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Gallant (PL 10) - Droideka

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Player Name: Droideka
Character Name: Gallant


Power Level: 10 (150/151PP)
Trade-Offs: +2 Toughness / -2 Defense, +2 Damage / -2 Attack
Unspent Power Points: 1


In Brief: Heroic Swordsman and Adventurer, secretly sleep-walker controlled by three fey spirits.

Residence: Freedom City


Alternate Identity: Leon Angles [Birth Name]
Identity: Secret
Birthplace: Oregon, Portland
Occupation: Retail at local book store.
Affiliations: None
Family: Oscar Angles (Father, 55), Bianca Angles (Mother, 43), Guinevere Angles (Older Sister, 23), Giselle Angles (Older Sister, 25)

Age: 17 (DoB: February 12, 2000)
Gender: Male
Ethnicity: French-American
Height: 6"0
Weight: 190 lbs.
Eyes: Green/Blue
Hair: Pale Blonde/Honey Blonde


Leon is a somewhat wiry young man who is neither muscled nor overweight. His posture is proper, and though somewhat clumsy at times his general gait is quiet and controlled. His hair is feathery and mid neck length, with long wavy bangs that at times obscure his eyes. Due to his enjoyment of indoor activities, his complexion is somewhat pail. His eyes are generally cloudy, but brighten when something catches his interest. In general, he always looks somewhat tired. His clothing is based on practicality and is generally low-key. eon has a faint lilt in his voice that denotes an accent, which becomes more pronounced the more nervous he is.


Gallant's most notable features are his omnipresent grin, and the golden aura that surrounds him. In general, he appears older than Leon, more a man in his early twenties than a teenager. The aura seems to brighten him instantly, and makes features such as his hair a far more honey rich gold. Unlike Leon, Gallant possesses a lithe, runner build of toned muscle. His eyes are a vibrant, almost glowing blue. If one looked past the aura, his complexion would still seem slightly pale, though less so than Leon. Gallant's posture is straight and confident, and he is always looking about and moving.


The Gallant costume consists of a black and white trimmed tunic and pants, brown and gold boots, a white, brown, and gold trimmed overcoat, black gloves, and a red sash around the neck and shoulders. The mask is a white and gold plated half-mask, designed to resemble a lion's upper jaw and face. It stops at his hairline. 


Gallant's sword is a medium sized broadsword that seems to swirl with the same aura he possesses. It's made of a metal that resembles bronze in coloration. The blade's scabbard is brown, with a single red ruby at it's base, and it's hangs on Gallant's right hip.


Power Descriptions


Leon has no powers of his own. When Leon falls unconscious (Sleep, knocked unconscious, etc.) the spirits inside of him surface and grant him power.


Gallant is blessed by fey-like spirits, who grant him greatly increased speed, strength, constitution, and charisma at the small cost of a weakness to cold steel. Gallant's sword is magically blessed, and can extend its reach to more resemble a pole-arm. Gallants' strategy shifts depending on which spirit is advising him, but in general he is a bold melee fighter.


Gallant is enhanced with magic, and thus all of his abilities fall under that descriptor. 




Leon was a quiet child, at his home and at his school. Always in the corner with a fantasy book. He loved fantasy, knights, dragons, fair maidens! He wished he could be so heroic. But no, no, that was never him. Best to keep to himself....


That was the life of Leon Angles, in summary. His sisters, bright, cheerful, sporty, they were always off with new friends or some such. His parents, cold and quiet and harsh, they weren't much for support. So it was just him, and his toys, and his books, and his few friends, for fifteen years.


Fifteen years, before his oldest sister, Giselle, decided the small port town they lived in was not her dream city. She was a socialite by nature, with a sharp, silver tongue. She could get by in the big city, Leon had no doubts. So, with a clear conscience he smiled and waved her off at the airport. His other sister, Guinevere (Or Ginny, as she preferred.) had always looked up to her big sister. She was smiling too, though he could tell it was a bit forced. He was worried, then.


