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Found 6 results

  1. Bedlam First Assembly 9PM October 30th 2018 Light Rain Dr. Thorne sat nursing their drink at the dinner where their prospective, client? informant? had requested to meet. The girl had sounded scared, genuinely scared, but determined and thought the PI might just be able to get what she knew to the right kind of cops. Outside in the spotty glow of failing streetlights the occult investigator could make out the knot of hardened looking young men paying a bit too much attention to the diner. Perhaps looking for victims, perhaps trying to screw up the courage to knock over a place under the protection of one of the families. Mr. Strix had stalked, followed, the group after he'd seen the handoff of clean and disposable guns in an ally a few blocks away. They had kept to the better traveled streets not giving him alot of room to find out more but that kind of hardware was not the sort of thing for a casual carry. They intended to use it. Pastor Theo set the last of the chairs up on the table in the churches small community room. The last of the NA attendees were vanishing into the cloud of cigarette smoke that lingered outside every meeting of this sort. Event he chill rain wouldn't stop them, though one supposed it was mostly better than the less legitimate vices they were trying to kick with varying degrees of success. It was like the weather. I night that seemed to be holding it's breath. Not quite still but with an air of something to come. And then it did, in a flash of dirty scarves and worn sneakers the girl spotted the gangbangers ont eh corner and bolted nearly knocking more than one off balance junkie off their feet as she sprinted for the closest thing to sanctuary in a town like Bedlam. A church. Most of the gangs were just superstitious enough not to try anything in a house of god, most of them. Across the street Thorne and Strix saw the gang member move into action the jumpier one flashing enough of his new iron to have the junkies and other patrons clearing out before they became victims, or worse witnesses. While a pair headed around the back and a couple fanned out to watch the street in each direction just in case the apparent leader approached the door grinning through a mouthful of fake gold. "Eh man, you see my sister eh?" he snickered not even trying to hide the lie, "She need get home real quick momma gonna be worried where she get to."
  2. OOC for this Street is basically clear and the staff of the diner has found reasons to be back in the stockroom and kitchen with loud music playing. All the exits are in view of at least one of the gang members there are eight, nine including the leader. Judex and Mr. Strix both get an HP for their complications being pinged (with the church and secret Id and religious iconography and all that. A reminder for later, you can spend and HP for inspiration/minor changes to the environment for thematic effect (handily placed skylight, clues of where to look next etc) in case things bog down when we get to the investigation portion.
  3. Celestial Spirit Fellowship Tuesday, July 10th, 2017 7:32 PM The heat was breaking as the sun dragged down towards the horizon. But it still felt hot enough to light a fuse. Samantha Lemire sat on a graffiti-splattered bench in front of the shelter, nursing a cigarette like a shipwrecked man might nurse clean water. She looked out on the dirty street as the lamps flickered and fought against the twilight. As a charity worker in the Country Club, Sam had seen a lot and handled half of it with her own two hands. On a number of those occasions, she'd wished she'd had thicker gloves. But she knew what it was like to get her hands dirty and deal with the muck of the world. Not like this, though. This was something else entirely. She fought against her nerves as the steel door to the shelter scraped open. She turned to find Michael, one of the volunteers, waiting in the frame. "They show up yet?" "No. How's our... guest?" "He's fine. Sleeping it off, for now. As for the rest of him --" "Just focus on the bit that's sleeping. The others?" "They're fine, for now. If he wakes up..." Sam shook her head. "I gave him enough Benadryl that he could sleep through the Fourth of July." "You could have used the Haldol --" "There are people who need that. And he's not mad. As we know it." She turned back to the street, waiting for her guests. "Mind you, I'm sure these guys know it better..."
  4. May 10, 2017 Wolverton Bedlam City Black Rose Detective Agency 9AM A god kicked in the door not long after opening. Lady Horus flew into the Black Rose Detective Agency with speed fast enough to send loose papers flying everywhere, then kicked the door shut behind her with equal alacrity. "Lo!" she called in that oddly resonant voice that was familiar both from the television and to the local residents of the Wolverton/Hardwick Park area - "where is thy doctor? This girl needs care!" In her arms, or rather, wrapped in her white and gold cape was a battered-looking young woman in the torn remnants of a super-costume - the darkly complected Hispanic girl looked like she'd taken a heavy beating from somebody.
  5. Bedlam Harbor 2 am on a Cold Winter Night GM Post Beldam liked to keep it simple, and as long as you kept the right people happy things could go simply. With Bedlam that mean keeping the Mob happy something that the Vorovskoy Bratva, the Russian gangsters, didn’t always do their best to keep them content. So when one of the Bratva’s warehouses burst into flames there seemed to be little interest by the authorities to stop the flames, they seemed more concerned by the nearby building which were obviously owned by people more aligned to the city ideals. Luckily the fire seemed contained to only a small area and very little damage was caused and this could be considered a potential warning, as long as no one had been harmed...
