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Poncho

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Everything posted by Poncho

  1. (Golden Star Post) "I'm pretty sure you and Mizuki can put a good show on without me. I think I'll have fun just watching. It's not very often you two get to zip around at full speed, right? Might as well have a fun time with it. Maybe do a little flipping around in the air." He said with a cheerful grin. "Not that I'm opposed to watching you do some stunts. I bet Mizuki can do some cool dives too, leaping out of the water and back in." He spoke appreciatively, looking between them. "So you two could race from the pier to the Bridge and we'll see who gets there first. Winner gets bragging rights. If you want to, anyway. It's nothing to me, one way or the other, other than thinking it might be fun to watch."
  2. The ghostly centaur bounced around the monorail's control room like, well, a super fast ghost. He phased through the conductor himself as he shot from panel to panel, flipping switches, pulling levels, hitting buttons. He only really had a vague idea of what he was doing, but the computer on his watch was beeping loudly and he followed what he thought it was asking, following it's chirps and beeps to pull, twist, and turn levers, hoping to stall it. "I'm here to help." Said the Galloping Ghost, who spoke in an unearthly wail that was still understandable thanks to the machine on it's slim wrist. "I'm figuring it out." then the ghost once more ran full speed over to the metal dashboard face and wailed disapprovingly. It sounded a lot like "waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahneeeeeeiiiiigh", except like, ghostly alien horse-like. The wrist-machine translated. "Who are you and why are you doing this?" the Galloping Ghost asked as it's eyestalks swiveled to try and keep a look on any possible issues.
  3. Tech Results 1d20+5: 22 [1d20=17] !
  4. (GM Post) "We've got about 25 people holed up in here. We're...really not sure what's going on. We know what we need to not do." said the woman, clearly the charge nurse for the hospital from the fact she was still walking around carrying the primary phone. An older woman in her late 50s. "We're okay for now, we've got this floor barricaded, and most of those...well, they're zombies or something, I guess? They're almost all out of the hospital at this point. They started here, but they're spreading out." she said carefully. "I'm glad someone is here to help, or figure out what's going on. I'm really not sure myself, and it's way out of our league, I think." she was talking in concern but was still pretty confident and trying to be in control. "What do you need from us?" She asked. Somewhere in this hospital was the body of the original Dennis Deacon, something the pair needed to get close enough to calibrate their sensors, but they weren't sure where. This woman probably knew. But they were also in danger.
  5. I suppose I'll transform into Galloping Ghost and attempt to get to the next carriage before it crashes, hopefully to pull the emergency brake or something. Relevant stats are Speed 8 and Quickness 5, plus Wall Walking, Water Running, and Permeate while moving.
  6. "This is bad. Where's a Hero when you need one." he cursed as he continued working on keeping the injured in the world of the living. No one else seemed to be coming, at least right now, which meant he was on scene and no one else. So he grit his teeth, frowning as he did so. He called out to his partner. "I need to try and stop that new carriage from crashing! I know it's against regulations but it doesn't look like anyone else is going to be here on time!" he said in a clipped yell. The machine on his wrist beeped as he turned his attention to it. His fingers carefully typed in symbols he didn't understand, flipping through menus he couldn't read, until he got to the one he knew only by rote memorization instead of actual understanding. His fingers hit buttons he had mechanically come to repeat rather then enter via his actual knowledge. Five characters, none of them legible to him, but together they meant something. He hit the enter button and began to change. From a human to an alien. An extra pair of legs, four in total, horse-like with thick, powerful muscles instead of human legs. A thinner, more delicate looking upper body with an extra digit on each hand. Two eyes positioned not on the head but on stalks that swivel around. The entire creature had a pale grey and white color scheme, with a tinge of bright green. The clothing it was wearing was a mimicry and modification of the EMT uniform Dwyane was wearing before he transformed. The Galloping Ghost reared up on it's hindmost legs and dashed off, trying to use super speed to get up to the out of control monorail before it could crash! Maybe there was an emergency brake or something he could use!
  7. sure sure! Drive Results 1d20+6: 11 [1d20=5] pretty bad drive result. Medicine Results 1d20+10: 25 [1d20=15] Really good Medicine!
