No magic, no.

 

And whatever you prefer, Cape, but I generally prefer that the player still controls the mind controlled actions, for the most part. No fun if someone's excluded completely for failing a save.

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Aquaria is going to be spraying her Trip + Knockback effect down into the crack in the ocean floor - it's basically a cannon of abyssal trench ocean water. She'll see if that'll stir up the aliens! It's a rank 12 General Cone Area effect.

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24 - Sgt. Shark - 1 HP - Mind controlled, Pinned

15 - Asad - 3 HP - Undamaged

13 - Sea Devil - 2 HP - Undamaged

 

Sgt. Shark gets to make an extra Will Save vs. DC20 due to Aquaria's actions!

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I will happily forgo that and activate his blood lust complication, if that suits the flow better. It might not fit having him KOd so early, but ill throw it up for grabs!

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@RocketLord, while we wait for @TheAbsurdist to post IC, let me run this by you: 


Can I roll Handle Animal to try and overcome the Mind Control on Sgt. Shark's behalf? This actually puts me at a mechanical disadvantage, since Aquaria could easily stunt a high-level Nullify or similar countering effect off her trident, but doing it with the skill sounds cooler even if it puts her at just rolling +10.

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Well, there's the tower with the disc that's creating the light to look into, or the powerline running from it deeper into the trench.

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