Avenger Assembled Posted August 4, 2019 Author Share Posted August 4, 2019 A DC 20 Notice check will let Artificer spot Atli lingering at the watercraft's communication system, a look of decision on his face. Link to comment
Dr Archeville Posted August 4, 2019 Share Posted August 4, 2019 1d20+3: 12 [1d20=9] NOOOPE Link to comment
Dr Archeville Posted August 5, 2019 Share Posted August 5, 2019 (edited) Is the facility water-filled, or does it have air pockets? Knowledge (Arcane Lore) check to determine if those graffiti sigils have any specific meanings/purpose? (If I can Take 10, that gets me a 20.) Or are they obviously just "DAGON RULEZ, POSEIDON DROOLZ" and the like? Edited August 5, 2019 by Dr Archeville Link to comment
Avenger Assembled Posted August 6, 2019 Author Share Posted August 6, 2019 Give me some detective rolls! Link to comment
Dr Archeville Posted August 6, 2019 Share Posted August 6, 2019 (edited) Here's a Notice check 1d20+3: 10 [1d20=7] Ooof And Search: 1d20+3: 4 [1d20=1] Yikes Investigate can't be used untrained, but just in case you'll let me do so: 1d20+3: 5 [1d20=2] Wowza Edited August 6, 2019 by Dr Archeville Link to comment
Dr Archeville Posted August 6, 2019 Share Posted August 6, 2019 I'm burning a Hero Point to reroll Search. 1d20+3: 20 [1d20=17] YES! Link to comment
Avenger Assembled Posted August 6, 2019 Author Share Posted August 6, 2019 You were just beginning to think that perhaps Dalekos really is just a fine Atlantean patriot with no-doubt good reason for acting suspiciously when you stumble across the diary of one of the low-ranking soldiers in the encampment. Most of the early entries are mostly related to his distaste for such an isolated posting and how he'd hoped "Project Rebirth" would mean a little more action than this. Scattered through the later entries, though, is other things... Week 4 "By the Gods, they fought us harder than I expected! Maybe they don't love their hellish spawn as we love our own children but they hate anything that comes into their territory. The ones that were left promised us a hellish revenge - but we made short work of them." Week 6 "Catching the adults was harder work yet; fierce things! But the cells Above will hold them sure - and then the big brains can get to work on them." Week 7: "All but two are dead, more's the pity - it means more hunting! But Dr. Laertes is _very_ interested in those that survived. We had no miracle, they didn't transform back to Atlantean - they're more like hybrids now, with a big-eyed and unwholesome look about them. But Laertes is fascinated; which means guard duty Above for me! At least there's another hunting party soon." Week 8 "An armored one, big male, quick as lightning! He actually escaped us, spoke in the Surface tongue - the General said not to worry about him, he was outcast. But the ones left of the adult prisoners, they seemed to know it. They're singing now, damn their hellish noises!" The other entries are increasingly erratic - until finally, by Week 10, he and some of the other troops are planning to silence "those filthy devils forever..." Link to comment
Avenger Assembled Posted August 7, 2019 Author Share Posted August 7, 2019 Give me another set of rolls - and Stealth and/or Bluff if you're trying to be sneaky about your investigations, and how. Link to comment
Dr Archeville Posted August 7, 2019 Share Posted August 7, 2019 He's not moving with any Stealth -- he knows they know he's there, and he expects that if there was anything they'd want to hide, they would've already done so. But if he runs into anyone unexpectedly, he will try to keep his cards close to his chest, say he's there as part of his investigation, per Dalekos' instructions, but not let on any of what he's found. Bluff 1d20+1: 15 [1d20=14] Not bad Notice 1d20+3: 16 [1d20=13] Very nice Search 1d20+3: 4 [1d20=1] Oof Link to comment
Avenger Assembled Posted August 7, 2019 Author Share Posted August 7, 2019 You're able to fool the guard in place in the cells in the upper air-filled stories - it's Atli, looking tense and distracted as he paces. It does indeed look like Deep Ones were kept in these cells; you can see Lemurian graffiti etched directly into the metal by what must have been their claws. There's blood on the floors here too; dried into place by that alien substance air. You don't know enough to tell Lemurian from Atlantean, but you're reasonably sure both is up here. A lot of what's written on the walls looks to be invocations of the gods and what might be personal names. The clearest sentence you find says i am transformed by flesh of my spawn Link to comment
Avenger Assembled Posted August 7, 2019 Author Share Posted August 7, 2019 @HGM, you may have Thaelia arrive after Doctor Archeville makes his next IC post! Link to comment
Avenger Assembled Posted August 24, 2019 Author Share Posted August 24, 2019 All right, @HGM, let's see Notice/Search/Survival checks depending on what's on your sheet - and maybe Knowledge (Tactics) or (Civics) too. Link to comment
Brown Dynamite Posted August 25, 2019 Share Posted August 25, 2019 Notice: 1d20+1 10 Search: 1d20+1 20 Survival: 1d20+1 6 Untrained in Knowledge that isn't Arcane or Theology atm. So! Link to comment
Avenger Assembled Posted August 26, 2019 Author Share Posted August 26, 2019 HGM: That is not going to get you much, but Thaelia will be able to follow the military craft as it heads into a nearby crevasse - one that seemed to be part of an underwater network of caves. Luckily the sensors on the craft seem to be guiding you properly. Or are they? Searching as you go, you're able to spot Atlantean military markings on the walls of the crevasse - seeming to indicate the way forward. But wait, who made these marks? Let me know if you'd like an IC GM post explaining this, @HGM Link to comment
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