Those worries were founded, as it turned out. One year later, and he was smiling, a bit forced, and waving her off at the airport. Ginny wasn't cut out for the big city, as far as Leon was concerned. She was sporty, yes, good at physical actives of all kinds. But she was...naive. He loved her dearly, but she was a bit of a ditz.  His parents had turned to him, as Ginny's plane took to the sky. They said nothing, but they had a look in their eyes. But they had no need to fear. He was perfectly content in his hometown....


Of course, one year later, he was the one standing at airport. Nobody waved him farewell, though his parents looked on with a sort of melancholy. Perhaps they were catching empty-nest syndrome. Leon sat in his uncomfortable seat within the plane, sighing as child behind him reared their legs back in preparation for take-off.


He had more reasons to leave than just a growing wanderlust, sadly. Communication with his dear sisters had dried up, and mom and dad were getting antsy, in there own way. Freedom City was a nice place, according to the brochure. Big legacy of superheroes. He was sure it was nothing.


It was of course, quite a bit more than nothing, he later mused, as Giselle helped him nurse his violent black eye. Some street gang coalition, full of thugs and brutes and other big muscled men and women who could snap him like a twig. They wanted something, a location, from Giselle's current beau, David Gale. Some kind of explorer, apparently. He had found a trove on a nearby island, and, according to the thug's appointed leader, this trove matched up with a riddle given by a late great mob boss some ears back, as he lay dying. One that lead straight to a vast trove of weapons and loot. And, it just so happened, those weapons could be the bolster they needed to stop vigilantes from thinning the herd, so to speak.


Giselle's boyfriend had folded easily under pressure, and his sisters were witnesses, and now, unwilling accessories. Leon walked back to their shared apartment every night, nervous and afraid. Always afraid...


One night, dark and rainy and far too cold to be moving about, they came. A boat, a very uncomfortable sea-side trip. A small island, a lot of shovels, a lot of walking, and lots of digging. A shovel clanged, mud fell away. A structure, stone and granite and slate.


Leon was part of the advance party, along with Giselle's boyfriend and some random goons. They were expendable, so they would look out for any traps. It was somehow even colder inside then it was out in the rain. He could see his breath as they walked, his eyes always down on the floor. He wanted to act, wanted to grab one the guns right out of the gonna hands, Rambo his way out!


But that wasn't going to happen, he thought bitterly. He was going to die, either to a trap, the gangs, maybe hypothermia. His sisters, t-they would die. They deserved better...


The group came to a fork. There were six off them, so they split two ways. Leon, the boyfriend, and some lady with a gnarly scar on her arm went left. Left soon turned right, then down, then up, then down, then, mirrors?


Mirrors indeed, on the walls, on the floors, on the ceiling. Leon looked about, and realized that at some point he had separated from the others. He stepped forward. He didn't know why, but it felt like something was calling him. Studying him. He looked straight at a nearby mirror. A scream, feminine, resounded through the hall, but he couldn't truly work up the care. His head was swirling, thoughts of his weakness, of his hopes, his dreams, he wanted to be heroic, he wanted to save the day, he wanted help, he wanted...


It came out, all at once. A swirl of strange, golden energy. And suddenly, he wasn't Leon anymore. He was, uh, what was his name? Gallant. Right, right, he shook his head. He needed to do something, he needed to...saveYes! He needed to save his sisters, because he was, a hero! He pulled out his sword, and in an instant, Gallant was off!


Leon woke, much later. He had had a very, strange, dream. Gangs, ghosts, fights...he looked around. He was in his sister's apartment. He was on the sofa, and the TV was on some cartoon. He grunted and switched it to the news as he pulled himself up. But, as he listened, he lost his focus, and fell. A cave-in, a massive gang arrest. David Gale, hero? He could hear a buzzing in his head, thoughts and voices not his own. He could see Ginny in the corner, a somewhat suspicious look on her face. From the other room, Leon could hear Giselle arguing with mom and dad.