  6. Dr. Rosa Thorne Power Level: 8/10 (173/186PP) Unspent Power Points: 13 Trade-Offs: None In Brief: One's an Occult Scholar the other a down on there luck private investigator, who happens now to share the same body. Together they fight the forces of the occult! Alternate Identity: Dr. Thorne, Occult Detective (Public) Birthplace: Milwaukee, Wisconsin Occupation: Former Occult Scholar, Private Investigator Affiliations: Black Rose Detective Agency Family: Phillip Thorne (Father), Rhosyn Thorne (Mother), Anissa Thorne (Sister) Description: Age: 26 (DoB: 1990) Gender: Female Ethnicity: African-American Height: 5'3" Weight: 140lbs Eyes: Brown Hair: Black Rosa has never been one to worry about her figure though she has always been active enough that she's never gotten too large, though she still has some curves about her. Likewise, she tends to wear only a little makeup, enough to allow her natural beauty to shine through. Countering this though Rosa has never had a day when she felt she should dress casually, still dressing even now as if she is about to go to a days work. Of the two of them, she's the one most likely to wear a sensible trench coat, if the weather calls for never as any kind of fashion statement. History: Rosa’s father had always told her that she could achieve anything that she could set her mind, something she’d taken to with some gusto. Whilst other followed the exploits of the brightly colored superhero’s Rosa was drawn to lesser known, but no less fascinating, exploits of those that fought the forces of the supernatural. She devoured every report and story of such thing, even sneaking into movies on such themes even if they were well above her age. A smart capable girl turned into an even more capable young woman who with a keen intellect had managed to gain an education at an early age in every field of occult studies, despite no magical talent of her own. She eagerly looked forward to a fruitful career in academia sharing thoughts and idea’s among her intellectual peers. Unfortunately for her many in the field where quite conservative in outlook not ready to listen to someone as young as she was, especially one of her gender and a few unfortunately of her race. Despite this, she soldiered on not willing to surrender so easily to those who wanted to put her down, instead of putting her efforts in pure academic research more and more esoteric subjects. But even she had days when despair would get the better of her and on one fateful occasion, she meets someone who would change her entire life. After one especially draining conference lecture, where her rather elegant discourse on a very poorly known aspect of occult lore had been dismissed out of hand by her audience, she was approached by a man with a literal Faustian pact. She of cause knew of him, the infamous Mr. Infamy, and in normal circumstance would have been fascinated to have the chance to talk to such a renowned occult figure of mythic proportions. But that day she was angry, tired and had maybe one too many whiskeys already and was more than willing to complain to him about how hard it was to get the kind of respect she was after in a field dominated by men. Rosa couldn’t remember exactly what she’d ask for but to the best of her knowledge if must have been something about being able to compete on an equal footing with men. When she awoke the next day she was in for a shock as the face she saw in the mirror wasn’t her own but of an older white man. And she wasn’t alone for now she was sharing her consciousness with that of the bodies original occupant, Liam Conners. Rather calm for such a momentous event the two of them quickly reached an uneasy peace and with a little investigation it was discovered that they could easily shift between the forms of Liam and Rosa. Such a victory was quickly tempered by another rather less pleasing revelation Dr. Rosa Thorne apparently had never existed all her documentation, achievements and right now more importantly saved money had vanished overnight. All they had to their name was a few dollars and a Private Investigation license to operate in a city that Rosa had never even heard of, that of Bedlam. Despite all this, both of them weren’t willing to give up completely and with Rosa help they managed to subtly alter the kind of business the now rebranded Thorne Investigations would deal with, a cesspool of a city like Bedlam tended to draw the worst of Supernatural entities something calling for their rather unique skills. Personality & Motivation: Rosa might be an excellent scholar but she isn’t exactly a people person she often crotchety and rude to people and tends to treat everyone like she’s the smartest person in the room, which to be fair in many situations this is true. It’s not helped by the fact that she’s extremely strong-willed and stubborn to a fault. She also has a very nasty habit of keeping things to herself only reluctantly revealing information when push comes to shove, not that she’s withholding information to herself she just want to wait until she has all the information to hand to come to a conclusion. Sometime the drive to discover the truth of a certain supernatural event or creature will overcome the necessity of dealing with said problem. Despite sometimes not seeming to care Rosa is a very