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Forever Boy dives down an attacks a soldier with the Forever Weapon: 18

That's a hit, and the soldier's save vs. DC31: 10, another soldier down.

 

Forever Boy uses the rest of his move action to move towards the door of the school.

 

1 soldier still standing near Forever Boy and Rebound.

 

@Thunder King, you're up.

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All right - 

 

I'm going to say that Watchdog spends the round making a move action on the bike, going 2500 ft and passing through the middle of the German troops. 

She'll take a standard action to throw one of her bombs into the middle of the German troops as they go - that's a DC 20 Reflex save to avoid a DC 25 Toughness save. This has the descriptor (ballistic) as it happens, since it's a standard plastic explosive. 

Daystar spends _her_ turn making a full-round action, firing on the biggest, most formidable-looking German installation - whether that's a tank or a fortified site, I leave that up to you, RL. 

 

That's a 12, though, so unless she's shooting at a fixed target it doesn't work too well! Oh well. 

https://orokos.com/roll/778455

 

I'll let you post the saves of the Germans she hits before I post IC, RL

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Alright, let's see how many get caught in the blast radius, rolling between 4 and 7, since its kinda vague how many there is: 5

5x Reflex saves: 7 22 21 21 15

That's 3 saves vs. DC20, 2 vs. DC25

DC20 saves: 19 8 8

DC25 saves: 22 18

 

Watchdog takes out 5 nazis, creating some major disruption!

 

There's no fortifications, so that'll be attacking a tank for Daystar, so that's a miss!

 

Gimme an IC, and I'll follow up with GM post soon.

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There's currently 2 soldiers near Forever Boy and Rebound, and civilians trapped in the nearby school.

There's 2 tanks and an unknown number of soldiers near Specimen and Legatus.

Watchdog and Daystar have moved to the enemy front lines, where they have taken out 5 nazis with Watchdog's grenade, and are attracting all the wrong kinds of attention. There's about 10 soldiers and 2 tanks nearby, with others com

 

The soldiers near Forever Boy and Rebound shoots at each of them, in that order: 6 14

Both miss

 

The soldiers near Specimen and Legatus hold their fire, though one starts shouting in German in his radio. The tanks shoot at Specimen and Legatus, in that order: 11 15

Hitting Legatus.

@secondling: Give me a DC25 TOU save.

 

Finally, Watchdog and Daystar: The soldiers do their best to get out of the way and scatter to avoid more grenades and weird blasts, while the two tanks fire at the motorcycle with their heavy machine guns: 24 21

@Avenger Assembled: Alright, both hits, and since they get autofire, the first one has +2DC, so can I get a DC23 and DC21 TOU save for the bike?

 

29 - Forever Boy - 5HP - Unharmed

24 - Specimen - 3HP - Unharmed

18 - Rebound - 4HP - Unharmed

17 - Watchdog - 2HP - Unharmed - 1 assorted explosives used

11 - Daystar - Unharmed

11 - Enemy Combatants

_____ Tanks: 1 smashed, 2 operational near Specimen and Legatus, 2 near Watchdog and Daystar

_____ Soldiers: 7 KO, 2 standing near Rebound and Forever Boy, 4 near Specimen and Legatus, 10 near Watchdog and Daystar

2 - Legatus - 1HP - Unharmed

 

Letters go weird, not sure why, but eh. Still somewhat visible? Will try to fix for the next one.

 

@secondling: You're up for the next action, and 27 hour rule is back in full effect.

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6 Well, Adam was gonna punch a tank, but apparently he isn't. I'm gonna go ahead and reroll that

 

12 But that's under an 11, so 16 is the attack roll vs the next tank.

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The reroll is a 22, so that's a hit.

 

TOU from the tank, vs DC30: 15

 

That's another tank down.

 

29 - Forever Boy - 5HP - Unharmed

24 - Specimen - 2HP - Unharmed

18 - Rebound - 4HP - Unharmed

17 - Watchdog - 2HP - Unharmed - 1 assorted explosives used

11 - Daystar - Unharmed

11 - Enemy Combatants

_____ Tanks: 2 smashed, 1 operational near Specimen and Legatus, 2 near Watchdog and Daystar

_____ Soldiers: 7 KO, 2 standing near Rebound and Forever Boy, 4 near Specimen and Legatus, 10 near Watchdog and Daystar

2 - Legatus - 1HP - Unharmed

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Posted (edited)

Are there any tanks left? If so, Legatus will aim at a tank, but if not, he'll go for the rest of the Nazis.

 

18 on the toughness, which is, uh, not enough. Ouchies. 

 

EDIT: 35 for the HP toughness. I guess he's fine.