  8. Dwayne Devon Davidson had been asleep. He was on call, but the correct thing to do whenever you're working on the shift is to catch some sleep when you can. But no EMT sleeps through alarms either. When the station started blaring, his eyes snapped open. The dispatcher's voice rang through the bunk. Monorail crash. Injuries. Serious. Pants, boots, shirt buttoned. He was ready in a few seconds, stomping his boots as he ran towards the ambulance. "Let's go let's go let's go!" He clapped his hands quickly, getting his partner up and at them as they ran towards the ambulance. They were out of the station before the trucks were, as fast as could be; sirens blaring as they cut down the streets, with careful, effective speed. He was calm under pressure, but he had practiced this, and he was ready; he'd had plenty of emergencies before, after all. He navigated the heavy ambulance with speed as they headed to the site in question. Once the ambulance arrived, it was time for triage. They tagged who they could, and worked with the firemen to help anyone who was severely injured but still capable of saving. This was his job, his serious, non-heroism job, and he had far more experience at that.
  9. (GM Post) As the two Claremont students were discussing the future and their ongoing existence, something strange was happening all across the library. It started with ruffling books. In the library it started in the middle of the exhibit. Old pages under glass cases fluttering in the wind that didn't exist in the middle of the library. Mumbling and wind started. Then the effect started to spread. Rustling through the library, then out into the wild. From inside of Michael's bookbag, something popped the zipper from the inside out. A burly looking man crawled out, only the size of a man's palm, but looking as rough as a trip down the Mississippi and back, a rough beard, an oarsman's tattered outfit. He scrambled out of the backpack and let out a woop, swinging his pint sized arms too and fro. "Lookie here, ya galoots, I'm Mike Fink, and if you're wanting a brawl, I'm the boy for it." Across the rest of the stairs, similar things were acting up; pint-sized versions of the pictures in books harassing the people that had borrowed the books in question. A tiny John Henry, a minuscule Paul Bunyan, a petite Davey Crockett and more.
  10. (Golden Star Post) "No, Protestant only. Mom's family has been W.A.S.P.s for as far as they go. But I still go every weekend with Mom. So it's not like I'm not keeping up with my faith." he said as he closed his eyes. "So it'll be interesting to see the differences at least; maybe I'll think Martin Luther is full of crap or something." he laughed. He squeezed her hand tighter and enjoyed the soft feeling of her fur. He was enjoying it, and enjoying spending time with her. He liked Carmen for the effort she put into things. He didn't have to expend much effort in a lot of ways that other people did; he got to skate by on being the right gender and the right race and having a pretty face. He always kept himself aware of that, but it wasn't something he talked about to people either. He had conflicting feelings. "You're not going to college? I guess that's fair...the Patriot could probably get you a good Government Job, a lot of those have nice pensions too. If you do end up wanting it or needing it, I'll help you work on any applications or the like you need...I don't actually know what paperwork comes with that transition though, I'd have to do some research on it." He said. It wasn't something that seemed like he had an issue with it, just something he didn't know about at that point.
  11. alright, new enemy has joined the fray; Hotshot. Initiative Results 1d20+3: 10 [1d20=7] I'm not clear if Neko gets a HP for him being able to see through her Illusion due to the battlesuit. If it needs to be so, she can have the HP. @Avenger Assembled's turn! Round 2 Neko: 28, 1HP Kazra: 26,1x Bruised Timeout: 21, 4HP Esquire: 21, 1x Bruise, Everyone has Total Concealment from him. Drones: 13, 5 of them Hotshot: 10 Daniel: 4, Bruise Iris: 4 2HP
  12. (GM Post) The Hunter was a willy one indeed, and he fought of the Telekinesis even though he couldn't tell where the group was coming from. "Oh no you don't, I'm not getting caught with such a novice move, my good opponents." he called in threat. Then the drone Iris threw hit him straight in the face and exploded, and he stumbled back a few steps, holding his broken nose. "How dare you! You should know better than to beat up your elders! I say, are all you people in this world so rude and uncultured!?" he yelled. "I will not be standing for this, I assure you." "Boss, I'm coming in now." spoke a voice on a loudspeaker above "About time! Any longer and I'd have to cut your pay." the man responded. What descended was less a person and more a mobile fireball with a suit of armor inside of it. Some sort of robotic battlesuit, definitely, but with a distinct firey theme; white and blue. It was encased in a burning orange and red aura and spewing flames from the feet as it pulled in. "I can't see them, Hotshot!" called the man. "These damnable cats are impossible to hear or see over!" "Relax....I can see them clear as day right here." Hotshot responded. "I'm gonna take them out." And coming ever closer was the sound of roaring; something big and heavy was making it's way towards the group.
