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Gizmo

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  1. ??? Intimidation Check vs DC 21: 1d20+15 28 Even with the +5 they seem unimpressed! Rude. I will say Angelic can effectively Interpose since she's using a Standard Action, sure. 22 - Forever Boy - Uninjured, 2HP 21 - Angelic - Injured x1, 0HP 17 - Nocturne - Bruised x1, Fatigued, +5 Inspire, 1HP 16 - Chitin - Staggered, Dazed, -5 Defense, +5 Inspire 1HP 11 - ??? - Uninjured 10 - Apocalypsette - Bruised x1, Bound, Disarmed - Crab - Injured x1, Staggered Nocturne is up unless you'd like another GM post in there first, @Fox?
  2. ??? Intimidation Check vs DC 21: 1d20+15 28 Even with the +5 they seem unimpressed! Rude. I will say Angelic can effectively Interpose since she's using a Standard Action, sure. 22 - Forever Boy - Uninjured, 2HP 21 - Angelic - Injured x1, 0HP 17 - Nocturne - Bruised x1, Fatigued, +5 Inspire, 1HP 16 - Chitin - Staggered, Dazed, -5 Defense, +5 Inspire 1HP 11 - ??? - Uninjured 10 - Apocalypsette - Bruised x1, Bound, Disarmed - Crab - Injured x1, Staggered Nocturne is up unless you'd like another GM post in there first, @Fox?
  3. Chitin Reflex Save vs DC 22: 1d20+6 7 Still halving the DC of the AoE effects thanks to Evasion 2! First the Drain Toughness: Fortitude Save vs DC 16: 1d20+5 8 Then the Damage: Toughness Save vs DC 21: 1d20+4 9 22 - Forever Boy - Uninjured, 3HP 21 - Angelic - Injured x1, 0HP 17 - Nocturne - Bruised x1, Fatigued, 1HP 16 - Chitin - Staggered, Dazed, -5 Defense, 1HP 11 - ??? - Uninjured 10 - Apocalypsette - Bruised x1, Bound, Disarmed - Crab - Injured x1, Staggered Forever Boy is up, @RocketLord!
  4. Gizmo

    Heavy Mettle

    The towering chimera of sea creatures shivered with a sound like a hundred high hats, pulling its form back into sharp, dangerous focus. Looking down for the source of its irritation it spotted Soup and one of the recently awakened members of Drown in the Loch hurrying to carry one of the last unconscious musicians away from the increasingly dangerous battle. Spaced apart shark eyes flashing and curving one tusks clashing against each other in a twisted grin it pulled back a crab claw the size of a minivan and prepared to crush them. "No!" Chitin shouted, turning to sprint in the direction of the undefended bystanders but knowing that he was too far away after landing from his midair attack to make it in time. Just before the claw could land however a streak of gunmetal and crimson crossed his field of vision and pulled them out of the way! Standing next to the impact crater while Soup and the others fled to relative safety was a lithe armoured figure. The similarities to Chitin's own battle suit were unmistakeable, including a large cylindrical attachment on the front of their belt. The dark grey and black plates of their armour looked weathered and scuffed, however, accented with burnished steel studs on the knee pads and the reinforced toes of their boots. The patch covered leather jacket they wore over their armour had once been an eye catching red but was now splattered with soot, oil and more concerning stains. The front of their helmet was dominated by an X-shaped visor that pulsed with a deep red light. Chitin stopped short, flabbergasted. "Woah! I mean, thank you but who--?" The newcomer pulled a small tube with a green cap from their side and shook it with a flick of their wrist, producing a metal-on-metal rattle. They slammed it into their belt and a grim, robotic voice growled, “Danger! Poison!” The armoured figure raised their hands and let loose a billowing cloud of sickly green mist directly at Chitin, the corrosive gas melting through microphone cables and fallen scaffolding as it enveloped the shocked teenaged inventor!
  5. Gizmo