He exhaled harshly, and without further ado, passed out.


Personality & Motivation


Leon is a soft spoken young man, with somewhat low self esteem, a streak of curiosity, and a tinge of cynicism. If you ignite his interest he can be quite passionate, however. These interests include literature and music. In general, he tries kind and helpful, even to the point of being derided as pushover by others. In confrontations, Leon backs down easily, though he is not satisfied with his self described cowardice internally. Leon is nervous about Gallant, and the spirits, and at times envious about them and the strength they show, though he is willing to deal with it if it means good is done.


Gallant is joyful and boisterous, and is a seemingly uncontrollable chaotic young man. He is ever curious, always looking about and grinning ear to ear. He seems to enjoy battle, though not true violence. He speaks in a flowery tone, and enjoys talking about heroics, and adventure, and friendship, and...what else is there to talk about, really? Despite his at times boastful nature, Gallant seems to avoid self reflection, doesn't like close scrutiny or heavy attention, and avoids mirrors if possible.


In truth, Gallant is a fledgling consciousness, something of an alternate personality of Leon. He is naive to the world, and has little personality on his own. He is somewhat aware that he is Leon and somewhat not, and is guided, or steered, by the three fey spirits that grant him his power. He loyally follows the spirit's advice, but primarily listens to one at a time. The loudest spirit, the main spirit, switches at points, and so Gallant can seem somewhat neurotic.






The spirits possessing Leon are of unknown origin, but have weaknesses and a behavioral resemblance to fey of legend. They supplied their names to Gallant, and by proxy, Leon.


Allard is a warrior, a fighter, a conquering hero. A good, fair fight is it's greatest joy. Honor, valor, and strength are the traits it most values in itself and others. In battle, Allard is smart but straightforward. It tells Gallant to rely on sword and body, along with efficient strikes. Can be a bit boastful at times.


Oros is curious at it's core. It enjoys finding odd, new situations and trying to make them work for it. It has a somewhat small attention span, and can distracted by new ideas. In battle, Oros will have Gallant rely on such things as improvised weapons, confusion tactics, and just plain oddness. Enjoys making others smile.


Revya is a performer, and Gallant is it's latest role. It is happiest when Gallant is engaged in dialogue with others. In battle, Revya likes Gallant to talk the monster to death if possible. Enjoys finding new media to study.


Possessed Hero: Gallant is steered by three powerful spirits that possess Leon's body. The spirits are in semi-flux, and who is the main driver changes occasionally.

Secret: Leon has two secrets to keep. The fact that he is (technically) Gallant, and the fact that he is host to three fey-like spirits of unknown origin.

Relationship: Giselle and Guinevere (Sisters).


Abilities [2 + 2 + 4 = 8PP]

STR: +10/0 (30/10)

DEX: +1 (12)

CON: +10/0 (30/10)

INT: +1 (12)

WIS: +2 (14)

CHA: +10/0 (30/10)

Saves [5 + 6 = 11]
Tough: +14 (+10 Con, +4 Protection)

Fort: +10 (+10 Con)

Ref: +6 (+1 Dex, +5)

Will: +8 (+2 Wis, +6)
Combat [8 + 12 = 20PP]
Initiative +5
Attack +4, +8 (melee)
Grapple +8/18
Defense +6, +3 flat-footed
Knockback -10


Skills [52R = 13PP]

Bluff 10 (+24/+14) [+4 Attractive]

Diplomacy 10 (+24/+14) [+4 Attractive]

Gather Information 10 (+20/+10)

Knowledge (Art) 5 (+6)

Language 1 (English[Native], French)

Notice 8 (+10)

Sense Motive 8 (+10)
Feats [24PP]

Accurate Attack

Attack Focus (Melee) 4



Beginner's Luck

Distract (Bluff)


Improved Disarm

Improved Initiative

Improved Throw

Improved Trip


Instant Up

Luck 1

Move-By Action

Quick Draw

Quick Change

Stunning Attack

Take-down Attack


Uncanny Dodge (Auditory)
Powers [6 + 20 + 20 + 20 + 10 + 3 + 5 = 84PP]


