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Ecalsneerg

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Everything posted by Ecalsneerg

  1. Move Action: Demoralise as a move action at a -5 penalty; dude needs to have better blackmail material. Demoralise: 1d20+5 24 Standard Action: BOW TO THE FACE Again; a DC23 Damage attack: 1d20+10 30 OH AND SHE CRITS. DC28 attack. Which he's potentially at -2 Toughness for.
  2. "You also have footage of you assisting some quite wealthy people in blood sports," Arrowhawk pointed out, casually reaching out with one hand. "While using a high powered rifle. So you'd have a suspicious missing number of hours immediately prior to me shooting at you." She shoved the man to the side, puffing herself up to her full height, glaring down at him with bright blue eyes. "A lot of effort just to get a recording of a known mercenary wandering around a city with high powered weaponry." She lashed out at the side of the sniper's head in a fast brutal blow. "Don't try to blackmail me with this. I don't know what's worse, the foolishness or the cowardice."
  3. Yeeeah, she's just going to charge him. To save time and since you don't need to take the worse roll with Second Chance, if he does hit her; Roll and potential reroll to avoid being shot: 2#1d20+6 19 7, she's only be bruised & injured again. Standard Action: Charge attack! -2 Defence, +2 to Hit, Bow haft to the face; DC23 Damage: 1d20+12 24
  4. Arrowhawk rolled her eyes behind her mask. "So petty mortal men with the urge to kill but without the stomach to actually do it on their own merit or for any cause. Excellent. Just what I'd like to be doing with my evening." She gritted her teeth and thought for a moment. "You know, I think it'd be best if I just stopped you." She lunged forward and upwards, trying to get as much of her body underneath the long barrel of the gun as possible before rearing up, swiping upwards with her bow. A solid blow to the bottom of the chin would suffice to even the odds in this combat.
  5. Arrowhawk kept her gaze level, but paused for a second. The battle lust was ringing in her ears, but so was blood loss and an incredible amount of pain. She settled on sneering at the gunman, bow held parallel with the ground, poised and ready to strike if he went to pull the trigger. She wasn't sure she'd be able to evade, or withstand a third shot, but she wasn't going to roll over and surrender. "You hit me three times. This would be the fourth shot. Third time lucky has ceased to apply," she managed through gritted teeth, her voice harsh and pained. "Let us make a bargain. I will let you walk away if you tell me what on Hel's blighted breath is going on here. Who are the hunters and who are they hunting? I have no quarrel with you unless you foolishly press one." If the man was any judge, he'd be able to tell she wasn't bluffing.
  6. Arrowhawk reacted quickly as the man hefted his gun, crossing the distance fast and bringing her hands up to slap the barrel down and to the right... just in time for it to fire. The bullet would have missed had she been a millisecond quicker, but as it was, the shot grazed her side, carving a deep rivulet through one of the interlocking plates, and even more painfully a deep line along her side. She went to come up and strike her assailant, but found one her legs had buckled under her as she fought to avoid keeling over. The edges of her vision were wavering, and she could taste vomit in her throat from the level of pain she was in. Arrowhawk glared up at the gunman with her piercing blue eyes as she all too slowly forced herself to get up, to keep moving.
  7. Stop shooting me!: 1d20+7 16 OK! So Osla spends her round Dazed! She's still got 3 HP and is bruised x2, injured x2
  8. Standard Action: Shoot a Dazzle arrow directly at where the sniper is standing, again DC16 Area Reflex save for half, and DC16 Reflex save to avoid being blinded and deafened. Move Action: Close up to melee range.
  9. Arrowhawk let out a second long ragged breath, trying to keep down the taste of bile in her mouth. It wasn't going to be a fatal injury, but it was certainly going to smart for a couple of weeks. Keeping the cloak's magic active long enough to keep the man down below in the alley from spotting her, she swiftly drew another geode-tipped arrow and drew a bead. Being able to see her even through the cloak's enchantment wasn't going to last long, especially when he had those goggles on. Coming up on her haunches, she fired the arrow, letting it detonate, the noise and light of it noticeable in a block radius. Perhaps all this would attract more hunters, if a small miracle happened, maybe even the authorities would arrive. In the moment that didn't matter, as Osla used the temporary distraction to rush the shooter, becoming visible again as she crossed the rooftop in a blur.
  10. Sense Motive: 1d20+5 14
  11. Osla let out a yell of pain and rage, a high calibre round punching a hole clean through one of the shoulder joints in her armour. She staggered back, blood trickling down the front of the armour and across her emblem. Dogs leaped at her snarling, and for a moment, all she could do was fend them off, teeth sinking into the armour but not reaching skin underneath. Eventually, she bellowed "ENOUGH!", lashing out with her bow in one hand and just her fist in the other. She hurled two dogs against the wall, lifting them with her bow's haft and flinging them like they were golf balls. A third one, teeth clinging to her leg, was punched hard in the head, knocking it reeling to the floor. She took a couple of springing steps forward, shoulder aching with every little movement, as she leapt atop the fourth dog, springboarding off it to land on the roof, cape over her. To observers, it looked like she'd disappeared on landing. Instead, she'd activated the enchantment of Jormungandr, fading into the night air while she caught her breath, letting out a long ragged breath of pain.
