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  1. Oh snap, a baby! For reference, the first floor of the Espadas house: Backyard _|-|___________________ | | | | | | ___| | | | | | |____________|-|__| | | ..... | | | | | | | | | |_| |_| | | | | | |__________|-|__________| Porch Erik and Gina are near the forward wall, near the front door. The kitchen/dining room is a long, narrow room along the left side of the house; that's where Vince's laptop is set up right now. The stairs up to the second floor are in the middle while the first-floor bedroom and bathroom are along the back wall, which is where Willow, Ellie and Yolanda are. Feel free to have your characters already there or just arriving as you like.
  2. Cannonade, Glowstar, Wail and Gabriel all deal with shark drugs. And we don't mean "drugs for sharks."
  3. Because we need one of these now!
  4. The New Midnighters on their first real mission - dealing with Tarot troubles on the Boardwalk.
  5. When: 14 April 2012Where: Martel Estate (Windrush), North Bay, Freedom City Who: Both YF 1.5 and YF 2.0 have been floated invites, so who attends is up to the players of the cross team PCs. Etain was, of course, invited.
  6. April 2012 The HAX crew vs. the Terminus
  7. Harrier, Jack of all Blades, and Gabriel learn that in vino, danger!
  8. OOC thread spawned from this thread I'll go ahead and re-post my villain stat blocks now, so the two of you can review. Main Villain: 1.)Base Attack raised to 11, so that his attack with his Builder Array (for lack of a better term) is 15 2.)Base Defense raised to 10, for 15 total (with Dodge Focus) and 5 Flat-footed 3.)Toughness goes to up to 15, thanks to Protection upgrade (more in a moment) 4.)Fort, Reflex, and Will all go up to 10 (3pp boost to each base save) 5.)Add 1 rank of Dodge Focus 5.)Power changes: a.)Damage goes up to 15, DC is 30 b.)Drop Emotion Control c.)Move Object goes up to 15, DC is 30 d.)Add the following to the Array: Blast 15 (Extra: Targeted Area [shapeable], Flaw: Full-Round Action), DC 30 e.)Protection goes up to 12 DCs: Damage: Toughness DC 30 Move Object: Toughness DC 30 Area Blast: Toughness DC 30 **Done** Now, for the 3 minions. Using: Paragon with a Power Ring. I'm not making them full-on constructs mechanically. I'm now thinking they might be small-time thugs utterly infused with the Builder's powers. Anyways. Changes: 1.)Attack up to 8, 12 total for Energy/Unarmed 2.)Base Defense up to 8, Total up to 12, Flat-Footed 4 3.)Overall Con goes to 34 w/base powers, gives him +12 mod. 4.)Overall Str goes to 34 w/base powers, gives him +12 mod. 5.)Toughness goes up to 12 with Con 6.)Fort save up to 12 thanks to Con 7.)Ref is 6, Will is 8, both due to base save boost 8.)Powers a.)Device gets...eh, it has more points. I'm more concerned about combat caps and such really. These are one-shot NPC mods. b.)Blast is 12, DC is 27 c.)Enhanced Str and Con raised to 18 (to change above total stats) DCs: Blast: 27 Toughness Unarmed: 27 Toughness **DONE** IC thread soon! EDIT: IC Thread up!
  9. Arrowhawk and Midnight deal with Madame Marvelous's latest mayhem through stealth, guile, and cunning. Also, beating people up.
  10. February 2012 The team helps some stranded travelers get home. But who?
  11. The Liberty League deals with something weird in the Pine Barrens and gets dragged into some of the stranger mysteries of the Soviet Union. For those among the League who are curious about the first incident, there are some folders in the helicopter with a much more detailed account of the first incident.
  12. Second Week of January, 2012 Young Freedom 2.0 goes to the Sanctum, and by extension to the Claremont Academy. (This is set after Wraith's return from the Hunter planet, chronologically)
  13. Mara and Ellie take the day off to celebrate the former's birthday! It goes about as according to plan as you'd expect.
  14. Wail, Asad and Pyre dress up as Santa for charity! And then: DOOM!
  15. November 3, 2011 The Liberty League deals with neo-Nazis.
  16. Young Freedom starts off with a conventional assignment to protect a Freedom City gathering that will soon become anything but conventional. I'll give Young Freedom a few minutes to enjoy the Columbus Day parade before the chaos begins. Sample the cannoli!
  17. September 22, 2011 Wander, Midnight, Edge, Ace Danger, Bombshell, and Cannonade get a visit from that old-time Norse religion.
  18. September 20-27, 2011 Fleur, Freedom Angel, Psyche, Phalanx, Dark Star deal with the evacuees to Sanctuary
  19. September 20-27, 2011 The Lab: Torque, Supercape, Gossamer, Ironclad, Dragonfly, and Protectron solve the problem at its source
  20. September 26, 2011 Young Freedom Citizen, Ghost Girl, Sage, Cobalt Templar, Wraith, and Papercut are left to watch Freedom Hall. What could go wrong? (It turns out a lot)
  21. September 24, 2011 Rene, Nick Cimeterie, Kid Cthulu, Equinox, Dead Head, and Phantom deal with an invasion by magical creatures and their goons. Trollthumper be runnin' this.
  22. September 25, 2011 Crow, Changeling, Myrmidon, Wisp, and Glowstar face off against one of their own. Raveled be runnin' this.
  23. September 26, 2011 Jack of all Blades, Jill O'Cure, Miss Americana, Geckoman, Ferros, and Willow deal with some thorny problems. Yeah, Gizmo is running this.
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