Electra Posted October 28, 2015 Share Posted October 28, 2015 Jessie is going to attempt to gain a surprise round by attacking Bie Yie while that notable is watching the sky open up. For her move action she will do a fast startle, She scores a 31. She will then do a full Power Attack that is also an All-Out Attack for 2, dropping her Def by 2 and her attack by 3. She gets a 19. Link to comment
Avenger Assembled Posted October 28, 2015 Author Share Posted October 28, 2015 Using this for Bie Yie (since he's a tough customer) http://www.atomicthinktank.com/viewtopic.php?p=495545#p495545 He is Fearless.Since it's the surprise round, she does manage to hit him. http://orokos.com/roll/337843 = 32 But he makes his save! Link to comment
Avenger Assembled Posted October 28, 2015 Author Share Posted October 28, 2015 http://orokos.com/roll/337844 = Aquaria goes on 6http://orokos.com/roll/337845 = Bie Yie goes on 7 Link to comment
Thevshi Posted October 28, 2015 Share Posted October 28, 2015 Paradigm does as well as she can with a 26 for initiative. Link to comment
trollthumper Posted October 28, 2015 Share Posted October 28, 2015 Cavalier goes on 20. Link to comment
Tiffany Korta Posted October 28, 2015 Share Posted October 28, 2015 The Traveller's Initiative: 1d20+6 21, looks like we''re ready for trouble! Link to comment
Avenger Assembled Posted October 29, 2015 Author Share Posted October 29, 2015 Paradigm: 26 Traveler: 21 Cavalier: 20 Singularity: 18 Spectrum Knights [5]: 10 Bie Yie: 7 Aquaria: 6 I'll be throwing in some random knights here and there! Paradigm is up Link to comment
Thevshi Posted October 29, 2015 Share Posted October 29, 2015 Okay AA, Paradigm will use her Shockwave feat on the group of Spectrum Knights we chased here. That is a +13 Damage cone area effect (so DC 23 Reflex save to reduce the effect and a DC 28/21 toughness save depending on how they do on the Reflex save). Link to comment
Avenger Assembled Posted October 29, 2015 Author Share Posted October 29, 2015 We'll call it a half-dozen of these guys - http://www.atomicthinktank.com/viewtopic.php?p=496194#p496194 as Minions1 http://orokos.com/roll/338045 = 27 on the Reflex, tanks it with his Impervious2 http://orokos.com/roll/338046 = 20 on the Reflex, http://orokos.com/roll/338047 = 30, passes the Tou save3 http://orokos.com/roll/338048 = passes the Reflex, tanks it with its Impervious4 http://orokos.com/roll/338048 = fails the Reflex, http://orokos.com/roll/338050 = passes the Tou save5 http://orokos.com/roll/338048 = fails the Reflex, http://orokos.com/roll/338050 = fails the Tou save and is unconscious6 http://orokos.com/roll/338048 = 27 on the Reflex, passes with Impervious Link to comment
Tiffany Korta Posted October 29, 2015 Share Posted October 29, 2015 For now Traveller will take pot-shots at the rank a file minions Attack Roll: 1d20+10 13, but not with a roll like that! Link to comment
trollthumper Posted October 30, 2015 Share Posted October 30, 2015 Cavalier likewise plans to open fire... and misses wildly. Screw it, he's determined to deal with these guys. Hero Point. At least that's a 23 this time. If that hits, DC26 TOU plus Autofire. Link to comment
Avenger Assembled Posted October 30, 2015 Author Share Posted October 30, 2015 That hits by 1! Okay, we'll say he hits Knight 1. Tou vs 26... http://orokos.com/roll/338361 29 Man! Minions or not, the Spectrum Knights are rolling well. Link to comment
Avenger Assembled Posted October 30, 2015 Author Share Posted October 30, 2015 Bie Yie flies in pursuit of the traitors! He fires a Snare at Singularity. http://orokos.com/roll/338533 = 30! A crit! Okay, that's a DC 29 Reflex save for Singularity. Link to comment
Electra Posted October 30, 2015 Share Posted October 30, 2015 Singularity is snared with extreme thoroughness. Link to comment
Avenger Assembled Posted October 30, 2015 Author Share Posted October 30, 2015 The five remaining Spectrum Knights in the air will act on initiative 10. New round! Link to comment
Thevshi Posted October 30, 2015 Share Posted October 30, 2015 Paradigm will fly over to one of the flying Spectrum Knights and Take 10 to punch them (that is a 20 to hit with taking 10 and a DC 31 toughness save) Link to comment
Avenger Assembled Posted October 30, 2015 Author Share Posted October 30, 2015 http://orokos.com/roll/338546 = 21! He's down, sports fans. Link to comment
Tiffany Korta Posted November 2, 2015 Share Posted November 2, 2015 Another shot another Knight Attack Roll: 1d20+10 24, DC 25 Toughness save. Link to comment
Avenger Assembled Posted November 2, 2015 Author Share Posted November 2, 2015 Knight 2 http://orokos.com/roll/339519 = also down! Link to comment
trollthumper Posted November 2, 2015 Share Posted November 2, 2015 Standard Action: Cavalier is likewise going to try to take 10 to hit a Spectrum Knight Minion, resulting in a total to-hit of 21 and DC 26 TOU + Autofire. Move Action: Cavalier is going to fly up into orbit as fast as he can. Link to comment
Avenger Assembled Posted November 3, 2015 Author Share Posted November 3, 2015 Singularity is up! It's a STR check to break the Snare. Let me post IC so TT can describe what Cavalier sees. Link to comment
Avenger Assembled Posted November 3, 2015 Author Share Posted November 3, 2015 Okay, the Snare has TOU 14, so the DC to inflict damage on it is 24. Jesse's check to break inanimate objects is +14 Extraordinary effort will let you add +4 to that at the cost of being exhausted next round unless Aquaria gives you an HP to raise you to Fatigued. Link to comment
Electra Posted November 3, 2015 Share Posted November 3, 2015 Jessie will indeed exhaust herself in her struggle to break free, Netting herself a roll of 30. Link to comment
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