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Aren't You Tired of Being Nice? (OOC)


Gizmo

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  • 2 weeks later...

I’d say the outward curving teeth are enough to remind Utsuwa of popular depictions of oni. The electric guitar/sound wave aesthetic isn’t ringing any bells.

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Hide in plain sight and stealth mastery for a DC 25 stealth check

 

Nightmares check DC 15 (1d20=2) so starting fatigued.  Burn an HP to clear the fatigued status and activate armor ands swords before vaulting to the top of the car.  2HP remaining.

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Chitin is going to spend his turn running in and checking on the unconscious angry guy: Medicine Check: 1d20+1 He's probably fine! Or maybe dead! Nobody could say!

 

Giraffe Ragin

Startle vs Kensei: 1d20+8 12

Claw Attack vs Kensei: 1d20+10 14

 

Utsuwa automatically passes the Sense Motive check so that misses!

 

> 22 - Kensei - Uninjured, 2HP

18 - Chitin - Uninjured, 3HP

16 - Giraffe Ragin - Bruised x1

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Giraffe Ragin

Standard Action: Regeneration, clearing one Bruise.

Move Action: Gallop away at Speed 3 looking for an easier target to vent its frustrations upon!

 

> 22 - Kensei - Uninjured, 2HP

18 - Chitin - Uninjured, 3HP

16 - Giraffe Ragin - Bruised x1

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Chitin

Move Action: Switch to Bush Cricket Instar!

Standard ActionCharge Giraffe Ragin; Power Attack 2: 1d20+11+2-2 13

Hero PointCharge Giraffe Ragin; PA 2, HP Reroll: 1d20+11+2-2 18 which becomes a 28!

 

Giraffe Ragin

Toughness Save vs DC 22: 1d20+10-1 16

 

22 - Kensei - Uninjured, 2HP

18 - Chitin - Uninjured, -2 Defense, 2HP

> 16 - Giraffe Ragin - Bruised x2, Dazed

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Giraffe Ragin

Fiat: Clear Daze! Chitin gets an HP!

Full Action: Stomp vs Kensei and Chitin!

 

This is an Area effect so a DC 20 Reflex Save followed by a DC 25 Toughness Save! Of course both of our heroes have Evasion 2 so actually a DC 20 Toughness Save on a failed Reflex Save and no damage at all on a successful Reflex Save.

 

Chitin

Reflex Save vs DC 20: 1d20+6 11

Toughness Save vs DC 20: 1d20+5 6

Toughness Save vs DC 20, HP Reroll: 1d20+5 8 which becomes a 18, so still taking a bruise, ow!

 

> 22 - Kensei - Uninjured, 2HP

18 - Chitin - Bruised x1, -2 Defense, 2HP

16 - Giraffe Ragin - Bruised x2

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Giraffe Ragin

Automatically fails that Feint.

Toughness Save vs DC 23: 1d20+10-2 9

Eek! Have an HP for a Fiat, Kensei.

Toughness Save vs DC 23, Fiat Reroll: 1d20+10-2 15

 

EDIT: You know what, ignore that, let's let the stagger ride!

 

22 - Kensei - Uninjured, 2HP

> 18 - Chitin - Bruised x1, 2HP

16 - Giraffe Ragin - Bruised x3, Dazed, Staggered

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Chitin

Move Action: Acrobatic Bluff vs Giraffe Ragin: 1d20+5 15

Delaying until Kensei's action.

Unarmed Attack vs Giraffe Ragin; All-Out Attack 5, Power Attack 5: 1d20+11 18

 

Giraffe Ragin

Sense Motive vs DC 15: 1d20+2 9

Flat-Footed against Chitin's attack, so the 18 hits. That's a DC 25 Toughness Save, ready for Kensei to Combine Attack! The Ragin passes its turn with the daze, so Kensei is up again after I get an IC post up!

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