Jump to content
Sign in to follow this  
Exaccus

PL (10/12) Techneaux - Exaccus (gold)

Recommended Posts

Posted (edited)

Techneaux
Power Level: 10 (180/180PP)
Unspent Power Points: 0
Trade-Offs: -5/+5 on Defense/Toughness, -5/+5 Attack/damage (Heavy ion cannon) +5/-5 Attack/Damage on Micro munitions

 

In Brief: A Spark of genius Backed by the thunderous force of personality 

Catchphrase:

Theme

 

Alternate Identity: Maximilian Lucre (Public)
Birthplace: Zurich, Switzerland

Residence: Multiple; Penthouse is Emerald City
Base of Operations: Emerald City

Occupation: Confectioner,Inventor, Billionaire Philanthropist, Founder of LucreTech
Affiliations: LucreTech, Max Corp and Several philanthropic Charities.
Family: Herman Lucre (Father) Mila Johansson (mother; Died at child birth)

 

Description:
Age28 (DoB: 1991)
Gender: Male (cisgender)
Ethnicity: Caucasian (Nordic)
Height: 1.905 m
Weight: 107 Kg
Eyes: Bown
Hair: Clean Shaven

 

A Tall and Rotund man Max is carries his weight with a stately posture and dresses flamboyantly given even the slightest excuse, likes to keep himself well groomed even with the regrettable sacrifice of his body hair.

 

History:
Max's history begins long before he was even conceived with his father, a German scientist who in the earliest days of the second world war, Disgusted by the horrific immorality of the Nazi parties Ubermensch program, attempted to defect, Sadly he was caught attempting flee the country with his research and in what the SS Commander believed to be Poetic justice, Injected with the experimental formula he had been carrying with him, Over a half dozen compounds of various make up were pushed into his veins and with the resulting seizure and preceeding beatings, he was thus left to die in a shallow grave of a muddy ditch along a rural path.

 

Needless to say none were more surprised by his survival than himself and after crawling his way out of the ditch he found himself with little worse than a limp and able to make it the rest of the way to the rendezvous with the allied agent waiting to extract him with scraps of his research notes he could gather from amidst the chaos clutched to his chest.

 

Herman's Contribution to the allied war effort were at best moderate but still appreciable enough that he was offered full US citizenship under project paperclip following the wars conclusion, a quite life of comfort proved reward enough for the exhausted scientist and for while he settled into life working for DARPA.

 

That is until he met his wife at some event he barely remembered, dragged along as a big name on some project or another he none the less lacked the influence to refuse his employers assistance to attend; it began what proved to be a whirlwind romance that culminated in tragedy and triumph in equal measure.

 

His mother, being of swiss nobility had been disallowed to marry Herman Lucre by her family, having dismissed her infatuation with the commoner as little more than an adventurous if drawn out streak of rebellious thrill seeking; they were shocked and enraged to learn she was pregnant with his child and all but disowned (to maintain their oh so precious public image) 

 

Maximilian would never know his mother as; one stormy night in a cottage in Zurich which to this day Maximilian refuses to celebrate; she left this world for the next; dying shortly after delivering him to the world, holding on just long enough to hold him in her arms before she breathed her last; leaving him to be raised in the care of his heartbroken father.

 

As he grew it became apparently that only only did he have an intellect far in excess of his genius father but also a tremendous force of personality that allowed him to turn even the staunchest opposition to his cause, his father sensing the seeds of greatness did everything in his power to ensure max revived the best education his meager means could provide even amidst the Johansson families attempt to quash information of their illegitimate grandson.

 

and so as a young man in his 20's Maximilian raised not one but two companies to the heights of success, the first LucreTech He handed to his father as a means of keeping himself in luxurious comfort whilst he pursued his other agendas, Max Corp on the other hand he dedicated to much more vindictive means, granting it to the care of one of the rival noble families of the johansson and firmly tipping the scales against them and their pursuits on the agreement of regular "donations" to the various charities his mother had championed whilst she held her family's esteem.

 

With a steady source of money from his various investments he settled into a early retirement, content to tinker and pursue his whims and flights of fancy in an idyllic little estate far away from the concerns of day to day life.

 

Or so he imagined.

 

it was on an idle afternoon whilst he flipped through the various foreign channels available to him with a particularly...illegal and quite undetectable modification to his set that he came across a live report of a brawl between various vibrantly costumed heroes and villains fighting in the streets of some american city he'd never even heard of before and was instantly hooked; the vibrant costumes, the drama, the witicism!....the challenge.

 

rushing to his garage (and leaving his latest confectionery experiment to burn) he set to work immediately cobbling together the drafts for a personal platform even has he rabidly thummed through his smartphone looking at various up market properties in that same city.

 

Personality & Motivation:
A larger than life bon vivant of tremendous charisma and titanic intellect max is driven to heroism by his ego and hunger for challenge that his day to day activities have failed to provide, though he is far from malicious he is selfish (and driven, brilliant, rich he would hasten to add) he tends to have extreme moods as his emotions are more strongly felt, though he is normally benevolent and something of a party animal, he is equally strongly predisposed to more negative emotions as well, he has a love for flamboyant clothes, eccentric hobbies and theatrics which he regularly indulges in and it is the primary reason he took up the responsability of being a hero.

