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EDIT: Originally thought I could take 10 on initiative, but asked and was told not normally, so rolling instead!

Initiative: 1d20+2 = 7


I'll do a slight rewrite, so she just transforms. Alright if I use the stuff below for her attack once its Justice's turn?




Transforming with a free action, and taking a shot with the Justice Buster at the Monster: 1d20+9 = 28. DC 20 Toughness roll if it hits.


And then she moves out of the way of its charge.

Edited by RocketLord
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What time? Where time?


Anyway, since Justice here is on her very first outing, I'll keep with her only really having unarmed and the Justice Buster for offensive options, and otherwise only having access to the Justice Armor (once she gets her update giving her different armors)


So, taking another shot: 1d20+11 = 22

DC20 TOU if it hits.

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