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About Vahnyu

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    Advanced Member
  • Birthday 01/10/1988

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    Athens, Greece

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  1. Take care, Raveled. Always be well, no matter what you do! Looking forward to seeing you again
  2. Off to the village for roughly the next 2 weeks or so. No internet, so expect zero attendance from me for the duration of this vacation.
  3. Devil Summoning Hacker & Demonic Possessor Devil Summoning Hacker Trade-Offs: +5 Ranged Attack / -5 Ranged Damage, -2 Defense / +2 Toughness Abilities: 12 + 4 + 8 + 10 + (-2) + 0 = 32PP Strength: 22 (+6) Dexterity: 14 (+2) Constitution: 18 (+4) Intelligence: 20 (+5) Wisdom: 8 (-1) Charisma: 10 (+0) Combat: 10 + 6 = 16PP Initiative: +3 Attack: +8 Melee, +5 Ranged, +15 Assault Rifle, +10 Katana Grapple: +14 Defense: +6/+8 (+3 Base, +3/+5 Dodge Focus), +2 Flat-Footed Knockback: -2/-5 Saving Throws: 6
  4. press the "connect" button, down on your right, then press the "accept invite" button that pops up
  5. we chat by text almost exclusively. I haven't personally seen anyone use voice chat, outside of one test
  6. I believe everything checks out Once you're done formatting the sheet, and making it look like the approved ones listed above, you'll be ready to submit for approval remember to use this layout for powers: Power Array rank X (2*XPP Array; Extras: Extra1, Extra2, Flaws: Flaw1, Flaw2, Feats: Feat1, Feat2, Drawbacks: Drawback1, Drawback2, ) [PP cost] (Descriptors and/or Power name) Base Power: Power rank X (YPP Array; Extras: Extra1, Extra2, Flaws: Flaw1, Flaw2, Feats: Feat1, Feat2, Drawbacks: Drawback1, Drawback2, ) [PP cost] (Descriptors and/or Power nam
  7. So that the summon cape reaches at least PL7. given that you want it be fanatically loyal, that means you'd have to spend 28PPs on it, 29 if you include mental link. As for what to do with the base cape, try this configuration Base Power: Enhanced Feats 12 (Defensive Roll 1, Dodge Focus 2, Elusive Target, Instant Up, Favored Environment[Levitating], Evasion 2, Move-By Action, Improved Initiative, Uncanny Dodge, Danger Sense) + Enhanced Saves(Reflex 6) + Enhanced Grand Theorem 3 (To Grand Theorem 13) + Flight 2 (25mph/250ft per Move Action; Feats: Subtle) [12
  8. 5 ranks of Device would give you 25PPs, not 20PPs, nor 21PPs. Remember, you can buy devices and containers in incremental ranks, as long as you pay their PPs, rounded up of course. Just make sure to annotate if the Device has the Hard-to-Lose flaw, or the Easy-to-Lose flaw. Device - rank 5.2 (Coat of Aeromancy - magical lab coat, 26 PP Container; Flaws: Hard-to-Lose) [21 pts]
  9. Attack: +4 Melee, +4 Ranged (+10 with Eldritch lance, +6 with Eldritch Hand) [16 pts] > Base attack costs 2PPs per +1 on melee and ranged, not 4PPs. So, that means that you've got 8 extra PPs! Feel free to spend them on beefing up the cape, if you want
  10. Ah, pity. Well, then, this will have to do, in that case!
  11. No, it is explicitly not permitted. And, in the case that your character relies entirely on Area or Perception attacks, they must buy 1/3rd of their PL as base attack. A character with no ranged attacks whatsoever must still buy 1/3rd of their attack bonus as base attack, even if they never plan on using ranged attacks. That's the house rule.
  12. You will find Approved Player Character sheets in the following subforum: http://www.freedomplaybypost.com/forum/21-heroes/ A few character sheets from there that you can use as examples/referrence, in terms of how to build your non-Toughness saves: http://www.freedomplaybypost.com/topic/8298-blodeuwedd-pl1213-tiffany-korta/ PL12 character, Fort 9, Refl 14, Will 10. 9+14+10 = 33. That's a bit higher than 3*(PL12 - 2), but not by much. The character belongs to tiffany korta, one of the forum's Refs/mods http://www.freedomplaybypost.com/topi
  13. To repeat myself: Fortitude, Reflex, and Will are explicitly exempt from that. I suggest you take a look at the approved sheets. See how everyone's Fortitude, Reflex, and Will compare to their respective PLs Your PC is explicitly expected to either be average, but not great, on all their exotic saves OR great on one or two of their exotic saves, but with a glaring weakness on the rest, to compensate. By our houserules, your total attack for any given power that requires an attack roll must be bought up as at least 1/3
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