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Aren't You Tired of Being Nice? (OOC)


Gizmo

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  • 2 weeks later...

Chitin is going to spend his turn running in and checking on the unconscious angry guy: Medicine Check: 1d20+1 He's probably fine! Or maybe dead! Nobody could say!

 

Giraffe Ragin

Startle vs Kensei: 1d20+8 12

Claw Attack vs Kensei: 1d20+10 14

 

Utsuwa automatically passes the Sense Motive check so that misses!

 

> 22 - Kensei - Uninjured, 2HP

18 - Chitin - Uninjured, 3HP

16 - Giraffe Ragin - Bruised x1

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Giraffe Ragin

Standard Action: Regeneration, clearing one Bruise.

Move Action: Gallop away at Speed 3 looking for an easier target to vent its frustrations upon!

 

> 22 - Kensei - Uninjured, 2HP

18 - Chitin - Uninjured, 3HP

16 - Giraffe Ragin - Bruised x1

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Giraffe Ragin

Fiat: Clear Daze! Chitin gets an HP!

Full Action: Stomp vs Kensei and Chitin!

 

This is an Area effect so a DC 20 Reflex Save followed by a DC 25 Toughness Save! Of course both of our heroes have Evasion 2 so actually a DC 20 Toughness Save on a failed Reflex Save and no damage at all on a successful Reflex Save.

 

Chitin

Reflex Save vs DC 20: 1d20+6 11

Toughness Save vs DC 20: 1d20+5 6

Toughness Save vs DC 20, HP Reroll: 1d20+5 8 which becomes a 18, so still taking a bruise, ow!

 

> 22 - Kensei - Uninjured, 2HP

18 - Chitin - Bruised x1, -2 Defense, 2HP

16 - Giraffe Ragin - Bruised x2

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Chitin

Move Action: Acrobatic Bluff vs Giraffe Ragin: 1d20+5 15

Delaying until Kensei's action.

Unarmed Attack vs Giraffe Ragin; All-Out Attack 5, Power Attack 5: 1d20+11 18

 

Giraffe Ragin

Sense Motive vs DC 15: 1d20+2 9

Flat-Footed against Chitin's attack, so the 18 hits. That's a DC 25 Toughness Save, ready for Kensei to Combine Attack! The Ragin passes its turn with the daze, so Kensei is up again after I get an IC post up!

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