    Heavy Mettle

    Far above, Apocalypsette continued to struggle against Angelic's grip, despite the deadly fall if she actually succeeded. It seemed she'd been correct about the demonic guitar's lack of concern for her wellbeing at least as it rocket upward after them and tried to skewer the flying teen robot through the small of her back! Eira's construction proved strong enough to withstand the surprisingly powerful blow but the sharpened strap pin carved a line up her spine and across her shoulder where her left wing connected to her body, leaving a trail of sparking damage across silvery pseudo-skin!
  6. Oni Guitar Attack Angelic; Power Attack 5: 1d20+8 22 That's a DC 33 Toughness Save for Angelic!
  7. Apocalypsette Opposed Grapple Check: 1d20+12 17
  8. Gizmo

    Heavy Mettle

    Propelled by Nocturne's powers a chunk of damaged bandshell structure the size of a horse crashed into the back of the gargantuan monster's toothy shark head. It shook the debris free with a bass drum growl and began to turn around, each step of its pointed crab legs sending sparks flying from destroyed sound equipment or gouging ragged canals into the stage. Chitin stepped to the side to find more stable ground and took in the wreckage, his jaw setting within his helmet. "Everyone worked hard to put on this show and share their music and you ruined it for no reason," he seethed, not really bothering to direct the accusation at the giant Meold-oni. He toggled the chambers of his belt once again and clenched both gauntleted fists. "It's time to wake up." Light spilled from around the edges of armoured plates as power ran from the belt to his hands. Familiar little motes of gold and black danced around his knuckles as the belt's tinny voice cheerfully announced "CYMKudgels!" Launching upward in a piston propelled jump he struck the monster in its gorilla-esque torso, slamming a one-two combination of punches into the translucent thing's stomach. The impacts resounded like thunder even over the cacophony of magical music filling the battlefield. The Melod-oni's outline rippled not with a jagged sound wave pattern but like bobbing waves and it staggered to one side, taking another portion of the bandshell wall down with it.
  9. Chitin Fast Acrobatic Bluff vs Crab: 1d20+10 29 Set-Up: Transfer the benefit of the flat-footed status to Nocturne. CYMKludgels vs Crab; All-Out Attack 5, Power Attack 5: 1d20+6 26 Natural 20! Vindication! Giant Crab Melod-Oni Toughness Save vs DC 35: 1d20+16 23 Going to GM Fiat away the daze but the beast is staggered! 22 - Forever Boy - Uninjured, 3HP 21 - Angelic - Injured x1, 0HP 17 - Nocturne - Bruised x1, Fatigued, 1HP 16 - Chitin - Uninjured, -5 Defense, 1HP 10 - Apocalypsette - Bruised x1, Bound, Disarmed - Crab - Injured x1, Staggered
  10. Giant Crab Melod-Oni Toughness Save vs DC 23: 1d20+17 22 22 - Forever Boy - Uninjured, 3HP 21 - Angelic - Injured x1, 0HP 17 - Nocturne - Bruised x1, Fatigued, 1HP 16 - Chitin - Uninjured, 0HP 10 - Apocalypsette - Bruised x1, Bound, Disarmed - Crab - Injured x1
  11. Gizmo

    Heavy Mettle

    Back on the ground the twisted rat king base of the beast menacing Nocturne shuffled about in a circle while the centipede-like trunk remained focused on her. It pulled back its disquietingly human head for another attack then bobbed abruptly to the side. Just as suddenly its head shot back then forward while each of its torso's segments tried to move in a different direction independently of each other. It shrieked a wailing guitar solo distorted by something like a doppler effect as innumerable limbs knotted in and under each other, gnashing teeth were force upward into palates or were torn loose. Its entire outline lost definition as tortured gravity pulled and pushed it in a thousand directions until it shattered and dispersed across the grass in an unexpectedly pretty shower of colourful motes. As more confused concert-goers came to their senses those motes of power, along with the lingering scraps of the monster Forever Boy had sliced in twain, began to float toward the bandshell, accelerating until they looked like streaks of light. As they struck the hammerhead shark headed creature Chitin was facing it swelled and grew ever larger, cracking the stage beneath its crab legs. By the time it had absorbed everything of its brethren its broad shoulders had cracked the top of the bandshell. Throwing back its head it roared to the heavens with the force of a thousand overpowered amps, load enough to be heard by Angelic far overhead!
  12. Secondary Effect saves time! Centipede Melod-oni Fortitude Save vs DC 23: 1d20+8 16 Toughness Save vs DC 29: 1d20+3 9 Luckily this thing is not actually meat because that would be very gross. 22 - Forever Boy - Uninjured, 3HP 21 - Angelic - Injured x1, 0HP 17 - Nocturne - Bruised x1, Pending Fatigue, 1HP 16 - Chitin - Uninjured, 0HP 10 - Apocalypsette - Bruised x1, Bound, Disarmed - Crab - Uninjured
  13. Gizmo