 

Powers & Tactics:
Maximilian is a genius inventor, safely inside his moderately armed and armoured personal combat pod he is capable of raining down long range destruction alongside booming boasts and thundering taunts to opponents with a preferance for opponents who are either on equal footing or far beneath his capabilities by his own assessment, a hero isnt a hero without minions to sweep aside and villains to clash with are they?

 

Power Descriptions:
Most of Max's powers are derived from implausibly advanced technology derived from his one mutant power of a bioelectricly overcharged and overclocked brain and as such have sleek and clean looks to them as they blast torrents of green energy at his foes from the comfort and safety of his hermetically sealed combat pod.

 

He makes use of primarily Advanced electronics and machinery in his technologies to produce enviromentally friendly ionic energy to power his pods flight and main cannon

 

The pod itself is an perfect hemisphere of gleaming  silvery metal 5ft across at its widest point and just tall enough for max to sit comfortably within.

 

With a deployable Hardend smart glass Cockpit cover that serves to seal the enviroment and provide targeting assistance for the primary cannon and dispersal pattern controls for the micro munitions, both of the pods armaments are neatly stored away in the bodywork of the personal vehicle when not in use, the munitions rack flanking the cannon beneath the paneling of the front quaters of the cockpit, the main cannon telescoping out directly from the heavily shielded main generator from the precise middle of the pod.

 

The cannon itself supports a short quadrouple set of adjustable angle  electromagnetic rails  that extend from the front of the pod to focus and gather the energy from the reactor and adjust it's firing angle with a suprisingly degree of efficacy allowing for variable magnitudes of ionic energy to be directed with precision.

 

The micromunitions that make up his secondary Armament use unstable hardlight constructs to deliver great concussive force even for their relatively low yields though automatic shaped fracturing points using IFF tags to avoid friendly fire and without leaving dangerous metal shrapnel

 

Rather more impressive however is the pods experimental food Replicator,  though as a hobbyist chef max much prefers to hand make his own food it simply isn't practical to do so on the battle field, the technology is itself wildly inefficient in converting Ionic energy and ambient hydrogen atoms into food and can only provide enough food for one person reliably and is unsuited for larger scale use.

 

It is thanks to a relatively less impressive system of oxygen scrubbers and radiators that provide the perfectly comfortable enviroment within the pod.

 

Lastly the pods electromagnetic repulsion powered flight can divert power to a experimental device that uses gravitons to affect space in a limited way allowing the pod to translocate itself by folding spatial dimensions to move without passing through the space between locations.

 

Beyond these the pod is also stocked with various amenities thar serve little purpose beyond providing entertainment and comfort to Max whilst waiting for his time to shine, everything from AR games to various minor appliances that the miniaturisation of his tech has freed up the space for.

 

Complications:
Electromagnetic Moodswings: Though he is quite moody naturally; Due to his brain hosting a gargantuan charge of electricity max's very mind can be affected and even altered by the influence of powerful magnetic fields, such as those produced by a MRI scanner these can be harmless such as inexplicable giggling that makes him short of breath and unable to communicate or harmful to himself and others such as violent unreasoning rages

 

Shadows of the past: though he has declawed them financially his mothers family are still quite rich and angry  about his decisions regarding Max Tech , weather they know he is Mila's son he doesn't know nor does he care,  so far they have only sent rather harmless thugs to try and intimidate him but with his continued taunting and humiliation of them he may yet evoke more firey responses from the humiliated but far from humbled noble family.

 

Sins of the Father: That his father was a nazi scientist (albeit for an extremely short time) is unknown to Max, perhaps for the best, as such he is unsure as to why various affiliates of the failed reich show great intrest in him and his father's work, though he is quite happy to have such audacious villains as them constantly lining up for him to knock down like bowling pins.

 

Abilities: 0 + 4 + 10 + 10 + 4 + 14 = 42PP

STR: +0 (10)

DEX: +2 (14)

CON: +5 (20)

INT: +15/+5 (40/20)

WIS: +2 (14)

CHA: +7 (24)

 

Combat: 10+10 = 20pp

Attack: +5 

 Melee: +5

 Ranged +5

   Micro munitions +15 (5 attack +10 (accurate 5)) 

Grapple: +5 (0 Str + 5 Attack)

 

Defense: +5 (10pp)

 Flat footed: +2

 KB: +2

 

Initiative: +15/+5 (+15/5 Int (speed of thought))

 

Saves: 1 + 6 + 8 = 15pp
Toughness : +5/+15 ( +5 con +10 Protection (Hardened Titanium Armour)

Fortitude: +6  (+5 Con + 1 )

Reflex :+8 (+2 Dex + 6 )

Will: +10 (+2 Wis + 8 )

Skills: 24pp (96 ranks)

Bluff 8 (+15)

Concentration 12 (+14)

Craft (electronic) 10 (+25/+15) SM

Craft (mechanical) 10 (+25/+15) SM

Diplomacy 8 (+15)