 

12 for the attack, DC 30 toughness once more.

Edited by secondling

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Posted (edited)

TOU save from the tank: 24.

Failed by 6, so an Daze, Bruise and Injury, meaning the tank will skip next round.

 

29 - Forever Boy - 5HP - Unharmed

24 - Specimen - 2HP - Unharmed

18 - Rebound - 4HP - Unharmed

17 - Watchdog - 2HP - Unharmed - 1 assorted explosives used

11 - Daystar - Unharmed

11 - Enemy Combatants

_____ Tanks: 2 smashed, 1 operational near Specimen and Legatus (Dazed, Bruise (x1), Injury (x1)), 2 near Watchdog and Daystar

_____ Soldiers: 7 KO, 2 standing near Rebound and Forever Boy, 4 near Specimen and Legatus, 10 near Watchdog and Daystar

2 - Legatus - 0HP - Unharmed

 

In next round territory, gonna follow up with Forever Boy after a short GM post.

Edited by RocketLord

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Posted (edited)

Alright, there's just two soldiers left, so Pan is gonna leave them to Rebound and fly off towards Watchdog and Daystar.

 

On the way, he uses Endless Forms Most Beautiful to create an illusion of planes coming out of the sky all around him, sounds and all, to create a distraction to draw some attention away from Watchdog and Daystar.

 

@Thunder King, you're up, followed by @TheAbsurdist

Edited by RocketLord

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I'm going to assume that the tanks near Watchdog and Daystar are within charging distance, so Adam is going to maneuver using a move action as he needs, and then charge at whichever tank is closer to Watchdog and Daystar.

 

18 DC30 TOU save

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Tank TOU: 22

Fail by 8, so daze, bruise and injury for the tank, Specimen hurts, but doesn't quite stop, another tank. 

 

29 - Forever Boy - 5HP - Unharmed

24 - Specimen - 2HP - Unharmed

18 - Rebound - 4HP - Unharmed

17 - Watchdog - 2HP - Unharmed - 1 assorted explosives used

11 - Daystar - Unharmed

11 - Enemy Combatants

_____ Tanks: 2 smashed, 1 operational near Legatus (Dazed, Bruise (x1), Injury (x1)), 2 near Watchdog, Daystar, Specimen and Forever Boy (1 damaged: Daze, Bruise (x1), Injury (x1))

_____ Soldiers: 7 KO, 2 standing near Rebound, 4 near Legatus, 10 near Watchdog, Daystar, Specimen and Forever Boy

2 - Legatus - 0HP - Unharmed

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There's 2 nazis left outside the school near Rebound. As far as Rebound and Forever Boy (and Watchdog and Daystar if they passed by it on the way to the front) can see, there were no Nazis inside.

 

Watchdog, Daystar, Forever Boy and Specimen are on the road somewhere between the 1 and 7 marks on the map.

 

Legatus is somewhere between the 2 and 3 on the map, with 1 tank near him.

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Daystar: tries to blast one of the tanks with her Disintegrate

That's a crit! Okay, I am reasonably sure that critting with Disintegrate 9 destroys a tank given that it's an equipment vehicle, but I will leave it up to you. 

 

Watchdog: 

Tries to ramp them up through a window of the church. 

25

 

Well. OK, that's two nat-20s. Give me a sec to post IC. 

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Poof goes the tank. I'll make you hit the one that wasn't already damaged. IC for what happens in the church.

 

Both tanks are dazed and can't act.

 

The 2 soldiers near Rebound waits until we see if he attacks or not.

 

The soldiers near Legatus fires, but can't hurt him.

 

The ones near Specimen and Forever Boy start diving for cover from the illusion of the planes, with 2 shooting at Forever Boy: 19, 24, both missing and 2 at Specimen, but no reason to roll, since they can't hurt him.

 

@secondling, you're up

 

29 - Forever Boy - 5HP - Unharmed

24 - Specimen - 2HP - Unharmed

18 - Rebound - 4HP - Unharmed

17 - Watchdog - 2HP - Unharmed - 1 assorted explosives used

11 - Daystar - Unharmed

11 - Enemy Combatants

_____ Tanks: 3 smashed, 1 operational near Legatus (Bruise (x1), Injury (x1)), 1 near Specimen and Forever Boy (1 damaged: Bruise (x1), Injury (x1))

_____ Soldiers: 7 KO, 2 standing near Rebound, 4 near Legatus, 10 near Specimen and Forever Boy

2 - Legatus - 0HP - Unharmed

 

Rebound remains near the school.

Forever Boy and Specimen are near the lake, near the W and D.

Legatus is West of Barn 2.

Daystar and Watchdog have gotten inside the church at 7.

 

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