Device 2 [Gallant Blade] (10PP Container, Gallant Blade, Flaw: Easy to Lose) [6PP]

-Strike 2 (Extra: Penetrating 3, PFs: Extended Reach 1, Improved Crit 2, Mighty, Variable Descriptor 1 [Bludgeoning/Piercing/Slashing]) [10PP]


Enhanced Constitution 20 (+20 CON) [20PP]

Enhanced Strength 20 (+20 STR) [20PP]

Enhanced Charisma 20 (+20 CHA) [20PP]

Protection 4 (+4 Toughness; Impervious [6 ranks]) [10PP]


Speed 3 (50 MPH) [3PP]

Healing 5 [Chi] (Flaws: Personal) [5PP]


Drawbacks [-2 + -2 + -6 = -10PP]


Normal Identity, Involuntary Transformation (Unconscious/Asleep, Frequency: Uncommon, Intensity: Major) [-2PP]


Vulnerability (Iron, Frequency: Uncommon, Intensity: Major [+50% DC]) [-2PP]

Weakness (Iron, Frequency: Common, Intensity: Moderate, -1 CON per minute [10 rounds]) [-6PP]



DC Block
ATTACK              RANGE      SAVE                           EFFECT
Unarmed             Touch      DC 25 Toughness          Damage (Physical, Bludgeoning)
Gallant Blade       Touch      DC 27 Toughness          Damage (Physical, Bludgeoning/Piercing/Slashing)

Totals: Abilities (8) + Combat (20) + Saving Throws (11) + Skills (13[52 ranks]) + Feats (24) + Powers (84) - Drawbacks (10) = 150/151 Power Points

Edited by Fox
+1pp for March 2017
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Aha, a golden age magic knight type. Huzzah!


Mostly just math and formatting stuff here.



Minor typo - the father's currently listed as Oscar Angels.



Please have power point totals for each section - see other sheets for examples. It's immensely helpful for bookkeeping and edits, for you and for us.


This character appears to use a +Toughness/-Defense trade-off, as well as a -Attack/+Damage tradeoff - please note those at the top of the sheet, for any future GMs to keep in mind.



You list 15 total Toughness, +10 from Con and +5 from Protection, but you've only bought 4 ranks of Protection. I'm guessing this is just an artifact from a previous revision, though, since +14 Toughness / +6 Defense does put you comfortably at your PL10 combat caps.



Grapple bonus is one of those things where it's really easy to miss a bonus or penalty, but I see Grapple here as +8/+18 (+8 normally, +18 with the Enhanced Strength) - did I miss something? That's a thing I do.


You can't have fractional knockback, I'm afraid - it rounds down. But with +6 Impervious Toughness and +8 non-Impervious, Gallant would have a flat -10 Knockback modifier anyway.



Looks like you've bought 14.25pp of skills, not 14 - you have 57 ranks there. Beware the final Totals line, too, at the bottom of the sheet - even if you actually had 58 ranks, that'd cost you 15pp, not 14 (and you'd have two unspent ranks!).


While not uniformly enforced, we do heavily, heavily discourage people putting skills over their PL cap of PL+5 - and Attractive generally counts against that cap. Gallant is thus over-caps in Bluff.


With a +1 Int, Gallant's Knowledge (Art) would be +6, rather than +5.



Improved Critical must specify a specific attack that it applies to (Unarmed, for instance).



Please format your powers section, both with our standard power formatting (bold and such) and with the pp costs of each power. It'll make life easier for you and for anyone who goes to do edits on your sheet in the future.


I count 86pp of powers, not 84pp, though with none of the costs listed I'm doing the math largely in my head - I'm also assuming you only bought 6 ranks of Impervous, though '6 extra ranks' could also mean you got 10 ranks total (Impervious for the full Protection ranks, and six more on top of that), in which case you'd be at 90pp for powers.



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