Drive 4 (+6)

Language 4 (Base: German, French, English, Japanese)

Knowledge (physical sciences) 10 (+25/+15)SM

Knowledge (technology) 10 (+25/+15)SM UE

Notice 3 (+5)

Pilot 6 (+8)

Sense Motive 3 (+5)

Sleight of Hand 8 (+10)

Feats: 11pp

All-Out Attack

Benefit 3 (Wealth)

Inventor

Jack-of-All-Trades

Move-by Action

Power Attack

Skill Mastery (Craft Mechanical, Craft Chemical, Knowledge Physical sciences, Knowledge Technology)

Speed of Thought

Ultimate Effort (Kn: Technology)

Powers: 20 46 + 2 = 68pp
 

Supercharged Brain (Enhanced Intelligence 20Mutation, Bio-Electricity PFs: Alternate Power)[20pp]


Personal Combat Pod (Device 11) (Technology; Hard to lose, Only you can use; 55 point device)[46pp]

Quote

 

 Climate Control (Immunity 7) (Technology, Scrubbers filters and converters; enviromental conditions (all), suffocation (all))[7DP]
   Food Replicator (Immunity 1) (Technology, Energy conversion, Atomic; starvation & thirst)[1DP]
   Hardened Titanium Armour and smart glass cockpit (Protection 10) (Technology, Metal,Glass;  +10 Toughness)[10DP]

Moderate Armament (Array 15) (Technology; 30pp Array; PFs: Alternate Power 2)[32DP]
   BE: Heavy Ion Cannon (Blast 15) (Ionic Energy)
   AE: Micro Munitions (Blast 5) (Photonic Explosive; Extras: Burst Area (25 ft. radius - Targeted), Autofire, Selective Attack; PFs: Accurate 5 (+10))
 

Feature 1 ("amenities") [1pp]
 

Smooth Flight (Flight 2) (Electromagnetic Repulsion, Technology; Speed: 25 mph, 220 ft./rnd; PF: Alternate power 1)[5DP]
AE:Spatial Drift (Teleport 4) (Spatial, Gravity; Alternate; 400 ft. as move action; Short-Range)

 

 

Polymath (Quickness 4) (Mutation Bio-electricity; Perform routine tasks at 25x speed; One Type (Mental))[2pp]

 

Attack

Range

Effect

To Hit

Save

Unarmed

Touch

Damage (Bludgeoning)

+5

DC15 Toughness save (Staged)

Grapple

Touch

Grapple

+5

Opposed Strength

Heavy Ion Cannon

150ft increments

Damage (Ionic energy)

+5

DC30 Toughness save (Staged)

Micro Munitions

25ft Increments

Damage (Explosive)

+15

DC 20 (Autofire) Toughness save (staged)


Totals: Abilities 42 + Skills 24 (96 ranks) + Feats 11 + Powers 68 + Combat 20 + Saves 15 + Drawbacks 0 = 180

Edited by Exaccus

Share this post


Link to post
Posted (edited)

As I am now platinum I'm going to put this fellow in the slot that opened up rather than retire Oz as originaly said

 

Thanks!

Edited by Exaccus

Share this post


Link to post

Supercharged Brain (Enhanced Intelligence 20Mutation PFs: Alternate Power)[21pp]

  AE: Brain Storm (Damage 10; Mutation, Electricity Extras: Area (Burst - General) - Eh, I've never been a fan of this mechanic. What disadvantage would he suffer from being dumb for a round? 




   AE: Blaster Barrage (Blast 5) (Photons ; Extras: Burst Area (25 ft. radius - Targeted), Autofire (interval 2, max +5), Selective Attack; PFs: Accurate 5 (+10)) - Autofire 2 is banned. 
   AE: Tractor/Pressor Beam (Move Object 30) (Gravity; Strength: 150, Carry: 4.5m tons / 8.9m tons / 13.4m tons / 26.8m tons; Flaw: Distracting) - this is too high. 
   

Share this post


Link to post
Posted (edited)

I would hope that I wouldn't be paying 1pp for a drawback.

 

And as I understand the house rules Move Object is soft capped in the measure of damage caused by thrown objects but is otherwise unrestricted.

 

On second thought I'm not that keen on either anymore so I'll edit them!

Edited by Exaccus

Share this post


Link to post

Ah its not Autofire 2 it's a shorthand for how many I need to exceed their defense by to get the bonus (+1 for every interval of 2)

Share this post


Link to post
Posted (edited)

Edited to better suit what I imagined

Edited by Exaccus

Share this post


Link to post

I apologize for two things, the delay in getting back to you, and not being clear.

The power descriptions section is pretty barren, can you expand that a bit more? 

Share this post


Link to post

No worries it gave me time to reflect.

 

I've updated the descriptors on the powers and under the power description section both to hopefully match up better.

Share this post


Link to post

So unless I am wrong, the Powers Description section is still one sentence.

Also in the Tradeoffs is Micro Munitions a different tradeoff than the Ionic Cannon?

Share this post


Link to post
Guest
This topic is now closed to further replies.
Sign in to follow this  

×
×
  • Create New...