    Heavy Mettle

    The sudden height seemed to terrify her captive more viscerally than the somewhat abstract threat of explosion and Apocalypsette dug her fingers into Angelic's wrists and thrashed her dangling feet in the air. "Hhh! Haaah, nngh!" The terror on her face as she looked at the distant ground contorted into fury as the gynoid's words gradually sunk in through the haze of panic. "Y-you think that makes you special?! Why do you think I can hold it?!" She strained against the grip on her waist out of reflex more than anything. "Nobody took little Michiko Tanaka seriously even though I was twice the musician as any of them! So I signed away everything and now they'll fear Apocalypsette!" It had the sound of a speech practiced in front of a mirror many times, tumbling out unsteadily, fuelled by desperation and bravado. "The guitar doesn't care what happens to me and you don't have the stones to do it yourself so we can just float here while my Melod-oni crush your friends, you stupid robot @$#%!"
  14. Angelic puts together a few things! Disarming Apocalypsette seems to have cut off her overt powers, noticeably the Flight. It didn't do anything to visibly stop or weaken the monsters. The guitar seems like it's attacking her on its own but Apocalypsette isn't acting like she's suddenly un-possessed or anything. Some of the unconscious civilians woke up when Pan 'killed' the bat-lion-thing. Those people are now panicking and they're in danger from the remaining monsters, along with the rest of the unconscious audience and musicians. Hey, what happened to that angry person in the crowd from earlier, anyway?
  15. Bat Melod-Oni Toughness Save vs DC 32: 1d20+8 12 Ouch! 22 - Forever Boy - Uninjured, 3HP 21 - Angelic - Injured x1, 0HP 17 - Nocturne - Bruised x1, -5 Defense, Pending Fatigue, 1HP 16 - Chitin - Uninjured, 0HP 10 - Apocalypsette - Bruised x1, Bound, Disarmed - Crab - Uninjured - Centipede - -3 Toughness, Staggered As it's destroyed, roughly a third of the unconscious audience members wake up and are now running around and freaking out in the face of the remaining monsters. Angelic is up, @Avenger Assembled!
  16. "Ah, no!" Chitin cried out to what looked like thin air from the outside, waving his hands. "Quick, be cute! Be cute!" Inside the control chamber of the time travelling lion mech the Robugs scrambled out of the way of the swinging wrench. Magenta hopped up onto the top of one of the unoccupied chairs and brought her folded forelimbs up toward her angular head in a motion uncannily like a cat cleaning itself. Yellow found a perch on a metal panel dotted with rivets and danced back and forth in a sort of six legged Charleston. Black scuttled leisurely into view and hunkered down, passively watching Bubastis with the same stoicism with he approached most things. With a burst of light and rush of air the armour around Chitin vanished back into its dimensional pocket, Cyan leaping free of the helmet's faceplate and landing lightly on Ryder's shoulder as the teen sprinted back toward the towering steam and daka crystal powered suit. "Sorry, sorry! They're good, I promise!"
  17. LaMarr grunted in commiseration. "I don't buy any sort of predeterminism foolishness but I've taught a lot of classes of a lot of kids and genuinely I have serious reservations about any joker named Tyler. Boys ain't right." It took him a moment to parse what she was saying about the Lor and he gave her an appraising look. "Never had good luck with 'tanks'. Pods, vats, capsules, none of that. Mmh, no thank you." He raised both hands as though declining an offer for seconds at the dinner table. Putting pieces together he asked casually, "Space girlfriend, huh? Talking about kids? Sounds serious."
  18. 22 - Forever Boy - Uninjured, 3HP 21 - Angelic - Injured x1, 0HP 17 - Nocturne - Bruised x1, -5 Defense, Pending Fatigue, 1HP 16 - Chitin - Uninjured, 0HP 10 - Apocalypsette - Bruised x1, Bound, Disarmed - Crab - Uninjured - Centipede - -3 Toughness, Staggered - Bat - Uninjured Forever Boy is up, @RocketLord! I'm assuming he spends an HP to avoid Fatigue as you mentioned in chat. Meanwhile, Angelic's deafened condition clears since she automatically passes the Fortitude save.
  19. Gizmo