  12. OK, I can be lazy too! Gunshot and bite: 2#1d20+8 13 24 Well, the bullet hurt. At least she gets Second Chance though... Re-roll from Second Chance: 1d20+8 16 Ouch. OK, so Arrowhawk has failed her save by 5 and is bruised, injured and dazed. Even with the -1 this doesn't have her fail versus the bite, so small mercies. Her action! She spends a HP to clear the daze off her, and this brings her down to 3 Hero Points. Standard Action: Smack a load of dogs in the face. Taking ten to hit, she gets 20s to hit with Takedown Attack, and DC 23 Damage rolls with her longbow Strike. Move Action: Leap up onto the rooftop. Free Action: Turn on her Concealment, which is Blending and Passive so it'll only help her until she moves again. Final tally: 3 HP, bruised x1, injured x1
  13. Arrowhawk recoiled as a sniper bullet embedded itself in the armour plating just below her breastbone. She'd been on target, but clearly failed to actually bring the sniper down. And now the men and the dogs were scant feet away, she'd only have time to get off one more shot before they were upon her. She drew an arrow from her quiver, the head a roughly hewn geode rather than a metal arrow tip. She nocked it and drew it in one fluid motion, a trail of blue light following behind it as it flew over the dog's heads, missing every single one. It shattered onto the concrete behind them, a huge burst of noise and sound exploding out, like thunder and lightning striking simultaneously in a small Bedlam City alleyway.
  14. Save vs DC21 Blast: 1d20+8 26 Use bigger bullets, dude. For her Standard Action: Arrowhawk will use a thunderbolt arrow, aiming it just behind the dogs, between them and the pick-up. It goes off with a 30' radius, DC16 Reflex save to avoid the Area and another DC16 Reflex to avoid being blinded and deafened. She doesn't need a move action.
  15. Miss chance: 1d100 93
  16. Alright, she'll shoot the sniper. Accurate Attack for 2, DC20 Damage: 1d20+13 22 adjusted for distance, of course. Initiative: 1d20+8 28 I'll throw in an initiative roll too, seems about right.
  17. Arrowhawk scanned the scene, seeing the dogs approaching, their handlers not far behind. Her keen night vision also caught the sniper covering them. These were no rank amateurs. But the people they were chasing didn't seem to be professionals. What was going on here? She drew in a long, slow breath, gently guiding her arm upwards, calculating for wind and for angles. Then she let go of the arrow, letting it fly, shooting off in the darkness to hopefully bring down the sniper before he could even take aim. Her armour was very resistant to bullets, but it wasn't impenetrable. A sniper rifle would be able to blow a hole clean through her.
  18. Notice roll: 1d20+9 27 Streetwise check untrained: 1d20 3
  19. Arrowhawk slid off the car hood and picked up her bow, letting it hang loosely at her side, keeping some vague attention on the driver while she looked off into the darkness. "Five seconds is perhaps two arrows, three if the Fates are with me," she said thoughtfully, not quite not talking to herself. She nocked an arrow and pulled the bowstring back to the corner of her mouth, training it towards the sound of the dogs. One eye glanced at the driver. "You can leave if you wish, but I think it would help your friend more to have her pursuit stopped than it would help her to flee a little faster. Don't you?"
  20. Osla frowned under the cowl, but the darkness and her domino mask didn't let it show on her expression. Instead she showed her teeth. "And you thought the best way to help a woman fleeing for her life until her feet bled was to chase her down in your car?" She eased her grip on the roof, kneeling on the hood, keeping her eye warily on the gun. "What would you have done had you caught her? Mow her down and throw her inside?" She fixed her eyes on the man. She felt a little bad for leaping to such conclusions, but that guilt wasn't going to help anyone in the here and now. In any case, this little incident had cost her a potential sting on the Scarpias. "Now, who is hunting her?"
  21. Intimidate the man: 1d20+10 19
  22. Arrowhawk gritted her teeth and let out a sharp breath. Why did people do this. Why did they always feel the need to test out her patience. She gripped the roof even tighter, and edged forward, nudging herself toward with her feet. Her bow, clasped to her hip, clattered off the car roof as she moved. Then she raised a fist and casually shattered the windscreen of the car, peering into the car. Her own eyes blazed blue but one scarcely seen on Earth, an otherworldly piercing glare spiking out from beneath her hood. "I know you're going to lose her. That is why I leapt onto your vehicle."
  23. Arrowhawk clattered onto the roof tiles alongside the chase, moving at full tilt, cape flapping behind her as she kept pace at preternatural speed. She'd seen the woman running when staking out a building she suspected to be a front, and when she'd noticed the blood, noticed the car coming after her... well, she'd given pursuit by sheer instinct. The driver wanted this woman dead, and she had no idea why, but she was going to stop it. She leapt off the roof, clearing a good 60' of air without a second though, her feet clanging onto the roof of the car. Almost immediately, Arrowhawk felt herself sliding backwards, not immune to gravity. One gauntleted hand planted itself down and smashed through the passenger side window, her fingers gripping the metal roof firmly. "Pull. Over!" she barked.
  24. Gripping a roof: 1d20+6 17, which beats the DC10 you mentioned in chat, so!
  25. After eventually managing to revive Magnetar and bring him back to the group, he and Galvanic finally caught up with them. It was a good thing too, as she couldn't speak these aliens' language at all. With the Freedom League having members on board now, she'd tried to learn, but she wasn't an amazing linguist. Not saying much to avoid having him translate too much, she slipped to the back of the group, trying to keep between the crowds gathered outside Praetorian headquarters and Lawrence, just in case. She nodded at the armoured figure of the one they called 'Daedalus' as they entered, but left it to Amara to do the talking.
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