  13. I'll try this again! Strength Check Results 1d20+15: 17 [1d20=2] RIP
  14. Poncho

    Digital Hex

    "Ah! Hey!" Michael yelled in surprise as the blasts hit Iris head on and she went down. He turned his attention back to the tower and growled, glowing ever brighter as he shoved against it. "YOU! STOP! THAT! NOW!" he roared at General Sparks, strength filling his arms as he tried to shove the entire tower over. He turned around and flew away, soaring up and away several thousand feet. Then he turned back around and charged at the weakened section of the tower, going so fast the corona of light around him warped into a trailing bubble of red/gold light as he got faster and faster before he smashed directly into the tower at full speed!
  15. Alright, that's a crit! So I'm treating this as a TK attack on both the Drone and Esquire; this means the DC is 15 + Power Rank + 5, which is 28. Toughness Results 1d20+8: 20 [1d20=12] The drone Explodes! Toughness Results 1d20+5: 24 [1d20=19] Esquire rolls very well however, he only takes a bruise! Round 1 Neko: 28, 1HP Kazra: 26,1x Bruised Timeout: 21, 4HP Esquire: 21, 1x Bruise, Everyone has Total Concealment from him. Drones: 13, 5 of them Daniel: 4, Bruise Iris: 4 2HP once Draco does their IC post, an ally will be joining on Esquire's side and then it will be Neko's turn.
  16. Missed the response because I'm bad. Okay; so Esquire has Uncanny Dodge, BUT since this is the first round and this is basically you all surprising him suddenly, I'll let the sneak attack go through for this one but he'll be aware from now on. Grapple Roll Results 1d20+14: 30 [1d20=16] So Iris grapples and Throws it. In Comparison, on Daniel's roll; Grapple Roll Results 1d20+11: 31 [1d20=20] The guy gets a nat 20 and escapes. So Iris should now roll an Attack roll (Can't take 10 on it); if she hits, she's hit the guy with the drone. Otherwise she's just smashed the drone into the tree he's hiding behind
  17. Poncho

    Digital Hex

    The lightning bolts came down hard on Michael, but he was in the zone at this point! He was really feeling it, on cloud nine after all these struggles, at the runner's high portion of the event! Even the bolts that did hit him through the shower bounced off him and left him completely unharmed. He felt like he could take on the entire world. "Your power's all washed up, General Sparks! You might be the biggest cheese, but I'm the grill, and we're gonna turn you into grilled cheese! And we're GAS powered, not electric!" leaving aside that gas grills were actually older than electric ones but whatever. "So get ready for some grill marks! We're taking you out!" He declared as he swooped down to the thinnest point of the wobbly, wibbly tower, and slammed into it with his shoulder like a burst of solar light, making a great big echoing BOOM as he smacked into it! It wobbled more, but stayed steady, but he was prepared to hit it again when he could swing back around.
  18. alright! Let me see! And we talked about a DC25 Strength check to knock over the tower so let me roll that. Strength Check Results 1d20+15: 19 [1d20=4] Negative! IC post coming in
  19. "Bolas could be interesting...It'd help lock people up. I've been working on that a bit myself; ranged options, not bolas necessarily. Like...laser beams or something." He said, smiling. "I could see you cutting an inspiring figure, wrapping up goons in bolas and being like 'No one can escape my claws!' or something like that." He didn't want to talk heroing, but he did love talking up Carmen, so for that at least, he was very pro talking about how cool Carmen was. But he didn't at all mind switching to something else and sighing happily as he finished his sandwich and wiped his own mouth to lean back against the pillar, and partially onto her. He was quite comfortable at this point. "That would be great, then. We'll bring you along, introduce you to my parents. Everything will go a-okay. Just a nice, relaxing vacation, I think." he said. "Then after that you'll be a senior...almost ready to go on to the rest of your life. Won't that be interesting." He thought about it for a bit. "Well, I'm sure no matter how it goes, it'll be good for you and you'll excel." he nodded. "...I should go to church with you on Sunday. I know I usually go with my Mom, but still, it'd be appropriate, I think."
