RocketLord Posted November 24, 2020 Share Posted November 24, 2020 OOC for this. @Heritage, @Spacefurry Give me some Initiative rolls, so we got those ready and out of the way. Link to comment
Heritage Posted November 24, 2020 Share Posted November 24, 2020 Initiative for Shift: 1d20+6=19 Link to comment
RocketLord Posted November 28, 2020 Author Share Posted November 28, 2020 (edited) Ghost Initiative: 18 Dr. Midas Initiative: 19 Silver Centurions Initiative: 8 19 - Shift - 3HP - Unharmed 19 - Dr. Midas - Unharmed 18 - Ghost - 4HP - Unharmed 13 - Chimera - 3HP - Unharmed 8 - Silver Centurions Silver Centurion A - Unharmed Silver Centurion B - Unharmed Silver Centurion C - Unharmed The bad guys are flying at 250 feet per turn and they got a headstart of 500 feet so far, so you gotta hustle to catch up! @Heritage is up! Edited November 28, 2020 by RocketLord Link to comment
Heritage Posted November 29, 2020 Share Posted November 29, 2020 Can Shift use her Jumping ability to get on top of the surrounding cars, and then drive over them? Link to comment
RocketLord Posted November 29, 2020 Author Share Posted November 29, 2020 Yes. But people inside them will probably be annoyed. Link to comment
Spacefurry Posted November 30, 2020 Share Posted November 30, 2020 Sticking to streets and alleyways will probably hinder Chimera’s movement, but double moving should help her keep up right. Or would she have to take to the rooftops for a clearer path? Link to comment
RocketLord Posted December 1, 2020 Author Share Posted December 1, 2020 Rooftops would be a clearer path, but you can use double movement to keep up if you want! Link to comment
Spacefurry Posted December 1, 2020 Share Posted December 1, 2020 Double moving is fine for now. Link to comment
RocketLord Posted December 1, 2020 Author Share Posted December 1, 2020 Yep, but first... @Heritage give me an IC, then I'm up! Link to comment
Heritage Posted December 1, 2020 Share Posted December 1, 2020 Yeah, sorry. All over the place right now Link to comment
RocketLord Posted December 4, 2020 Author Share Posted December 4, 2020 Dr. Midas does not like being chased, but he continues on ahead. After all, he just have to get out of there! Ghost teleports in front of Midas, then switches the Friendly Neighborhood Ghost array to Insubstantial and goes for a stun touch vs. Midas: 15 And that's a miss! @Spacefurry is up 19 - Shift - 3HP - Unharmed 19 - Dr. Midas - Unharmed 18 - Ghost - 4HP - Unharmed 13 - Chimera - 3HP - Unharmed 8 - Silver Centurions Silver Centurion A - Unharmed Silver Centurion B - Unharmed Silver Centurion C - Unharmed Link to comment
Spacefurry Posted December 5, 2020 Share Posted December 5, 2020 How high in the air are they? Link to comment
RocketLord Posted December 6, 2020 Author Share Posted December 6, 2020 About 100 feet. Link to comment
Spacefurry Posted December 9, 2020 Share Posted December 9, 2020 Okay, Chimera changes course to intercept the 2 armored goons heading for Shift. Link to comment
RocketLord Posted December 10, 2020 Author Share Posted December 10, 2020 One Silver Centurion was heading for Shift, and attacks with a force blast: 13 That's a miss! The other two attacks Ghost with force blasts: 27 26 Both hit! But fortunately, he's a ghost! @Heritage is up! 19 - Shift - 3HP - Unharmed 19 - Dr. Midas - Unharmed 18 - Ghost - 4HP - Unharmed 13 - Chimera - 3HP - Unharmed 8 - Silver Centurions Silver Centurion A - Unharmed Silver Centurion B - Unharmed Silver Centurion C - Unharmed Link to comment
Heritage Posted January 11, 2021 Share Posted January 11, 2021 (edited) Okay, Shift is going to use her Variable Power to activate Elongation, shooting up a pair of arms to wrap around the Centurion directly overhead hoping that her weight will provide a surprising amount of drag for the villain. 1d20+6=20 Hopefully enough to hit? Edited January 11, 2021 by Heritage Link to comment
RocketLord Posted January 12, 2021 Author Share Posted January 12, 2021 That's a hit! I'm guessing you're going for a grapple with that description, so give me a Grapple check! Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now