    Heavy Mettle

    Apocalypsette went limp as the guitar was torn from her hands, the cyclone of wind no longer holding her aloft. Instead she tried to get her fingers around Angelic's hands, struggling to pry them loose from around her waist, legs kicking at the air. The robot teenager's hearing came back on line with a hiss and a wet pop just in time to head something hurtling toward her through the golden mists, then a discordant SKRAAANG! as the discarded instrument struck her about the head like a six stringed baseball bat. Sailing through the air apparently under its own power it hovered within reach, radiating malevolent energy. While Chitin and the aquatic beast traded blows inside the bandshell the bizarre rat king monster twisted about unnaturally as Nocturne's assault tried to crush and tear an already divided body. It let loose a shriek that sounded like a crying infant run through a pitch shifter while its outline turned spiky with the piercing sound. The head atop its segmented trunk reared back and launched a wide spray of something that behaved like a liquid but was made of the same translucent, vibrating stuff as the monster itself! Forever Boy neatly ducked out of the way where the far end of the spray might have otherwise caught him but where it should have splattered against Nocturne and her shields it slowed, stopped and was thrown back at random angles as gravity heeded its mistress' demands. Perhaps thinking to catch Pan unawares the bat winged creature bellowed a low frequency thrum of concussive force from its leonine maw, sending folding chairs and plastic cups flying about. Once more the puckish hero proved too quick, though he could see the unconscious audience members on the grass take a battering behind him...
  20. Make a note in the day planner you picked up from the registrar's office, it's time for a new school year! In preparation, each player with a new or returning student who will be attending Claremont this year should post below with appropriate survey for their character: RETURNING STUDENTS Name: Codename: Year: Sophomore, Junior or Senior Pronouns: Current Intramural Team: Current Roommate: If both roommates from last year are still active characters they'll most likely be paired together again! If you have an in-character or out-of-character reason to want to switch things up you can send a Ref a private message on the Discord server. Reflection: What goals does the character have after last year? What did they think they did well and what were they disappointed with? Independent Thinker: What has your character begun to question in the past year? Are they rethinking an assumption about themselves or someone else? Have they become mistrustful of an authority figure? Have their post-graduation plans changed? NEW STUDENTS Name: Codename: Year: Sophomore, Junior or Senior Pronouns: Prospective Roommate: If two players want their characters to be rooming together in the dormitories let us know here! You can also say if you'd prefer an NPC roommate or if your character won't be staying in the dormitories during the school year. Otherwise we'll match up unassigned PCs! Goal: Where does your character see themselves upon graduating from Claremont? Do they have a role model they want to live up to or a situation they'd like to change for the better? Favourite Music: What is your character's favourite band or musical artist who released new music in the last year? For students displaced in time or dimensions this can be their last subjective year! What make it their favourite?
  21. 2021 - 2022 Claremont Academy School Year begins September 6th! Dear Parent, Guardian or Mentor Figure, Congratulations to your child or ward on being admitted to the upcoming school year at Claremont Academy! We couldn't be more excited to welcome them into our proud legacy of academic excellence, practical experience and community service. The semester will begin on Monday, September 6th. Dormitory move-in dates begin one week prior on Monday, August 30th. Below you will find a list of supplies each student will be expected to bring with them, along with a list of those provided by the Academy including toiletries, dormitory furniture and active wear to be used during our award winning physical fitness programs. Financial aid is of course available to students attending on scholarship and we offer meal plans to suit all needs. Our administrative offices will have been in touch by now regarding any dietary restrictions, allergies, atmospheric requirements, etc. See the enclosed contact information for any further inquiries. Claremont Academy has long been home to students of both exceptional ability and exceptional circumstances. While students should be prepared to work hard developing their talents and learning invaluable real world skills they can also look forward to a welcoming community of peers with their own unique perspectives and experiences. Orientation will cover movie nights, extracurricular clubs, our expanded intramural league and other activities. These are the friendships which will last a lifetime. Welcome to Claremont Academy! Beneath of the Headmistress' signature someone has doodled several costume insignia ideas in blue and red ballpoint pen, featuring different combinations of five pointed stars and stripe patterns. The space between them is mostly filled with pointy S designs.
  22. Crab Melod-Oni Claw Attack vs Chitin: 1d20+10 28 Chitin Toughness Save vs DC 25: 1d20+10 13 Toughness Save vs DC 25; HP Reroll: 1d20+10 28 Centipede Melod-Oni Acid Spray vs Forever Boy and Nocturne: 1d20+12 26 This has Autofire on it, so it's a DC 23 Toughness Save for Forever Boy and a DC 27 Toughness Save for Nocturne. Bat Melod-Oni Sonic Screech vs Forever Boy That's a DC 18 Reflex Save to try to halve a DC 23 Toughness Save.
  23. Apocalypsette Attempted Escape: Opposed Grapple Check: 1d20+12 22 Oni Guitar Attack Angelic: 1d20+13 28 That's a DC 28 Toughness Save for Angelic.
  24. Gizmo

