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Faded Giant [OOC]


trollthumper

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Color Host 1 is Dazed and Staggered.

Nightwatchman: 23, Unharmed, Inspire +5, 0 HP

Redbird: 23, Unharmed, 0 HP

Edge: 19, Unharmed, 4 HP

Midnight: 17, Unharmed, Inspire +5, 4 HP

Color Host 1: 14, Bruised x3, Dazed (Wander's Action), Staggered, 0 HP

Cannonade: 13, Bruised x1, Inspire +5, 2 HP

Color Host 2: 13, Bruised x1, 0 HP

Wander: 11, Unharmed, Inspire +5, 1 HP

Morning Star: 11, Unharmed, Inspire +5, 0 HP

Crimson Bomb: 10, Bruised x1, Inspire +5, 0 HP

Color Host 4: 8, Bruised x1, 0 HP

Morning Star takes advantage and swings for Color Host 2, using the Strike in her Lunar Array with a -5/+5 Power Attack. It hits the Color Host's DC22 with a 26, giving her a +2 to Damage for a total DC32 Will save. Color Host 2 is now Dazed and Staggered.

Nightwatchman: 23, Unharmed, Inspire +5, 0 HP

Redbird: 23, Unharmed, 0 HP

Edge: 19, Unharmed, 4 HP

Midnight: 17, Unharmed, Inspire +5, 4 HP

Color Host 1: 14, Bruised x3, Dazed (Wander's Action), Staggered, 0 HP

Cannonade: 13, Bruised x1, Inspire +5, 2 HP

Color Host 2: 13, Bruised x1, Dazed (Morning Star's Action), Staggered, 0 HP

Wander: 11, Unharmed, Inspire +5, 1 HP

Morning Star: 11, Unharmed, Inspire +5, 0 HP

Crimson Bomb: 10, Bruised x1, Inspire +5, 0 HP

Color Host 4: 8, Bruised x1, 0 HP

Crimson Bomb decides to finish off Color Host 1, targeting the host with his Autofire Blast. That's a 25 on DC22, resulting in a +1 for DC26 Toughness total. And he is paste, as he's already Staggered.

Nightwatchman: 23, Unharmed, Inspire +5, 0 HP

Redbird: 23, Unharmed, 0 HP

Edge: 19, Unharmed, 4 HP

Midnight: 17, Unharmed, Inspire +5, 4 HP

Cannonade: 13, Bruised x1, Inspire +5, 2 HP

Color Host 2: 13, Bruised x1, Dazed (Morning Star's Action), Staggered, 0 HP

Wander: 11, Unharmed, Inspire +5, 1 HP

Morning Star: 11, Unharmed, Inspire +5, 0 HP

Crimson Bomb: 10, Bruised x1, Inspire +5, 0 HP

Color Host 4: 8, Bruised x1, 0 HP

Color Host 4 responds by going for Cannonade with the Autofire Blast. And missing completely. Top of the round! Nightwatchman still has Autofire up on Celerity and Concealment up on Obfuscate. He goes for Color Host 4, the only one truly active at this point, and Power Attacks. And misses. Oh, yeah.

Redbird goes next, though if she skips, Edge goes next.

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Color Host 2 takes another Bruise and has his Daze refresh, while Color Host 4 just goes down.

Nightwatchman: 23, Unharmed, Inspire +5, 0 HP

Redbird: 23, Unharmed, 0 HP

Edge: 19, Unharmed, 4 HP

Midnight: 17, Unharmed, Inspire +5, 4 HP

Cannonade: 13, Bruised x1, Inspire +5, 2 HP

Color Host 2: 13, Bruised x2, Dazed (Edge's Action), Staggered, 0 HP

Wander: 11, Unharmed, Inspire +5, 1 HP

Morning Star: 11, Unharmed, Inspire +5, 0 HP

Crimson Bomb: 10, Bruised x1, Inspire +5, 0 HP

Midnight is up next.

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  • 1 month later...

And we're back into the fray! For the Aurora, we'll be using AA's Hulking Blob at PL14, with stats adjusted for level cap - so, Attack +8 (+14 Melee), Defense +10 (+3 Flat-Footed), Toughness +18, Fortitude +11, Reflex +9, Will +8, and Damage at +14. Morning Star will still be played by AA's Magical Girl Superhero as built, whereas Pseudo will be played by my Shapeshifting Powerhouse as built.

Aurora goes on 5.

Morning Star goes on 19.

Psuedo goes on 4.

Cannonade goes on 13.

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And it hits everyone.

Edge: Seized Initiative, Unharmed, 1 HP

Morning Star: 19, Unharmed, Inspired +5, 0 HP

Midnight: 16, Unharmed, Inspired +5, 4 HP

Cannonade: 13, Unharmed, Inspired +5, 2 HP

Wander: 11, Unharmed, Inspired +5, 1 HP

Aurora: 5, Unharmed, 0 HP

Pseudo: 4, Unharmed, Inspired +5, 0 HP

Morning Star activates Super-Strength/Enhanced STR zooms forward and plunges her sword into the Aurora, Power Attacking for -3/+3. She manages to hit its Defense. So, DC28 Toughness. It manages to resist the blow.

Midnight is up next.

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  • 2 weeks later...

It fails the Fort save by 4, and gets Bruised and Dazed.

Edge: Seized Initiative, Unharmed, 1 HP

Morning Star: 19, Unharmed, Inspired +5, 0 HP

Midnight: 16, Unharmed, Inspired +5, 4 HP

Cannonade: 13, Unharmed, Inspired +5, 2 HP

Wander: 11, Unharmed, Inspired +5, 1 HP

Aurora: 5, Bruised x1, Dazed (Midnight's Action), -4 Toughness, 0 HP

Pseudo: 4, Unharmed, Inspired +5, 0 HP

Cannonade's up next, and he swings forward to Power Attack for -5/+5. That would normally beef, but the Blob has not acted yet and does not have Uncanny Dodge, so it's Flat-Footed. DC31 Toughness. Um.

After consulting with everyone, I'm going to call it. The Aurora flies apart under the assault, and scatters on the solar winds to elsewhere. We are out of rounds.

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