  20. Star Squire Power Level: 7 (120/120PP) Unspent Power Points: 0 Trade-Offs: -2/+2 on Defense/Toughness In Brief: A new Star Knight, whose brash and boastful, but has a lot of potential Catchphrase: A Star Knight is always Vigilant. Theme: Rumble: Zayde Wolf Alternate Identity: Zendaar of the Zultasians Birthplace: Somewhere in Khanate Space Residence: Roving throughout the Galaxy Base of Operations: Mobile, or Citadel Occupation: Intergalactic Peacekeeper Affiliations: The Star Knights Family: His family on his homeworld Description: Age: 26 (DoB: Equivalent Earth Year 1998]) Apparent Age: Roughly the same Gender: Male Ethnicity: Blue Space Elf Height: 6'2 Weight: 185 Pounds Eyes: Black Hair: Silver Zendaar is a lanky looking space alien with blue skin, silver hair, and elf-like ears. He's quite attractive in the way that such creatures often are; exotic and seemingly fragile looking at times. His Star Knight armor is a pearl white color with a ruby gem in the center. His voice is silken but he has quite the foul mouth on him when he gets upset. History: Zendaar of the Zultasians is a braggart, a lout, and a rastabout. He's been thrown out of a bars in thirty systems, he's always evasive about heading back home, and he's prone to putting words out there he may not actually be able to match up with. He would be the last person you would think of as being a Star Knight. But he was picked as one regardless, and now finds himself attempting to fit into a job that he doesn't think he's really suited for- he finds the rules and regulations a bit stifling-, and is trying to do his best. He isn't sure why he was chosen to be a Star Knight, and many of the people around aren't sure either, but Mentor has rarely- if ever- chosen wrong, so people are convinced about Mentor's choices, if not Zendaar himself. Millisand is his Star Knight trainer, and though he respects the ancient gorilla immensely, their personalities can often clash; He is much more hot-headed than the calm, thoughtful Beringi, and has to be reigned in- or rescued- at times. Personality & Motivation: Zendaar is confident, prone to bending the rules, and always looking out for the fastest way to get something done, even if it's not strictly regulatory. He's got a mouth on him that he can usually use to get out of trouble, but when it can't, it's great at helping him get away. Despite all of this, it's wrong to say that Zendaar is a bad person, or even a rebel in some ways. He wants to do good, and he tries very hard to do good, but he's just not someone to whom that comes naturally. Powers & Tactics: Zendaar's great at distracting people with his motor mouth; he's taunting and quick-witted, knocking people off their game with peppered insults and taunts. For his summoned weapons, he favors a dueling saber of light in one hand, and similarly summoned pistol in the other. Though he has no need to summon a pistol of energy to shoot beams, he does it to complete the style that he fights with; a much higher class dueling style then someone would expect from someone who navigates via the location of bars. Power Descriptions: Zendaar's powers are regular Star Knight Powers; with his beams being a bright white with a red tinge. He tries to be mobile in his Star Knight armor, but he still relies on it significantly to protect him since he's still undergoing training. Complications: Always a Troublemaker: Zendaar might have people who know of him be very suspicious of the eternal troublemaker. Hot-Tempered: Zendaar cane be prone to flying off the handle, putting his foot in his mouth, or making a rash decision. Star Knight; Zendaar puts far less effort into being a proper, well meaning Star Knight then Millisand, but he still tries. Abilities: 0 + 4 + 6 + 0 + -2 + 6 = 14PP Strength: 10/24 (+0/+7) Dexterity: 14 (+2) Constitution: 16 (+3) Intelligence: 10 (+0) Wisdom: 8 (-1) Charisma: 16 (+3) Combat: 6 + 10 = 16PP Initiative: +6 (+2, Improved Initiative) Attack: +3 Base, +7 Star Knight Array Defense: +5 Base, +2 Flat-footed Grapple: +6 Base, +13 in Array Knockback: -2, -8 in Armor Saving Throws: 2 + 5 + 6 = 13PP Toughness: +9 (Impervious 7) [+3 Con, +6 Protection (Impervious 7)] Fortitude: +5 [+3 Con, +2)] Reflex: +7 [(+2 Dex, +5)] Will: +5 (-1 Wis, +6) Skills: 36R = 9PP Acrobatics 2 (+4) Bluff 10 (+13) Computers 2 (+2) Diplomacy 2 (+5) Knowledge (Galactic Lore) 4 (+4) Language 1 (Native; Zultasian Language, Galstandard) Notice 6 (+5) Pilot 4 (+6) Sense Motive 5 (+4) Feats: 8PP Distract Challenge (Fast Feint) Taunt Move-By Action Set Up Improved Initiative Attractive Native: Galactic Lore Powers: 60 = 60PP The Star Knight armor is Technological. Device 15 (Battlesuit, 75PP Container, Flaw: Hard to Lose) [60PP] (technology) Immunity 