    Heavy Mettle

    While exotic energies flew about the park, golden glitter and psychedelic sound waves and fundamental forces, Chitin did his best to keep a massive crab claw from crushing him like an empty aluminum can. "Nngh... y'know, I k-kinda had an idea of what th-this was gonna look like when I was deciding who to bring t-today," he grated out, looking up at the twisted, toothy hammerhead shark face, past the monster's second claw as it came down again like a mallet. "I'd say something a-about 'metal' and, like, 'let's get h-heavy' but everybody's pretty busy w-with their own stuff so..." As the claw holding him in place began to tighten and the other reared back for another swing he dropped his arms from blocking to reach for his belt just in time for glossy black passenger who Natalia had brought with them to launch toward the faceplate of Chitin's helmet. The golden mists swirling around the stage were briefly pushed back by displaced air, glowing from within with a blinding light as a tinny mechanical voice called out "Kabuto Beetle Instar! Can't beat this!" Oversized gauntlets grabbed either side of the claw pinning him and forced them open, just enough for Chitin to slide backward and out of its immediate range. He pushed knuckles against his chin to crack his tense neck, the multifaceted eyes of his helmet glowing yellow and framed by a horned samurai happuri. "Probably a lesson here about showboating and the need for attention, huh? Aw, you don't care."
  25. Chitin Move Action: Switch to Kabuto Beetle Instar! Move Action: Opposed Grapple Check: 1d20+20 29 Crab Melod-Oni Opposed Grapple Check: 1d20+20 29 Going to spend an HP for Chitin to break the tie. 22 - Forever Boy - Uninjured, Pending Fatigue, 5HP 21 - Angelic - Uninjured, Deafened, 1HP 17 - Nocturne - Bruised x1, -5 Defense, Pending Fatigue, 2HP 16 - Chitin - Uninjured, 1HP 10 - Apocalypsette - Bruised x1, Bound, Disarmed - Crab - Uninjured - Centipede - -3 Toughness, Staggered - Bat - Uninjured
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