Fox Posted April 10, 2016 Share Posted April 10, 2016 Tagging this, lest I forget it exists. Link to comment
alderwitch Posted April 15, 2016 Share Posted April 15, 2016 Psyche will go for the mind reading which is a DC21 Will save to avoid I believe! Rank 11 power. Link to comment
Fox Posted April 15, 2016 Share Posted April 15, 2016 While Psyche's doing that, GK's going to fly down a little and throw up some (hopefully unnecessary) walls - basically blocking off anything he can that won't trap civilians between a wall and Mr. Boils. They'll be Toughness 13, and ~2 stories tall, built through and between buildings where he can since Mr. Boils clearly isn't phased by mundane architecture. Link to comment
Tiffany Korta Posted April 18, 2016 Share Posted April 18, 2016 Everyone get's a HP for doing the heroic's thing. Shkhin's Will Save: 1d20+4 13. Everyone get's a chance to react, then we'll look at initiatives. Link to comment
Thevshi Posted April 22, 2016 Share Posted April 22, 2016 Velocity gets a 67 for initiative. Link to comment
Fox Posted April 23, 2016 Share Posted April 23, 2016 Initiative Rolls: 1d20+0 18 1d20+1 21 18 for GK 21 for Tiamat. Which is actually worryingly good for both of them. I'm sure they'll make up for it with many, many failed saves later on. Link to comment
Avenger Assembled Posted April 28, 2016 Author Share Posted April 28, 2016 Ah, dude! http://orokos.com/roll/397015 = Init is 18. Link to comment
alderwitch Posted April 28, 2016 Share Posted April 28, 2016 Wow, actually rolled a 20 for Psyche. That never happens. Link to comment
Tiffany Korta Posted May 2, 2016 Share Posted May 2, 2016 Shkhin's Initiative Iniative: 1d20+4 5 67 Velocity 5 HP Unharmed 26 Fleur de Joie 4 HP Unharmed 21 Tiamat SK Unharmed 20 Psyche 2 HP Unharmed 18 Comrade Frost 2 HP Unharmed 18 Gaian Knight 4 HP Unharmed 5 Shkhin GM Unharmed Velocity is up! Link to comment
Thevshi Posted May 2, 2016 Share Posted May 2, 2016 Velocity will attack with her Rapid Fire, getting a 37 on the attack roll. That is a autofire attack, base DC 25 toughness save, plus whatever autofire adds. She will then move several blocks back in the direction he had initially been, but still within visual sight of him. Link to comment
Tiffany Korta Posted May 2, 2016 Share Posted May 2, 2016 That will hit, Shkhin's Toughness Save Toughness Save: 1d20+14 34. So he's fine and dandy. Fleur's up next. Link to comment
Electra Posted May 5, 2016 Share Posted May 5, 2016 Fleur is going to teleport in right near where the guy is about to land, and she's gonna lay a big plant snare for him. That's her regular snare power: Snare 20 (entangling vines, PFs: Indirect 3, Obscures Senses 3 [Visual + Audio], Reversible, Subtle) She rolls the attack, it is bad, spending an HP to reroll, it is still lousy, but it is a 23. Link to comment
Tiffany Korta Posted May 6, 2016 Share Posted May 6, 2016 Shkhin's Reflex Save: 1d20+9 12, he's bound. Link to comment
Avenger Assembled Posted May 7, 2016 Author Share Posted May 7, 2016 Are we still in initiative? Should Tiamat go? Link to comment
Fox Posted May 10, 2016 Share Posted May 10, 2016 Tiamat will land at melee range (albeit the edge of her melee range), and ready an action to swat the guy if he breaks free. Link to comment
alderwitch Posted May 10, 2016 Share Posted May 10, 2016 So we're going for the deeper Mind Reading as per the Freedom League's request which is a standard action for Alex: Power Check to beat: 26 Link to comment
Tiffany Korta Posted May 11, 2016 Share Posted May 11, 2016 Shkhin's Will Save: 1d20+4 15. He's an open book! If you could give me an IC post please Alder and I shall reveal all! Link to comment
Tiffany Korta Posted May 12, 2016 Share Posted May 12, 2016 Another HP for everyone as he suddenly escapes his bounds! Tiamat may now have her go if you choose so Fox, if not Frost is up. Link to comment
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