passionate believer in helping people in trouble, making the city better by saving the souls (sometimes literally) one person at a time. Any friends she has are vanishingly rare since “moving” to Bedlam, lovers are nonexistent, very few can see beyond the hardened shell to the actually quite kind and generous person that lives under all that baggage. Powers & Tactics: If she can help it Rosa isn't really a fighter, that Liam's job, and will happily allow others to fight her battles for her. When it comes to magic matters, however, Rosa is more than happy to get involved, especially now that for some reason she can use all the knowledge she's gained over the years. She's still not one to rush into things, however, preferring to take the time to gather all the information before acting. Power Descriptions: The consciousness of Rosa are Liam are bonded together into a single entity and whilst both of them exist at the same time only one of their bodies, along with their accumulated skills and knowledge's, can be present at one time. With almost no effort they can shift between either of them, with the others mind taking a back seat to watch over and offer suggestions. With both always being active they remember everything that's happened since being bonded, through their own personalities can color their viewpoints, event prior to this are often only available when occupying that form. Whilst they have very different body shapes, and obviously, genders, the necessities of the bodies, for good and ill, are magically linked in such a way that they don’t have to make an effort to maintain both forms. This also means that if one of them get drunk or drugged the other would feel the effects and same goes for anything injuries the other might suffer. When one sleeps so does the other and as far as they can tell neither of the two consciousness's can operate independently of the other. Whilst neither of them are in a hurry to find out for certain it appears that anything specific to one form over the other does not appear to function, as far as they can tell Rosa would be incapable of getting pregnant for example. Somehow the bonding of the two has allowed Rosa to use the occult knowledge she had to collect to achieve real tangible results, but only when she's in her own form. Complications: Bedlam City Limits: Somehow her magical powers are tied to Bedlam, the further she gets from Bedlam the less her powers seem to operate. the knowledge behind the powers never, however, goes away. Never go home again: The whole world no longer knows of the existence of Rosa, including her family. But she still tries to keep an eye on them and help out where she can. Twin Shows: The transformation between Rosa and Liam is for most people completely unnoticed, they don't see the change happen just that one had left and other has taken their place. Supernatural creatures and extraordinary people, including but not restricted to supers, will notice the transition between the two. You want to do what?: Rosa tastes are very different from Liam and sometimes tries to take over when he's doing something she doesn't like. Abilities: 0 + 4 + 4 + 10 + 10 + 0 = 28PP Strength: 10 (+0) Dexterity: 14 (+2) Constitution: 14 (+2) Intelligence: 20 (+5) Wisdom: 20 (+5) Charisma: 10 (+0) Combat: 16 + 8 = 24PP Initiative: +2 Attack: +8 Base Defense: +8 (+4 Base, +4 Dodge Focus), +2 Flat-Footed Grapple: +8 Knockback: -4 Saving Throws: 4 + 5 + 7 = 16PP Toughness: +2/8 (+2 Con, +6 [Force Field]) Fortitude: +6 (+2 Con, +4) Reflex: +7 (+2 Dex, +5) Will: +12 (+5 Wis, +7) Skills: 200R = 50PP Computers 10 (+15) Concentration 15 (+20) Craft (Artistic) 10 (+15) Drive 3 (+5) Escape Artist 13 (+15) Gather Information 15 (+15) Investigate 12 (+20) Knowledge (Arcane Lore) 15 (+20) Knowledge (Art) 10 (+15) Knowledge (Behavioural Science) 10 (+15) Knowledge (Current Affairs) 10 (+15) Knowledge (History) 10 (+15) Knowledge (Popular Culture) 10 (+15) Knowledge (Theology and Philosophy) 15 (+20) Language 9 (Arabic, French, English [Native], German, Greek, Hebrew, Mandarin, Japanese, Latin, Russian) Medicine 5 (+10) Notice 10 (+15) Search 10 (+15) Sleight of Hand 8 (+10) Feats: 12PP Artificer Dodge Focus 4 Eidetic Memory Fearless Luck 2 Ritualist Second Chance (Concentration) Well-Informed Powers: 6 + 21 + 8 + 8 = 43PP Force Field 6 [6PP] Magical Knowledge 8 (16PP Array; Feats: Alternative Power 5) [21PP] Base Power: Damage 8 (Mystical Blast; Extra: Range) [16PP] Alternate Power: Clairvoyance 8 (Sight beyond sight, 2000 miles) Alternate Power: Exorcism 8 Alternate Power: Nullify 8 (Dispel Magic, 80 ft radius) Alternate Power: Obscure 8 (Mystical Darkness, 80 ft radius, 1,000 ft) Alternate Power: Snare 8 (Mystical Snare, 80 ft range) Morph 4 (Twin Souls, single appearance Feats: Innate, Metamorph, Subtle 2) [8PP] Super-Sense 8 (Magical Awareness - Mental Sense [Accurate, Acute, radius, Ranged]) [8PP] DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 15 Toughness Damage Dispel Magic Ranged DC 18 Willpower Nullify Exorcism Ranged DC 18 Willpower Banish Mystical Blast Ranged DC 22 Toughness Damage Mystical Snare Ranged DC 18 Reflex Snare Totals: Abilities (28) + Combat (24) + Saving Throws (16) + Skills (50) + Feats (12) + Powers (43) = 173/186 Power Points
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