10 (Life Support, Starvation and Thirst) [10DP] Comprehend 3 (Understand and Read all Languages, Speak one at a time) [6DP] Weapons Array 7 (14PP, Feats: Alternate Power 3, Accurate 2) [19DP] BE: Enhanced Strength 14 (to Strength 24 [+7]) [14DP] AP: Blast 7 (laser blasts) {14/14} AP: Snare 7 {14/14} AP: Stun 7 {14/14] Protection 6 (Extra: Impervious [7]) [13DP] Flight 8 (2,500 MPH) [16DP] Super Movement 3 (Space Travel 3) [6DP] Enhanced Feat: Quick Change [1DP] Super Senses 4 (Communication Link [Mentor], Radio, Low-Light Vision, Direction Sense) [4DP] Drawbacks: (-0) + (-0) = -0PP None DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 25 Toughness Damage Blast Ranged DC 25 Toughness Damage Snare Touch DC 20 Reflex Snare Totals: Abilities (14) + Combat (16) + Saving Throws (13) + Skills (9) + Feats (8) + Powers (60) - Drawbacks (0) = 120/120 Power Points
  21. May, 2024 The school year was slowly winding down. In the next month, Claremont would be finished for the year. The seniors would be moving on, and everyone else would be moving up. A new batch of Freshmen would be moving in. The Barking Raven Arcade, in Riverside, was offering discounts on tokens for the last few weeks of the School Year; a strategy to get bored students in and maybe make them think about spending their summer playing on the flashing screens. For students who were burnt out on studying finals or projects, Barking Raven offered a reprieve. The arcade was a fairly large fixture on Dikto street; a broad building with two stories and an open central area once you entered through the doors. It had both games one could play for tickets- and a massive wall of prizes- and competitive arcade and single player games; it had cabinets of shooters, racing games, DDR, and fighting games alongside basketball games, skeeball, and the like. It was a place for everyone, despite the turned down lights, and it offered all you could want for a day where you didn't want to think about school work anymore. Michael had started sending texts beginning in the morning. It had been free to spread to anyone at the school; after all, it was easy for one friend to tell two friends and so on. In that way, it was known within Claremont that there was an excursion planned out to head to Barking Raven and take a break before the very very end of the school year. He had also been clear that if anyone didn't have the spare cash but wanted to go, he would pay for their arcade adventure. Michael himself had arrived not long after ditching his Claremont uniform for a very simple t-shirt and jeans combo that looked almost nothing like Michael Adon, and he was currently blasting zombies on a House of the Dead machine. His constantly around friend Sam had decided to camp on a Street Fighter VI Machine, where she was playing Juri against anyone who decided to try and go a few rounds.
  22. sorry, my bad on being late on this. Though before I start putting stuff up; I feel like Iris and Daniel should have their Forcefields up, though I guess it's up to Cape's call on that, and I should focus on my own house! Reflex Results 1d20+6: 23 [1d20=17] I somehow make the Reflex! Toughness Results 1d20+9: 23 [1d20=14] And I make the toughness due to that! Woo!
  23. I can push us down to the Race proper if we're good with that; From what I can tell looking at the sheets, Michael isn't winning anything, but Mizuki and Veuriz might need a roll off since they have the same MPH I think. Not sure what the roll would be, maybe just a power roll? 1d20+ Power Rank?
  24. (Golden Star Post) "Sure. A race sounds nice, it'll get my head in the right place." Michael said, smiling. "I'm sure you'll beat me out so don't embarrass me too much." He said with a laugh. He looked around a bit and thought. "Mizuki could ride with you, or, how about we head down to the South River and race over the water; then Mizuki can race against us too. We could start opposite side of the Sentry Statue and head down to the Centery Bridge. How's that sound?" he asked the two, grinning cheerfully. "That way everyone gets to participate."
  25. OK. So those are both Grapples to me. Iris' action is a full round Grapple attempt on a drone; you can take 10 on the attack roll, which would hit, then you roll the Grapple check using your Telekinesis; that's your 1d20+16, against the Robot's Grapple check. If you win, you can then toss it at the guy to damage them both. Daniel's action is a grapple attempt, which requires making an actual attack roll, since he's not a minion, then rolling the grapple check using his Telekinesis, which is I think the same 1d20+16, against his Grapple check. After that, you can damage, throw, or pin him.
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