N/A Posted April 9, 2015 Share Posted April 9, 2015 It's also pretty obvious to Triakosia at this point that Kingsnake is the source of the other ultrasonic squealing she's been hearing, especially when he turned it off and then on again in the basement. Link to comment
N/A Posted April 9, 2015 Share Posted April 9, 2015 Sorry, just to be clear, if his hypersensitive touch does find any fingerprints, he will go ahead and use the classic powder & tape method to lift them. Link to comment
Heritage Posted April 9, 2015 Share Posted April 9, 2015 Grim will certainly apply her Search to Kimgsnake's total. Link to comment
Vahnyu Posted April 9, 2015 Share Posted April 9, 2015 Net Fly will be aiding Kingsnake's Notice as well. If possible, he will also be using Notice to see if he can find any clues Kingsnake can't see. Notice Check: 1d20+5 18 Also, rolling for Knowledge[Technology] Knowledge [Technology]: 1d20+10 21 Link to comment
Vahnyu Posted April 9, 2015 Share Posted April 9, 2015 ah, then forget the aiding part, then. Net Fly ain't got not trainning for playing detective Link to comment
N/A Posted April 9, 2015 Share Posted April 9, 2015 (edited) He's got +5 INT and Search is untrained. That gives him an 80% chance of giving Kingsnake at least +2. Edited April 9, 2015 by ShaenTheBrain Link to comment
Vahnyu Posted April 9, 2015 Share Posted April 9, 2015 Ah, if that's the case, I candosville Aid Search: 1d20+5 20 Link to comment
N/A Posted April 9, 2015 Share Posted April 9, 2015 So that's +2 from Grim and +3 from Net-Fly on the Search check. Link to comment
Tiffany Korta Posted April 9, 2015 Share Posted April 9, 2015 Triakosia will use her Quickness to take 10 on her Search, for a total of 14. And for completeness Notice: 1d20+10 16 Link to comment
Avenger Assembled Posted April 10, 2015 Author Share Posted April 10, 2015 Net Fly: This is an ultrasonic generator, similar to those you've seen used for industrial wet-milling and grinding. This is much, much larger than any you've seen, though - usually these are used to break up micron-sized particles into smaller versions. Kingsnake: By scent, you sense that the device stinks of high-end incendiaries. This was no natural fire that melted the device - somebody set this off just a few minutes ago, probably about the time of the earthquake. You can make out the lingering trace of the machine oil it was packed in to get it out here; this was freshly unboxed from whatever factory produced it. You can smell the same machine oil on the handle of the hammer, and you can make the connection that it was probably handled by whoever brought in the machine into the stadium. You smell what you're pretty sure is a bloody handprint on the door frame - the guy didn't even bother to wipe down after himself! You're pretty sure you can find him again once you see him. The janitor himself smells strongly of men's cologne, probably his own, and just faintly of sake. By feel, you sense that the janitor was beaten to death with his own hammer, the latter is missing from his belt and matches the same tool set as the rest of his tool belt - Namazu, a local technology manufacturing company. It looks like he was taken by surprise; somebody hit him once in the back of the head, then repeatedly hit him in the temple to finish the job. It's not hard to guess that if the ceiling had come down (as it _really_ wants to do), there'd be no sign he was anything other than a victim of the earthquake (and for that matter the machine itself would be so much scrap). The seams and other marks of welding are smooth as butter - you're no tech expert, but somebody with a lot of knowledge and some very good tools put this together. You find, scattered everywhere, small scraps of paper that are 1000 yen notes; perhaps 1000 of them, torn up and thrown around the room, some scattered around the janitor's feet like they were thrown there. The money itself is fresh and clean outside of someone tearing it up - and a check by fingers reveals that the serial numbers are all non-sequential. Triakosia: You find a clear bootprint on the floor in the blood, but the rest of the floor is too broken up from the quake to make out any finer detail. You can also tell how profound the structural damage is this far down - you guys do _not_ have long to stay here. Link to comment
N/A Posted April 10, 2015 Share Posted April 10, 2015 If Triakosia is Aiding, she can't take 10 on the skill check. Link to comment
N/A Posted April 10, 2015 Share Posted April 10, 2015 (I have no problem with anyone noticing that Kingsnake is paying real close attention to every piece of evidence in the room except for the big bloody footprint in the middle.) Link to comment
N/A Posted April 10, 2015 Share Posted April 10, 2015 (edited) Tracking: You can follow trails and track using a particular sense. The basic DC to follow a trail is 10, modified by circumstances, as the GM sees fit. You only move at half normal speed while tracking.Once Kingsnake gets back up top, he'll put down the janitor and try to pick up the murderer's scent trail. I can't find anything official on what skill you use for a Tracking Super-Sense. Assuming it's Notice or Search, Kingsnake will take 10 for DC30, minus whatever circumstance penalties you want to apply. Assuming you don't want to just toss me a Hero Point and say "No." Edited April 10, 2015 by ShaenTheBrain Link to comment
Heritage Posted April 11, 2015 Share Posted April 11, 2015 Does the device appear to weigh five hundred pounds or less? If so, Grim can drop into her Dimensional Pocket and fly it out; if it weighs more, perhaps Tria should carry it out. Link to comment
Avenger Assembled Posted April 12, 2015 Author Share Posted April 12, 2015 If the device is going to be moved, you should let Triakosia get it - and if you're gonna do that, TiffK, let me know so Reflex saves can be made! Link to comment
Avenger Assembled Posted April 13, 2015 Author Share Posted April 13, 2015 Reflex save time! DC 20 again; this time Evasion does apply Link to comment
Tiffany Korta Posted April 13, 2015 Share Posted April 13, 2015 Triakosia's Reflex Save: 1d20+6 19 Link to comment
N/A Posted April 13, 2015 Share Posted April 13, 2015 (edited) That's more like it.Reflex Save (DC20): 32. Edited April 13, 2015 by ShaenTheBrain Link to comment
N/A Posted April 14, 2015 Share Posted April 14, 2015 Taking 10 with Skill Mastery on Sense Motive against everything this guy says, assuming his armor isn't autotuning away anything in his voice and/or heartbeat that would give him away. I'm assuming it's hermetically sealed, so there won't be any revealing smells. Link to comment
Heritage Posted April 14, 2015 Share Posted April 14, 2015 Grim isn't expecting a detailed report from Gretchen, especially since the poor thing doesn't speak a word of Japanese, but we will take any intel we can get at this point! Link to comment
N/A Posted April 17, 2015 Share Posted April 17, 2015 Any luck with picking up the killer's scent? Link to comment
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